Playing God in The Sims 2
pgptag writes "From Daily News Tribune: 'If you could play God, would you be kind, cruel or just careless? The answer can reveal itself by the way you play "The Sims 2," the highly anticipated follow-up to the "real life" personal computer game "The Sims," which placed omnipotent players in control of the fates of digital people... What's funny is that we have a genetics feature now (which allows characters who mate to have children who share their looks and aspirations). So you can download some of the celebrities that the players have made, put them in the game and have them have kids.'"
http://www.livejournal.com/users/nematoddity/13371 1.html
How long can a neighborhood of sims go without urinating?
Help! I'm being repressed!
kind, cruel, or just careless
You forgot 'horny'.
My Brad Pitt/Jennifer Anniston family slowly evolved into higher primates.
If you could play God, would you be kind, cruel or just careless?
Let me think about this...
Kind: Here you go my Sim children. Play and enjoy life. Be fruitful and multiply. Please don't eat the fruit from that tree of knowledge because I'm saving it for a pie.
Cruel: How dare you eat my apples! {Godly voice} Locust Storm!!!! Aieeeeeeee!!!! (billions of puppy-dog sized locusts ravage village)
Careless: *sigh* I'm a n00b. What does this button with a pointy letter S do? Only one way to find out! {click} (lightning bolts fly from Heaven destroying entire village)
The dangers of knowledge trigger emotional distress in human beings.
...I want to play The Sims 2 I am still missing the year and a half I lost to the the Sims and the Sims Online. I can't get that time back. :)
If you always trap your Sim-ling in a pool w/o a ladder out, what does that make you?
If you're a god (or God) who allows people to play god/God on a computer, what does that say?
If you're a Sim-ling and you resent your Slashdotting overlord, do you have the right, nay responsibility, to destory his Quicken files?
this is the sort of artical that you read like 10 years later and sorta feel pity for how quaint it is. go find old videogame magazines, there are occationaly storys like this. find some from the apple IIGS era, you'll laugh and kinda feel sad reading stoies about how realistic and how close to simulateing reality and this and that, and you look at the game and its like three boxes with 2 numbers governing everything.
-You're wasting your time. Alfador only likes me.
What I'd do when I played the original was to make a family of nothing but kids. I'd make a small room, get them all to go in, delete the door, and sit there laughing maniacally as they pissed themselves and started beating each other up. If I ever become a god, Earth is probably screwed... :P
TS2 is more addictive then crack. Yes, I play it. Lovely game, can do wonderful things and build wonderful stuff. You can recreate your family and make you brother a flamboyant gay or set your annoying little sister on fire. You can recreate your house with a 5 acre swimming pool behind it and a hot tub at 10m intervals. Did I mention it's addictive yet?
The only bad thing is the game's installer, which demands you hand over your balls to EA/Maxis and be known for all eternity as a faux-femme pansy for playing this game. I suck... :(
Hate me!
I should find a girl and have a child. I wonder if the alien abduction messed with his DNA.
Somethingawful recently featured an article which makes a pretty interesting read =)
I honestly hope that Will Wright makes good on his statement that there will be more free time in Sims 2. That's the reason most of us quit playing the first game...after a while, it just got too depressing. It was like watching yourself go through life: wake up, eat, shower, job, eat, sleep. No ones want to play a video game to remind them of how monotonous and repetitive their own life is.
This game has been out for a few weeks... and this is just a summary of the game... since when has slashdot done free advertising?
I've noticed something. I live in Oklahoma, land of "christians" and serious godly folk everywhere.
Oklahoma experiences quite a few natural events that can kill, like F5 tornadoes, baseball-sized hail, 100mph straight line winds from thunderstorm outflows, and heat and humidity.
Well anyway, I've noticed that actually when bad things happen (like the aformentioned natural weather events listed above), it seems to increase the attraction towards god here in the red land state.
So honestly, be a mean god in the game. Smite people. This doesn't matter, they will still flock back to you anyway.
Yes! I listen to NYC Speedcore and do math at 3AM. I suggest you try it too.
To really accelrate this, The Sims should allow people to enter virtual reality show contests, take Survivor and the Apprentice out with the same shot that kills Days of Our Lives.
http://www.transgaming.com/gamepage.php?gameid=111 7
Apparently not.
I can't seem to find the "smite with righteous vengeance" option in my girlfriend's copy...
It's official. Most of you are morons.
My friend made his "family" after the iraqi dictator. Sims2 does a remarkable job of letting you create likelesses that really do look like their RL counterparts to some extent.
As for me, I spent a day playing the game the way it was meant to be played, then got bored and started the mass slaughter of my entire neighborhood, playing some sort of sims2 offshoot game where your success was measured by the number of graves.
needless to say, it quickly got boring.
Now I have to get this game, download Kerry and Bush, put them into the same house, and see what happens...
who | grep -i blond | date cd ~; unzip; touch; strip; finger; mount; gasp; yes; uptime; umount; sleep
> But seriously, has anyone said that the
> Sims is blasphemous?
In a country where some mothers 'tongue spank' their children by slapping a bottle of hot sauce down their necks, I think you can safely assume that *somebody* will have said that it's blasphemous.
Whether anyone gives a flying fuck is another matter completely.
In Sims 2, you can have your Sims play Sims 1. Pictures here. Now, the true question of what lies hidden in your soul can be answered not by how you treat your creation, but how your creation treats its creations. Have you been able to teach your creature to be a good god, just as you have been a good god, or have you left it secretly vengeful and full of malice. Only through this sort of recursive investigation will you find out how clean your god slate is.
--
RumorsDaily
God vs. Bush
I've got more mod points and GMail invi
That's the ultimate do-nothing game. The game's website likens it to installing an operating system as it requires the same attention span and commands the same respect for the "player" (read: none).
"Finally, hit the Sold! button to begin the game. The game will start immediately and you can safely familiarize yourself with the game's single interface screen as the game progresses on its own. Soon your avatar will will be seeking and destroying an exotic panopoly of beasts while you gaze proudly on. Missing, you will notice, is the tedious march from town, the bewildering maze of cookie cutter streets hiding some specific merchant or NPC, and the repetetive hunt for just the right beast to execute. Progress Quest supplies your character with an endless series of victims, as well as exciting quests which keep your quest log full to the brim at all times."
or did everybody else use the sims bodyshop to make nude skins and outfits before you even started playing the game?
I don't know if you played either game, but I assumed that when you read the comments about players torturing Sims you envisaged horrific acts of physical abuse.
:-D
However, torture in The Sims is limited to the kind of torture Larry David in Curb Your Enthusiasm, Mr Bean or Lee Evans experiences. You know: the phone rings, the toast sets on fire, the doorbell rings and the waste disposal spews week-old cabbage all over the kitchen, all at the same time. We'll call it Kitchen Sink Torture.
The Sims is a game about daily life, albeit a camp, kitschy, slapstick life. It's colourful. The people all speak in childlike babble-talk. It is in no way teaching children to enjoy torture. It's showing them that it's funny when your character tries to wash the dishes and floods the kitchen.
Kids think it's funny to 'torture' the characters because the Sims throw tantrums and stamp their feet when something goes wrong. They're not delighting in some sadistic massacre, they're laughing because the funny man tried to use the toilet and it broke. The Sims 2 sponsors Malcolm In The Middle on Sky One. They suit each other quite well, I think.
And yes, you can kill your characters, but it's very boring. The most popular method is to wall them in somewhere and starve them, but you have to put up with their (surprisingly upbeat) complaining about needing the toilet. And it's not half as fun as giving them a science kit and watching them create an evil clone which then chases them around the house. That kind of torture.
Welcome to Slashdot!
(It could be worse, she could have asked me to make them marry each other;)