Star Ocean for SNES had a nasty bug - an actual programming bug.
Then again Star Ocean II for PSX had some nasty bugs, and Star Ocean III for PS2 had to have the first edition pressing recalled for some emergency bug-fixes.
Oh, and PAL Metropolis Street Racer was broken - you couldn't get enough points to unlock every secret.
EA have been trying to break the Japanese market for a while now (and failing) - I know that I've seen some very prominant adverts for FOMA UO, which is coming soon, and I suspect that Ultima Online has a certain amount of mindshare amongst MMORPG players here - I've seen a few guides for it in the walkthroughs section of shops. It's possible they wanted to encourage the Japanese market by making them feel at home.
The Japanese market is important because it's the world's biggest.
Then again, console companies have always ignored the world's third biggest (Which, depending on how you want to look at it is either Europe, or the UK, with the rest of Europe at no 4)
Microsoft claimed they were going to concentrate on breaking the PAL market, which they seem to have failed to do.
A "rare western game popular in Japan"? It's British, the Japanese have never been afraid to buy British games. It's American games they've always been wary of. Plus, being published by Capcom can hardly have hurt (Then again Arx Fatalis was published by Capcom in Japan, and seems to have gone to the bargain bins fairly quickly)
However I suspect SCEE are just as guilty of promoting only soccer and racing games.
With the sparcity of game releases in Europe (well, Japanese imports at the very least) I only wish SCEE were guilty of promoting
games full stop.
I mean MP3's players like this have been standard since I got here in Jan and probably long before that.
In Japan? All the MP3 players I've seen in Japan came out in the US/EU months before their Japanese release. Plus almost no-one owns them. Everyone has MD players instead.
Actually, Japan's rail network is worse than you think - There have been a fair number of times that JR trains have been canceled for "the wrong type of rain", which I had always thought was a BR exclusive.
I had heard that the idea was that publishers thought no people would ever want to stay in playing games during the summer, they'd all be out in the sunshine. We know how wrong that is, but it's possible they've not learned yet.
11:15, restate my assumptions:
1. Mathematics is the language of nature.
2. Everything around us can be represented and understood through numbers.
3. If you graph these numbers, patterns emerge.
Therefore: There are patterns everywhere in nature.
At both of the jobs I have had a good 90% of the variable names have been in English. Often with typoes. Which has, in the past, led to me being the one to bring more bugs into the system by using the right (wrong) spelling.
Avex use Cactus. This has the bonus of that the player application dosen't seem to support double-byte characters, so if I can't read a kanji I can just check the romaji in the DVD-ROM part. My DVD player usually can't play track 01, but my PS2 and optical-in fix that...
France's (1st) revolution was influenced by the US one,but you do realise that the British system was put into place before we had even discovered the New World, right?
Germany and Italy are - as integrated countries - even younger than the USA, so I'll more or less give you that, though as they were formed in the same sort of way as the US it seems only natural.
Yes, but once the idea of Post-It notes is out there, "Post-It notes on a computer" is then obvious. In the same way, little bits of plastic on the end of your bootlaces would also be rejected.
I think the problem is you want to live in an American-sized home. Get used to the fact the place you'll be living in is only one or two rooms, and you'll be fine.
I also went from living in the UK to living in Japan - the Japanese just don't seem to care so much about Sony's problems.
Star Ocean for SNES had a nasty bug - an actual programming bug. Then again Star Ocean II for PSX had some nasty bugs, and Star Ocean III for PS2 had to have the first edition pressing recalled for some emergency bug-fixes. Oh, and PAL Metropolis Street Racer was broken - you couldn't get enough points to unlock every secret.
There have been showstopper bugs dating back to the SNES days - several RPGs had bugs which could cause your save-games to be deleted.
EA have been trying to break the Japanese market for a while now (and failing) - I know that I've seen some very prominant adverts for FOMA UO, which is coming soon, and I suspect that Ultima Online has a certain amount of mindshare amongst MMORPG players here - I've seen a few guides for it in the walkthroughs section of shops. It's possible they wanted to encourage the Japanese market by making them feel at home.
Oh yes it has
The Japanese market is important because it's the world's biggest. Then again, console companies have always ignored the world's third biggest (Which, depending on how you want to look at it is either Europe, or the UK, with the rest of Europe at no 4) Microsoft claimed they were going to concentrate on breaking the PAL market, which they seem to have failed to do.
A "rare western game popular in Japan"? It's British, the Japanese have never been afraid to buy British games. It's American games they've always been wary of. Plus, being published by Capcom can hardly have hurt (Then again Arx Fatalis was published by Capcom in Japan, and seems to have gone to the bargain bins fairly quickly)
Actually, Japan's rail network is worse than you think - There have been a fair number of times that JR trains have been canceled for "the wrong type of rain", which I had always thought was a BR exclusive.
I had heard that the idea was that publishers thought no people would ever want to stay in playing games during the summer, they'd all be out in the sunshine. We know how wrong that is, but it's possible they've not learned yet.
Believe me, the rail (and especially underground) networks in the UK are in an even worse state.
Perhaps, but they're not selling the new player in Japan - it's Europe only (in Japan they're pushing the extended Vaio range instead)
11:15, restate my assumptions:
1. Mathematics is the language of nature.
2. Everything around us can be represented and understood through numbers.
3. If you graph these numbers, patterns emerge.
Therefore: There are patterns everywhere in nature.
At both of the jobs I have had a good 90% of the variable names have been in English. Often with typoes. Which has, in the past, led to me being the one to bring more bugs into the system by using the right (wrong) spelling.
Avex use Cactus. This has the bonus of that the player application dosen't seem to support double-byte characters, so if I can't read a kanji I can just check the romaji in the DVD-ROM part. My DVD player usually can't play track 01, but my PS2 and optical-in fix that...
From the article, it's the exact same copy protection system....
That's the sort of mistake you make when you spend all day at work, reading and writing Japanese...
Erm, Clios are Palm devices...
Why complain? It's more or less what Apple did with the first release of OSX
France's (1st) revolution was influenced by the US one ,but you do realise that the British system was put into place before we had even discovered the New World, right?
Germany and Italy are - as integrated countries - even younger than the USA, so I'll more or less give you that, though as they were formed in the same sort of way as the US it seems only natural.
Yes, but once the idea of Post-It notes is out there, "Post-It notes on a computer" is then obvious. In the same way, little bits of plastic on the end of your bootlaces would also be rejected.
I think the problem is you want to live in an American-sized home. Get used to the fact the place you'll be living in is only one or two rooms, and you'll be fine.