3D Monitor
jed101 writes "I just stumbled upon this news release by Sharp introducing a 3D monitor that doesn't require special glasses. The technology was devised for high end medical instuments and such but this could be the gamers new dream toy."
i believe this is the same. the difference is that sharp didnt build the whole computer, this has to work off your videocard, be compatible with your system.
done
. . . but this could be the gamers new dream toy.
I think you mean wet dream. But hey, if you wanna drop $1500 on a LCD (yay dead pixels) monitor so you can 'be better at video games', kudos to you.
Oh btw, it has a 25ms response time, not quite high-end gaming material.
Your hair look like poop, Bob! - Wanker.
The article was a bit short on detail... the spec sheet is here (thanks Google)
It's 15", 1024x768
"Whoever would overthrow the liberty of a nation must begin by subduing the freeness of speech."--Benjamin Franklin
on Siggraph2003, and here
With great power comes great electricity bills.
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Am I the only one getting some /. deja vu here?
No.
Sharp announces 3D laptop
PC Magazine Review's Sharp's 3D Notebook
The only difference, they talked about laptops. Now apparently it's on the desktops. But since they're talking about 3D Monitors it shouldn't matter...
The purpose of life is to find the purpose of life.
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More 3D displays to come
Future of Visual Gadgets Rolled Out
PC Magazine Reviews Sharp's 3D Notebook
Sharp to Sell 3D laptop for $3299
and many more right here.
An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
Yep. And it is crap.
I used one and you must keep you head at a very certain position from the screen for it to work. Not to mention the stereo drivers for the Nvidia 6800 don't work with it. Or that the frame rate takes a hit in 3-D mode.Want a real one? Planar Systems has a stereo system that does require polarized glasses, but works despite moving your head and at full speed. They have a machine at Siggraph playing UT 2004 right now. You read more at
http://www.planar.com/Advantages/Technology/index. html
I'd say more, but my guild is raiding.
from the PDF spec:
If your software supports stereoscopic viewing with 3D glasses, then it will
probably work with the LL-151-3D monitor. This is because the graphics cards
manufacturers who support stereo with glasses have updated their drivers to
support the Sharp 3D display technology. To ensure the most up to date
compatibility, check www.sharp3d.com for the most up to date list of graphics
cards and driver software supporting the LL-151-3D monitor.
Note that the LL-151-3D monitor will only display 3D images when the
software is written to create stereoscopic display output. The LL-151-3D
display will not automatically convert standard graphics output to stereoscopic
output.
Also stereoscopic viewing is only supported at a resolution of 1024x768. 3D
visualization will not work correctly if the display resolution is set to any other
value.
Most of the games out there that use OpenGL or DirectX can rely on stereographic support from video card drivers and such. This is already used with 3D glasses, and I doubt there's any need to change much of that when switching to a monitor.
the wonders of 3d
then theres some details on the technology.
http://www.planar.com/Advantages/Innovation/docs/d s-planar-stereo-mirror.pdf
Here is the PDF has info on it.
I have seen the new screens and the Sharp 3D laptop last year. The new ones seem to improve the 3D effect by having the parallax lenses arranged in a "Chessboard" configuration over each pixel instead of just vertical lines. The 3D effect is undeniably striking but still kind of fuzzy. It is a little like viewing the image through a screen door. The "sweet spot" seems a bit better but is still small.
On another note when are we going to stop hearing about these 3D screens like they are new? This is the 3rd front page story I have seen on it.
What post? The one you're carrying inside your rusty innards!
As for Planar's system (Better link here http://www.planar.com/Advantages/Innovation/docs/d s-planar-stereo-mirror.pdf) It's the card and cpu that could slow it down rather then the physical limits of the technology. Running a Nvidia 6800 card with stereo drivers allows system to work just fine in Stereo mode. Nvidia has been working on Stereo options for a few years now and the cards don't suffer performance problems. I am not a software engineer but I understand they figured out a way to not need to double the power to calculate the image for two differant screens but use only a bit more power.
No its just that your vision generally has one ey the is dominant. Try putting your finger infront of you, close one eye. Your view of your finger may move significantly, or the blurry second finger may just go away. The eye that doesn't see the finger move is your dominant eye, and the other one is less dominant and is more there for depth perception.
This probably is not a function of rods and cones. It might be caused by the chromatic aberation of your eye. Like a prism blue light is bent more than red light by the eye. Because of this the optimal power for your lens different for different color light. And since the eyes have different refractive powers it causes each eye to have a different color with a better focus.