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NovodeX Physics Engine SDK/Demo Released

JJC writes "If, like me, your favourite thing about Doom 3 is the test_boxstack demo map, you're in for a treat. To demonstrate their physics engine, NovodeX has produced a Windows program, called NovodeX Rocket, that lets you set up and manipulate a number of 3D objects and watch them collide and interact realistically. Included are ragdolls (human, deer, horse and monsters), dominoes, trebuchets and a giant Jenga tower. This coincides with the NovodeX Physics SDK v 2.1.1 becoming freely available for non-commercial use. I heard about this from David Weller's MSDN Blog."

6 of 32 comments (clear)

  1. Its all good by Phazz666 · · Score: 1, Interesting

    This would be great if could also run on linux. Maybe they could consider this.

  2. And there's Open Dynamics Engine... by rgbe · · Score: 5, Interesting

    ODE (http://ode.org/) is a GNU physics engine that has a simulation where you can crash a car into a brick wall .... LOT's of fun :)

    1. Re:And there's Open Dynamics Engine... by TomorrowPlusX · · Score: 2, Interesting

      ODE is very commonly used for robotics simulation. Which is, coincidentally, what I'm using it for.

      Screenshot

      I also decided to write a Mahjong Solitaire game using ODE to box-stack it. So when you "give up" it's like a simulation of sweeping the tiles off the table. It's absurd.

      Screenshot

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      lorem ipsum, dolor sit amet
  3. Re:I'm not into FPS games anymore... by Associate · · Score: 2, Interesting

    I would dare to assume that this could be used to create things like virtual monster chess/ checkers/ jenga/ whatever. It could stomp a mud hole in Steam Checkers.

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    Someone hates these cans.
  4. Re:Well, a glimmer of hope by _|()|\| · · Score: 2, Interesting
    I doubt that UT2k3 could be released as anything resembling Free software when it is a true legacy product

    I see no reason to think that the Unreal engine will ever be released as free software, regardless of its ties to third-party software. It's really something special for id to release the Quake engines. You see it here and there with smaller and older titles, but John has said that the Quake 3 engine (still to be found in recent games like Jedi Academy and Medal of Honor) may be released by the end of the year.

  5. I don't really like the physics in D3 by 88NoSoup4U88 · · Score: 2, Interesting
    I personally don't like the physics engine that much ; In the game itself it's used in the id-way of using it : showing it off , all tech-demo-ey like (i only played through half of it)

    But when i tried the boxstack testmap, alot of times i've seen combinations, where gravity would have done its work in real life (eg. some boxes still staying upright when shooting one box halfway out).

    I really like the Havok engine, currently being used in the UT series, and also available in the HL2-Source engine (looked way more realistic than the D3 physics do)