Medal of Honor for Linux Released
victorvdl writes "Medal of Honor: Allied Assault, the World War II-themed FPS originally developed by 2015 Inc. is now available for Linux and is shipping right now from Tux Games. The incredible Ryan Gordon aka
icculus did the porting. It's nice to see more Linux games being shipped - I'm definitely buying this one."
I would have thought most people who want to play this game would have bought the Windows version.
How many die hard Linux users are there who wait until games are ported to Linux before buying them?
ill wait for the Far Cry port;)
I remember this game missed the christmas 2001 release date and came out in february 2002. I doubt this is what Linux needs, more quake 3 based games.
After all, games were held back between 1999 and 2002 because of all the quake 3 based games. Only recently have companies released games that were a real step forward graphically, like NOLF2, Far Cry, UT2003/2004, etc.
Anybody knows if theire is a market for linux games?
How much are they selling?
There are over 100 games on this list of Linux games. Since this is Wikipedia, You can click the "edit" tab and add even more! You know you want too.
Stop making up excuses, Linux has the games, the question is, will you play them? My machine is 100% linux, I have all the games I want! Saying "Linux has a lack of games" is NOT and excuse anymore for not using Linux!
Lets not forget WineX, the tool that lets you play Windows games in Linux! So no more dual booting, delete that partition, TODAY!
when was MOH originally released? :)
-- ladies and gentlemen we are floating in space!
Is the game any good. Always nice to hear of another game for Linux... Tired of playing Heroes3 all the time.
/* TODO: Spawn child process, interest child in technology, have child write a new sig */
All my buddies have already had the MOH PvP LAN frenzies, and now have moved onto something else... if only this was about 5 months sooner... then I may still have had some fun off it.
But now it's a classic normal game at a special-edition price. It should be $5 in shops by now for win32.
My, my... it seems to be expensive being a Linux gamer... not to mention late.
If games were released MUCH sooner for Linux/OS X I would buy those out of principle! But this has been released MUCH too late.
Still a bit of single-player fun to be had, but no or little LAN multii-player.
Pity... same with my Mac OS X version of Neverwinter Nights. (I've finally got the Mac version too, but all my friends have moved on...)
I think Linux offically has more games developed for it than the Mac. Now if WarCraft 3 could be ported over to Linux than Mac would have nothing!
-Dipster
Anything with
K, L, Tux, or X used generically in the title
doesnt really count for linux anymore than solitaire or minesweeeper counts for windows.
Do you want to know when Linux games will finally
breakout...its when
A) 3d Video and sound works as reliably on Linux as it does on Mac or Windows
b) When the installation process for installing a linux game involves sticking in a cd and clicking I-agree-next--typical install-next-next-finished
c) When Linux has a unified installation interface for programs regardless of extension.
If I had mod points I would of rightfully modded him down!
First of all, this user has NOT read this list.
Lets SEE THE FACTS, NOT THE FUD!
A) NVidia, ATI, Matrox have all got 3d drivers for their cards now, and ALSA supports all mainstream cards, even ones that Apple and Microsoft refuse to support.
B) Has this guy even bought a Linux game from the shop, it's obvious that he hasn't. Almost all games use the Loki-installer, which is a lot easier than most Windows games that have copy protection shit, serial numbers, reboots! Just enter your root password and click install!
C) Apt-get, works for both RPM and DEB. All the other package formats such as ebuilds, tar,gz etc are being phased out. Synaptic is the GUI version, and it runs all every distro!
So there you have it. Luckily for me I am dedicated to stamp out Linux FUD. IF this guy had bought Mandrake 10 Power Pack or SuSE 9.1 he would be playing too many games to be trolling!
I fucking HATE IT when people who haven't used a modern distro and spread fud from 1999, its just plain wrong and if the moderators around here had a brain then these trolls wouldn't thrive!
NOTE TO ALL MODS! VERIFY the posters words before modding up dis-infromation because its WRONG!
When I first saw the headline, I mentioned to my boss that MoH was finally out for linux. He told me that I should get it as soon as I can. That's one person who still wants to play it with other people.
Then he mentioned that he played it _last night_ online. And that he has no trouble finding people to play against. And that there are plenty of servers.
Maybe the unwashed horde has moved on to other games, but it seems like there's still a thriving community here.
Besides, anytime's a good time to buy, when you're buying something that's worth it to you. Who cares what the other guy is doing, you're not him.
They'll think I've lost control again and leave it all to evolution. -- Supreme Being, Time Bandits
...how difficult would it be for a company to put all of their time and effort into creating a serious all-out kick ass game for a Linux platform? Now, I understand that developer's today are usually under the publishing thumb of companies who's #1 concern is market-share, so as long as Windows is the dominant platform for the common PC gamer, we aren't going to see EA or Blizzard release a Linux-only game anytime soon.
However, seeing that Medal of Honor has been out for years now, and is most likely reaching the tail end of it's lifespan as a multiplayer game (and even a single player game, for that matter...), my question is this: From a developer standpoint, would it be incredibly difficult for an experienced team to take advantage of Linux as an operating system that can be used for serious hardcore gaming? I'm talking about pulling out all the stops; all the bells and whistles of a high-end PC game, but with the gameplay quality of the most recent highly rated PC games. Forget this 4-year late PC game port nonsense or some guy hacking something out in his living room in his free time*. I'm talking about a game that can do for Linux what Halo did for the XBOX; an exclusive title (or series of titles) that can really turn the tides of the MS dominated PC game platform.
*-Not that there is anything wrong with hacking out a game in your living room. I salute those people, and a lot of them do some great work. However, it just doesn't have the pull to bring in a serious PC gamer...
--
Is it me, or did it just get fatter in here?
Hmm, $45 for the linux version or $15 for the windows version... Maybe back in Soviet Russia but it ain't gonna fly today.
2 are gnome...games
18 of them are the Kde games
7 of them are the L games
4 of them are tux games
1 of them is Penguin command
32 of 118 games listed are not shrinkwrap
they are just freebie games.
Here are the facts...linux has a long way to go before it can be a serious game platform. It needs a fully supported 3d engine and a unifed installer/uninstaller for all extensions supported.
This is not fud, I have a Fedora core 2 box at home.
Hehe. If you want to play games that old it would be cheaper and easier to buy an old Playstation bundled with them (UT2004 and not much else being the exception). Seriously, most of those are either like card games, mine sweeper/tetris clones or versions of rogue/nethack. Nothing wrong with them, I'm quite keen on nethack myself, but its like showing opening a cinema showing black and white cowboy films and trying to compete with the local multiplex. I do have one game I play on Linux. And it isn't on that list. The excellent Uplink which comes on a dual-format disk Win/Linux CD-ROM.
Plays violent online games as: Nerfherder76
linux already has LBREAKOUT, the best game in the multi-verse, what are you all heeing and hawing about? ::sheesh:: rolls eyes ::: loads frozen bubble :::
I purchased MOHAA back in Jan *because* of the Linux client beta. Is the production client available *ANYWHERE* other than TuxGames??? All I see on icculus.org is the old beta 2.
Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
Now, I understand that developer's today are usually under the publishing thumb of companies who's #1 concern is market-share, so as long as Windows is the dominant platform for the common PC gamer, we aren't going to see EA or Blizzard release a Linux-only game anytime soon.
You do not understand the industry. The industry does not care about OS market share. The industry cares about return on investment and profits. If Linux was a lucrative market developers would be there. Even premier Linux developers like id openly admit that it does not make business sense to target Linux, that they do it because they think it is cool (Game Developer Magazine article). Id can afford to do things merely because they are cool. Some other developers who offer Linux products merely do so as a spin-off of the Linux server version they had to do anyway. Linux for game servers does make business sense.
The fundamental mistake that most Linux advocates make is that the Linux game market is not the number of people who would buy a Linux game. It is only the subset of people who would never buy the Win32 version and dual boot or emulate. If that potential Linux buyer would dual boot or emulate then there is no money to be made by offering a Linux version. You are not generating a new sale, you are replacing a Win32 sale with a Linux sale.
From a developer standpoint, would it be incredibly difficult for an experienced team to take advantage of Linux as an operating system that can be used for serious hardcore gaming?
It is not difficult, it is expensive. Seriously, several millions of dollars just for development. Now how are you going to recover that money without a Win32 version. If you won a 3 million dollar lottery, funded the game development, would you pass on Win32? I doubt you would honestly say you would pass when your money is on the line. It is far easier to say things like that when you are talking about how others should risk their money. Keep in mind that if you had a Linux game moving it to Win32 should not be that hard, certainly easier than the other direction. The technologies you had used probably also exist under Win32, OpenGL and SDL for example. In short, a Linux-only game is a political statement not a commercial venture.
Personally, I think MOH:AA is a piece of shit. Someone gave me the windows version, so I played through it. Of course, it's pretty much non-stop mindless action (kill soldier, retrieve ammunition, get healthpack, repeat).
1) No replay value. At all. Quake had replay value because it had secrets, and went so fast you could complete an entire episode in fifteen minutes, and it had that nice "shooting-shooting" game feel to it. AA moves slow enough to be a "thinking-shooting" game, but there is hardly enough strategy to warrant it's placement in such a catagory. There is one very difficult, strategical level, where you have to clear an area of snipers, without getting your guys killed, and that is about as strategical as it gets.
2) Very little multiplayer value. I started a server just with myself~and couldn't complete objectives! SucK! Granted, I don't actually have friends, so I couldn't test MP in a "real world env".
3) There isn't even pretty graphics to redeem itself: it is the Q3 engine. Although the manual claims that WWII battle gear was so thick that it obstructed blood from seeping out of wounds (only partially believable), you can shoot someone in their fucking head and no blood, whatsoever. Realism, my ass, they're just whoring for their ESRB "T" rating.
In short: Why port this game, of all games, to linux? Why not soldat, as was done with the succulent frabs?
Oh yeah..it's closed source..I forgot..
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