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UT2004 Editor's Choice Edition Released

Neophytus writes "Earlier today the 'Editor's Choice Edition' addon for Unreal Tournament 2004 was released to the public. The official bonus pack contains new maps, models and vehicles for UT2004. The ECE torrent is available, alongside direct downloads provided by BeyondUnreal. Rereleased alongside, the Game DVD bundles eleven of the best community-created mods alongside the new content."

31 comments

  1. A new demo was released as well.. by Propagandhi · · Score: 5, Informative

    As seen on Blues News a new demo for UT2k4 has also been released, basically the same as the old one with some engine updates and a few extra maps.

    FYI 3d Gamers always has a torrent up of the files it mirrors.

    1. Re:A new demo was released as well.. by Quobobo · · Score: 1

      Just wondering, does anyone know if an updated Mac demo is going to be released? I've read a lot about how performance on Powerbooks has improved since the first demo, but I'd like to actually try it before I buy.

    2. Re:A new demo was released as well.. by @madeus · · Score: 1

      "metoo"

      The UT 2K4 demo on my PowerBook (1.5 Ghz, 1 GB RAM, Radeon 9700 w/ 128 MB) performs if anything a little worse than the full UT 2k3 on old PowerBook (400 Mhz, 384 MB RAM, 4 MB VRAM IIRC).

      Obviously it's a bit nicer and doing more (particularly on the open maps featuring vehicles) but from the demo it doesn't seem as aggressively optimised as previous versions. Performance on 'normal' indoor levels is certainly not as fast as UT 2k3 was under OS 9 on less powerful hardware.

      Most OS X games still seem to feature feature fairly dubious performance (UT 2K4 seems 'okay', but I'd really expect better on this hardware, even though it's PowerBook), the only major exception I've come across has been Call of Duty which has been a first class port which works really well even with 4 X FSAA activated (though Aspyr ports seem to have been 'hit and miss' recently, I wonder how much of that depends on the quality of the code they start with...).

      I've love to try out Halo on the Mac (I've bought it - and completed it - on PC and X-Box but it's nice to have something to play when I've only got my PowerBook and it's very replayable) but there is *still* no demo - and looks like there never will be - and I'm not willing to shell out for it unless I know the performance is going to be reasonable (and given how many problems Gearbox had with the PC port, I am not all that hopeful).

    3. Re:A new demo was released as well.. by unclethursday · · Score: 1
      I dunno about a new demo, but the old demo was somewhat choppy sometimes, especially in the Assault map it came with.

      But, the full version runs fine (except I can't demorec) on my iBook (1 Ghz G4, 640 MB RAM, Radeon 9200 w/32MB VRAM), provided I just keep the detail settings low. But, I can run it at 1024x768 with workable framerates (25-40 fps), or at 800x600 with better framerates. And the demo ran smooth on a dual 1.8 GHz G5 I played it on before as well.

      I really want to try UT2004 on a dual 2.5 GHz G5 with 8 GB RAM and a GeForce 6800 Ultra, though...

      Oh, if you want to read a review of UT2004 on Mac, there's a few to read:

      GamesAreFun (yeah, I wrote it, so I get to plug myself)
      Inside Mac Games
      Applelinks

      And others like GameSpy and such.

  2. Unreal ED by atomic-penguin · · Score: 1

    I can't wait until Unreal ED is available for linux. I guess I will have to patiently wait for 2005/06 versions.

    --
    /^([Ss]ame [Bb]at (time, |channel.)){2}$/
    1. Re:Unreal ED by Haarg · · Score: 2, Interesting

      The current version of UnrealEd is done with lots of Win32 code, but I believe they are basing the next version (for Unreal Engine 3) on wxWidgets. That should make it pretty easy for them to port it to linux.

    2. Re:Unreal ED by Neophytus · · Score: 1

      ... but still not economically viable. The hours involved ($$$) in the port would still be wasted on a very small market portion.

    3. Re:Unreal ED by AresTheImpaler · · Score: 1

      so what's the point of using wxWidgets? I mean, if you are still going to use it only in windows, is it better than the native windows support?

    4. Re:Unreal ED by MachDelta · · Score: 1

      Fortunatly, Epic has rarely concerned themselves with always doing things in an "economically viable" fashion. They give stuff away for free, lisence things for mod makers, have contests (MSU), hold educational seminars (Unreal University), and all sorts of wonderful stuff. Chances are pretty good that if UED4 is portable, it will happen eventually. Maybe not even because some fans out there would like to see it... I honestly wouldn't be suprised if it happened because one of the Epic guys wanted it himself!

      Epic > *

    5. Re:Unreal ED by unclethursday · · Score: 1
      Yeah, I can;t wait for it on OS X either.

      Macs, graphic designers... Epic... HELLO MCFLY!!!

    6. Re:Unreal ED by Minna+Kirai · · Score: 2, Insightful

      ... but still not economically viable. The hours involved ($$$) in the port would still be wasted on a very small market portion.

      Wrong. Unreal is not just a game, it's also a showcase for a resellable engine. Some of the buyers of that engine want to run it on Linux- including groups like military simulation coders, etc.

    7. Re:Unreal ED by eviltypeguy · · Score: 1

      I don't know why you're fighting over this, apparently there's a very good chance that the next version of the Unreal Engine will have a native version of UnrealED for every platform the games ship on.

    8. Re:Unreal ED by Anonymous Coward · · Score: 0

      wxWindows works on Linux. Very little porting would need to be done. ... moron

  3. Re:NOBODY CARES by krymsin01 · · Score: 0

    No, I'm still playing pong, thank you.

    --
    stuff
  4. Re:This had better be... by Anonymous Coward · · Score: 0

    Yes. That's why there two download links.

  5. blah blah Fido blah.... by menscher · · Score: 0, Offtopic

    Neophytus writes "Earlier today the 'Editor's Choice Edition' addon for Unreal Tournament 2004 was released to the public. The official bonus pack contains new maps, models and vehicles for UT2004. The ECE torrent is available, alongside direct downloads provided by BeyondUnreal. Rereleased alongside , the Game DVD bundles eleven of the best community-created mods alongside the new content."

  6. Re:This had better be... by Gogo+Dodo · · Score: 1
    Well, if you read the article, you would have seen:

    The ECE torrent is available, alongside direct downloads provided by BeyondUnreal.

    Not clear enough? How about this from Blue's News?

    The pack is an 84 MB download, available on 3D Gamers, FileFront, and GameSpot DLX (registration required), Gameguru Mania, Gamer's Hell, Game's Fusion, Tiscali Games, and Worthplaying.

  7. Re:This had better be... by oldosadmin · · Score: 1

    My fault, I've been avoiding the FA since I've been relegated to Dialup (no money for DSL bill :C).

    Move along, nothing to see here...

    --
    Jay | http://oldos.org
  8. Two things to note: by unclethursday · · Score: 4, Informative
    1. The 84 MB is a self-extracting zip file. OS X users CAN download the exe, change it to a zip, open with Stuffit Expander (open with>stuffit expander, the default app will not open the file, so Stuffit must be used, this works, I am on OS X and have successfully installed the new updates), and manually move the content to their UT2004 app folders if they wish to do so before MacSoft gets around to releasing a Mac installer. Just don't move the DLL files (no need on Mac OS X) and you don;t have to worry about overwriting your user.ini.

    I'm sure a similar Linux workaround can happen as well before the Linux version is released, but I don;t know exactly how it would work on Linux.

    2. The ECE update does NOT contain any mods that will ship with the retail version; just the maps, models, vehicles and engine tweaks. If you want the mods that are shipping with the retail version you can download them from their respective sites:

    Air Buccaneers
    Alien Swarm
    Chaos UT2
    Clone Bandits
    Deathball
    Domain 2049
    Frag.Ops
    Jailbreak
    Red Orchestra
    UnWheel

    Most of these mods come with installers (.exe), or are UT4 files (UMod), while I know Red Orchestra has a Mac OS X installer and others can be downloaded as zip archives for manual instilation for OS X and Linux users..

    1. Re:Two things to note: by CrusadeR · · Score: 2, Informative

      Linux users can unzip and copy the folder contents into their UT2004 directory to use the new content as well without issue.

      --
      :wq
    2. Re:Two things to note: by Spoing · · Score: 1
      1. I'm sure a similar Linux workaround can happen as well before the Linux version is released, but I don;t know exactly how it would work on Linux.

      Since we are talking about Linux, there are two highly complex and confusing ways we deal with self-extracting zip files... ;-}

      1. Select the file from a browser, rename it from *.exe to *.zip, double click the zip file as if it were a regular folder.

        *OR*

      2. At a shell prompt, type "unzip filename.exe". (You might need to create a temporary directory to dump the files into just in case the zip file doesn't create a subdirectory for you. In that case, "md temp; cd temp; unzip ../filename.exe".)
      --
      A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
    3. Re:Two things to note: by EvilIdler · · Score: 1

      Linux users can either "unzip filename.exe", or possibly drag and
      drop to Ark or similar archive GUI tools.

    4. Re:Two things to note: by mahdi13 · · Score: 4, Informative
      Here's what Ryan says to do to install on Linux
      1) Download the file
      2) unzip it somewhere
      3) Delete System/User.ini and Help/UT2004Logo.bmp
      4) Copy the rest of the files into your installation.

      Extra credit for deleting the .exe and .dll files, but there isn't any
      harm in them sitting there.

      --ryan.
      Simple enough
      One guy on the mailing list claims that he extracted the whole package to his install and started a listen server without any problems
      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    5. Re:Two things to note: by xyu · · Score: 1
      One guy on the mailing list claims that he extracted the whole package to his install and started a listen server without any problems
      That worked for me as well.
    6. Re:Two things to note: by Chimp_On_Stilts · · Score: 1

      Are there any new Mutators or other things that are in the retail ECE and not in the download?

    7. Re:Two things to note: by mahdi13 · · Score: 2, Informative

      Here's a download for a tarball that has no installer or Windows files "to pick out"
      http://0day.icculus.org/ut2004/ut2004-ECEBonusPack .tar.bz2

      Also Linux Gamers are working on getting this into a Loki Installer, hopefully we'll see it early this weekend

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
  9. Re:This had better be... by Anonymous Coward · · Score: 0, Flamebait

    Its in the fucking summary you clueless fuck.

  10. HALO in UT2k4 by Anonymous Coward · · Score: 0, Informative

    Download Project Torlan for UT2k4... its a HALO MOD FOR UT2k4! YEAH, IT ROX0RZ!!!11! It is the most L337 M0d out there! WOOHOO!

  11. The Necris Fashion Faux Pas by WormholeFiend · · Score: 1

    Just look at their rolled-up pant bottoms!

    Also, the skaarj models look like they were rushed a bit, with their oversize claws going through other parts of the model.