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Itagaki Talks Ninja Gaiden Difficulty, Sequel, DOA

Thanks to Kikizo for its interview with Tecmo's Tomonobu Itagaki regarding "Ninja Gaiden 2, Code Chronus, Dead or Alive Ultimate, DOA4 and PSP, [and] Nintendo DS development", conducted at the E3 Expo in Los Angeles. Itagaki addresses the complaints of some about Ninja Gaiden's extreme difficulty, posturing: "It was done intentionally of course. The testers who tested this game went nuts. At first it was easier, but when the testers said 'this is too difficult', I made it even more difficult", before mentioning that a Ninja Gaiden 2 is planned, and "the concept will not change", but "it will be after [development of] Dead or Alive 4", which in turn will be produced after the nearly completed Dead Or Alive Ultimate, the Xbox Live online-enabled title which "takes the first two Dead or Alive titles, adds all new environments, a novel online setup, a higher degree of interactivity in its levels, new movies, new costumes, and more."

3 of 67 comments (clear)

  1. Re:Boasting? by KDR_11k · · Score: 4, Funny

    We played the movie to test audiences and they said they really hated one character, so we put some of that character's deleted scenes back in.

    Star Wars Episode 1?

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  2. Re:Boasting? by lpontiac · · Score: 2, Funny
    Imagine the quote from a film company: We played the movie to test audiences and they said they really hated one character, so we put some of that character's deleted scenes back in.

    Yousa all wenta see the movie ANYhow!

  3. OB: Penny arcade comic by satanami69 · · Score: 2, Funny
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    I really hate Dan Patrick.