Slashdot Mirror


3D Realms' Miller On Movie To Game Conversions

Thanks to The Hollywood Reporter for its interview with 3D Realms' Scott Miller about turning films into good videogames, in which "the man of many game credits -- including 'Duke Nukem 3D' and 'Max Payne' -- and many opinions" argues: "Look, movies and TV are storytelling media. And while games can be a storytelling medium, they are really about interactivity and gameplay. What makes a movie or a TV series successful may or may not make for a good interactive experience." He goes on to discuss the top movie licenses: "The absolute best IP is 'Star Wars.' It has the whole idea of the Force, which translates well into gameplay. It also has a very compelling universe to explore... Then comes 'Lord Of The Rings'... and then James Bond because of all the gimmicks he uses. Then there's Indiana Jones. If I were to make a game based on Indiana Jones, I'd focus on his whip, which can be his unique gameplay hook." Miller also muses: "I'm on the fence with 'The Matrix.' It does have a unique gameplay hook, but 'Max Payne' beat it to the punch with the whole slow-mo bullet thing."

1 of 21 comments (clear)

  1. Say again?? by CaseM · · Score: 2, Funny

    but 'Max Payne' beat it to the punch with the whole slow-mo bullet thing.

    *ahem*
    The Matrix: 1999
    Max Payne: 2001

    Of course, when you're living a lie from day to day "working" on Duke Nukem Forever, I imagine it gets a little hard to sort fact from fiction.