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Auto Assault's Vehicular MMO Mayhem Probed

Thanks to Gamebunny for its interview with Ryan Seabury of Auto Assault developers NetDevil, regarding the PC MMO "set in a post-apocalyptic future" which "combines vehicular combat with role-playing elements." Seabury discusses what the E3 audience enjoyed the most about the game (apparently, "everyone loved the Biomech 'Hazard Mode' (transforming into a hulking Mech and laying waste to the immediate vicinity)"), and also deflects comparisons to EA's already defunct vehicular MMO, Motor City Online: "From what I understand, we're about as different to MCO as, say... Grand Theft Auto is to Gran Turismo. Auto Assault is by no means a simulator. Our focus is squarely on over-the-top vehicular combat and mayhem... and action-oriented play style, with character development behind the vehicles."

2 of 29 comments (clear)

  1. Looks like a Steve Jackson game to me. by edwilli · · Score: 4, Interesting

    This looks like an online version of Car Wars. Which was a fantastic game on paper, I hope it's done justice online.

  2. Street Ricer MMO anyone? by h0mer · · Score: 4, Interesting

    I'd like to see something along the lines of a MMO Project Gotham Racing/Need For Speed: Underground. Drive around the city, race other players at stoplights and through traffic. Instead of guilds, you could have racing crews and I suspect there could be some intense rivalries.

    Midnight Club 2 online was similar to this, but I'd like a persistent world.

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