Slashdot Mirror


QuakeCon id Software Keynote Coverage

ruiner5000 writes "If you are not at lucky enough to be at this year's QuakeCon, then you might be wondering what John Carmack and crew are up to. Well, John is a father of a baby boy as of yesterday, so he was not here for his traditional talk on what id is up to. Instead, he appeared on pre-recorded video, followed by normal Q and A session with other id personnel. AMDZone has full coverage of the id keynote, including some pics for your enjoyment. If you want to know about the next engine, the Xbox, OS X, and Linux ports, id's standing on piracy, or Carmack's vision of game engines for movie rendering, then give it a read." S!: There's also continuing QuakeCon coverage over at GameSpy, including a long interview with Todd Hollenshead.

48 of 254 comments (clear)

  1. Great by dhoonlee · · Score: 2, Informative

    That AMDZone server took about a milisecond of slashingdoting to go down.

    1. Re:Great by ruiner5000 · · Score: 2, Informative

      Nice that while I'm eating this happens. Anyway, made some changes to apache. I can get it on and off. Postnuke can't quite handle the load, and we are just getting ready to deploy a 2P and a 4P opteron box. Oh well, I wish we had already done it. For the record the bandwidth is not an issue, it appears postnuke has become the bottleneck on this one. Apache and MySQL are doing their jobs. We will continue to work on it. In the meantime I'm going to go root for Daler. He won our Doom 3 tourney last weekend here in Dallas. Also, I'm having a lot of trouble bringing up Slashdot here at Quakecon. Anyone else having that problem?

      --
      ignorance is bliss. googlefiberatx.com
  2. Huh? by Anonymous Coward · · Score: 5, Funny

    A baby eh.. that implies he has a girlfriend.. ueber-geek has girlfriend. Oh my god, there's something wrong. Did someone open a portal to hell or something??

    Where's my duct-tape?

    1. Re:Huh? by div_2n · · Score: 4, Informative

      I was at Quakecon a few years back and if my memory serves me correctly, not only does he have a wife, but she is damn hot.

    2. Re:Huh? by bsharitt · · Score: 3, Funny

      A baby eh.. that implies he has a girlfriend.. ueber-geek has girlfriend. Oh my god, there's something wrong. Did someone open a portal to hell or something??

      That's how Doom 3 came about.

    3. Re:Huh? by mrAgreeable · · Score: 4, Interesting

      Carmack with his wife, Anna Kang (And a certain mopey pop musician):
      picture

    4. Re:Huh? by anon*127.0.0.1 · · Score: 2, Funny

      You say that like it's a bad thing.

      --
      I am NOT a man!
      I am a free number!
  3. Next Week by TheAdventurer · · Score: 4, Funny

    Cool, this will give me something interesting to read next week when their servers cool down. ;)

  4. They have it running on a mac by foidulus · · Score: 4, Interesting

    but id hinted not so subtly that the mac video cards royaly blow(cept for the ultra-expensive high end) by saying that the mac isn't as good as platform as the PC....
    Hopefully since Apple finally dropped ADC, more manufacturers will be willing to make mac cards(basically pc cards with modified firmware). I am willing to pay a $25-50 premium, but the $100+ premium for current vid cards is just rediculous, a 9800 should not be over $300....

  5. Doom3 related by Anonymous Coward · · Score: 4, Interesting

    The doom3 SDK is gonna be a godsend to us modders allowing much more extensive changes to the game. I've completed doom3 and the lackluster multiplayer won't hold me. I'm allready building my own map based on the movie aliens. With the sdk major changes can be made such as implimenting pixel shaded water into doom3 as well as completly changing the gameplay. OH and theres a vehicle test map! AWESOME

    1. Re:Doom3 related by Anonymous Coward · · Score: 2, Funny

      I've already begun building extensive maps based upon Doom 2. I hope to release them =)

    2. Re:Doom3 related by Brightest+Light · · Score: 2

      I hope the SDK comes out soon, I'd love to try my hand at creating a flashlight tag mod :p

  6. Congratulations, John, and... by Raindance · · Score: 4, Interesting

    As someone who thinks you come across as a good human being in spite of being in the public eye, congratulations on your kid, John. I know you read slashdot on occasion- hopefully this will get to you.

    Secondly... most really creative, innovative, and grand things are done by folks who don't have kids- not something that's talked about a lot, but this is a *general* fact certainly supported by history. I (selfishly) hope this happy event doesn't foreshadow a slowdown of Carmack's cutting-edge technology work.

    He deserves spending time with his kids rather than coding if he wants, though. Meh. Who knows. :)

    RD

    1. Re:Congratulations, John, and... by qwasty · · Score: 2

      Secondly... most really creative, innovative, and grand things are done by folks who don't have kids- not something that's talked about a lot, but this is a *general* fact certainly supported by history.

      I'm highly skeptical of this actually being some kind of rule. The only people I can think of who were real technological movers and shakers who didn't have kids were "mad-scientists"...And even some of those people seem to have at least had illegitimate children, even if they were never formally married. In any case, I'd suspect the fruitcakes would have a harder time with procreation than the normal folk, and on top of that, oftentimes the people who think of things that no one else would have thought of, are the very same people who are ALWAYS thinking abnormal things.

      Now, perhaps you actually meant to imply that having children diverts one's attention away from one's work, and thus hinders success...I see no reason why this necessarily should be, though I'll agree with you that once a family is involved, most people wisely choose not to take the kind of risks that might be necessary to achieve technological breakthroughs.

      That sort of behavior seems to only be necessary for males, who tend to refrain from, or are refused for, marriage until they've achieved a level of success that will assure his mate that he can provide for her. Once again, this is also not how things necessarily must go. As far as women are concerned, I tend to be old fashioned about where the attention of a woman with young children belongs...but, the fact of the matter is that plenty of women have raised large families and STILL managed to do amazing things. I could easily argue that women are not at all hindered by having children, as long as they are part of healthy, supportive family.

      This seems like a good place to point out that married people, on average, live longer, and live wealthier than unmarried people...yes, even with children. Another interesting tidbit is that married college students find it easier to perform well in their studies since, effectively, the half of their lives that don't directly involve school can be attended to by the student's spouse - Paying rent, doing the laundry, mowing the lawn, etc.

      The USA and Europe are amazingly anti-family, I'm shocked people say things like what you've just said. I must tell you that I'm heavily pro-family, and even though I'm not religious at all, I am thoroughly disgusted by what has become common practice in the USA and Europe. What really angers me is that the notion that marriage is bad is actually taught in schools in the form of "If you get married before you've finished college and succeeded in your career, your life will be ruined". It's total crap, and besides that, government educators have no business manipulating human relationships.

      I know everybody's different, and some people don't think at all like I do on this topic...but if any of those types are reading this, tell me which is better: A society full of married couples who've started families at the expense of big houses and graduate degrees, or a society full of multiple divorcees, unmarried teenage mothers, and sexually transmitted diseases?

      Honestly, I think somehow blaming problems on families is really the wrong way to look at it. If families are a hindrance to the system, perhaps it's the system that needs to go...not the other way around.

    2. Re:Congratulations, John, and... by Makarakalax · · Score: 2, Informative

      Actually this is statistically proven. All scientists, engineers, even poets produced their best work before raising families.

      Of course it could be a youth thing or even a male thing, as statistically histories "greatest achievements" have been done by men. Please don't label me as sexist, I assure you I am not.

      In fact it makes more sense if it is only men who are affected by this as it is young men who are trying to appear impressive in order to get a mate. Hmm, it makes you reconsider your timeplan for marriage etc. eh?

  7. RTFA'd by wfberg · · Score: 4, Informative

    the next engine,
    working on it, won't be done before next year.

    the Xbox,
    Same demo shown as on E3, "The game, to put it simply, looks great, and it reminded me a lot of the recently released Chronicles of Riddick", dolby 5.1 sound, not as good as PC.

    OS X,
    Port runs, no plans for release, platform (I'm guessing they mean videocards) sucks too much.

    Linux ports,
    Linux server done, client will be out when Duke Nukem Forever comes out.

    id's standing on piracy
    It sucks. Next game's international launch won't lag behind US launch.

    Carmack's vision of game engines for movie rendering
    next engine will be Good Enough.

    --
    SCO employee? Check out the bounty
    1. Re:RTFA'd by brokencomputer · · Score: 2, Interesting
      OS X, Port runs, no plans for release, platform (I'm guessing they mean videocards) sucks too much.
      So the port works, but they aren't going to release it? Sorry the article is slashdotted, so I haven't been able to read this.
    2. Re:RTFA'd by Nogami_Saeko · · Score: 2, Insightful
      id's standing on piracy
      It sucks. Next game's international launch won't lag behind US launch.
      Not good enough. Electronic distribution is the only way to fix the problem. Even if it means they have to write their own "steam-type" distribution system.

      (and before the anti-steam crowd gets their back up, I only mean that they should explore using a downloader client to download an encrypted version of the game to the local system, then allow people to purchase the keys that unlock the game on release day (or the instant a pirate versions shows up) - regardless of any multiplayer capability).

      For my part, I'm going to be utilizing steam to purchase HL2 when it comes out because:

      a) I'm impatient
      b) I want it before the cheapo-pirates get it!
      c) I have fast internet connections everywhere, so steam makes perfect sense.

      N.
      --
      "Nothing strengthens authority so much as silence." - Charles de Gaulle
    3. Re:RTFA'd by Pentagram · · Score: 4, Insightful

      id's standing on piracy
      It sucks. Next game's international launch won't lag behind US launch.


      If id/Activision want to discourage copying, they're going the wrong way about it:

      * The aforementioned staggered release dates (it doesn't matter if it takes longer to ship/manufacture in various countries; delay all copies till it's ready!)

      * Making the official version less useable than cracked versions, by:
      - Requiring a registration key (and telling you to look in the wrong place for it)
      - Requiring the CD to be in the drive before playing
      - Refusing to install if a copy of cloneCD etc. is present (and giving an error message about "DVD emulation"??) - this really pissed me off; it's not id's business what else I have on my machine

      * Etc.

      And another thing that annoyed me was the installer trying to access the internet (blocked by my firewall) without asking (auto-registration? how rude...)

    4. Re:RTFA'd by Mr.+Sketch · · Score: 2, Insightful

      Linux ports,
      Linux server done, client will be out when Duke Nukem Forever comes out.


      I sure hope not. I wasn't planning on buying until the Linux version came out just on principle. I do have a windows machine that will play it, but I'm still waiting for the Linux port since Linux is my primary OS.

    5. Re:RTFA'd by Bulln-Bulln · · Score: 2, Interesting

      Why do they need a publisher? They could release binaries like they plan for the Linux version. Maybe with a custom installer as Blizzard did with Starcraft for OSX.

  8. In other news... by Anonymous Coward · · Score: 3, Funny

    Gabe Newell of Valce software recently gave birth to quadruplets.

  9. Re:Piracy... I'm thinking no by Anonymous Coward · · Score: 3, Informative

    Yeah exactly. Doom3 refuses to install if you have software it dosn't like. Cd copying stuff like deamon tools. Ironic considering the only way to bypass this if you have a legit copy is to download a cracked version.

  10. Re:This is it by The_reformant · · Score: 2, Insightful

    Try running the game before commenting jack-ass
    theres plenty of people who think doom3 didnt live up to the hype but the graphic quality is leaps and bounds ahead of quake3

    --
    I have discovered a truly remarkable sig which this post is too small to contain.
  11. Text by Anonymous Coward · · Score: 5, Informative

    Site slow. Here's the text:

    Quakecon 2004 is in full swing. id's baby Doom 3 has just been delivered, and yesterday id genius John Carmack became a proud father as his wife gave birth to their first child. This meant for the first time John was unable to give his traditional state of the id talk. Luckily a DVD was cut of his talk which was played for Quakecon attendees looking for their Carmack fix. This was followed by a question and answer session with questions taken on cards from attendees. What follows if our summary of Carmacks talk with a look at thoughtful questions from the Q and A. Expect hints and the new engine and game, Quake 4, and the dedicated Linux server, and Linux client port as well as id's view on piracy, and the further blurring of movies and gaming, and the tools that make them.

    Carmack talked a great deal about the technical features of the Doom 3 engine to explain new features he is working on for the next gen engine. He explained features like floating point blending, and how he enjoyed the unlimited instruction count of modern video cards. He also touched on polygon count which used to be a limiter, but he says now and going forward that is no longer the case.

    He also talked about the art and craft of game engine design. The complexity has changed tremendously and an important feature of modern engines he believes must be giving the designers the tools they desire.

    He gave us a look back at the beginnings of the Doom 3 engine. He took the Quake 3 engine, and took out the renderer for the first steps of the new engine. While Quake 3 was written in C the core of Doom 3 is C++.

    He began research on the new engine two months ago. He is pondering rendering image design issues. He stated that in theory all game engines should draw media from other engines. He believes that by years end they will be rendering scenes with the new engine, but the renderer will not be ready for a year.

    Carmack believes that rendering has gotten to the point that it is approaching offline rendering that movie studios use. The new engine will be at that point. While is it has been revealed that Doom 3 can be used for machinima, it is not quite to the level that movie studios will have real interest. Perhaps this is the engine Red vs Blue may could move to?
    Carmack pointed out that a single system could be built with multiple PCI Express cards that could rival some rendering farms thanks to much lower latency and could cost in the $10,000 range. Nvidia indeed revealed in their presentation Friday that they are working on solutions for more than 2 video cards in SLI.

    When this hardware is available Carmack expects tv shows to implement it, and lower budget movies. He believes it will take more time to get the blockbuster big effect movies on board, but it is only a matter of time.

    Much has been made of the new graphics engine for Doom 3, but Carmack expressed surprise on the interest in the new sound system. Carmack took over coding duties for the sound engine with a goal to make it as simple as possible.

    When John took the reigns he cut the code to half of what it has previously been. He made a point of saying that the code was very simple, and it did what the designers wanted it to do. In fact the sound editing is fully integrated to in game. You can manipulate if fully and see the effects immediately.

    This real time rendering is a goal for the new engine not only for sound but also for graphics rendering engine. Carmack wants the designers to have as close to real time manipulation of the engine as is possible. An example he cited was vis times for Quake 3 would be around 30 minutes, but in the Doom 3 engine it is real time.

    Carmack next hinted at a timetable for the next game. He does not want it to take as long as Doom 3. For Doom 3 the designers had broken tools for a year, and that will not be the case with the next game.

    The next game will have a single player focus with simple multiplayer added on with the mod and othe

  12. It's not that Mac vid sucks... by solios · · Score: 5, Informative

    It's that only one-fifth of their product line has upgradeable video hardware. You want to buy a Mac right now? With an upgradeable video card? You get a G5. You get a "choice" of how fast you want it, but the iMac, iBook, eMac, etc. barely come with enough VRAM to run Quartz Extreme.

    Oh, and PCI Radeon 7000s with Mac roms still go for around 80$ on ebay (the last time I looked). Nevermind something like, say.... AGP. The pricing on Mac graphics boards is absoluttely disgusting .

    So as a mac user, your options are video that can't even run current games (my Pismo horked on UT when UT and my Pismo were new.... modern iBooks and Powerbooks fare no better), or paying out the smegging nose for something that'll do the job.

    Of course, once you have a decent video board, your game options consist of Blizzard, iD, Epic, and whichever of the various companies have ported the DnD games.

    1. Re:It's not that Mac vid sucks... by pHatidic · · Score: 2, Funny

      That's funny, the new Nethack binaries released a couple days ago run just fine on my powerbook.

    2. Re:It's not that Mac vid sucks... by King_TJ · · Score: 4, Interesting

      Yeah, you're pretty much correct here - but frankly, I don't know why people keep blowing their money on systems like iMacs or eMacs and expecting to then play the latest 3D games on them?

      The G5 is the obvious choice if you want to be a Mac user and still have it double as a "gaming computer". The Radeon 9800 cards in a G5 play everything I've ever seen ported to Mac just fine. Sure, you may not achieve "insane frame rates" like some PCs get - but that's more a wet-dream for benchmarking weenies than what you realistically need to enjoy a game.

      In fact, my G5 only has the Radeon 9600 Pro in it, and I have no complaints about video speed with it either. I've played everything from Halo to UT2004 to Medal of Honor to Spiderman on it, and it all works fine for me.

      I think the bottom line is this, though. Mac users aren't purchasing their Macs specifically to be a *game system*. They have other reasons they want a Mac, but they just feel it should be able to run some good games too. Everyone likes to have fun once in a while, but not everyone thinks gaming is so critical that it justifies building a second machine just for it.

  13. *brain explodes* by Jugalator · · Score: 5, Funny
    John Carmack, great 3D engine designer, source of quotes like:

    "I don't like team activities. Neither in real life, nor in computer games."
    "I led a normal geek childhood... "

    ... father of a baby?!

    What's next, CowboyNeal on a date? :-S

    --
    Beware: In C++, your friends can see your privates!
    1. Re:*brain explodes* by PetoskeyGuy · · Score: 4, Funny
      "I don't like team activities. Neither in real life, nor in computer games."
      "I led a normal geek childhood... "


      ... father of a baby?!
      Sounds right to me.

      Fathering a Baby shouldn't be a Team Activity. More of a 1 on 1 match. :o)

    2. Re:*brain explodes* by Carraway · · Score: 2, Funny

      Fathering a Baby shouldn't be a Team Activity. More of a 1 on 1 match.

      Only on Slashdot would this comment be modded as informative.

  14. smurfs by zoloto · · Score: 2

    I've already got the layout done for the smurfs village for a D3 tourney or dm map :) maybe ctf will be thrown in there, but you know? I've always wanted to fire a rocket launcher at papa smurf and his harlot.

    take that you smurfing smurfed up smurfers!

  15. fatherhood by godEcho · · Score: 2, Insightful

    Congrats on fatherhood John. Hope things are going well w/the family.

  16. $7.50 shipping is too much! by Anonymous Coward · · Score: 2, Insightful

    Well, I just went to idsoftware.com to see if they had an online payment option. All you can do is order the phyical game from id, and they want to charge $7.50 for shipping! Every other retailer on earth will send me the game for cheaper. I already have the game, I just want id to get their fair share, $55, not $62.50. Screw the shipping. They should set up an online payment option and just sell valid cd-keys for $55. This is really not much that different from how Doom 1 was distributed.

    1. Re:$7.50 shipping is too much! by scottking · · Score: 2, Insightful

      you know that's a good idea... "pirated the game? get legit, click here to buy a valid cd-key"

      --
      scott king
  17. Re:Piracy... I'm thinking no by Fade_to_Blah · · Score: 2, Interesting

    Wow...news to me (about Doom 3 refusing to install if it finds other software). You have a link to verify this?

  18. Audio? by Anonymous Coward · · Score: 2, Insightful

    Is there an audio record of what he said? It would be great to actually hear him instead of read someone's summary.

  19. Re:Piracy... I'm thinking no by steve_ellis · · Score: 5, Informative
    Its true.

    I had used clonecd in the past, had uninstalled it 2 years ago, and Doom 3 refused to install, claiming that it couldn't read the cd until after I regedited away the lingering registry entries from clonecd.

    Completely bogus, especially because clonecd was not installed anymore, and I've never used it to make an unauthorized copy of anything (I use it so I don't have to expose irreplaceable game cds to my 4 and 1 year olds. They're bad enough on my disks, you wouldn't believe how many children's game cds and DVDs they've nearly destroyed (most can be fixed with a DVD doctor).

    I had long ago switched to using Alcohol (even kids game cds now feature the most sophisticated protection methods)--and I promptly unloaded it and disabled the virtual drive it offered, but Doom III still insisted it couldn't read the CD until after I scanned my registry for clonecd-related entries.

    I briefly considered returning Doom III, but my desire for virtual blood and gore exceeded my indignation at being labeled a pirate by id.

  20. It's Nice How Respectful They Are by Jameth · · Score: 2, Interesting

    A Mac "gamer" asked about the port to OS X

    Yes, that's right. It's not a Mac gamer, it's a Mac "gamer".

    Thanks for the laugh, AMDZone.

  21. Re:Piracy... I'm thinking no by NoMercy · · Score: 2, Interesting

    CD protection schemes are useless against anyone who really wants to copy the game. My guess as to why there used, to stop amateur copies being portrayed as the real thing and to detur 12 yearolds trying to copy the game.

    Professionals will have the equipment to make a virtually perfect clone of the CD which will get around any CD Protection. The ameturs which are over 12 years of age will work out how to get around the CD protection.

    Personally once the first patch is out, I'm seriously tempted to install a CD crack anyway, annoying having to switch CD's all the time.

  22. Re:Piracy... I'm thinking no by pantherace · · Score: 2, Informative
    I can confirm this happens on a friend's machine (bought first day it was available (which was actually the 4th... thanks gamestop, best buy, etc for ignoring the midwest).) and directly after the install of clonecd. Activision (May not work, if not, search doom3 and clone cd in support:

    Copy/Pasted:

    Question

    When I launch the game I get the error "CD/DVD Emulation Software has been detected."

    Answer

    If you have the CD burning software Alcohol 120% installed you need to turn off all of the emulation options.
    1) Go to File > Options.
    2) Click on Emulation in the menu to the left.
    3) Uncheck all options in the window to the right.

    If you have CloneCD you need to turn off the Hide CDR media setting. This setting is accessable from the task tray icon for clone CD. Right-click on the icon and uncheck Hide CDR media. If it is not accessable or greyed out you need to do the following:

    1. If the CloneCD Tray icon is running, right-click on it in the system tray and select Exit to close it down.
    2. Go into Windows Control Panel, then open Regional and Language Options.
    3. Change your Language setting from "English (United States)" to some other English country like "English (United Kingdom)" or "English (Canada)". Click, OK to save the language setting change. Note: you must change the Language, NOT the "Location" setting. The "Location" setting has no effect on this issue.
    4. Now start the CloneCD Tray icon back up from the CloneCD start menu program group.
    5. Right-click on the CloneCD icon in the system tray and you'll notice the "Hide CDR Media" option is no longer grayed out and has a checkmark next to it.
    6. Select the "Hide CDR Media" option to remove the checkmark and disable the option.
    7. Close the CloneCD Tray icon again (right-click and select Exit).
    8. Go back into Regional and Language Options in Control Panel and set the language option back to "English (United States)", then click OK to save the language settings.

    Hold down the left shift key when inserting the game disc.

    Make sure you have 32 bit drivers for your CD-ROM drive.

    Set the CD-ROM cache size to zero.

    Change the DMA setting on the CD-ROM drive.

    Make sure the drive letters for the CD-ROM is set correctly.

    Make sure that the location for CD music to play is set correctly.

    Make sure your system can successfully play Audio CD's.

    Turn off Auto Insert Notification.

    If you have disabled the options within your cd emulation software, and it is still causing a conflict. You may want to contact the software manufacturer. They may know which settings need to be disabled. If you do not wish to contact the manufacturer and you can't figure out which settings to turn off you should uninstall the software and attempt to reinstall without the cd emulation portion of the program.
  23. proof by DarthTaco · · Score: 2, Funny

    this is proof that carmack doesn't exist anymore. he uploaded himself to his computer to make the doom engine. my friends, this is how the matrix gets started.

  24. Armadillo Aerospace Not Mentioned? by Buran · · Score: 2, Insightful

    There doesn't seem to be a mention of Armadillo Aerospace here, and since Carmack runs the company, I think it should be mentioned in a "what we're up to" story, even if the story is basically about id Software. So, here it is:

    Armadillo Aerospace is based in Mesquite, Texas, and is a rocketry research firm that is one of those trying to win the X-Prize. The Armadillo prototype crashed during its last flight test and it doesn't look like they'll be able to compete for the prize because of what it will take to get their vehicle rebuilt and flying again (in terms of money and time), but they'll keep going and see what they can do to reach the point where they're ready to launch manned flights.

    Armadillo Aerospace's X Prize Prototype Crashes

    And there's a video available of the crash in MPEG format.

    I'm still expecting the Scaled Composites team (led by Burt Rutan) to win, but I'm still intrigued by AA and the Canadian Arrow team; I'm still dubious about the DaVinci Project, which has yet to actually fly anything.

    This is exactly what the X-Prize is meant to do, though: spur the development of a new industry by providing an incentive for privately held teams and individuals to step in and make space accessible to the public.

    I applaud Carmack for not being afraid to try. It's amazing what ingenuity can do even when you don't have the deep pockets of government-funded space efforts. Or maybe especially when; necessity, as they say, is the mother of invention.

    And yes, I bought the game; I'm proud to say that I, no matter if it was not done directly, helped to support an effort to put civilians into space with civilian launch systems.

  25. Video of the id Q&A Session by Rogerpq3 · · Score: 3, Informative

    Here's a link to download video I took of the id Software Q&A session which was right after Carmack's taped address. http://planetquake3.net/download.php?op=viewdownlo addetails&lid=2104

  26. It's a man, baby by Dmala · · Score: 3, Insightful

    Errr...no. Adrian Carmack is a dude, and he's been with id since the beginning. The last name is a coincidence, he's not related (and definitely not married) to John.

  27. Development Costs by Bulln-Bulln · · Score: 2, Insightful

    Quote from the GameSpy interview:
    "videogames are costing more and more money to develop, taking longer and longer"

    Did Todd Hollenshead breath martian air?
    Earth to Hollenshead (and other developers): You don't need to spend millions to develop a graphics engine. You donn't need to spend millions to create super-duper render videos.
    Just create good games.

    Dispite the technological achievment of Doom 3, it's just a OK game. I don't say that Doom3 is bad. It's just not that great.

    High costs don't mean good games. Enter the Matrix is another example.
    OTOH there are games like Pikmin. I don't think that the development of Pikmin was just as expensive as Doom 3.
    Heck, Solitaire is probably the most played computer game in the world.

    I don't say that developers have to make cheap games. No. It's OK when a game has high development costs, but nobody is forcing you that *all* games cost a lot of money.

  28. Re:DOOM 3 by Bulln-Bulln · · Score: 3, Funny

    It's unfortunate that all of their titles have been first person shooters..

    Yeah, like Commander Keen..

  29. Carmack's development system by hal10000 · · Score: 2, Interesting

    Does anyone know what kind of system Carmack is developing on? Is it and AMD or Intel based system? Does he use a 512 MB graphics card? It would be nice to get some information on this.