Thief Deadly Shadows 1.1 Patch Fixes AI
Lemmus writes "A patch for the PC version of Thief: Deadly Shadows is now available. The patch fixes the AI skill level being reset whenever a level is reloaded, the major bug previously reported in a post at Slashdot Games. This is apparently the only thing that the patch fixes, so users with other problems have to wait for another patch. Although Ion Storm warns against installing the patch on installations with user-modified .ini files, most users don't seem to be having any trouble with it."
No offense to Ion or any other fine producer of games out there, but should these kind of patches really be necessary?
I mean honestly, do they HAVE testing? You'd think something like this would be noticed ahead of release.
All I can think of this Penny-Arcade in reference to Splinter Cell.
No offense, but...
Akamai gets attacked, and the story gets rejected from slashdot, yet a minor patch about a game I've never heard about makes the front page? They must be feeding bat guano to the editors down there in the locked basement.
Slashdot usually manages to post good stories, but there's always a quirk now and then.
Without a proper flamewar, Anonymous was undecided on what shell to run.
Come on, there must be more than this happening on earth???
This week we've seen -
New Firefox
New Mozilla
New Thunderbird
New Firefox again
Patch for some game the majority of people reading the article have absolutely no interest in
Read Pynchon.
I mean sure it makes it harder to complete the game but couldn't your friend achieve the same result by just playing the game and chosing to not save?
I mean making mistakes is just human and all but shipping a product with such a blantantly obvious bug is, at least in my humble opinion, just ridiculous.
Yep. Would'a been funny in, say, 1999, back when Romero still worked @ Ion Storm. Warren Spector, however, has a whole different reputation in the game industry. Next up: Macarena jokes, and all your base are belong to us!
http://www.farmerbob.org