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Sony Develops TVs That Zoom in for True Close-ups

prakslash writes "Sony has unveiled version 2 of its 'Digital Reality Creation' technology that allows viewers to pan around a TV image and then zoom in. Unlike the current TVs that simply scale the image, Sony's technology does 'true' zooming by digitally enhancing the signal to communicate gloss, depth and texture.

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  1. Digital Zoom is a MYTH! by LostCluster · · Score: 5, Informative

    I refuse to accept "digital zoom" as being any better than just putting a magnifying glass next to the same old low res image.

    Come on, it's trying to create data that just plain isn't coming from the original source, therefore it's nothing but guess and check logic. Sure it my smooth out what it thinks is a rough edge... but that's still only guessing and making up detail that just wasn't there.

    1. Re:Digital Zoom is a MYTH! by fajaboard · · Score: 5, Informative
      If you are familiar with any image processing algorithms then you might find digital zooming easier to swallow. There is a lot of mathematics and statistics involved.

      In fact, it may not only smooth out but actually create rough edges not in the original. Think of the case recently where the girl was kidnapped and the FBI enhanced the kidnapper's image from the crappy surveliance tape.

      The article doesn't specify if it zooms a frozen screen (like a paused image) or during a sequence. Either way it could use past information from previous image frames to enhance the result.

      Its one of those things that you need to actually see to believe the hype.

    2. Re:Digital Zoom is a MYTH! by Anonymous Coward · · Score: 5, Informative

      Specifically, look at http://www.sigcom.net/PDF/SIGCOMTPS.pdf, http://www.ece.gatech.edu/research/labs/MCCL/pubs/ dwnlds/YucelITVT02.pdf, or any google search for subpixel video image enhancement.

      The basic idea is to use statistical methods over a series of slightly "jittered" video frames to create a high resolution or high quality still image. When an image in front of the camera is shifted by a non integer number of pixels, the images are lined up exactly with each other so that the edges of pixels overlap each other. Taking the average of these sup-pixel overlapped images at a higher resolution yields a higher quality image than the simple mosaic or blur you would get by scaling or interpolation. If the physical shape and response function of individual camera "pixels" is known, even more accuracy can be contained. The method can probably even be applied to rotating or enlarging/shrinking images of objects as well, but with more complex mathematical models for the motion and camera viewing transformation

      A generic system as described in the article probably uses the frequency information about the image to construct the textures, but it wouldn't be difficult (but processor intensive) to track translational sub-pixel movement of objects and apply the above process to increase the resolution. MPEG already takes advantage of the fact that more compression for fast changes in an image are unlikely to be noticed, so it wouldn't have to improve the moving parts, just the 8x8 blocks that have B frames, since they are relatively unchanging. I bet they will even get a patent on the process, despite the fact that it's been published and I can think up most of the rest within a few minutes...

  2. digital zoom vs real zoom by randomized · · Score: 5, Informative

    real zoom requires additional information, ie higher resolution than tv is capable of displaying. all attempts at "simulation" of higher resolution will result in digital zoom artifacts, that we all are familiar with.

    unless tv has lower resolution than broadcast quality this is as fake as 200X DIGITAL ZOOM.

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    -- shortcut - the longest distance between two points.
  3. official press release by phreakv6 · · Score: 5, Informative

    for those of u wondering which one of Sony's model would come out with this technology.. its SONY WEGA series.. check out the official press release

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    fifteen jugglers, five believers
  4. Just another algorithm..... by HonkyLips · · Score: 5, Informative

    There's already at least 12 algorithms around for scaling up an image:

    http://www.digitalanarchy.com/toolbox/toolbox_re si zer.html

    I'm guessing that Sony have simply come up with another one. Regardless of what they claim, you can't "zoom in" on an image with a fixed resolution, you're always going to be using some type of interpolation and this will introduce digital artefacts.

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    Putting syrup in coffee is some form of blasphemy.
  5. Good existing zoom implementations by Clown+Jizz · · Score: 5, Informative

    Though it's easy enough to decry digital zoom as a gimmick, and in most cases it probably is, there are some (admittedly, highly specialized) implementations that produce really great results. Look at HQ4x ( http://www.hiend3d.com/hq4x.html )and its associated projects. It's primarily for images which don't breach 256 colors, of course, and it works best on simple shapes, but it's realtime, and it looks fantastic.