Slashdot Mirror


OpenGL 2.0 Released

berny@work writes "OpenGL has finally released version 2.0. The benefits include Programable Shaders, in particular: Shader Objects, Shader Programs, OpenGL Shading Language and changes to the Shader API. If you are interested take a look at the tutorials and the case studies that are linked to from the OpenGL site."

4 of 353 comments (clear)

  1. Re:Does this work with older cards? by Lord+Graga · · Score: 0, Troll

    I've got karma to burn.

    tard.

  2. Re:Go, OpenGL ARB! by stratjakt · · Score: 0, Troll

    I agree, they dragged their feet getting 2.0 "official" that now that it's actually "official", it's wholly unimpressive.

    Wow! Programmable pixel shaders! Holy moley! How about geometry instancing? No, not yet? Ok, I'll wait another decade.

    --
    I don't need no instructions to know how to rock!!!!
  3. All id Software engine games by rd_syringe · · Score: 0, Troll

    How about listing something NOT based on the Quake engine?

  4. WTF?! by codergeek42 · · Score: 0, Troll

    Mod me troll if you want, cuz I don't care.

    But seriously! I had submitted this story to /. almost A MONTH AGO and it got rejected. C'mon, lamebrains! stay with the frickin' times, please!....

    (to quote my "Recent Submissions" page:)

    Here are your recent submissions to Slashdot, and their status within the system:
    2004-08-11 19:21:26 OpenGL 2.0 Released(Developers,Graphics) (rejected)

    Screenshot: clicky [ramshacklestudios.com: my own domain and hosting, clean]