3D Monitor
jed101 writes "I just stumbled upon this news release by Sharp introducing a 3D monitor that doesn't require special glasses. The technology was devised for high end medical instuments and such but this could be the gamers new dream toy."
How does this compare to exsisting autostereographic monitors? Is producing the devise cheaply the hurdle or is it software that will push it?
The first thing it will be used for is the pornography industry.
ATi will get off their asses and add stereoscopic rendering to their drivers. Until then, this is useless to ATi owners, since as far as I can tell it relies on left and right framebuffers, like the shutter glasses do.
There's been quite a bit of griping on rage3d.com over this issue, and ATi's unwillingness to do anything about it.
Gaming would be hit or miss, some games look awesome with the glasses, some dont. Graphics hacks which look great on a 2D monitor look lame in 3D.
Picture a driving game, where roadside signs fly past you.. Rather than properly rendering them in 3D, they're just sprites that expand as they're "closer". Rendered in real 3D, they look like some screwed up floating box that expands and shrinks..
Basically, for the game to look right, everything has to be rendered in 3D. Which is less of a problem these days, with the power that's in the average PC.
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3d monitor? big whoop. Wont be useful for me.
What I want to see is a 3d hologram platform/table. That would revolutionize display technology forever. We could play Star Wars chess. We could watch sporting events like baseball, hockey and football while really seeing the entire field. And think of the video games you could play on it... oh yeah.
Also cool would be a display that shows a different picture depending on the angle of viewing. With just one television in the room you can have one person watching a dvd, another playing a video game and yet another channel surfing. Depending on where you are in relation to the screen in the room changes what you see, and everyone gets their own remote. Far superior to buying multiple displays.
A 3d display like this one really isn't that revolutionary or useful for me.
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hmmmm, I fail to see how this could run at 'full speed' given that for every 3d technology (save volumetric displays obv) you need to compute twice as many scenes (left eye & right eye independently) in order to be able to display things correctly, which will end up possibly halving your framerate... although, given that UT2004 is much more CPU limited than video-limited, maybe in this particular case the performance hit is much less than that.
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Wow dude, are you really so insecure about your sexuality that you can't stand seeing male actors in porn?