OpenGL 2.0 Released
berny@work writes "OpenGL has finally released version 2.0. The benefits include Programable Shaders, in particular: Shader Objects, Shader Programs, OpenGL Shading Language and changes to the Shader API. If you are interested take a look at the tutorials and the case studies that are linked to from the OpenGL site."
I've got karma to burn.
tard.
I agree, they dragged their feet getting 2.0 "official" that now that it's actually "official", it's wholly unimpressive.
Wow! Programmable pixel shaders! Holy moley! How about geometry instancing? No, not yet? Ok, I'll wait another decade.
I don't need no instructions to know how to rock!!!!
How about listing something NOT based on the Quake engine?
Mod me troll if you want, cuz I don't care.
But seriously! I had submitted this story to /. almost A MONTH AGO and it got rejected. C'mon, lamebrains! stay with the frickin' times, please!....
(to quote my "Recent Submissions" page:)
Screenshot: clicky [ramshacklestudios.com: my own domain and hosting, clean]