Female Playboy Game Designer Takes 'High Road'
Thanks to Warcry.com for its three-part interview with Playboy: The Mansion lead developer Brenda Brathwaite. She discusses the Sims-like gameplay of the multi-platform title in development at Cyberlore, arguing: "I think I have an advantage as a heterosexual woman in that Playboy just wasn't part of my past: I was able to approach it from a brand-new angle... I can flip through those magazines and not have it effect me in the same way that it would clearly affect a heterosexual male." She concludes: "We go through and take a comparatively high road with this game, and show you a little of what it takes to build the Playboy empire, and what has happened historically. That was the challenge."
I don't know about most of you gamers out there, but running a fictional porn empire kinda sounds boring, to the extreme. I know that i'd never buy the game, T&A or no. It's just stupid, something that a person would make a joke flash game out of. If you buy this game, you're most likely an idiot.