Japanese Videogame Stats Illuminate, Confusticate
Thanks to Game Science for its article analyzing Japanese videogame hardware and software sales for the first half of 2004. Of particular interest are the hardware sales for consoles ("PlayStation 2 - 1,365,260... Nintendo Gamecube - 340,204... Xbox - 18,239"), million-selling games ("Pokemon Fire Red & Leaf Green - 2,136,737... Dragon Quest V - 1,572,497... Sengoku Musou - 1,002,312"), a rare Western game popular in Japan ("Grand Theft Auto Vice City - 367,302"), a list of the publishers with the most games in the Top 100 ("Nintendo - 28...Bandai - 9... Konami - 8"), and the note that "The [videogame] market has increased 7.7% on the same period last year", meaning previous depressed forecasts for the Japanese games industry might not be entirely correct.
A "rare western game popular in Japan"? It's British, the Japanese have never been afraid to buy British games. It's American games they've always been wary of. Plus, being published by Capcom can hardly have hurt (Then again Arx Fatalis was published by Capcom in Japan, and seems to have gone to the bargain bins fairly quickly)
Four hours later...
=)
January through November 2003 U.S. Sales:
PS2: 4.41 million
Gamecube: 2.12 million
Xbox: 2.03 million
Seems like a significant player to me
(This is according to http://www.vgpro.com/news/4121 ; I'd welcome a second source)
Of particular interest are the hardware sales for consoles ("PlayStation 2 - 1,365,260... Nintendo Gamecube - 340,204... Xbox - 18,239"), million-selling games ("Pokemon Fire Red & Leaf Green - 2,136,737... Dragon Quest V - 1,572,497... Sengoku Musou - 1,002,312")
The submitter's hardware list doesn't list the GBA SP which sold 1,295,460 units in the described time frame, and the GBA which sold 158,516, yet it does list a GBA game, Pokemon. Thus, the total GBA system sales were almost 90,000 units more than the PS2.
What's even more interesting to me is that only the GBA SP and the GameCube sold more units in Q1/Q2 of 2004 than they did on Q3/Q4 of 2003.
Oh yeah, that, and that the XBox did not have a single software title in the Top 100. PS2 had 50, GBA had 38, and the GameCube had 12.
And one last bit: Pokemon Ruby/Sapphire sold its 5 millionth unit during the period.
MORTAR COMBAT!
That's hardly surprising, since it was only released on the PC and XBox. In Japan, the PC gaming industry is dominated by Hentai games, creating a public perception that PC gamers are perverts, and seriously damaging the mainstream PC market.
It wasn't even released on the Japanese XBox, although that hardly would have improved sales.
Then there's the whole "Eastern RPG vs. Western RPG" can of worms.
Happiness is relative, Based upon the way we live.
I don't know why presumable Americans celebrate the Japanese game statistics that show they don't buy American games or consoles. The simple fact is they don't buy our stuff. I challenge someone to name 1 American consumer product that does well in Japan, cause I can name hundreds of Japanese products that do well here. If Americans were as xenophobic (patriotic?) as the Japanese their economy would come crashing down around them.