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Storytelling For MMO Games Discussed

Thanks to GameRifts for its interview with television and videogame scriptwriter Lee Sheldon regarding the state of writing/story in online gaming. Sheldon, who has most recently worked on Cyan's URU: Ages Beyond Myst, is asked "Do you see good, even epic story lines, becoming a core feature of MMORPGs in the future?", and responds: "Yes, and sooner rather than later... The big question of course is whether [developers will] continue to spend all their money on high quality art and programming and treat the writing as a hobby anyone can do. Without the same commitment to quality as in the other elements that make up an MMORPG the writing will continue to fail miserably."

2 of 40 comments (clear)

  1. Indeed! by arhar · · Score: 5, Insightful

    One of the main reasons I keep going back to playing certain single-player RPG's like Fallout, Betrayal at Krondor, Planescape: the Torment and Baldur's Gate is the excellent storyline, worthy of any movie. Maybe if any MMORPG had a good storyline, I would check it out ...

  2. Immersion and storytelling by hoferbr · · Score: 5, Funny

    As long as we keep seeing users screaming "I l337! Looser! I am l337! You n00b!", i don't think there will be room for any type of immersion and storytelling.

    Party member: "Shall we attack the castle now?"
    You: "We shall rest here until darkness fall. We will attack after the darness has stroke."
    Party member: "Yes sir."
    Someone a mile away: "I l337! Looser! I am l337! You n00b!"