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Realistic Driving Simulator Games?

modoquasi writes "I have a son approaching the age when it is legal to hurtle through the air at insurance-raising speeds. I would like to educate him to hurtle safely and legally as soon as possible, and not use my car to do it. I thought I would find a number of driving simulator/educators for teens at home. but all I found are the likes of GTA Vice City and Crazy Taxi. Though Big Mutha Truckers might educate him on correct parking procedures in tight spots, I don't think it covers four-way-stops and passing on a double yellow line. Do the readers of Slashdot have any clues where to find this type of software?"

15 of 130 comments (clear)

  1. A simple googling... by ^me^ · · Score: 4, Informative

    brought forth This beauty. Now to dig deeper and find an OSS game or two...

    --
    No one ever says, 'I can't read that ASCII E-mail you sent me.'
  2. kind of old fashioned but, by nes11 · · Score: 5, Insightful

    how bout you just spend some time with the kid & go teach him yourself? there will never be an electronic substitute for what a kid learns directly from his parents.

    1. Re:kind of old fashioned but, by xmas2003 · · Score: 4, Informative
      Let me just second that comment.

      You want him to learn in a "real-world" settings rather than a video game - there is no "reset" button in the former. Along those lines, the local police almost always have a "drunk driver/accident" exhibit which shows what a car looks look after a crash - and may also have pictures of victims - yea, it's a SHOCK, but you really want to impress upon him that he has to be careful, not only for himself, but for others.

      And going out with him (again, in the real-world) might be FUN for father/son rather than sitting in front of a screen - he'll be leaving the house shortly and going off on his own, so you might regret not spending this time now.

      Finally, I still do something like this with my wife who's "worried" about driving in snow - I take her to a empty parking lot and have her drive around to see what it feels like to slide/brake/etc. in snow - highly, highly recommended with your son if you live where weather is a factor - slippery roads are a whole new ballgame. Make sure you emphasize the difference between pumping the brakes (for older cars) and anti-skid braking where you do NOT want to do this.

      Oh yeah, one more thing - tell him to watch out for Photo Radar - we don't need any more pictures like that one! ;-)

      --
      Hulk SMASH Celiac Disease
  3. Driving school by aridhol · · Score: 4, Insightful
    Send him to a driving school. You get professional instructors and the use of their vehicles. You also get the most realism possible - all five senses in use, real controls, real motion.

    Not everything can be simulated. Not everything that can be simulated should be simulated.

    --
    I can't say that I don't give a fuck. I've just run out of fuck to give.
    1. Re:Driving school by oskillator · · Score: 5, Funny
      ... all five senses in use ...

      "Watch out, I smell an oncoming truck!"

      ... can't think of a good one for taste.

  4. Sierra Driver's Education by sjoplin · · Score: 5, Interesting

    I learned in part with Sierra Driver's Education '99 software, which is no longer sold. It worked well, and included audio books of tutorials, multiple-choice tests, and a driving simulator of "Virtual City." I quickly lost seriousness and learned the finer points of running red lights and dodging traffic while going the wrong way on the freeway.

  5. Advanced Driving + Race Track by Usquebaugh · · Score: 4, Insightful

    Investigate advanced driving courses, road safety. Try and find an advanced driver to take him out as a passenger, road commentry, go/no go decisions etc.

    Track day, take him to a race track and pay for him to have a days instruction. Also pay for him to be driven round at speed.

    Buy one book for him. Roadcraft: the police drivers handbook. Quite simply the best manual for driving. It's a UK publication, has been going for 80 years with revisions.

    Make him buy the car and pay for the insurance. If you are going to pay for this make sure it goes through his bank account, so he has the money and has to write the cheques.

  6. Hard Drivin' by almaon · · Score: 4, Informative

    Originally, if I remember the story correctly, this game was used for Law Enforcement/Student Drivers due to it's very realistic physics and force feedback. Later adapted into a game by Atari since there wasn't a huge market for it.

    One of my favorites and was a good way to understand how to drive a clutch 'n stick.

    There was some bus driving game from the Dreamcast in Japan, never played it myself. But who knows, might be a close approximation.

  7. tall order... by Polo · · Score: 4, Interesting

    Although you would think that a driving simulator should help a kid to drive, I'm skeptical.

    I think driving simulators lack a couple of things that are very important to teaching the kid:

    - 360 degree vision
    - true depth for depth perception and focus at a distance
    - actual control sizes and distances (to pedals)
    - true control feedback (think steering feedback, brake and especially clutch pedal feedback)
    - g-forces and motion
    etc...

    Having worked on flight simulators and knowing what goes into a real training simulator, I would expect you would end up with negative training (training for something that will actually be different in real life that you will have to un-learn)

    Real flight simulators have merit, but they have actual aircraft controls and instruments, have hydraulic motion bases, collimated visuals, meet exact standards for control and visual feedback (both force and timing), etc... ... and they don't come anywhere close to the forces you regularly experience in a car.

    My advice: rent or borrow an actual car. Teach him on backstreets or in empty parking lots. Maybe use a car with a parking brake lever between the front two seats... and keep your hand on it! ;)

  8. Re:I'm Confused... by Nasarius · · Score: 5, Funny
    ...so what, specifically is wrong with GTA Vice City?

    The other cars pop out of nowhere and swerve randomly without signaling. That's highly unrealis...oh, wait.

    --
    LOAD "SIG",8,1
  9. Two more words: GET REAL! by Thag · · Score: 4, Insightful

    Sorry, but I actually drive a real car, and Gran Tourismo is nothing but a caricature of physics. Particularly where rear-wheel drive cars are concerned.

    And, yes, I've done power drifts in a real car (I was young and foolish then).

    Moreover, the LAST thing you want to teach a sixteen year old is how to drive fast. Because what a beginning driver really lacks is the judgement to know WHEN they can drive fast safely. Far better to teach them safe driving, and do the race car course next year or the year after.

    Jon Acheson

    --
    All opinions expressed herein are my own, and not those of my employers, who are appalled.
    1. Re:Two more words: GET REAL! by photon317 · · Score: 4, Insightful


      I think that where driver education courses fail our youth is in not teaching them the true handling characteristics of cars and what the limits feel like. In addition to the education they give today, I really feel they should delve deeper into the physics of car handling and traction, the differences between FWD/RWD/AWD handling. Similarly, they should add an extra day to the end of the practical driving where they let the kids break the wheels loose in various ways on wet and dry pavement to give them a feel for what happens, how to feel it coming, and how to prevent or correct it.

      --
      11*43+456^2
    2. Re:Two more words: GET REAL! by Glonoinha · · Score: 5, Insightful

      -And, yes, I've done power drifts in a real car (I was young and foolish then).

      Get back to me when you have done power drifts on a street bike (motorcycle.) There was one corner leaving the college campus that was perfect - a smooth left hander, always clean, tires still cold ... on a good day I could hang the back end out a good foot, foot and a half leaving a black scratch the shape of a massive parabola to mark my prowess. I will see your young and foolish and raise you a real young and completely stupid :)

      As for computer games, the last one I remember being even semi-real with respect to street laws, etc... was Corvette! It was a long time ago, but as I recall it accurately recreated San Francisco, had stop lights and stop signs, regular stock Vette and not a nitro methane fueled car with guns, and if you drove too fast or rolled a stop sign (or ran over a little old lady) the cops would come hassle you.

      You are right though - kids will teach themselves how to drive fast. Step in and teach them when to drive slow and you will be doing them a big favor.

      Stuff I wish my dad had taught me :
      If you hit an animal in the road, that animal doesn't die immediately and leave a red splat mark. That animal thrashes about for 20 minutes crying in pain dying - and watching that animal die a slow and painful thrashing death is a particularly horrible sight because you know you caused it. Those sounds will haunt you forever, even if it was just a cat.
      If you cause a little tiny fender bender in a parking lot with nobody looking, leave a note and follow up.
      If you are in an accident bigger than a door ding, call someome to handle it and keep your mouth shut. You are too emotinal to effectively deal with the situation, let someone else do it.
      If you are going to speed, speed. If you aren't going to shave an hour off your trip, drive the speed limit / flow of traffic. Trying to drive 67 when everybody else is driving 63 is stupid. Either slow down to 63, or calculate how fast you need to go to get where you are going an hour faster and drive that fast.
      Don't tailgate. The punishment for tailgaters varies from paying to have two cars repaired - to death.
      Don't be an asshole or drive aggressively. In some states that will get you killed, or your house burned down. No shit.
      The first two snows of the year are the worst because the roads haven't built up enough salt to keep everything all melted. Find a reason to stay home if you are a young driver.
      Buckle up.
      Drinking and driving is way more expensive than you could possibly imagine. You can't afford it. Don't even think about it.
      If you have alcohol in your system, don't sleep it off in your car. Punk ass cops will still arrest you for DWI even though the car isn't moving and you are in the back seat.
      You aren't even good enough to operate a car when you are concentrating on it. Forget about trying to operate a car and other personal electronic devices at the same time. If you need to call someone, pull over.
      Never confuse horsepower with manhood. Shredding the tires and speeding in a residential neighborhood is about as macho as sitting on the curb crying because you just totalled your car by causing an accident, knowing that your insurance is about to go through the roof.
      Four wheel drive adds nothing to your stopping ability in the snow / ice.
      You can't outrun the Motorola.
      If the cops have to chase you, they're bringing an ass kicking with them.
      If you are turning onto a road from a dead stop and a car is coming, let the car go before pulling onto the road.

      --
      Glonoinha the MebiByte Slayer
  10. You're welcome by cookiepus · · Score: 4, Insightful

    You're seeking the wrong solution. Using a computer isn't going to teach your son a damn thing about driving.

    Why don't you take him out to an empty parking lot show him the basic controls? Have him drown around a bit w/o even touching th gas pedal (presumably you have an auto trans and the car gets rolling as soon as your foot is off the brake). Teach him how to gently use the break to keep the car from going too fast w/o stopping it all together. Once he learns how to work the brake gently, teach him how to do the same with the gas.

    Once he's good at making circles in the empty parking lot in a controlled fashion, do not take him to the street - even though he's ready. Get some orange cones or something, set them up in a box and have him park in the box. Teach him to park backwards and forwards, and force him to use the mirrors to do so. Teaching him to use the mirrors before he ever gets onto the street is the best thing you can do. Once he's been driving around the streets, he's going to see the mirrors and the whole parking thing as an annoying hastle. But if he learns to park and use mirrors first, he'll have a better appreciation for the dimensions of the car before he is ever out on the street.

    Now take him on an empty road. Teach him that if a car gets behind yours, to signal right and pull over a bit so the car can pass. This will let your kid drive around on a real street but without having to worry too much about other traffic. Teach him to do stop signs, making sure he understands the right of way in the various situations.

    As he gets more experience and confidence, you can take him into roads with higher speed limits, red lights. Teach him how to make left turns. Go out with him in the middle of the day and tell him which turns to take. Without him knowing it, take him onto the freeway (do pick a time when it's likely to be empty) and guide him through merging. This is what my dad did when I was learning. He didn't make a big deal out of it, we just "ended up" on the freeway, and he's like "you just did what is probably the hardest aspect of driving - merged into freeway traffic"

    In general, use your brain and have patience with your kid. Make sure he knows that cars are dangerous. Explain to him that hitting pedestrians and byciclists is an expensive amusement. Tell him that if the brakes ever fail, aim to crash into the cheapest car rather than the shiny new Benz.

    No video game is going to replace your having to go through it with him. Do use your car. Start off in a completely safe area. Let him get a feel for the controls and the dimensions of the vehicle. Then take is gradually from there.

    Next thing you know he'll be able to do the 500 mile drive from Cleveland to NYC all on his own, a week after getting his licence, like I did.

    If he DOES do that, do teach him how to parallel park first. Because I had to figure it out on my own once I got to Brooklyn :)

  11. Four words: Gran Turismo -- not quite by Lord+Grey · · Score: 4, Insightful
    I have a 14-year old son, and I have Gran Turismo with a force-feedback steering wheel/pedal setup. While GT does not provide a true driving model, I think it's the best simulator out there (particularly if you use a steering wheel instead of a PlayStation controller). I also once believed that my son would learn something valuable from GT. That belief turned out to be only partly true.

    Through the game, my son has picked up the basics of driving. He's learned a few things about traction, speed and cornering. But I've noticed that there are some things that he simply can't "get" no matter how much he practices and I coach.

    I think one of the biggest reasons for this is, as another poster noted elsewhere, GT may be the best driving simulator, but it's really not all that great when compared with the real thing. GT doesn't supply a big enough field of view, it doesn't supply G-forces or enough kinesthetic feedback, and it certainly doesn't make you scared of hitting things.

    The limitations of the gaming platform mean that, at best, Gran Turismo will remind an experienced driver of certain events/actions -- it doesn't provide enough feedback to provide that experience. For instance, if you're driving (in GT) a normal car with a loose suspension and brake hard, you'll see the car nosedive. You won't feel it nosedive, you won't feel the G-force pushing you toward the steering wheel, and you won't feel the sudden lack of those forces if your tires break traction. An experienced driver will see the dip in GT and know what it means, and react to it. To my son, it's just a visual effect.

    So, I plan to load my kid into my hopped-up '94 Integra and take him to a parking lot. That will probably provide a lot more real-world experience than Gran Turismo ever will.

    --
    // Beyond Here Lie Dragons