People run piezo buzzers in reverse as contact microphones. Coincidently I'm about to wire some right now. You can google contact mics for more info, though the wiki article is a stub.
That's the Platonist viewpoint, that mathematicians are discovering mathematical truths that already exist, rather than constructing them out of a formal system. A mathematical reality exists independently of us, and of anything. We, as imperfect beings can only get close to it, to approximate it {perhaps with these things called models}. This view was quite popular among mathematicians until the 20th century turn on objectivity. Gödel is an example of a Platonist.
This is a field where force feedback VR is truely useful. Not only can it be used for safer training {thou probably more expensive, as another commenter pointed out}, but it makes remote surgery much safer and more practical.
Medical imaging is a field that is still in need of tech advancements. Matching two scans of the same patient is hard to do. I worked on early stages of a project making a 'statistical atlas' of the femur. These are extremely useful but barely developed. Also I've looked into robotic surgeons, and while they look pretty good, their use is not widespread at all.
Then of course there's other uses like gaming {pr0n for some of us^H^Hyou} for this tech. Whats cool is that gaming helps surgeons.
I've heard of this done at my university with a single X-Box in the biggest lecture hall late at night {ITS staff gets keys!}. It's neat that it's played legitimately and regularly {shows interest} in theatres. Hopefully we'll see this spreading.
Don't beleive it! At home i have a comp running on Office 97 and it's really buggy. I tried do download a patch, but the program called BIOS wont connect to the internet. Maybe i need to upgrade AOL.
AI would be much more impressive. I was expecting/hoping it owuld be more like RoboCup.
I'm not sure about the balancing issue, I feel like it would probably just be programmed with preset moves and have some sort of sensor to tell it when it needed to stand.
...Having fighting robots relying on AI could actaully be really neat. Does anyone know if something like this exists? {A quick google search ddin't turn up anything, so dont give me that crap about try google}
"..the [is] game set to be bundled with Half-Life 2 and made available as a standalone purchase (and followed by Source versions of TFC, Day of Defeat and others).."
I think ideally you want open-ended gameplay with a good story line no matter how you're playing through the game. Perhaps like Deus Ex {I don't know, I just started playing through it, it's just what I've heard}.
Your point with DOOM/Max Payne is good, but if someone likes that game play, as you liked DOOM's, then maybe they would play it over and over.
And now for a personal example: Playing GTA3, I got tired of the missions, they got too hard and too repetitive. While the story line was decent, I wanted fun, so I went exploring instead of continuing the story line.
The original poster said storyline in the usual 'storyline vs graphics' debate. I choose my usual position which is 'fun,' or, the long version 'I don't care as long as the game is fun.'
you cant see it in a picture because it works by delivering different images to each eye.
Re:Notebook Version
on
3D Monitor
·
· Score: 2, Informative
i believe this is the same. the difference is that sharp didnt build the whole computer, this has to work off your videocard, be compatible with your system.
Many reviewers and critics make it look like a movie or game or book really is bad rather than they just think it's bad.
To the reviewer, the movie/book/game/etc is 'really' bad, because thats what they think, that's what their experience is. Reviewers shouldn't have to state that the review is their opinion, that should go without saying.
As the GamerDad article points out, you should read some reviews by a person to get a feel for what they like. To get 'accurate' reviews {accurate for you}, find someone who has similar opinions to you. Of course you can't always assume that you will both like and dislike the same things.
I suggest reading several reviews to get several viewpoints, and taking any review wiht a grain of salt. the bottom line is you have to experience it for yourself to determine whether or not it is good {for you, obviously}.
The problem is, hte experience costs money, etc. The point of reviews would be to give you an idea of whether or not it's worth it.
People run piezo buzzers in reverse as contact microphones. Coincidently I'm about to wire some right now. You can google contact mics for more info, though the wiki article is a stub.
Stop!
That's the Platonist viewpoint, that mathematicians are discovering mathematical truths that already exist, rather than constructing them out of a formal system. A mathematical reality exists independently of us, and of anything. We, as imperfect beings can only get close to it, to approximate it {perhaps with these things called models}. This view was quite popular among mathematicians until the 20th century turn on objectivity. Gödel is an example of a Platonist.
This is a field where force feedback VR is truely useful. Not only can it be used for safer training {thou probably more expensive, as another commenter pointed out}, but it makes remote surgery much safer and more practical.
Medical imaging is a field that is still in need of tech advancements. Matching two scans of the same patient is hard to do. I worked on early stages of a project making a 'statistical atlas' of the femur. These are extremely useful but barely developed. Also I've looked into robotic surgeons, and while they look pretty good, their use is not widespread at all.
Then of course there's other uses like gaming {pr0n for some of us^H^Hyou} for this tech. Whats cool is that gaming helps surgeons.
So does "Chutes and Ladders" by Rockstar
better slogan?
Whoever wins, we lose
I've heard of this done at my university with a single X-Box in the biggest lecture hall late at night {ITS staff gets keys!}. It's neat that it's played legitimately and regularly {shows interest} in theatres. Hopefully we'll see this spreading.
I think the JPL press release the link i sposed to point to is here
Don't beleive it! At home i have a comp running on Office 97 and it's really buggy. I tried do download a patch, but the program called BIOS wont connect to the internet. Maybe i need to upgrade AOL.
Yea, though those seem pretty impractical to build.
It's still pretty cute though.. aww/
"... Hussein himself - who believed he was INCREASING his investment in WMD ..."
and more about Hussein believing that he had WMD.
Could I get some sources? This is an interesting point, but i've never heard it before and i see no proof.
I mean, i actually want to know, I'm not just attacking your arguement in a roundabout way (unless you dont have sources).
Thanks
My money is on the Gender Bender..
AI would be much more impressive. I was expecting/hoping it owuld be more like Robo Cup.
I'm not sure about the balancing issue, I feel like it would probably just be programmed with preset moves and have some sort of sensor to tell it when it needed to stand.
...Having fighting robots relying on AI could actaully be really neat. Does anyone know if something like this exists? {A quick google search ddin't turn up anything, so dont give me that crap about try google}
"..the [is] game set to be bundled with Half-Life 2 and made available as a standalone purchase (and followed by Source versions of TFC, Day of Defeat and others).."
I think ideally you want open-ended gameplay with a good story line no matter how you're playing through the game. Perhaps like Deus Ex {I don't know, I just started playing through it, it's just what I've heard}.
Your point with DOOM/Max Payne is good, but if someone likes that game play, as you liked DOOM's, then maybe they would play it over and over.
And now for a personal example: Playing GTA3, I got tired of the missions, they got too hard and too repetitive. While the story line was decent, I wanted fun, so I went exploring instead of continuing the story line.
The original poster said storyline in the usual 'storyline vs graphics' debate. I choose my usual position which is 'fun,' or, the long version 'I don't care as long as the game is fun.'
Sounds like someone had some gene therapy.
Wouldn't each person have their own set of tiles?
You do
"...early Indian sculptures depict the Hindu deities Shiva and Parvati competing at dice..."
"God does not play dice" (Einstein)
More seriously, did they invent the die? Or just the game of dice? Inventing the die would be very impressive.
well, yes, but i tried that, and ended up crosseyed for a few minutes.
yea, sorry, im tired, it's monday like darth said
you cant see it in a picture because it works by delivering different images to each eye.
i believe this is the same. the difference is that sharp didnt build the whole computer, this has to work off your videocard, be compatible with your system.
the new version has flashing lights?!
omg! when is it out?? where can i get it?
Many reviewers and critics make it look like a movie or game or book really is bad rather than they just think it's bad.
To the reviewer, the movie/book/game/etc is 'really' bad, because thats what they think, that's what their experience is. Reviewers shouldn't have to state that the review is their opinion, that should go without saying.
As the GamerDad article points out, you should read some reviews by a person to get a feel for what they like. To get 'accurate' reviews {accurate for you}, find someone who has similar opinions to you. Of course you can't always assume that you will both like and dislike the same things.
I suggest reading several reviews to get several viewpoints, and taking any review wiht a grain of salt. the bottom line is you have to experience it for yourself to determine whether or not it is good {for you, obviously}.
The problem is, hte experience costs money, etc. The point of reviews would be to give you an idea of whether or not it's worth it.