A Look at the CounterStrike Source Beta
mutewinter writes "CounterFrag.com has posted an article reviewing the recent CounterStrike Source beta. What is unusual about Source is that it keeps the same gameplay, including guns and maps, of the original CounterStrike and simply brings CounterStrike (which uses the original Half Life engine) up to date graphically. Imagine if Doom 3 had been just like the original Doom, but with a better engine. Many gamers look down on recycled content, but is this a problem for a 5 year old game that is still as popular as ever?" S!: We also had an alternative look at the Beta over on Slashdot Games a couple of days back.
why fix it? Well, of course, there should be new content, and there probably will be, but that doesn't mean that we have to get rid of the old stuff. There's always a balance somewhere.. but things aren't always as mutually exclusive as people think it be..
I'm not the devil.. just his advocate.
There is a difference. This is not a sequel, just an update. Think of it as CS 1.8 (or whatever version they are up to now).
Imagine if Doom 3 had been just like the original Doom, but with a better engine
To me, that is exactly what they did.
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I think that counter-strike has found an near perfect formula that follow the KISS standard. GAMEPLAY is the real core of a game. The graphics are just icing. The have a perfect sense of gameplay so there is no need to fix it. Just to make it pretty for the new generation.
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Give the people what they want. If there's a market for the exact same game in a better engine, then it will be popular. If it's not there, perhaps the developers will work on totally new content. Not many people complain that the Scrabble being sold today is exactly the same as the one they played as a kid.
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The fans din't want the game to be changed. The counter-strike fans will go nuts even if there is a small box moved in some map. So this new version will sell good, at least with the hardcore fans.
Imagine if Doom 3 had been just like the original Doom, but with a better engine
You might get reviews like this:
"Doom 3" is the most visually appealing and best sounding PC game to date, but it doesn't bring anything new to the "3-D shooter" genre in terms of the game play, which is basically 1993's "Doom" all over again.
This is a mistake on Valve's part.
I played CS from beta 5 or so up through the 1.2 or so release. Then I got tired of it: the weapons were -too- balanced, and it lost a good deal of the fun and challenge. That, and things became rediculous, such as the accuracy of headshots and such. It just wasn't fun anymore.
That, and the plethora of people that played it obsessively (not I) were irritating, as they were quite good and made getting killed repeatedly terribly boring/frustrating. Add into that the maps getting replayed an obscene number of times (dust, anyone?), with few people playing the newer (and IMO often better) maps, things got really, really dull.
I'm sorry, but I wouldn't have paid money for Doom with updated graphics. I certainly won't pay for CS with updated graphics.
I bought half-life. With it, I got a dedicated community full of modders, bringing forth DoD, CS, and the like of fun, playable expansions in addition to the single (and multi) gameplay of just Half-Life. What is it, exactly, that I'd get by paying for CS Source that isn't already available in terms of gameplay? Nothing. CS currently looks pretty damn decent, what with the 'modern' textures and such, and runs quite well. An engine change does nothing for gameplay.
If I want pretty, I'll get a povray renderer.
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In addition, as someone else noted, this is essentially an update, it's not supposed to be Counter-Strike 2. I didn't hear anyone complain about CS 1.6 being just like CS 1.5.
Just my two cents
CS still offers a level of gameplay that other cannot match, and CS:S does a very good job of renewing the game. Expect to hear more about CS:S as it moves out of beta, I was impressed with it.
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