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StarForce Copy Protection Causing User Ire

Ant writes "According to a thread on the Rage3D boards, and another on The Adventure Company's site, the copy protection system StarForce, as used in PC videogames including Toca Race Driver 2, Traitor's Gate 2 and Broken Sword 3, is installed on a user's PC without proper explanation, and doesn't get removed on many uninstalls - some users report difficulty in keeping their systems stable due to conflicts, and think they've tracked it down to the StarForce protection."

22 of 72 comments (clear)

  1. Copy protection sucks by dtfinch · · Score: 4, Insightful

    The pirates will always crack it. They only wind up hurting paying end users. It seems nowadays the more you pay for a game the more worthless it is, due to the increased amounts of so called copy protection, which actually does little at all to halt piracy. CD's get scratched. Their attitude is "if it gets scratched beyond repair, that's just one more reason to buy a new game to take it's place" and preventing piracy is just the excuse. I've never pirated a game in my life. I know a couple people who have, but copy protection never stopped them.

    1. Re:Copy protection sucks by jkeyes · · Score: 2, Informative

      uh when everyone knows www.gamecopyworld.com it does take 0.5 seconds to find a crack.

      waiting waiting waiting

    2. Re:Copy protection sucks by kenthorvath · · Score: 4, Insightful
      Ok, wait just a second, could this guy/girl be any more contradictory? Piracy isn't as bad as they make it out to be, but he can find a crack in half a second ? Whew, sure sounds like piracy is pretty damn rampant and easy to come by to me.

      Not all persons using cracks are pirating games. There are legitimate uses for backups and cracks (not wanting to search for a CD everytime I want to play a game being a MAJOR factor). It is an unavoidable fact that people will copy games.

      Instead of trying to curb piracy by introducing new and irritating (and often crippling) DRM, the focus should be put into making a game worth the investment. The price should be just right so that it is actually easier to go to the store and buy a copy than to wait for a friend to burn it for you, or spend the time to download it, etc... And let us not forget that many people who pirate would never have purchased the game anyway - they just copied it because it was available and worth a try, not because they were rich and selfish.

    3. Re:Copy protection sucks by NanoGator · · Score: 3, Funny

      "Ok, wait just a second, could this guy/girl be any more contradictory? Piracy isn't as bad as they make it out to be, but he can find a crack in half a second ?"

      The rate of piracy cannot be measured by the speed of crack.

      --
      "Derp de derp."
    4. Re:Copy protection sucks by Allison+Geode · · Score: 5, Interesting

      when I buy a game, there are a couple things i do while installing it: 1. look for and download a patch. 2. look for and download a crack. to me, being able to play a game on the pc without needing the cd is important, and i consider cracks just another patch I have to install to make my games function the way I want. i have a large colletion of games, which means a large collection of discs, and its easy to temporarily misplace one disc (its on my shelf or in my binder somewhere, but it can take longer to find the disc than it does to play the game in some cases!) that said, I do not pirate games for myself, ever. i consider paying for games (to have the official disc and the manual) to be important, and I have to give big props to developers that either don't include copy protection in their games, or 'crack' the game themselves upon release of a patch (games like quake3 and unreal tournament 2k4 make me happy.)

  2. ugh by loomis · · Score: 4, Interesting

    I read through much of the threads on the forums mentioned in the abstract, and what is terrible about this thing is that even after installing the game, the "driver" remains. Remove it manually and it returns later like spyware! And what is most disturbing is that one user received an uninstaller after he complained to the company--only the uninstaller didn't uninstall the thing either!

    --
    "The television is the retina of the mind's eye" - Videodrome
  3. Suggestion for avoiding such copy protection by 0x0d0a · · Score: 4, Interesting

    1) Don't buy the game. Pirate it once a warez group comes up with a cracked copy with all the annoying copy protection removed.

    2) Send a personal check to the development company for what the game would have cost you. In some cases, dev houses have copy protection forced on them by the developer. Most dev houses will have contact information listed on their website. Include, with your check, a letter saying that you are sending them this check because you are unwilling to buy the game with copy protection included. This is very important, to ensure that they get the message -- this is an unhappy customer who is honest enough to pay for their game -- the copy protection not only was unnecessary for you, but made you unhappy.

    You shouldn't have any ethical problems, as you're paying the developers for their time and effort. As for legality -- technically, what you're doing is illegal, but prosecutions for pirating software for personal use are nonexistent, and the possiblity of such lawsuits is openly ignored en masse.

    1. Re:Suggestion for avoiding such copy protection by 0x0d0a · · Score: 2, Informative

      This:

      In some cases, dev houses have copy protection forced on them by the developer.

      Should read

      In some cases, dev houses have copy protection forced on them by the publisher.

      Doesn't make much sense otherwise.

    2. Re:Suggestion for avoiding such copy protection by Anonymous Coward · · Score: 2, Funny

      big brother, 2 minutes hate, eurasia has always been at war with oceania, freedom is slavery, ignorance is strength, big brother, 2+2=5, thoughtcrime, double-plus good

    3. Re:Suggestion for avoiding such copy protection by bigbigbison · · Score: 3, Insightful

      The weakness of this method is that the game companies won't know why people stoped buying the games. They will just see sales decline and say "Well, the pc is dead" and stop making pc games. Either that or they will continue to plame piracy like the music industry does (our sales are down so it must be piracy, not that people don't want our product any more).
      So if people are going to stop buying games because of copy protection, make sure that the game companies know that is why you aren't buying their games.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    4. Re:Suggestion for avoiding such copy protection by scrytch · · Score: 2, Interesting

      Great idea, but ... send them a money order. The dev house might get excited and leak this to their publisher in conversation, and the publisher might just sic lawyers on you for the principle of it. Game developers are hoopy froods. Media publishers as a rule almost never are.

      It's not like you'll be able to justify your cracked copy to the Disney Police when they come through your door with a warrant for mandatory copyright violation inspections anyway...

      --
      I've finally had it: until slashdot gets article moderation, I am not coming back.
  4. Re:A sequel? by Leffe · · Score: 2, Interesting

    Burning pirated games is not the thing to do nowadays. Pirates instead download a CD image and mount it. With Linux it's no problem, and for Windows you can use something like Daemon Tools.

  5. Another Form of Copy Protection by thirty2bit · · Score: 3, Informative

    TMPGEnc 3.0 XPress by Pegasys needs the usual reg key, but the product page on their site also states:

    LICENSE VALIDATION is required for TMPGEnc Plug-in AC-3 and TMPGEnc 3.0 XPress. Therefore an Internet connection will be needed to validate your license from time to time.
    To be able to use the Software, the license validation procedure have to be executed via Internet. The purpose of the license validation is to verify that you actually own the license. The information you have input the first time, will be sent to the license validation server, and you will be able then to use the Software.


    This is a new annoying form of copy protection. For some reason, 'guilty until proven innocent' comes to mind.

    I almost purchased the software for our department's video needs, for manipulating safety and training videos, but our corporate firewalls and proxy prevent it from hitting the internet. No cha-ching, this is a lost sale. Ironically it's inexpensive software. Like $60 US.

    I don't like any software that needs to 'phone home', since you'll never be told what's being phoned. Real Networks RealannoyingPlayer comes to mind with the user-tracking feature that got their butts in hot water. TiVo monitors your watching habits. Windows XP phones back to the mothership on occasion.

  6. Old hashed topic, no solution by fwitness · · Score: 5, Interesting

    We've gone over this countless times. You are 100% correct, pirates will pirate, regardless of protection. I remember my pirated copy of 3DStudio MAX, which was cracked despite requiring a bunch of serials and an actual hardware dongle.

    The end 'legitimate' user will always pay the price of hacked-up protection schemes. I still install my warezed copy of starcraft instead of the copy I bought. Searching for the CD for a game that completely installs on my drive is just annoying.

    Companies don't understand this, and for some reason it seems they never will. Or perhaps they just don't care. Either way, we should just let the subject die, or come up with a better way for users to benefit from protection.

    --
    -- I have fans? Wow.
  7. argh by chrish · · Score: 5, Informative

    Copy protection might prevent "casual" copying between the computer illeterate and that's the intent. But when it screws up your computer (by introducing instability), affects game play (I've heard of schemes that check mid-game causing major lag points for online players), or even makes it impossible for you to play the game you just bought (many of these schemes don't actually work with all disc drives), then it's just a load of crap.

    That "protection makes it impossible to start the game" thing is a real killer for some people with crappy drives because you can't take software back most places. There should be a big WARNING: Disc is copy protected! sticker on the front of the box to warn people.

    I was using cracks on some of my games because:

    • The CD check at the start of the game took an unreasonable amount of time.
    • I was sick of having to dig the original CDs out of the pile of papers/CDs/cats on my desk.
    • I don't want to risk damaging the original CDs; I'd rather leave them snug in their jewel cases.

    The problem with using a no-CD crack is that you're suddenly locked out of future patches unless you backed up the original executable/DLLs. That's a pain in the butt.

    Using DaemonTools to mount CD images and BlindWrite5 to make images, even of "protected" CDs has been awesome. No worries about patching, or damaging the original CDs, and the copy protection checks happen fast because you don't have to wait for the CD drive to detect a disc, spin up, etc.

    --
    - chrish
  8. Psygnosis - latin for "Won't Boot" by wowbagger · · Score: 5, Funny

    Back in the days when games booted directly, my friends and I had a joke - "Psygnosis - Latin for Won't Boot"

    Psygnosis copyprotected their games with every trick in the book, to prevent the game from loading if it was pirated.

    It worked.

    It also prevented the games from booting if they WEREN'T pirated, but your drive was a little off. Or you had an accelerator card. Or it was a day with a vowel in it. Or if there were baryons in your computer.

    Simple solution - don't buy copy protected software. Don't copy it. Don't use it. If you buy it and find it is copy protected, take it back, say it won't work, and demand your money back.

  9. Does anyone else find it funny... by Asprin · · Score: 4, Funny


    Does anyone else find it funny that the Starforce home page features a picture (top right) of a dude at a keyboard throwing up his hands (blurred) in apparent disgust while the two "overlords" standing behind him are laughing and smiling?

    --
    "Lawyers are for sucks."
    - Doug McKenzie
  10. Re:Here's a legit reason by Anonymous Coward · · Score: 3, Interesting

    My friend purchased Painkiller immediately after it was released. He liked the demo so much, why not? Well, there were some issues with Safedisc. Certain CD and DVD prevented the game from running. AAnother one of our friends also ran into the same problem -- it wasn't an isolated case. After several weeks of him trying to get it to work with official patches I finally suggested he try a no-cd crack. Guess what, it worked. Personally, I think the game industry is in serious trouble when warez groups have better releases the the game developers themselves.

    Of course, to be fair for the developers of Painkiller, as it was a Safedisc problem it is Macrovision's fault. Developers really need to be aware of this stuff. I won't even get into the pain in the ass of constantly swapping CDs just to play a different game. Maybe they just need to remember that the people paying for the games are thier customers -- not their enemies. Of course, that wouldn't make Macrovision very much money. What really has me worried is the new download-only systems like Steam. There is going to be a day when Steam is dead. How will I play those games then? (Yes, I enjoy old games)

  11. simple copy protection by SanityInAnarchy · · Score: 2, Insightful

    As far as I know, everyone who's ever been to a LAN party has probably pirated Half-Life, along with a few dozen mods. But that won't work outside the LAN party. I also know that, with the advent of Steam, everyone who wants to play any kind of online game at all has to have a CD key. It only costs about $10 to get one anyway, so most people just deal with it.

    It's even more centrallized with an MMO game.

    The best copy protection is: Make online games so you can make it reasonably difficult to pirate the game -- but make the CD key and online identity the only copy protection. Make good games so everyone wants it, and make them cheap enough so that everyone can buy them.

    In fact, make it so that when I look at a game, it actually costs me less money to buy the game than time to crack the copy protection.

    --
    Don't thank God, thank a doctor!
  12. Bypassing online cd key requirements by Sparky9292 · · Score: 4, Informative

    Ever heard of key generators? The idea of a cd key is nice, but if tools exists to generate them, want's th point in using them. Just look at the quake 3 misery where a lot of buyers could not play online. Evertime they tried it, they got a 'cd key already in use' message. Very annoying if you buy a game and cannot play it. That should never happen if the keysystem is implemented correctly, that is, the number of potential keys should be up there in the trillions. Also, limiting how fast somebody can try to contact the key server should lock down any attempt at brute force searching. But this doesn't address what I think is the real cause of those people getting "key in use on their new games" - that is, people going around in stores, ripping packages open and typing down the often quite visible key.

    To get around online cd key checking, pirates have been launching cracked servers where the keys don't get checked. Browse on Battlefield 1942 servers and you'll find a bunch with cracked in the title.

  13. Follow-up & Removal Tool by antdude · · Score: 3, Informative

    See here.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  14. Re:Breaking Star-Force by Elvin+Presler · · Score: 2, Interesting

    That doesn't work anymore, at least with Toca Race Driver 2 it didn't. I am about finished buying games, movie DVD's and Music CDs because of this. I am SICK of the troubles and junk they install these days. Copy Potection has back fired on them as far as I'm concerned. I hope more of you will feel the same way and one day these companies will just lay off the junk when they aren't selling anymore products because of it.