Slashdot Mirror


OpenGL 2.0 Released

berny@work writes "OpenGL has finally released version 2.0. The benefits include Programable Shaders, in particular: Shader Objects, Shader Programs, OpenGL Shading Language and changes to the Shader API. If you are interested take a look at the tutorials and the case studies that are linked to from the OpenGL site."

1 of 353 comments (clear)

  1. Re:Why no comparison with D3D? by Performer+Guy · · Score: 0, Flamebait

    It's true that uber-buffers as proposed would be very general and very flexible, this is the holdup, but there's a strong case for not holding up needed features when your spec doesn't match current implementations, that's the heart of the problem.