Slashdot Mirror


Spider-Man 2 Game Goes Spider-Man Theft Auto?

Thanks to IGN Xbox for its review of Treyarch/Activision's new Spider-Man 2 console game, debuting simultaneously alongside the recently Slashdot-reviewed movie. The fairly positive review suggests: "What Treyarch has done... is to blend in that nearly unattainable addiction so inherent in Neversoft's Tony Hawk's Pro Skater series and meld it with Spider-Man's web slinging in a Grand Theft Auto-style open city." However, the reviewer tempers this praise with comments on "dull repetition of the Hero missions... and the boss fights range from stupid to incredibly annoying", and GameSpy shows similar barely-reserved enthusiasm, noting a returning Bruce Campbell "is perfect as the narrator", and praising the "fantastic web-slinging and the huge city environment", whereas GameSpot is a little more tepid, arguing the game "bites off a little more than it can chew with its attempt at an open-ended design." [It's also worth noting the "kid friendly, intentionally simplified control scheme"-toting PC version of Spider-Man 2 is almost completely different from the console versions.]

9 of 35 comments (clear)

  1. GTA-style open city/open-ended games by Senator+Bozo · · Score: 5, Insightful
    like Mafia, Privateer, Freelancer or Elite have never worked for me. In reality, your possibilities are very limited and the randomly generated missions are almost always mind-numbingly repetitive.

    I will always choose a game with an excellent, but short (20h) story and scripted missions over an "open-ended" one with a dynamic universe until they come up with a mission generator and good enough AI to create decent missions.

    1. Re:GTA-style open city/open-ended games by devilsadvoc8 · · Score: 3, Insightful

      Maybe a solution to the lame random mission is some connectivity to a larger db of missions. Until AI can generate an interesting random mission other than a fedex type, human thought is required. The developer should have the framework for random missions available for the game to go out and get. Maybe one based on current events or just something new. If they create a db of several hundred of these things (they don't have to be THAT deep), the playability increases dramatically.

      --
      B O R I N G
    2. Re:GTA-style open city/open-ended games by KDR_11k · · Score: 2, Insightful

      Ummm, basically you're complaining that open ended games run out of content, right? Well, so do linear games, just that linear games tell you "Well, you have won. I guess you could pat yourself on the back now. Maybe try playing me again or go outside and play something, I don't care" while open ended games don't simply roll the credits and throw you back into the main menu. Face it, all games are over some time, just because the open ended game technically allows you to go on doesn't mean you have to keep playing. Trade the game in or do whatever else you do with your finished games if you don't want to continue or play through it again.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  2. I'm a little skeptical about the game by hal2814 · · Score: 3, Insightful

    "What Treyarch has done... is to blend in that nearly unattainable addiction so inherent in Neversoft's Tony Hawk's Pro Skater series and meld it with Spider-Man's web slinging in a Grand Theft Auto-style open city."

    When watching a preview for a movie, I have discovered that the more other movies are mentioned the worse the movie being advertised will be. For example, there were a lot of crappy sci-fi movies coming out directly after the Matrix saying things like "If you liked the Matrix, you'll definately love [insert movie title here]." It is almost garaunteed that this movie will be bad. I have also discovered that even good movies that mention other movies are not as good as the movies they mention. For example, I remember the Bourne Identity comparing a car chase scene to one in the French Connection. While Bourne Identity was decent, it was no French Connection.

    While this is a review of the game rather than something paid for directly by the company producing the game, I am still weary seeing two other games mentioned in such a small space when describing the Spider-Man game. At worst the game will be crap. At best it will not be as good as Tony Hawk or GTA.

  3. Re:Perhaps they will be sued by Rockstar by nukem1999 · · Score: 2, Insightful

    They're going to have a much harder time comparing GTA to SM2 in court. GTA revolves around driving and shooting, neither of which you can do in SM2. The reason reviewers are comparing the two is because of a large, (mostly) freely-explorable city. I think it's going to be difficult to claim that you own the rights to the concept of a city.

  4. Tony Hawk??? by iainl · · Score: 4, Insightful

    Since the game involves neither skateboards nor memorising streams of button combinations to pull high-scoring tricks, what does it have to do with the Tony Hawk games? Writing 'a catchy, replayable game' without using the strange reference would have been less weird.

    --
    "I Know You Are But What Am I?"
  5. Freedom by g0bshiTe · · Score: 4, Insightful

    I think the thing that set THPS series and GTA apart from other games, was the ability to explore the environments freely. Gaming manufacturers are hopping on a wagon now.

    freely explorable 3d environment + great graphics = $$$$$$$$$$$

    That seems to be the equation they are using to bill these games. What lured me into the GTA world was not that you could beat up John Q and take his car, though I have to admit it is quite fun and works out frustrations. It was the fact that after the game gets old, you can breathe life back into it because of the scalability. Anyone have a Land Speeder from Star Wars in GTA? I do. I think it poor planning that you cannot attack citizens throughout the game. They could have made, maybe someone will make, a vigilante patch where you could. The idea of acting like Spidey swinging from buildings and such will part many suckers from their money. This game is one that will at least get the rents from me, but I don't think I'll buy it anytime soon. Especially after reading some reviews of it. Perhaps when it hits the discount $9.99 bin @ BlockBuster I'll take the plunge and buy it, untill then I'll stick with my modable PC games.

    --
    I am Bennett Haselton! I am Bennett Haselton!
  6. Boss fights by metamatic · · Score: 4, Insightful
    the boss fights range from stupid to incredibly annoying

    Don't all boss fights range from stupid to incredibly annoying?

    I can't think of a more stale, worn-out cliché than the "boss fight".

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    1. Re:Boss fights by spezz · · Score: 2, Insightful
      I can't think of a more stale, worn-out cliché than the "boss fight".

      Crate puzzles