ViewSonic VP2290b Super High-Res Monitor
Svenne writes "Ok, TrustedReviews have put up a review of the amazing ViewSonic VP2290b TFT display which has a massive 9.2Mpixel resolution. Check it out here. I'll take two ;-)" Pricewatch lists vendors selling this monitor starting at a bit more than $6,000 -- video card is extra.
Now, if there were only something worth watching on TV... Oh, the TdF is coming up, but usually the resolution is on par with VHS, unless they do something vastly different this year.
I'm still happy with my 1.3 megapixel 500:1 contrast 17" LCD. Anything wider and I get some weird feeling my head needs to be stretched. Has anyone else noticed something like that? There was something about a big convex display that didn't cause that sort of sensation.
And that 3840x2400 resolution should give your graphics card a workout trying to render your FPS games at biggie frame rates. At what pixel density do you fail to notice a difference in image quality, anyway? I turned on one pixel on my monitor and can hardly even see it!
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ViewSonic's Product Info about the VP2290b.
Why should I shell out money for a monitor that costs more than my Harley?
It's all fun and games until someone loses the key to the handcuffs.
who needs 9.2Mpixel resolution for porn?
Me!
For that price you can get several decent quality LCD TFT monitors and a Dual-view Nvidia card going, which is pretty nice. Movies on one screen and work on the other ;). Linux support is sketchy for dual-view in my experience, but it'd probably work if you follow the instructions! either way, this is likely only cool if you're doing some sort of digital photo/movie editing.
Better hope you don't need to make a warranty claim on that - it'll take weeks to get your monitor back (they don't cross-ship big monitors), and they'll promise you'll get a new replacement *this* time but send another refurb that'll blow up within a few months, *again*. Not that I'm bitter or anything... :)
The reviewer noted that text was too small to read, and you would have to use another monitor for pallettes and the like. I would think that would be a little clumsy - I know I feel that way with my current dual monitor setup (one 23" Cinema Display, one NEC 17" LCD). I would think you could increase the size of the text - I know that's pretty easy with MacOS X since icons and so on are designed to size proportionately.
It needs the same two DVI channels as the new Apple Cinema Display 30" but it's much higher resolution. The higher refresh rate of the 30" should make that the sounder buy for people like me who are more interested in video than image editing. That makes this an awfully specialized tool even for those who have the bucks.
Still, being able to see an entire image at full resolution on a screen is quite the cool trick. I'd be envious of its owner but wouldn't buy it for myself - and I will buy the 30" Cinema Display once my finances are in better shape.
D
One monitor that does less than the 10 monitors I could buy for the same price? Why? I can get 10 17" LCD monitors for the same price. I could arrange them in any sort of grid pattern I want, even factoring in the extra cost of video cards to drive them all, I still end up with WAY more screen realestate. So why would anyone need a single monitor that does this resolution, and not use multiple smaller, cheaper ones to acheive the same, if not better, resolution?
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It's good to see that manufacturers are finally shipping higher resolution stand-alone LCD displays - until now, most high res displays were limited to laptops. For example, my roommate's Dell laptop had a 16:9 screen (something else you won't see in desktop monitors) and a ridiculously sharp screen, something on the order of 1400 horizontal pixels on a 17" screen.
What I'm really wondering, though, is what the refresh rate on these monitors is. I've seen some massive LCD screens before, but they all seemed to suffer from a low refresh rate, which made playing any kind of video or other motion graphics on the screen hard or impossible to do due to ghosting.
With resolutions that high, I think this monitor will primarily be geared toward medical imaging applications rather than for video display or gaming. I can't even imagine a modern video card that could drive that kind of resolution (NVidia's new dual DVI card?), much less a game that would support resolutions that high. Oh well, I can dream...
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With 9Mpixels at their disposal, they could develop some very high quality 3D displays. Ofcourse, the total number of pixels is an arbitrary measure without mention of the display size. If they're spread over a large area, resolution will still remain low (and no, I couldn't RTFA though I wanted to).
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At 9.2M pixels, what are the chances of dead pixels? How do I even spot one??
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The 30" monitor Apple announced the other day measures 2560x1600 pixels, which comes to 4.1 megapixel resolution -- although it does require a graphics card with two ports, so connecting two such monitors gives you an ultra-widescreen 8.2 MP display.
ViewSonic's specs says theirs offers 3840x2400 pixels, quite a bit higher than Apple's -- but it's only 22.2" diagonal compared to Apple's 30". Whether higher resolution or larger workspace is more important depends on the individual, of course, but I personally would prefer fewer pixels in a larger screen -- that kind of ultra-high-density DPI isn't the sort of thing I can imagine needing if I were a graphics pro.
I checked out the screen shots, and they didn't look any better than my current display.
Does anyone know at what point the resolution becomes finer than the human eye can perceive? Is this monitor there yet?
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...when the number of dead pixels allowed by the new display's warranty approaches the total number of pixels in your current display.
Sounds kinda like those advertisements for the latest kids toy...batteries not included. Mind you, for most kids toys the batteries are too much more of an expense, especially compared this this monitor. The idea that they would sell the monitor for 6K and no video card is insane IMHO. Like most tech things, I think I'll wait several months before even considering to buy it.
Interesting thing about new products such as this is the price is so high not that the product is worth that money, but because someone ACTUALLY wants to pay that money for it so they could say they bought it at such great expense. "I got the first of [insert device name here] and I paid X dollars for it!" aka "Look at my check book and my willingness to pay for something at any cost even if it's not worth the price tag".
Anyone think it's anything else then a mentality? I am very strong about this because it seems like a Blinding Flash of the Obvious (BFO) that you'd actually have to look away from not to notice.
I gaurantee that they both use the same LCD component, from the same manufacturer, and probably from the same fab, but they didn't just rebrand eachother's product.
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"QUXGA-W"? Who comes up with these names? I mean, is there really anyone for whom that makes more sense than just "3840x2400"? --Bruce Fields
So if you can't spot a dead pixel it's a problem because...?
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Their website must be made to only be viewed on their moniter, because I'm not seeing anything on mine.
Finally monitors have higher resolution than reality. As we all know, reality is only 8 megapixels. I think that's worth a measly 6 grand...
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We are quickly reaching the point where the resolution of the display is going to experience bottlenecks from other components.
1) LCD panels with high resolutions (>1600x1200) need 2 or more DVI connectors. Yuck!
Programmers need to be aware of these or their applications will not function in the near future.
2) Many software assumes a specific DPI
A program that is meant to run at 1024x768 at 96dpi will look like a postage stamp when you get a 300dpi display device (coming soon). A 16x16 icon will be the width of a human hair. Software needs to know that pixels aren't a valid measurement -- You need pixels and DPI.
Mac's got this right from the start. Applications don't display based on RESOLUTION, they use the monitor's SIZE. From there, you can increase or decrease the zoom level (by changing the resolution). PC users scoffed at this, but they will be the ones needing a magnifying glass to use their applications.
3) Much software assumes a specific aspect ratio (4:3 and square pixels)
Open up Microsoft Word or Photoshop or Paint and draw a circle. It assumes a circle is the same number of pixels wide as it is tall. Well, that's great if your display has square pixels. That wasn't true at the old 320x200 or 640x400 resolutions of the old days. It has been a safe assumption for about 10 years now, but it isn't always true anymore. For example, if you use an LCD with a 5:4 aspect ratio (like 1200x1024) but run it in a 4:3 resolution (like 1024x768) things will be squished.
(I find it amusing when someone tells me how great a DVD looks on their LCD display, when Windows Media Player is stretching the image to the wrong size because it places black-bars on a screen that doesn't need them).
The website was getting slow, so here's a mirror:
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I'm pretty sure these panels are made by IBM and were first sold as the IBM T220/T221, introduced back in 2001. I had the pleasure of working with the prototypes well before that, and they're truly amazing displays. They're sized to be able to mimic two 8.5 x 11 sheets of paper side-by-side at a jaw-dropping 200+ pixel-per-inch resolution. Color, contrast, brightness, viewing angle, and especially black level were all better than anything I had seen at the time (but that was 2000, 2001). They do stretch the refresh capabilities of the cards and the DVI interface, though, so for those FPS games you might want to look elsewhere.
The IBM T221 has a resolution of 3840x2400 in 22.2".
Whilst its RRP from IBM is $8,399 USD you can find some resellers advertising them for $3,999 USD on froogle such as this.
The Iiyama AQU5611DTBK is also a 22" 9.2 Megapixel device.
You need two DVI cables to run these things at a decent screen update rate (no screen flicker, it just takes lots of digital bandwidth to pump that many pixels) when using all those pixels. The cards required are around $1,000 and I've seen Matrox and Nvidia configurations mentioned with the IBM display, though I'm sure ATI's FireGL cards could do the job, software willing.
So, are we going to get a news post about the IBM and Iiyama displays too?
Check this article which talks about the Matrox Parhelia 256HR for use with all three. It's from September 2003.
That's news to me. I'm not a Viewsonic owner, but I was under the impression that Viewsonic bought out Nokia's computer display segment. Nokia's monitors were always awesome (I own a 446XS, best CRT I ever used) so I would expect Viewsonic's monitors to be among the best, as well.
Do you have any actual evidence, even subjective (links?) to back up your statement that Viewsonic monitors are bad?
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Two things:
First of all why can't one find a 19 inch LCD that does 1600 x 1200 for a reasonable price? They barely exist at all and consumers of menial computers keep buying dumb 17 inch ones that run at 1024 x 768 and 19 inchers that are plugging away at 1280 x 1024. I have no interest in giving up my SyncMaster 950p until I can get a comparably sided LCD for 400 or 450 or so that runs at least 1600 x 1200.
Next gripe, why do people never post high resolution images of anything online? Jump on Google image search and try to find a 1600 x 1200 or even 1280 x 1024 of basically anything (cityscapes, famous people, logos, whatever). The only thing that big is geek vacation photo gallerys and NASA photos. And they are nerds. Does everyone else not appreciate high resoultions or is their equipment so crappy a 1024 pixel wide image scrolling two pages over. Maybe those fucking IE toolbars have taken over their shit so much they only have a 800 pixel wide view. Gaaa.
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This is exactly the display I want for coding work. I can't understand why people complain about text size! That's an OS defficiency, not a display problem. More resolution is never bad. The OS should let you scale all the fonts on the display.
I would love to have this display and work with all anti-aliased fonts, even in my editor windows, even if I had to give up emacs (perish the thought) to do it.
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... and it is an incredible piece of hardware. The problem is that the software support for it wasnt too wonderful, at least in Windows.
.1x.1 inches across.
The box we tried it with ran Windows XP and I found it really difficult to get the font and control sizes to scale reasonably in most applications. You can imagine what happens to small images on web pages when the resolution is this hight - they basically appear to be
On the other hand, with Clear Type turned on, Word and PDF documents looked incredible - absolutely no jagged edges visible at all.
So my conclusion was that in order to take advantage of the resolution of this monitor you really need to get away from raster graphics to vector graphics. But most user interfaces for current software applications are pixel defined rather than vector defined.
So in the end I found this monitor to be too ahead of its time to be useful - unless you use it in niche ways.
A 10 inch monitor with this pixel density.
I don't care so much about have a big monitor. What I really want are lots of pixels. A 10" monitor with 200ppi would give me a 1600x1200 display! I would be very happy to have this in a nice, compact laptop! Or even as a desktop display!
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I still want one. I'm a geek so I'm sure I could find something cool (geeky) to do with it.
I have maxed it out. That's the mind-blowing thing about these screens. We have a package called MagnaView or some such name that does a pretty good job magnifying things like the text under icons but a lot of applications' dialogue boxes seem to be hard-coded and there's nothing we can do about those.
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they're called IBM T221's, and we've had them for about 2 years now.
These are probably re-badged, re-assembled models of exactly the same technology.
Incredibly though, I think the IBM T221's are cheaper...