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Ninja Gaiden Hurricane Pack Debuts On Xbox Live

RobZ65 writes "The new upgrade to Ninja Gaiden, previously mentioned on Slashdot Games, has just debuted for download via Xbox Live. The pack features improved camera, more bosses, improved AI, a new weapon, and two new costumes. What do you fellow Slashdotters think about addressing customer complaints in downloads? GameSpy has hands-on impressions of the Hurricane Pack from a couple of weeks back, and IGN covers the new Intercept Technique for blocking and countering, if want more info."

54 comments

  1. For non-live users? by Jonny_eh · · Score: 4, Interesting

    Will it be available on a demo disc with a magazine? I believe they did that for the extra Splinter Cell level. Would downloading it off the net, then FTPing the content to your xbox be considered 'illegal'? Especially if this update is more of a patch, then a content download.

    1. Re:For non-live users? by RobZ65 · · Score: 1

      Yeah, I think it will only be available on Xbox Live, somehow I think that it is intertwined with the Master Ninja Tournament, the Xbox Live Ninja Gaiden scoring system. That is too bad, especially considering that they had the cool addon content for DOA3 on the Official Xbox Magazine demo discs. I have Xbox Live, but I don't play it all that often so I just use it to download levels and addon material.

    2. Re:For non-live users? by jmarr · · Score: 4, Informative

      actually, it's more of a content download than a patch. new enemies, new weapons and new costumes as opposed to new camera system, increased difficulty and increased speed. It's hard to call increased difficulty and speed a patch since they are not addressing user complaints or bugs - I doubt there were many that complained that Ninja Gaiden was too easy. The camera system could be looked at as a patch since so many complained about not being able to control it, but you really can't call it a bug either. get a free 2month subscription to Live and then cancel it.

  2. The problem with "just download a patch"... by Demon-Xanth · · Score: 1, Flamebait

    ...the companies that usually have that mentality seem to assume everyone has access to affordable broadband. $100/mo for either high lag satallite or 144/144 IDSL isn't exactly appealing for me.

    --
    If you think education is expensive, you should try ignorance -- Derek Bok, president of Harvard
    1. Re:The problem with "just download a patch"... by Anonymous Coward · · Score: 0

      ...yeah, except that everyone on Live already has broadband.

      So there really isn't an issue in this case.

    2. Re:The problem with "just download a patch"... by Have+Blue · · Score: 1

      The patch is being distributed only over Xbox Live, so, yes, they are justified in assuming everybody has broadband. It's a requirement of the service.

  3. ...and noone gets "56k" by Demon-Xanth · · Score: 1

    The most our phone system connects at is 28.8k, many houses don't connect at over 14.4k. So don't say that "it only takes x minutes". A 100MB service pack takes 10 hours, if the server lets you stay connected that long and resume. Quite a few don't like that, they treat a slow connection like a dead one.

    I should move out of the third world country known as California and move into a place like South Korea...

    --
    If you think education is expensive, you should try ignorance -- Derek Bok, president of Harvard
    1. Re:...and noone gets "56k" by Anonymous Coward · · Score: 0

      XBL is broadband only.
      dialup download rates don't matter.

  4. There goes an advantage of the console... by Beatbyte · · Score: 2, Informative

    It used to be that console games didn't need updates or didn't need add-ons. Now they seem to be getting into the same arena as a PC.

    And personally, I would feel ripped off if I bought the game and didn't get these addons because I had to sign up for X-box Live.

    The gap between console and PC thins out a little more.

    1. Re:There goes an advantage of the console... by Anonymous Coward · · Score: 0

      It used to be that console games didn't need updates or didn't need add-ons. Now they seem to be getting into the same arena as a PC.

      I am afraid that is what happens when Microsoft enters the console market.

    2. Re:There goes an advantage of the console... by Incoherent07 · · Score: 1

      I'm pretty sure consoles still have a loading advantage, but as they become more and more like prefab PCs, maybe even that will change.

      --
      This is my sig. There are many others like it, but this one is mine.
    3. Re:There goes an advantage of the console... by Quarem · · Score: 4, Interesting

      "It used to be that conole games didn't need updates or didn't need add-ons."

      Rather I think it is that they couldn't have update or couldn't have add-ons because there was no way to deliver new content. Now that a system exists to deliver new content online I see no reason why console developers shouldn't take advantage of this opportunity to give fans a little more.

      Anybody that has played Ninja Gaiden knows that the game was darn near perfect. This Hurricane Pack was not "needed" at all; it's a little extra for all those fans out there. It should also be noted that this pack is being released forthe second round of the Master Ninja Tournament, to add something fresh and more difficult for this round of competition.

      With respect to patches and updates for console games, I think it is something that should be expected when gaming goes online. In most cases the shear amount of play that goes into an online game will reveal new bugs or game balance issues that were not seen during testing. The amount of testing before release to fix most of these issues would be unreasonably long. Heck they are still working out bugs and game balance issues in Warcraft 3 and Starcraft and those games have been around for years now. Developers should just be ready to deliver fixes for problems that appear after release (unlike Ubisoft).

      "And personally, I would feel ripped off if I bought the game and didn't get these addons because I had to sign up for X-box Live."

      The fees that people pay for Xbox Live help pay for the development of new content. Xbox subscribers should feel ripped off if they paid for new content like this that was delivered to everyone freely.

    4. Re:There goes an advantage of the console... by blueZhift · · Score: 3, Informative

      Oh I don't know about that. I remember when Gran Turismo 2 came out for Playstation, it was full of bugs, which Sony initially denied but eventually had to own up to and ship CDs with a fixed version. I'm sure they would have killed to be able to just put a patch on the net for download.

      While it's true, that some companies have pushed out buggy products because they knew they could patch it later, it's also true that real enhancements can be made the same way. So on balance it's a good thing. Besides, on the console a game still has to get past the console owner (ie Sony, Microsoft, or Nintendo) before they can press disk 1. But even with that, as games become more complex, it is inevitable that bugs will slip past the QA process.

    5. Re:There goes an advantage of the console... by scot4875 · · Score: 2, Insightful

      The fees that people pay for Xbox Live help pay for the development of new content.

      No, they don't. They go towards maintainence of the XBox Live service itself. Tecmo probably didn't see a penny from XBox Live subscriptions.

      --
      Jesus was a liberal
    6. Re:There goes an advantage of the console... by meta-monkey · · Score: 1

      Wouldn't you know it, I love Ninja Gaiden, but I don't use Xbox Live (wtf would I want to play games against 14 year olds who have nothing else to do but play all day, and when they kick my ass call me a "bitch?"). Is there any other way to get this upgrade without having to sign up for XBL?

      --
      We don't have a state-run media we have a media-run state.
    7. Re:There goes an advantage of the console... by Lightwarrior · · Score: 1

      > The fees that people pay for Xbox Live help pay for the development of new content.

      BS. This isn't the monthly fee for a MMOG - you're paying $5/mo. (however much) for the priviledge of playing multiplay on Microsoft's network, tiny amounts of bandwidth for downloads, and miniscule amounts of server space to host your player name.

      Yeah, it's a cheap service, but you're paying for what every PC gamer gets for free.

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
    8. Re:There goes an advantage of the console... by jmarr · · Score: 2, Insightful

      XBOX Live isn't the same thing as a PC that's Online... If you are playing Everquest on your PC, you can't see your friends playing Age Of Mythology... It's a central server system that everyone logs into no matter what game they are playing. It's a SERVICE and last time I checked, you paid for those - i.e. dry cleaning, aol, U.S. Citizen, etc...

    9. Re:There goes an advantage of the console... by Phil+Wilkins · · Score: 1

      The fees that people pay for Xbox Live help pay for the development of new content.

      No they don't! They used to pay for Ed Fries crack habit, but now J Allard rolls and smokes them personally.

    10. Re:There goes an advantage of the console... by Anonymous Coward · · Score: 0

      Not all true-but-unpopular posts are trolls.

      IAWTP, BTW, IYHNBN.

    11. Re:There goes an advantage of the console... by Anonymous Coward · · Score: 0

      'it's a little extra for all those fans out there'

      Well, maybe, but maybe it would have been included at the release if that possibility didn't exist.

      It's just that if the possibility is there, they know they can just fix it afterwards... even if that wasn't really the case with Ninja Gaiden.

    12. Re:There goes an advantage of the console... by Lightwarrior · · Score: 1

      > It's a SERVICE and last time I checked, you paid for those

      Like AIM, All Seeing Eye, Xfire, being able to download patches & mods from the devs, publishers, or a third party site (Fileplanet)?

      Oh wait, those are all FREE SERVICES. Great example with EQ btw - you can run AIM in-game, so you can see if your friends are playing AoM.

      Because you, me, or anyone can download software development kits for programming languages like C, C++, Java, etc - and program them in our spare time to meet whatever demands we deem necessary - the PC remains as the more agile platform.

      No matter how you want to try to spin it, you're paying for the privilege of playing online. Sony doesn't do that for their PS2. The only games that require that on the PC are MMOGs. What's MS' excuse for charge you, their customers, for a "service" everyone else in the industry is providing for free?

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
    13. Re:There goes an advantage of the console... by AlexMax2742 · · Score: 1
      This is a whole network for crying out loud, not just a server browser.

      Xbox Live is not just a server browser and a master server, it has the best friends list implimentation I've ever seen in an online community, voice chat integration (with the ability to leave little voice messages), plus a centralized and DLC (as opposed to grabbing files from the server). That's rather complex, and more than just a master server and a browser with relatively little overhead.

      You either pay for the service, or you see ads. In all my time of playing Xbox Live, I have yet to see a banner ad or a popup anything. When WON got ditched for the more robust Steam, you started seeing banner ads while connecting to games. Battlenet also has banner ads at the top of the Starcraft server browser. Both Steam and Battlenet are very established communities as well, so they could afford to go without ads at all. Xbox Live is not nearly as established, and in addition it's ad-free. Therefore you pay the price of a new game for a YEAR of thise service.

      It's true that you don't have to pay for the PS2's online service. It's also true that Sony's online service is a joke (Speaking as a former Sony fanboy and being the owner of an online adaptor and many PS2 online games) compared to Xbox Live.

      --
      I'm the guy with the unpopular opinion
    14. Re:There goes an advantage of the console... by Lightwarrior · · Score: 1

      > This is a whole network for crying out loud, not just a server browser.

      So it's a: Server browser (free for every non XBL MP game, plus there are several free unified game browsers), friends list (AIM, XFire, all free), voice chat (roger wilco, teamspeak, all free), plus download (free for every non XBL MP game, patches for SP games, etc).

      Note that implementations without banner ads exist for all of these. So you don't either pay for the service, or see the ads; you only pay for the service if you have the misfortune of being forced to pay for MP play on the XBox.

      Don't kid yourself; you're being ripped off. You're not offered any choice in the matter - if you wish to play MP on the XBX, you *MUST* pay for XBL. If you wish to be allowed to download patches, you *MUST* subscribe to XBL. Again, these are basic services that no other platform requires a susbcription for.

      Speaking as someone who owns PCs, PS2, GCN, and XBX, I am appalled that I have to shell out $60+NIC for (as an example) the privilege of paying an addition $5/song pack for DDR Ultramix ("the DDR mix with the fewest songs"). It's not a service, it's extortion.

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
    15. Re:There goes an advantage of the console... by AlexMax2742 · · Score: 1
      Sadly, I don't really have a counter argument for your points. You are right, every single person who is playing an online game is running Teamspeak 2, has AOL Instant Messenger and has it easily accessable from within the game. If the PC was like this, I would have a slightly different opinion. As it is, however, there are too many standards and too little integration. Kudos to Steam and Battlenet for taking that important step, and I appriciate that built in voice chat support for Half Life is getting more people to buy microphones, but not enough people have mics and the Steam Friends list is very sketchy.

      However, I have had boatloads of fun with the XBL service and even though you can get some of the functionality of Xbox Live through mutliple programs, I still return to XBox Live and enjoy playing some good ol' Rainbow Six 3, Project Gotham 2, and more recently Splinter Cell Pandora Tomorrow and Ralisport Challenge 2. (I've played the PC Demo of Pandora Tomorrow, it's nowhere near as fun without voice chat and everyone using controllers.) 49 dollars seems like a lot, but it comes out to just over four dollars a month, which really isn't that much.

      Sony's plan, on the other hand, is to provide no unification among the online games, and to leave the online support to the companies who run the game. There is no standard. Some games get it right, like Amplitude and SOCOM, others just plain suck and feel like afterthoughts, like ATV Offroad Fury 2 (an otherwise fun as hell game). And we all know how well Sony itself manages online games. Just look at fabulous examples like Everquest and Star Wars Galaxies (cheap shot, I know there are plenty of Microsoft related projects that aren't properly managed :) ).

      So yeah, I do not feel ripped of when I pay 4.something a month for a console online service that doesn't suck.

      --
      I'm the guy with the unpopular opinion
    16. Re:There goes an advantage of the console... by AnyNoMouse · · Score: 1

      A lot of the newer XBL enabled games come with a coupon code for a free 2 month trial of XBL. If I remember correctly (and I could certainly be wrong), it mentioned not needing a CC number to use the trial. I've been waiting for this Ninja Gaiden pack to go live before using mine :-)

      --
      -Redundancy Man strikes again!
    17. Re:There goes an advantage of the console... by Hassman · · Score: 1

      That's right. You get a way to keep games fresh, enjoyable and worth playing over and over.

      There is nothing I hate more than playing the same game twice and noticing that it is exactly the same thing.

      Besides, no bugs were fixed in this update.

      --
      -Mark
      Dovie'andi se tovya sagain.
    18. Re:There goes an advantage of the console... by Lightwarrior · · Score: 1

      > You are right, every single person who is playing an online game is running ...

      Have you ever muted or banned someone while playing on XBL? Or run into someone who wasn't using their mic? I'm sure you have, because every person I've spoken with has expressed similar experiences; not everyone is mature enough to be allowed mic access.

      On the other hand, the majority of Battlefield servers also run Team Speak (and I believe UT2k4 has voice built into the game); I use XFire to know which of my friends are online and what they're playing, and it alerts me if one of them wishes me to join their game. And this does not require $5/mo.

      > nowhere near as fun without... everyone using controllers.

      This is personal preference. I find joypads immensely inferior for FPS and RTS games; most of the time, I'd just rather have my trackball and keyboard shortcuts (excepting in the case of driving and flying, where I tend to use a joystick or wheel).

      Plus, with services like Team Speak, I get to be much more selective with people who I have to hear talk (White Listing instead of Black Listing). A clan can open up their channel for everyone on the server, or keep it for private use only.

      > And we all know how well Sony itself manages online games.

      Except that Sony isn't the bar which the Xbox should measure itself; internet connectivity is something *relatively* new to consoles, but PC users have enjoyed the benefits of this for over 10 years. XBL is definitely better than anything Sony or Nintendo offers (which is nothing), but it's still a flat tax on playing games online.

      You might think it's worth it, but it's a bad concept to introduce into the industry - paying for the privilege of using tiny amounts of their resources, and then denying any optional recourse to the customer.

      Ask yourself this: if the same (or very similar) services were available, for free, in direct competition to XBL, how many subscribers would there be?

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
    19. Re:There goes an advantage of the console... by AlexMax2742 · · Score: 1

      Have you ever muted or banned someone while playing on XBL? Or run into someone who wasn't using their mic? I'm sure you have, because every person I've spoken with has expressed similar experiences; not everyone is mature enough to be allowed mic access.

      The same people who use their mic stupidly are probably the same people who spam OMG U N00B HAX0R WALLHACK LOL in Counterstrike. And in addition, I've run into people on PC games with mic access who shouldn't have it. You get idiots no matter where you go.

      On the other hand, the majority of Battlefield servers also run Team Speak (and I believe UT2k4 has voice built into the game); I use XFire to know which of my friends are online and what they're playing, and it alerts me if one of them wishes me to join their game. And this does not require $5/mo.

      Heh, I don't have Battlefield 1942 because I loate the WW2 shooter. I do have UT2k4, though, and while the number of people I see with with mics is increasing, it's not yet to the point where I can go onto almost any server and say "Hey, is anyone there?" and 90% of the people on the server respond with a "Hey, what's up" coming through my speakers. In addition, I didn't even know that XFire existed. I'm sure I'm not the only one. It's fine once you have a regular circle of gaming buddies, but if you're new, you have to use something like AIM.

      You might think it's worth it, but it's a bad concept to introduce into the industry - paying for the privilege of using tiny amounts of their resources, and then denying any optional recourse to the customer.

      XBoxConnect?

      Ask yourself this: if the same (or very similar) services were available, for free, in direct competition to XBL, how many subscribers would there be?

      If there was a service like this on any other console, of course there wouldn't be anyone using XBL. But there isn't. Do you think that people pay for this without seeing if they have better options? Hopefully, the success of Xbox Live will encourage Sony to improve its online support, and charge less...or nothing...for the same features.

      --
      I'm the guy with the unpopular opinion
  5. It is Microsoft after all... by techstar25 · · Score: 0, Flamebait

    Someday all X-box games will be very buggy right out of the box because Microsoft will rely on patching. Why bother testing your software when you can release earlier than the competition and just release a downloadable patch? I hope this doesn't upen the floodGates.

    1. Re:It is Microsoft after all... by EllF · · Score: 2, Insightful

      The developer who releases a buggy console game will face the same (if not more) wrath from players as the developer who releases a buggy PC game. There's no reason to think that standards will drop on either end. Moreover, this isn't a patch. This is a content expansion, as have been most of the downloads via Live. I believe there is a rule that no changes to games that aren't Live-specific may be released via Live, as well -- meaning that a buggy game won't be "fixable" in the future unless the bug is a multiplayer bug.

      --
      We who were living are now dying
      With a little patience
    2. Re:It is Microsoft after all... by NeoCode · · Score: 4, Informative

      I'd mod you down but I wanted to reply to this. This download is NOT a patch. They are not trying to fix anything because nothing is broken. The camera in NG was a pain in the ass but I beat the game with it. There is a lot more content in this update.

      And its not like PS2 games have been bug free. At least, XBox has a platform that addresses these issues.

      Regardless, its NOT a patch but a content update.

  6. Holy Crap!!! by Peteloaf · · Score: 4, Insightful

    Come on now, it's the same thing again. Tecmo, COMPLETELY INDEPENDENT of Microsoft, releases a FREE add-on to an incredibly popular game and all you guys can do is cry foul? HOW? It's a FREE add-on with new content & a new reason to play the game! Do you want Tecmo to come and give everybody free money and openly declare there hatred for everything you don't like? What does it take to please you people?

    And by the way, how many of you would be crying foul if this were a free add on for a PS2 or GC game, huh?

    1. Re:Holy Crap!!! by fwitness · · Score: 3, Interesting

      A whole lot to discuss here. The question is essentially this.

      Is the effect of internet access on console machines an asset or a liability?

      The answer cannot be solved by a four-line /. comment unfortunately. This particular patch seems to be an excellent candidate for discussion though. This patch is both a bugfix (camera updates) and updated content (new moves/weapon).

      First, bugfixes. It would be nice if we lived in a world where patches were unneccessary. In this world all developers felt a supreme responsibility to the user to release a bug-free, 100% enjoyable experience. This would mean that the developers would have unlimited budgets, unlimited time, and have volunteers test each part of a game. Those volunteers would of course not be allowed to 'leak' info about an unreleased game, lest someone review a beta of the game and destroy the games sales potential (think of the prerelease of 'The Hulk'). These users wouldn't need a non-disclosure agreement because they are perfect users who completely understand the development cycle of software, the retailing system, and the social environment in every market in which the game is released. There would be no bugs in any released version of any game, since the developers would *never* bow to any deadlines told to magazines, or orders from marketing to ship the product early.

      Let's face reality though, this isn't going to happen. There will always be some low end developer looking to make a quick buck, and won't put in proper R&D.

      Next, new content. Back in perfect world, those same developer also know exactly what everyone wanted in their game ahead of time, and included it all. Since they had unlimited feedback from testers and the public, this was not even an issue.

      Obviously this is also unrealistic. What we want is perfect world, but it isn't going to happen due to human nature. Until then we need to vote with our dollars. Don't buy games that are buggy on release (*especially if they are fixed later*) but do buy games after they've added new content. It isn't the perfect solution, but it's the one that gets the job done.

      The last thing is yes, the /. crowd is biased against Microsoft. If it were a PS2 or GC game there would be much less complaining. The problem is that Microsoft, and those making software for their products, have been known to use the rush/patch idea before, so there is legitimate concern for worry. It's up to the gamers of the world to tell those companies that we won't buy HaloXP 3.5 Service Pack 6a just because you didn't get it right the first time.

      --
      -- I have fans? Wow.
    2. Re:Holy Crap!!! by Anonymous Coward · · Score: 0

      It's only "free" if you pay for Xbox Live.

    3. Re:Holy Crap!!! by Vaevictis666 · · Score: 2, Insightful
      This patch is both a bugfix (camera updates) and updated content (new moves/weapon).

      Now to me, the camera updates are just that - updates. The camera as was originally was nice, cohesive, and mostly all good. Other than a few clipping or perspective issues like running into corners (which damn near every 3rd person game gets) there was nothing really wrong with it. So calling a new method of viewing the gameplay a bug fix is a bit of a strech imo.

      Got any other examples of bugs? If not quit griping.

    4. Re:Holy Crap!!! by DeadScreenSky · · Score: 1

      The new camera isn't a bugfix. It doesn't solve any of the 'problems' that bad players complained about in the first game (largely their inability to use the block button, though they blame it on the camera). It is essentially unusuable in combat, as everyone expected. Not a bugfix.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    5. Re:Holy Crap!!! by jmarr · · Score: 1

      yeah? well, slashdot is 'free' if you pay a monthly fee for internet connectivity. anyway, you can get free 2-month subscription cards to xbox live and then cancel before they bill you. You need one of the 2-month free cards, but they are easy to get.

    6. Re:Holy Crap!!! by Anonymous Coward · · Score: 0

      well, slashdot is 'free' if you pay a monthly fee for internet connectivity.

      That doesn't exactly disprove my point. My Internet connection gives me access to plenty of things besides Slashdot that I deem worth the cost. Otherwise, I wouldn't pay for it. If, however, I only wanted access to Slashdot, I might decide it's not worth it. Likewise, if the only appeal of Xbox Live to me is this update, perhaps because playing games with strangers does not sound enjoyable to me, then the cost is too high.

      anyway, you can get free 2-month subscription cards to xbox live and then cancel before they bill you.

      To the best of my knowledge, you can only do that once.

    7. Re:Holy Crap!!! by Allanon01 · · Score: 2, Interesting
      This patch is both a bugfix (camera updates) and updated content (new moves/weapon).
      The camera doesn't have a bug that needs fixing, it works just as the developer intended. Just because some people don't like how it works doesn't make it a bug. Also, the new content doesn't change the camera. It adds a new camera feature, the old method has not been changed. The user presses a button to switch between the new camera mode and the original.
  7. So no broadband=no live=no patch=broken game. by Demon-Xanth · · Score: 1

    So when are the requirements for a game going to be "a broadband connection"?

    Yeah, I'm really thrilled at the idea of buying a broken game for $50 and then having to pay $100+/mo to fix it.

    --
    If you think education is expensive, you should try ignorance -- Derek Bok, president of Harvard
    1. Re:So no broadband=no live=no patch=broken game. by Babbster · · Score: 3, Informative

      I'm aware that a lot of people put little stock in game reviews, but given its current 91.7% rating (before added content/camera change) on Game Rankings, I don't think Ninja Gaiden can be categorized as "a broken game."

    2. Re:So no broadband=no live=no patch=broken game. by slungsolow · · Score: 2, Informative

      The game isn't broken, so its not really an issue of that. If you have the $100+/mo you get the additional material for no extra charge. If you don't pay the $100+/mo you get a fully functional game without any extra whizz bang.

      Big whoop.

    3. Re:So no broadband=no live=no patch=broken game. by PhotoBoy · · Score: 3, Informative

      It's a Hurricane Pack not a Hurricane Patch, like offering extra levels for Splinter Cell this pack offers NG players new moves, costumes, enemies and weapons.

      That said I refuse to subscribe to Live as I don't really like online play, so the only way I'll get to enjoy this is on a cover CD. :(

  8. Updates!! Woo Hoo... by Anonymous Coward · · Score: 0

    Do any of them make the game any easier? Or perhaps tell you how to get past the first level?

    1. Re:Updates!! Woo Hoo... by RobZ65 · · Score: 1

      No. Actually, they say that this particular addon will make the game harder than the very hard setting. Not for Beginners! So if normal level is giving you problems, I'd stay away.

  9. Ninja Gaiden ist NOT hard! by ichbin5 · · Score: 2, Insightful

    Ninja Gaiden ist definitely not a hard or even unplayable hard game (not on normal difficulty, that is). It is not an easy game, so much is true. But I am sure that everyone can make it up to level 12 (this is where I am; I don't know if it gets harder but I am told that everyone who gets to level nine can beat the game). There are only two hard Bosses until where I am now (level 12 of 15, said that before): The first one (because you are not yet used to fighting) and the first encounter with Alma in the church. All other Bosses can easily be killed by EVERYONE if he equippes ten normal health drinks and a little Ninpo. Usually less. The game only forces you to really look what your enemies do and use more than one single move. Some timing and two or three different moves will help you through every single fight. People who wine about Ninja Gaiden being too hard (on normal) just didn't try it for longer than half an hour. after that, you get used to the outstanding and excellent pacing of the game.

    1. Re:Ninja Gaiden ist NOT hard! by Discoflamingo13 · · Score: 1

      If you learn how to beat Alma in the time requirement, she will be the hardest boss in the game. Every other boss is a cakewalk by comparison.

  10. Re:what about the initial testers?!?! by jmarr · · Score: 1

    whoa, can you walk and chew gum at the same time? The game is an achievement in playability. The controls are near perfect as well as the graphics. But then again, there's a lot in Nija Gaiden that is a throwback to old-school games and everyone can agree that old-school games were much harder than the majority of modern games. you should stick to Pokèmon.

  11. Re:what about the initial testers?!?! by Taulin · · Score: 2, Insightful
    The difficulty of most 'old-school' games came about from lack of good controls, lack of memory for more movement and features, etc.

    It's funny how people argue such things as holding onto ledge in the new Metroids to not be of the original design when the reason the first one didn't have it was most likely due to memory contraints.

    The original Ninja gaidens were NOT hard because all it required was a little memorization since the enemies appeared in the exact place, and did the exact same thing.

    I personally think a lot of older games were far easier than new ones.

  12. Re:what about the initial testers?!?! by VendingMenace · · Score: 1

    The entire game takes at least several hours to complete. So, by playing for 2 min, you played the game for less than 0.5% of the time it would take to beat it. Do you honestly think that this is enough time to make up your mind about a game?

    As an example of how rediculous this is, this is equivalent to picking up a 300 page novel, reading the first page, and then deciding that the whole novel sucks. Clearly, no sound decision can be made this quickly.

    Perhaps if you gave the game just a bit more time, then you would have learned how to work the camera. And then you would have had a great time playing it instead of whining to everyone on /. about how you have a short attention span. :)

  13. All I can say is wow... by Hassman · · Score: 2, Insightful

    I can't believe how many people are upset about this. New content comes out and people bitch and complain. Quick, someone call the whaaabulance.

    I was going to explain why this is a good thing, when it hit me. People aren't bitching about the new content, they are bitching because...
    They don't have XBL and can't get the content
    Don't have an XBOX, and therefore, this must be substandard because their PS2 or GC is better.
    Hate MS, so anything that is connected to MS is bad

    Come on people. Let's use a brain here. Do you bitch when blizzard offers an update to Diablo II to make it fun to play again? Add new items, balance the characters, change the enemies? No.

    Do people bitch when your MMORG (or whatever the acronym is) gives you new stuff? No.

    They don't have to, but they do it to keep the game fresh and playable. Blizzard does it for free. MMORG's do it as part of their agreement to you. You pay them X a month, they promise that their servers will work and your game experience will improve.

    So why is it so wrong when NG does this? You bought the game for 50 dollars. They already fulfilled their agreement with you. They provided you with an enjoyable game. They owe you nothing now. But to keep you coming back they release new content the most effective way they know how: XBL. They didn't have to...but they did.

    So now you complain because XBL costs money. Well if you don't like it, don't get it and stop bitching. XBL is a service to connect you to other people playing the same game. Just like the Internet connects you to content you want. You don't need it, but it is nice to have.

    Personally, I think this is great and hope other game makers take the hint and do the same. There is nothing I hate more than playing a game a second or third time and finding out that it is exactly the same thing I've already done before.

    Deal with it and move on.

    --
    -Mark
    Dovie'andi se tovya sagain.
  14. Ooh! I insult Pokemon to look cool! by Anonymous Coward · · Score: 0

    Seriously, Pokemon is a much better game than most give it credit for; just imagine that the only Pokemon-related things are the games and that there is no RPG mode, and you have a decent strategy game. Check out either www.netbattle.net or the irc.your-irc.net IRC channel #rsarena (preferably the first, it's easier to use even though it's unfortunately written in Visual Basic). Both offer free Pokemon battle simulation; it's a better strategy game than it looks.