Farb-Rausch Releases PC Demo Creation Software
RaD Man [ACiD] writes "Farb-Rausch, one of the best-known groups at the forefront of the PC demoscene, has just released Werkkzeug, a fully featured, freely downloadable PC demo creation tool used to make the visually stunning and award-winning demo The Popular Demo. Not only have they freely published the creation tools, but they've also released the original datafiles for The Popular Demo as well." We also recently featured a 96kb FPS demo from the same authors.
I dont see why they would do this, although it is fun to play around with, they are basically throwing their money out the window, this is a great advantage to the average joe designer that likes to play. What do you think?
What's this about "The Popular Demo" being 64k? It's actually 8,854,016 bytes long.
:-)
Probably a result of it being zip compressed.
Bet this
I just wanted to make the comparison that notepad.exe is 64.5k...
radman from ACiD posting, demo's being released, all we need now is some boxing tutorials, door games, and a hex edited renegade chock full of ansi art.
one day i'll get my THEDRAW skills up to par, i swear it. 708/312 repruhzent.
Have any of you seen a demo that supports hardware acceleration? Maybe something that uses openGL?
Yeah, I think I saw something called Quake in a computer magazine or something.
Bet this
What happened to the demo scene anyway?
It was replaced by the release candidate act. I can't wait until the final release play.
KFG
Hey, looks like they prefer writing their tools in pure assembly too :)
I like how someone finally came up with a way to make demos that look fantastic and are actually Slashdot resistant~!
/. proof. Even a blank page gets PINGED. )
(you'll note I did not say Slashdot proof. Nothing is
That aside, I felt sad the day I ran the dynamic lighting/shadows 96k demo. Destroyed the GeForce 5200's in the lab...
from the days of glorified LAN parties
;-)
LAN parties? Surely you mean _copy_ parties. There were no LANs in the _real_ good old days. Hard disks were scarce, too. And bandwidth was measured by how many floppies would fit in a envelope.
Oh yeah, and we had to walk uphill both ways.