In-Game Advertising Breaks Out
UID1000000 writes "MSNBC reports that companies like Nielsen are implementing tracked advertising in video games. Viacom is also considering in-game advertising. I can't wait until your first person shooter stops and drinks a nice cold refreshing soda."
I'm not quite sure how this is all that new. Many, many console games have ads throughout the game. I was playing Madden 2005 just a few minutes ago... and the billboards in the stadiums are pushing all sorts of EA-related stuff.
What has shocked me is the failure of freeware with embedded ads. For a while it seemed many freeware authors were trying to make money with this concept.
As a freeware author myself, it didn't work well for my product. People preferred the old, buggy ad-free version to the final version with small, tasteful ads. I ended up making more money off the google ads on the download page than I did from the product.
I finally killed the ads and the number of people using the program hit the roof.
AC
...should soon be rife with this sort of thing. Want to play the game? For free? Well, here's some ads to enjoy in the mean time. Might bug some folks, but if the game is really that good, hell, i'll buy...if the ads are taken out of the pay-version.
If it's unobtrusive or, even better, adds to the game then all well and good. If it jars or is too blatant then back goes the game to the store.
I would compare the appearance of Omega watches and Aston-Martins in James Bond and Starbucks in Shrek (which I think was all well done) with the appearance of Audi in I,Robot and BMW in James Bond: both of which I felt jarred and reduced my enjoyment of the film.
Bad analogies are like waxing a monkey with a rainbow.
Ads on TV I can mute, but I can't stand ads in the movies, when you've already paid high dollar for a ticket, then while you're a captive audience they blast Coke/Blockbuster/Body Fantasies ads at you.
Arrgh.
Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
I remember playing text adventure games on a Commodore Vic 20 where you'd find leaflets and reading them presented you with an ad for another game by the company. Granted, this wasn't an unrelated company looking for product placement, but it was still advertising within the game.
I have discovered a truly remarkable sig which this margin is too small to contain.
Just like porn, except whereas some people actually like porn, no-one likes advertising.
I will resist any attempts to force advertising on me e.g. Adblock, and if my attempts fail I will just turn away entirely.
Thankfully I'm an academic and don't even have to deal with billboards.
A single non-intrusive, correctly targeted and well implemented advert is a million times more effective for legal businesses than a million expensive "let's ruin another part of your day with offensive crap" campaigns.
Keep your dickbeaters out of my bitstream.
Ads, especially billboards, in an urban driving game or FPS, are kind of OK. For realism, the billboards have to be there anyway. Make 'em realistic, and if the publisher can get a kickback from Pepsi (theoretically lowering the price of the game - - HA!, but I digress), well and good.
But reading what I'm going past, and phoning that info home? Gimme a break.
Pretty soon, your next upgrade patch will include not fixes for the actual game, but new ads. "Our new sponsor is now Coca-Cola. Your gaming experience has been enhanced to reflect this exciting new addition to our corporate team!"
Games have been trying to emulate movies for years, in the false idea that since both are visual entertainment, they should both be approached in similar ways.
Having to interact with an advert in order to progress, I can see as being a very infuriating premise, unless it is done in a clever way.
Movie promotions you can generally ignore, and let them pass you by, as they are simply passive images, game promotions I can see as being more invasive, and less avoidable.
Has been throwing in outside advertisers for some time. From what I can remember, the music that used in the latest version of their wonderful madden games was provided in a fashion similar to "payola" or pay for play...
To be honest, this doesn't actually bother me because the advertisements within the game take place while the action is still going on. Whether is the "Nokia Sugar Bowl" within NCAA 2005 or the "Gillette Half Time Report" in various other games.
Its completely unobtrusive and works well with the game. I'd go ahead and say that it provides a kind of realism to the whole experience.
Jennifer Government.
Read it. It will happen (or something like it). It IS happening. Futurama was NOT at all wrong when it depicted advertisers beaming their crap into people's brains while they dreamed. Every successful marketing/sales droid I know would have zero second thoughts about anything which can increase revenue. Among those people, there are no morals. I mean, Pepsi has already tried to pollute the night sky. Pizza Hut is slapping their logo on the side of spaceships. This has been going on for years. There's nowhere they won't try to go.
These people looked deep into my soul and assigned me a number based on the order in which I joined.
$5 / month hosted VPS on linux = awesome!
Does the ban on Tobacco advertising on television and radio cover video games as well? Since NASCAR and other sports series are trying to avoid the potential millions of dollars in tobacco advertising money, how long will it be before Duke Nukem stops his bloodfest to enjoy the fresh taste of a cool Laramie cigarette?
Before anyone comments on it, I know that one of the reasons NASCAR switched from Winston to Nextel partially because the poor, poor tobacco companies lost so much money to the swine lawyers in one of the biggest tort cases in history. Combined with the restrictions that the U.S. (not to mention the European Union) put on tobacco advertising on television, many sports have been forced to seek their fortunes elsewhere.
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There's a fine line between cuddling and holding someone down so they can't get away.
Nah. Those are the old days where they advertise products that exist.
Look at Doom III, they have a game called "Super Turkey Turbo Puncher". When this game gets released for real, it'll be a smash hit automatically. I can't wait to punch that turkey for 500 pt.
We/they would never get rid of them... I love my dormatron shirt... The real GTAIII fans notice it and still stop me on the street.
What a horrible thing the ESRB just did to the game industry.
The other day I visited my local cinema with some friends to watch I, Robot. We went to the pub for a drink first and after queueing and my friends buying expensive food products we got in to the theatre proper about 35 minutes after the billed start time, expecting to have missed the start. We were quite shocked (and, on that particular occasion, relieved) to find that we arrived in time to see the last preview trailer as well as the "don't let mobile phones ruin your movie" and the "Love Movies? Hate Piracy!" (Aarr!) stuff.
That's 40 minutes of junk before the film starts! Normally I don't notice the length of time because I'm chatting to my friends during this time. The ticket cost five pounds (roughly 9 US Dollars) and then once the film finally started the main character kept going on about his basketball shoes, which were of a brand I've never heard of and thus promptly forgot. The blatant nature of that product-placement was actually quite amusing, which was probably what they were going for.