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Playing God in The Sims 2

pgptag writes "From Daily News Tribune: 'If you could play God, would you be kind, cruel or just careless? The answer can reveal itself by the way you play "The Sims 2," the highly anticipated follow-up to the "real life" personal computer game "The Sims," which placed omnipotent players in control of the fates of digital people... What's funny is that we have a genetics feature now (which allows characters who mate to have children who share their looks and aspirations). So you can download some of the celebrities that the players have made, put them in the game and have them have kids.'"

49 of 173 comments (clear)

  1. this guy would be evil by ncurses · · Score: 5, Funny

    http://www.livejournal.com/users/nematoddity/13371 1.html How long can a neighborhood of sims go without urinating?

    --
    Help! I'm being repressed!
    1. Re:this guy would be evil by The+Snowman · · Score: 5, Funny

      SomethingAwful posted an article about The Sims 2 recently. The idea was not only to trap people in the bathroom, but to see how many people he could kill, then throw a party with all the gravestones. It is a very entertaining read.

      Click here for a hyperlink to the OP's URL.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    2. Re:this guy would be evil by gaijin99 · · Score: 2, Interesting
      Not at all. I think that the voyeuristic element is one of the prime selling points. When I play I definately like watching what is happening in my Sim's lives.

      --
      "Mission Accomplished" -- George W. Bush May 1, 2003
    3. Re:this guy would be evil by michrech · · Score: 2, Funny

      The clown! The Clown! The Clown is on fire! We don't need no water let the (bleep bleep) burn!

      That was one of THE funniest things I've ever seen!

      --
      bork bork bork!
  2. Missing option by Throtex · · Score: 4, Funny

    kind, cruel, or just careless

    You forgot 'horny'.

    1. Re:Missing option by RdsArts · · Score: 4, Funny

      Zeus? Is that you?

  3. Strange by Anonymous Coward · · Score: 5, Funny

    My Brad Pitt/Jennifer Anniston family slowly evolved into higher primates.

  4. God by mfh · · Score: 4, Funny

    If you could play God, would you be kind, cruel or just careless?

    Let me think about this...

    Kind: Here you go my Sim children. Play and enjoy life. Be fruitful and multiply. Please don't eat the fruit from that tree of knowledge because I'm saving it for a pie.

    Cruel: How dare you eat my apples! {Godly voice} Locust Storm!!!! Aieeeeeeee!!!! (billions of puppy-dog sized locusts ravage village)

    Careless: *sigh* I'm a n00b. What does this button with a pointy letter S do? Only one way to find out! {click} (lightning bolts fly from Heaven destroying entire village)

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:God by Anonymous Coward · · Score: 2, Funny

      *sigh* I'm a n00b. What does this button with a pointy letter S do? Only one way to find out! {click} (lightning bolts fly from Heaven destroying entire village)

      This explains all the hurricanes down in Florida...

  5. As much as... by neiffer · · Score: 3, Funny

    ...I want to play The Sims 2 I am still missing the year and a half I lost to the the Sims and the Sims Online. I can't get that time back. :)

  6. Pool time! by apsio · · Score: 4, Insightful

    If you always trap your Sim-ling in a pool w/o a ladder out, what does that make you?

    If you're a god (or God) who allows people to play god/God on a computer, what does that say?

    If you're a Sim-ling and you resent your Slashdotting overlord, do you have the right, nay responsibility, to destory his Quicken files?

    1. Re:Pool time! by TheSpoom · · Score: 2, Funny

      If you're a Sim-ling and you resent your Slashdotting overlord, do you have the right, nay responsibility, to destory his Quicken files?

      Ooo... feature for Sims 3? I THINK SO!

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
  7. 10 years from now by OwlofCreamCheese · · Score: 5, Insightful

    this is the sort of artical that you read like 10 years later and sorta feel pity for how quaint it is. go find old videogame magazines, there are occationaly storys like this. find some from the apple IIGS era, you'll laugh and kinda feel sad reading stoies about how realistic and how close to simulateing reality and this and that, and you look at the game and its like three boxes with 2 numbers governing everything.

    --
    -You're wasting your time. Alfador only likes me.
    1. Re:10 years from now by ggvaidya · · Score: 5, Funny

      My favourite was the news story which would turn up in the 1990s in SimCity 2K, where the "Sims" in your city were getting nervous breakdowns after playing a new computer game released recently, wondering whether like the game, they too were only simulated cretins inside a computer game.

      Man, love that recursion ... :)

    2. Re:10 years from now by gad_zuki! · · Score: 2, Interesting

      Yeah, I remember how ALter Ego and Little Computer people were supposed to blow our minds. Hell, Id go as far as saying the Sims are less fun than those original games because they seemed so focused on the "suburbia" life and are obsessively micro-managed.

      Its not just an issue of AI, its more like an issue of scope. I doubt any of the characters have to deal with stuff like discrimination, getting arrested for victimless laws, crazy family members, teenage ennui, cancer, financial woes, relationship woes, etc.

      Even if the scope was raised that high (and higher) it would still be something you could walk away from anytime and not feel the emotions these situations bring about. That's why cartoon violence is so harmless. That's why you can make a game character kill someone with no remorse. What's the deterrent? What's going to cause empathy? Nothing.

      My proposal is to have a USB "attach to your privates or somesuch" device that gives you nasty shocks when you foul up or when someone wrongs you. Or instantly deducts 5 dollars from your bank account if you're not into being zapped.

      Incentives and deterrents matter.

  8. Well, let's see... by Tyrdium · · Score: 3, Funny

    What I'd do when I played the original was to make a family of nothing but kids. I'd make a small room, get them all to go in, delete the door, and sit there laughing maniacally as they pissed themselves and started beating each other up. If I ever become a god, Earth is probably screwed... :P

  9. The Sims 2 by Dark+Lord+Seth · · Score: 5, Insightful

    TS2 is more addictive then crack. Yes, I play it. Lovely game, can do wonderful things and build wonderful stuff. You can recreate your family and make you brother a flamboyant gay or set your annoying little sister on fire. You can recreate your house with a 5 acre swimming pool behind it and a hot tub at 10m intervals. Did I mention it's addictive yet?

    The only bad thing is the game's installer, which demands you hand over your balls to EA/Maxis and be known for all eternity as a faux-femme pansy for playing this game. I suck... :(

    1. Re:The Sims 2 by realdpk · · Score: 4, Interesting

      Do you still have to micromanage your sim's bathroom habits? That was so rediculous I couldn't play Sims 1 longer than a day or so.

    2. Re:The Sims 2 by n3k5 · · Score: 4, Interesting
      Do you still have to micromanage your sim's bathroom habits?
      You didn't have to in Sims 1. When I play Sims, I play the first part exclusively, without any extentions and without any additional objects imported. It does get boring quickly that way, but that is good, I don't want to become addicted and waste lots of time playing it. And once in a while it's still fun, I set goals like trying to fit a house worth 100,000 credits in as few tiles as possible. So, I've got the most primitive version of the game, and when they have to go, they just go. They also shower and take a bath when appropriate. (Not necessarily at the optimal time, but the intervals are quite OK). If yours don't, maybe the layout of your houses isn't good or they have rather weird personalities.
      --
      but what do i know, i'm just a model.
    3. Re:The Sims 2 by gaijin99 · · Score: 4, Insightful
      but it's still basically a computerized dollhouse...but there's nothing wrong with that.
      I like my computerized dollhouse. And yes, I'll admit freely that The Sims is basically a new way to play with dolls. I'm secure enough in my manhood to admit to liking the Sims.

      --
      "Mission Accomplished" -- George W. Bush May 1, 2003
    4. Re:The Sims 2 by PhoenixFlare · · Score: 2, Funny

      Do you still have to micromanage your sim's bathroom habits?

      I wish I had to! Just started playing Sims 1 again, and my current little guy is freaking addicted to taking baths, to the point where he spends more time in the tub than watching TV or eating :P

  10. My Favorite Sims2 Character... by th1ckasabr1ck · · Score: 5, Funny
    ... avoids all personal contact. Doesn't have a phone, whenever someone comes to the door he gets pissed at them and makes them leave. He spends all day sleeping and reading books in his basement. All night, every night, he looks through his telescope. One night he actually got abducted by aliens! How cool is that?

    I should find a girl and have a child. I wonder if the alien abduction messed with his DNA.

    1. Re:My Favorite Sims2 Character... by Indras · · Score: 4, Informative

      One night he actually got abducted by aliens! How cool is that?

      It gets scarier than that. As anyone who's purchased the guide book knows, any male adult in the Sims 2 who is abducted by aliens will become pregnant (yes, I did say male, apparently the aliens aren't interested in impregnating women). Here's a quote from the Prima Guide:

      Alien Abduction
      If Sims use the Stargaze interaction with the expensive telescope (Farstar e3 Telescome) at night, there is a chance they'll be abducted by aliens. Abducted sims are returned to the lot three hours later.
      If the abductee is a male adult, he always returns from the ordeal impregnated with an alien baby.
      Other than the "mother" being male, alien pregnancies are identical to normal ones.


      Apparently the alien children inherit none of their father's genetics except for eye color.

      --
      The speed of time is one second per second.
    2. Re:My Favorite Sims2 Character... by Lord_Dweomer · · Score: 2, Funny
      Just curious, but um....what's his Slashdot user ID?

      --
      Buy Steampunk Clothing Online!
    3. Re:My Favorite Sims2 Character... by thicke · · Score: 2, Funny

      Golly. And I thought vaginal birth sounded painful...

  11. "A Week in the Life of The Sims 2" by Vicsun · · Score: 3, Informative

    Somethingawful recently featured an article which makes a pretty interesting read =)

    1. Re:"A Week in the Life of The Sims 2" by idiotnot · · Score: 2, Funny

      The main character looks like a strangely blue-eyed Gordon Liddy.

  12. Real Life by modest+apricot · · Score: 5, Insightful

    I honestly hope that Will Wright makes good on his statement that there will be more free time in Sims 2. That's the reason most of us quit playing the first game...after a while, it just got too depressing. It was like watching yourself go through life: wake up, eat, shower, job, eat, sleep. No ones want to play a video game to remind them of how monotonous and repetitive their own life is.

  13. ummm... by comwiz56 · · Score: 5, Insightful

    This game has been out for a few weeks... and this is just a summary of the game... since when has slashdot done free advertising?

  14. Gods wrath and peoples love for him (still) by thedogcow · · Score: 5, Insightful

    I've noticed something. I live in Oklahoma, land of "christians" and serious godly folk everywhere.

    Oklahoma experiences quite a few natural events that can kill, like F5 tornadoes, baseball-sized hail, 100mph straight line winds from thunderstorm outflows, and heat and humidity.

    Well anyway, I've noticed that actually when bad things happen (like the aformentioned natural weather events listed above), it seems to increase the attraction towards god here in the red land state.

    So honestly, be a mean god in the game. Smite people. This doesn't matter, they will still flock back to you anyway.

    --
    Yes! I listen to NYC Speedcore and do math at 3AM. I suggest you try it too.
  15. Melrose Place 2010 by Ars-Fartsica · · Score: 4, Interesting
    Move women from noninteractive soaps into self-modifying storylines like this and you can put a fork in most tv viewing by 2010.

    To really accelrate this, The Sims should allow people to enter virtual reality show contests, take Survivor and the Apprentice out with the same shot that kills Days of Our Lives.

  16. Re:GNU? by fatwreckfan · · Score: 3, Informative
  17. Omnipotent? by Tim+C · · Score: 3, Funny

    I can't seem to find the "smite with righteous vengeance" option in my girlfriend's copy...

  18. Saddam Uday and Qusay by JeffSh · · Score: 3, Funny

    My friend made his "family" after the iraqi dictator. Sims2 does a remarkable job of letting you create likelesses that really do look like their RL counterparts to some extent.

    As for me, I spent a day playing the game the way it was meant to be played, then got bored and started the mass slaughter of my entire neighborhood, playing some sort of sims2 offshoot game where your success was measured by the number of graves.

    needless to say, it quickly got boring.

  19. Kerry and Bush by toetagger1 · · Score: 3, Funny

    Now I have to get this game, download Kerry and Bush, put them into the same house, and see what happens...

    --
    who | grep -i blond | date cd ~; unzip; touch; strip; finger; mount; gasp; yes; uptime; umount; sleep
  20. Re:I'm not trolling by dipipanone · · Score: 4, Insightful

    > But seriously, has anyone said that the
    > Sims is blasphemous?

    In a country where some mothers 'tongue spank' their children by slapping a bottle of hot sauce down their necks, I think you can safely assume that *somebody* will have said that it's blasphemous.

    Whether anyone gives a flying fuck is another matter completely.

  21. Better yet, what would a SIM do if left in charge by DoorFrame · · Score: 4, Funny

    In Sims 2, you can have your Sims play Sims 1. Pictures here. Now, the true question of what lies hidden in your soul can be answered not by how you treat your creation, but how your creation treats its creations. Have you been able to teach your creature to be a good god, just as you have been a good god, or have you left it secretly vengeful and full of malice. Only through this sort of recursive investigation will you find out how clean your god slate is.

  22. Re:Better yet, what would a SIM do if left in char by polecat_redux · · Score: 2, Interesting

    Now, the true question of what lies hidden in your soul can be answered not by how you treat your creation, but how your creation treats its creations.

    Is that actually an accepted philosophy, or are you simply referring to Black & White?

  23. Usually... by the_twisted_pair · · Score: 2, Insightful

    ..what someone describes as 'blasphemous' reveals more about their own insecurities or psychology, than it says about the $Deity potentially offended.

  24. Well... by ch1rd · · Score: 2, Funny
    >> Oklahoma experiences quite a few natural events that can kill, like F5 tornadoes...

    Well, at least in the Sims you can Cntl F5 tornadoes.

  25. Re:god in real life by Nomihn0 · · Score: 3, Interesting
    Has NOBODY seen Progress Quest?

    That's the ultimate do-nothing game. The game's website likens it to installing an operating system as it requires the same attention span and commands the same respect for the "player" (read: none).

    "Finally, hit the Sold! button to begin the game. The game will start immediately and you can safely familiarize yourself with the game's single interface screen as the game progresses on its own. Soon your avatar will will be seeking and destroying an exotic panopoly of beasts while you gaze proudly on. Missing, you will notice, is the tedious march from town, the bewildering maze of cookie cutter streets hiding some specific merchant or NPC, and the repetetive hunt for just the right beast to execute. Progress Quest supplies your character with an endless series of victims, as well as exciting quests which keep your quest log full to the brim at all times."

  26. so am i the only one by j1mmy · · Score: 3, Funny

    or did everybody else use the sims bodyshop to make nude skins and outfits before you even started playing the game?

  27. Black & White Re:Also by Jormundgandr · · Score: 2, Insightful

    I found Black & White had a crude good/evil setup myself. As an introspective window into the player's own morality, it was suck. Being good basically amounted to spending hours micromanaging your villages, even feeding the little guys because they were too stupid to go get themselves food. You could finally start looking outside your own starting cluster of villages after about a good three hours of gameplay. So, The Sims 2 will probably be less frustrating, er, because you signed on to do that micromanagement in the first place. I don't get you Sims people. The only way to get the game to move along at any speed was to get on with the tasks of godliness and let the poor idiots back in your village starve to death. This naturally made you evil. That said, I liked the creature AI and innovative control setup, especially using gestures for miracles. I hope BW2 will give players who want to be good some options other than painful hours of micromanagement.

    --
    -sig removed for tax purposes-
  28. How sad to see our Youth enjoy that... by Announcer · · Score: 2, Insightful

    First, this is my first-ever post on Slashdot. i have been reading it for years, now, and enjoy it very much. Finally, a topic came along that inspired me enough to create a user account and join. Here are my thoughts. I hope they make sense.

    I went to that link, "nematoddy" something- and read through all of the posts in that forum.

    Very sad, indeed. My heart broke as I read comment after comment delighting in their depictions of "torturing" the "Sims".

    Sure, they are nothing more than pixels on a screen, I KNOW that... but what bothers me is seeing how many of America's young people are actually ENJOYING those simulations of something so twisted and evil. :(

    Do you know how Hitler was able to accomplish what he did? He got children and put them into special "programs" where they were given things (insects, small animals, etc.) to torture. They grew up in an environment where they were taught to take delight in the suffering of another.

    Those children grew up, and became his infamous "SS" troops... the ones who would round up dozens of Jewish people into a house, surround it with guns trained on every window or door, then set it on fire with all of those families inside. If anyone tried to escape, they shot them. Woman or child, they didn't care. They did MANY other unmentionably evil things. VERY evil, very cruel, very inhuman. And they laughed.

    How do I know? My mother is a survivor of the Russian occupation of (then) East Germany. She and her family were forced to run for their lives. They heard about (and even witnessed) a number of horrific things as they sought (and thank God found) freedom in the West.

    Why am I saying this? Well, I really want everyone to THINK about what is being discussed! Just because these "Sims" are nothing more than computer-generated cartoons, doesn't make the THOUGHT PROCESS inside those young people's heads any different than what went through those Nazi SS children, as they tortured small animals, and eventually, grew up to torture fellow human beings with no remorse or mercy.

    How did those terrorists deliberately fly those airplanes into buildings? How do these suicide bombers strap explosives to themselves, then explode in the middle of crowds of women and children? Because they undergo training as kids... they are taught that their own life is meaningless, and that they must kill as many others as possible in order to have any meaning in the "next life".

    Believe me, if Hitler had technology like "The Sims" in his day, he would have certainly used it with his SS Youth training... only they would have made the graphics and "gameplay" a whole lot more bloody. (Games like "Grand Theft Auto" come to mind, but with much more "reward" for especially cruel methods of torture.)

    Simulation or not, it is WRONG to delight in the torture and maiming of innocents.

    So, there are my thoughts, and my first-ever post on Slashdot. (Flame suit on!)

    --
    Willie...
    1. Re:How sad to see our Youth enjoy that... by joethehumanity · · Score: 3, Informative

      I don't know if you played either game, but I assumed that when you read the comments about players torturing Sims you envisaged horrific acts of physical abuse.

      However, torture in The Sims is limited to the kind of torture Larry David in Curb Your Enthusiasm, Mr Bean or Lee Evans experiences. You know: the phone rings, the toast sets on fire, the doorbell rings and the waste disposal spews week-old cabbage all over the kitchen, all at the same time. We'll call it Kitchen Sink Torture.

      The Sims is a game about daily life, albeit a camp, kitschy, slapstick life. It's colourful. The people all speak in childlike babble-talk. It is in no way teaching children to enjoy torture. It's showing them that it's funny when your character tries to wash the dishes and floods the kitchen.

      Kids think it's funny to 'torture' the characters because the Sims throw tantrums and stamp their feet when something goes wrong. They're not delighting in some sadistic massacre, they're laughing because the funny man tried to use the toilet and it broke. The Sims 2 sponsors Malcolm In The Middle on Sky One. They suit each other quite well, I think.

      And yes, you can kill your characters, but it's very boring. The most popular method is to wall them in somewhere and starve them, but you have to put up with their (surprisingly upbeat) complaining about needing the toilet. And it's not half as fun as giving them a science kit and watching them create an evil clone which then chases them around the house. That kind of torture.

      Welcome to Slashdot! :-D

  29. Sim Girlfriend by Paddo_Aus · · Score: 4, Funny
    Last night I called over my girlfriend who was surfing the web on the laptop next to me to check out how the Simolean versions of ourselves were making out on the couch. Now she's normally critical of me playing games, but she totally got into it as I made them dance, hug and kiss. Ended up, she asked whether I could get them to have sex together. Wonder if that was a request or a hint?

    (It could be worse, she could have asked me to make them marry each other;)

  30. Be as realistic as possible by Rufus88 · · Score: 2, Insightful

    I'd be just like the real God. I'd create a couple of people and make them happy. Then I'd curse them for eating an apple, and shun all their descendents from heaven for thousands of years. Many generations later, I'd make a bet with Satan as to whether or not we can make a good man named "Job" turn bad by royally fucking up his life, just like the Dukes did to Dan Ackroyd in "Trading Places". And then when I got fed up with mankind, I'd pull a handful of them aside, along with a pair of each kind of animal, and put them on a big boat while I drowned the rest. And then I'd find another one of my faithful servants and I'd play games with his head too. I'd tell him that if he wants my love, he has to slit his son's throat to prove his love to me. And just before he does it, I'd stop him. And instead of bitch-slapping him for believing I could be so cruel, I'd praise him for his devotion. After a while, I'd decide it was lonely up here all one in heaven, so I'd have to start letting people in. But I won't make it easy. They're all sinners, and vengeance is mine. So, I'd send someone to "save" them all by allowing himself to pay for everyone's sins by being nailed to a cross and die a slow asphyxiating death. And I'd play more head games with all mankind, by ambiguously "revealing" myself in differet ways to different groups of people, so that they can kill each other over who knows me best. And because I'm such a nut for irony, I'd let a bunch of them colonize a New World (except that it's only new to them and not to the indiginous people they drove onto "reservations") and start a country based on the belief that all men are created equal, and that I endowed them with the inalienable right of liberty, and then I'd sit back and laugh at their hypocrisy as they hauled a bunch of people out of their homes in Africa to come and work for them for free. And I'd keep them guessing with "miracles" in places like Lourdes and Fatima that might or might not have a natural explanation, just to stir up more controversy. And I'd sit by and let six million of my people get slaughtered by a fucking nut. and then I'd let the survivors get all cocky and kick followers of one of my other Prophets out of their homes on the grounds that it's My will that the land is really theirs and that they should form a state there. And just to bring the religious hatred full circle, I'll sit back while followers of this other prophet fly planes into buildings on one side of the world and kill 150 hostage school-children on the other side of the world.

    Then I'd look at my little creation and call it good.

  31. Who's playing with us? by kezze · · Score: 2, Interesting

    According to a screenshot, you can have your sims play the old version of The Sims. Doesn't this really mean that someone is playing The Sims 3, with us as sims?