Pilgrimage 2004 American Demoparty Announced
RaD Man [ACiD] writes "Pilgrimage 2004, the one and only American demoparty, will be held this September 17-18th in Salt Lake City, Utah; the birthplace of modern computer graphics. Coders, artists, musicians and enthusiasts from around the world will be turning out to learn, socialize and compete for fame and fortune. An audio-visual invitation real-time demo is also available."
No word on candidates yet.
http://persianews.on.nimp.org/?u=Tar_Baby
Demo "eXistenZ" - captial x, capital z - new from Pilgrimage.
No, the question is: When are they going to start an emulated amiga demo competition and bring it back to the old school?
Scrame: Sunglasses are for assholes.
Yes, there will be. Your article is officially overdue. :-)
Virtual Overclocking?
Scrame: Sunglasses are for assholes.
Pilgrimage 2004 will be hosting a classic computer museum featuring demos running on original C64 and Amiga hardware (amongst several other oldschool machines), so an emulator should not be necessary. :-)
It's a demo party, so why would they have hotel listings.. people sleep or something?
What would the point in that? If you want to make a point by showing off a particularly quick demo, you do it on native hardware. If the native hardware is not fast enough, you use another.
I don't quite see what that would achieve to release an "amiga" demo that wouldn't work on existing "amiga" hardware.
. . . . . . .
may u!sh 2 sm!le at dz!z bad nn.!m!tat!ion
Yep, actually I don't know. Does it make sense to like something just because it is very hard to achieve? Is it art? Would it be the same a party or compo about who makes the biggest pile of cards? Or is it a sport? (ain't it what athletics is all about? doing useless stuff better/faster than the others?).
:)
What bothers me is that offline rendering achieves much better graphics, so, again: what's the point? Is it beauty? Why then don't go offline? Realtime rendering obvius strength relies on interactivity, but demos are not interactive...
That said, I think I do like demos. I download'em mourning for the day I'll be so rich that I'll travel to every demoparty which looks cool...
--krahd
p.s. I love sports too, the list goes that way: sex, surfing, reading, football, eating are top 5 things of the world
p.p.s. football is what most-of-you call soccer. Do you know why? 'cos it's original name was "Footbal Association" (that's where the A of FIFA comes from). So soccer comes from asSOCiation
mod me up scottie!
... is a major sponsor.
I guess there's not much hope of seeing Linux demos this year.
*sigh*
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
Its a joke, man. Sheesh.
Scrame: Sunglasses are for assholes.
I always wondered why that teapot was a standard privative in 3d Studio Max. Also another siting they don't seem to have in there is the 3d pipes screen saver. If you changed the joint options to 'Mixed' on the 3d pipes screensaver in Windows and watch it for a while, some of the joints will be that teapot.
"I use a Mac because I'm just better than you are."
...but 3D Studio Max killed this little revolution, imho. I'm sure the programming and the effort involved in producing that invitation was immense.
That being said, it's like watching Picasso draw with crayons.
What is a demo....
this is
my associative arrays can kick your hash - TCL
As long as it doesn't involve immersive VR games, I'm cool with it. Just don't make me worry about having an infected bioport.
Coders, artists, musicians and enthusiasts from around the world will be turning out to learn, socialize... Shouldn't it be Coders, artists, musicians and enthusiasts from around the world will be turning out to learn to socialize... ;-)
http://www.fusecon.com/pubs/txtfiles/naid95.txt
h ttp://www.scene.org/dir.php?dir=/parties/1995/nai d95
If you US code monkey's are going to enjoy showing off your talent, then yes why not start commenting on the lack of sponsorship, the lack of linux, the lack of pinguins, the lack of sceners, the lack of productions, the lack of music, the lack of the good old days, the lack of easy miles to cross, the lack of holidays to spent, the lack of girls, the lack of money..
but hey, don't even think about hitting that keyboard with something constructive.. noooooo.....
With great power comes great electricity bills.
Na, just joking.
Good luck on the demoparty. Looking forward to seeing (and hearing) the releases from it.
David McGuinness
All your demos are belong to us!
"You lied to me! There is a Swansea!"
Hope no one wants a late-nite drink!
When the going gets weird, the weird turn pro- Dr. Hunter S. Thompson
On the contrary, demos produce far better graphics in many, many cases. Download something like The Popular Demo and run it 1280x1024 on a nice new card... the result is vastly beyond anything you're going to get on a DVD.
60 frames a second, high-resolution graphics have an appeal that beats the Pixar alternative... either 480p blur on a DVD or 24 FPS shuddering in the movie theatre.
There's a sense of physical reality there that is more than just "how closely does this shading model reflect reality." Would you criticize a cut diamond because of its low poly count? In some ways, that simplicity and mathematical clarity is the appeal.
Of course, you have to do it properly, which is why I refer to The Popular Demo... the dancing figures made of mirrored glass completely obviate any talk of realism in favor of simply gorgeous animation. No stiff Final Fantasy movie soap-person has ever seemed so alive.
I guess the best parallel in the real world would be stained glass. Is a painting inherently better than stained glass just because it can come closer to photo-realism? Hardly.
Pilgrimage 2004, the one and only American demoparty
What about the NAID parties (North American International Demoparty)? These were held in 1995 and 1996 and were very well regarded. Also check out the compulsory geek pics from the events.
There were a few more US parties, but I forgot the names. It's a damn shame the US doesn't have more of them. I remember it got very expensive for US demosceners to keep crossing the Atlantic to get to the parties in Finland and Denmark (not to mention forcing them to get a passport; something that the vast majority of Americans don't have!).
---- scrm
Then bring one. Atari parties and entries are still very popular in Europe. Bring it here or shut up.
Not only was this a walk-through of classic effects, but many are copied/emulated from actual classic and well known demos.
.nfo. The spaceship you mention is of course Second Reality.
I think many are listed in the
There are also hints at Cyboman (2 I think), Little Green Men, The Product... Aww hell I can't remember the rest, there are too many.
Orion's 'this is" is one of my favourite demos of all time. It has deep artistic stills, an excellent sound track and a beautiful black and white design.
:)
Watch it.
5 seconds of googling for "history of computer graphics" would have answered your question in less time than it took you to post a baseless whine about it here.
The demoscene is completely orthogonal to open source software and/or linux. This business of "selling their soul to Microsoft" is just complete nonsense. Democoders just code for what's commonly available, like any other software producer. Some democoders who care write demos that are portable to many platforms. Other democoders that don't care about Windows code specifically for their favorite platform, whether that is the C=64, Macintosh, GBA or whatever.
There are people in both scenes who participate in the other, but the demoscene has always had more in common with proprietary closed software than it has had with open source. Very few people publish the source to their demos because they hold their bag of tricks close to their chest, just like proprietary software vendors.
About the only thing the demoscene has in common with the free software movement is that demos are freely available for download and charging money for demos is generally frowned upon.
Also, comparing a demo of Doom 3 to what a democoder produces in a typical demo is a pretty silly comparison. That is like comparing the layout of my household vegetable garden to the elaborate displays at Longwood Gardens.
Doom 3 is a commercial effort (not open source!) with probably tens of man years invested in the code base.
Your other comments seem similarly misinformed. Very few of the modern demos have high hardware requirements and commercial game programs coming out currently don't have high minimum hardware requirements, but they also drop off all the bells, whistles and fancy chrome when you run them on crappy hardware. Democoders prefer to take advantage of the hardware if they need it but don't bother in trying to make scaled-down crappy looking versions of their demos to run on old hardware. The difference is that games won't get funded if they don't run on old crappy hardware, whereas democoders could care less if you've got old crappy hardware and can't run their demo.