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Simulations and the Future of Learning

Sarusa writes "Simulations and the Future of Learning chronicles the attempt by one company -- convinced that the business e-Learning establishment has squandered its potential to build a 'leadership simulator' -- to actually create such a thing, and by doing so prove that simulation is a better educational tool than straight linear regurgitation. The sheer chutzpah of trying to simulate 'Leadership' may stagger you, 'but it means there's plenty of room for interest here. While not quite comparable to The Soul of a New Machine, as a breathless blurb suggests, it is a highly interesting read." Read on for the rest of Sarusa's review. An Innovative (and Perhaps Revolutionary) Approach to e-Learning author Clark Aldrich pages 280 publisher Pfeiffer rating 9 of 10 reviewer Sarusa ISBN 0787969621 summary The story of the creation of a 'leadership simulator' and an argument for simulation as the future of education.

This isn't really a technical book -- it's a manifesto aimed at the middle- to upper-level manager, and indeed the very first page is an executive summary that attempts to convince you to read this book while swilling martinis instead of playing another round of golf. But don't let that throw you -- it provides enough medium- to low-level meat to keep a geek happy (and after my review of > Shaggy Steed I think I can claim to be a huge nerd). You certainly won't find any code, but it's not a puff piece.

Clark Aldrich had a cushy job at the Gartner Group in charge of e-Learning coverage, but felt that the promise of e-Learning was being distressingly wasted by emphasis on the fast-food mentality of quantity over quality and churning out of tons of linear crud, just because it's so easy to do. The real promise of e-Learning isn't just as an online textbook, but as a simulator. And for life-or-death situations, it's the best way to teach people before letting them take a whack at the real thing. The U.S. military knows this. Airlines know this. Medical colleges know this. 'The organizations that care the most about training use simulations.' So he quit his sweet but corrupt job, and co-founded a company to teach leadership via a simulation: 'Virtual Leader.'

The sheer scope of the company's ambition had me shaking my head, convinced that this was going to end in brilliant failure. Especially as they decide one piece at a time that they need to write everything, including the graphics engine, from scratch. But finally, over time and budget, harsh reality sets in and they start distilling their huge collection of data on the nebulous concept of Leadership down to something workable. The meeting is the crucible where everything gets done in the world of the manager.

Virtual Leader places you in progressively higher-powered meetings and tracks their 'Three-to-One' model of leadership: good leadership is getting positive Work done in the short and long term, and levels of Power, Ideas, and Tension affect this. It's your task to try to ferret out good ideas and get them agreed to while heading off bad ideas. Of course, in later meetings you won't be the most powerful person in the room, so you have to carefully nudge things where they need to go by making alliances and building and spending your personal influence. At the end you're ranked on how you did on several metrics. And, of course, all this has to be simple enough for a computerphobe to use.

Simulations follows the project stage-by-stage from concept to finished product: what went wrong, what went right, what hard decisions and tradeoffs had to be made. Perhaps most fascinating is the dialogue system. It's not a script; the characters are all actually responding in real time to simulation variables from a library of 2500 voiced phrases. Thus it sounds slightly stilted and unnatural, but you can tell what's going on. And it isn't as mind-numbingly dull as the repeated generic approval/disapproval phrases they started with.

The book is a fast and easy read -- you could easily finish it in a night. The section on their failed dealings with supposed Leadership Gurus is extremely funny. And he dishes out the dirt on the e-Learning industry pretty well. What keeps Simulations from New Machine stature is the lack of any connection with members of the team -- there's no personal tension or pathos. The real star is the simulation itself. After all, his goal for the book isn't to provide you with human drama, but to sell the corporate world on simulations and demonstrate the process of building one from scratch.

And in the end, Aldrich makes a strong argument that simulations are the real future of learning. I had fun reading this book: it didn't take too much time, and I learned a few things (including some guilty glances into the minds of mid-level managers). Two polygonal thumbs up. You can see movies of the product in action at simulearn.net, though unfortunately there's no demo -- they want you to cough up for the seminars. Or you could just read the book!

You can purchase Simulations and the Future of Learning from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.

107 comments

  1. Does anyone remember Super-Learning by teutonic_leech · · Score: 4, Interesting

    There was some movement in that area back in the 1980s and early 1990s. Basically, they played Barock music while feeding people foreign language words. This really seemed to speed up retention by several factors. Anyway, I think that the current learning methods are completely antiquated and new techniques are desparetely needed. Top that with a disfunctional school system here in the U.S. and articles like this sound a bit like Science Fiction.

    1. Re:Does anyone remember Super-Learning by Anonymous Coward · · Score: 0

      Mr. Bush used to be a super learning student.
      Unfortunately they played the wrong tape.

    2. Re:Does anyone remember Super-Learning by Anonymous Coward · · Score: 0

      Could you at least try to spell "Baroque" correctly?

    3. Re:Does anyone remember Super-Learning by grunt107 · · Score: 1

      I used 'music while learning' throughout HS/College (and work, too). Let the logical side think while the artistic side boogies. Otherwise, the 'what are you doing/bored over here' messages distracted thought.

    4. Re:Does anyone remember Super-Learning by drinkypoo · · Score: 4, Interesting

      That's one thing that's always bothered me, people just making up spellings for words they can't spell. Personally I'm of the opinion that you should never use, in text or in conversation, any word you can't spell properly. The worst part is that people who see someone else botch a word won't necessarily know it's botched and they wind up saying "Oh, so that's how you spell that!"

      Granted, the slashdot editorship is setting a bad example for us...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Does anyone remember Super-Learning by Anonymous Coward · · Score: 0

      I fully agree, although this might change.
      There are some suggestions to modify English spelling to riflekt mor klozly pronanceashon. Siriesly.

      Although more than one langauage works based on the above described principles, I think it's a wrong idea. Roughly to the same extent as eliminating the instutuon of the royal family in the United Kingdom.

      It could destroy an important area of self-confidence. It will be so much more difficult to maintain my ubermensch ego over the unlearned fakers.

    6. Re:Does anyone remember Super-Learning by teutonic_leech · · Score: 3, Informative

      Sorry, I'm German and I'm used to spelling it 'Barock'. My bad :-P

    7. Re:Does anyone remember Super-Learning by teutonic_leech · · Score: 3, Funny

      Btw, it's 'Uebermensch' - not Ubermensch. If you guys are giving me a hard time for misspelling 'Baroque' then have the curtesy to properly spell my language as well ;-)

    8. Re:Does anyone remember Super-Learning by hab136 · · Score: 1
      Btw, it's 'Uebermensch' - not Ubermensch. If you guys are giving me a hard time for misspelling 'Baroque' then have the curtesy to properly spell my language as well ;-)

      He originally used umlauts on the "U" instead of adding the extra "e", but Mr T. ate them

    9. Re:Does anyone remember Super-Learning by jsebrech · · Score: 1

      On the other hand, the dictionary documents but doesn't define spelling. It is merely a record of the currently accepted "correct" spelling (or spellings) of a word. If enough people ignore the dictionary, their spelling becomes the correct one, and it gets reflected in the next edition of the dictionary.

      So, I wouldn't necessarily bash someone for spelling a word unlike it appears in the dictionary, as long as they can show their spelling is more popular than the dictionary spelling.

      I have my doubts about "barock" though. :)

    10. Re:Does anyone remember Super-Learning by An+ominous+Cow+art · · Score: 1

      End it's spelt "courtesy". :-)

    11. Re:Does anyone remember Super-Learning by pipingguy · · Score: 1


      That's one thing that's always bothered me, people just making up spellings for words they can't spell

      And can't be bothered to check. As native English-speakers (and given that English is the natural language of the internet) we should try to provide a good example for our non-English-speaking friends.

      I guess it's kewl in some corners to be linguistically ignorant.

    12. Re:Does anyone remember Super-Learning by glitch23 · · Score: 1

      ..they played Barock music while feeding.... I think that the current learning methods are completely antiquated and new techniques are desparetely needed. Top that with a disfunctional school system here in the U.S. and articles like this sound a bit like Science Fiction.

      I agree. The proof is in the paragraph.

      --
      this nation, under God, shall have a new birth of freedom. -- Lincoln, Gettysburg Address
    13. Re:Does anyone remember Super-Learning by armb · · Score: 1

      Ubermensch appears to be the accepted English spelling, even if German does require Ue or an umlaut.
      http://www.m-w.com/cgi-bin/dictionary?Ube rmensch
      http://www.m-w.com/cgi-bin/dictionary?Ueb ermensch

      (Googling for Uebermensch says "Did you mean: Ubermensch", googling for Ubermensch gives a definition link (http://dictionary.reference.com/search?q=ubermens ch).)

      --
      rant
    14. Re:Does anyone remember Super-Learning by Anonymous Coward · · Score: 0

      I didn't know http://www.obamablog.com/ Barock had released an album...

  2. Thinking? by miikrr · · Score: 2, Informative

    Whatever happened to the school system based on easily managable work force?

    1. Re:Thinking? by mickshagger · · Score: 1

      Well if you look at most education systems in the world today. They are designed to turn out followers and not leaders.

    2. Re:Thinking? by miikrr · · Score: 1

      Hello? Did you even read the article you're posting in?

    3. Re:Thinking? by drinkypoo · · Score: 1

      I assume it was rhetorical, but I will respond anyway - allow me to assure you that it is alive and well in the US today. The public school system is designed to churn out people who do what they are told, because that's the #1 rule of school. Don't stick out, or you'll get hammered down. The only exception is the smart kids who behave the way smart kids are "supposed to" behave; they wear their preppy clothing and they get good test grades and never ever say a cross word to teacher. Our school system teaches conformity, giving in to peer pressure, and all those things that we as a nation claim to be against.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Thinking? by Anonymous Coward · · Score: 0

      Yes, I agree. You're absolutely right.

  3. In a lot of ways I couldn't agree more by stuffduff · · Score: 2, Interesting

    I am pretty much appauled by the state of most e-learning software these days. Systems like Blackboard may be great for an instructor with a liner interpretation of the sum of all the textbooks they've ever studied, but it is clerical in nature. It is not designed and built to stimulate learning and transforming information into knowledge. Sounds like a good read. I loved the Soul of a New Machine.

    --
    "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
    1. Re:In a lot of ways I couldn't agree more by savagedome · · Score: 2, Funny

      I am pretty much appauled by the state of most e-learning software these days.

      Me too.

    2. Re:In a lot of ways I couldn't agree more by stuffduff · · Score: 3, Funny

      Sorry, I was seized by the FP bug at the time. The mere thought of using the spell checker hadn't even begun to speculate about the merest possibility of crossing my mind.

      --
      "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
    3. Re:In a lot of ways I couldn't agree more by Hank+Reardon · · Score: 1

      Personally, I'm ageorged...

      --
      There's so little difference between politics and jihad lately...
    4. Re:In a lot of ways I couldn't agree more by Mateito · · Score: 1
      The mere thought of using the spell checker.

      If slash was meant to have good spelling, they would have provided us with a spell checker.

      They didn't, therefore it isn't.

    5. Re:In a lot of ways I couldn't agree more by Fran_P · · Score: 1
      Most of the good e-learning that I've seen is custom developed for corporations, either in-house or by contractors, and thus is not commonly seen by people outside of the corporation. I've only got a couple of years in the field, but I've seen some pretty decent simulation based e-learning.

      This Leadership Simulator sounds like a pretty ambitious project. I think I'll give the book a read.

  4. Simulation works by Sevn · · Score: 4, Funny

    For lots of things. Like driving F1 cars, conquering the universe, dating, and shooting demons with a shotgun. I feel confident I am prepared for any of these things.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:Simulation works by spellraiser · · Score: 3, Funny

      Good for you. I'm still working on the dating thing, myself. The rest is pretty basic stuff.

      --
      I hear there's rumors on the Slashdots
    2. Re:Simulation works by Anonymous Coward · · Score: 0

      Thanks for making my 420. The smoke shot out my nose so fast that I almost dropped my piece.

    3. Re:Simulation works by Anonymous Coward · · Score: 0

      I've been working on adding 'being a superhero' to that list for the last few months.

  5. Fieldwork by JoshuaDFranklin · · Score: 3, Interesting
    That's why my grad program now has fieldwork as part of the requirements. We go out and do "professional-level work" at real places.

    I bet that's a cheaper way to go than simulating real places, too.

  6. Re:I'll take two by Anonymous Coward · · Score: 4, Informative

    An Innovative (and Perhaps Revolutionary) Approach "to e-Learning" - highest price was $55 on Froogle, what are you talking about?

  7. Leadership vs Management by gr8_phk · · Score: 4, Insightful

    No one in my company knows the difference. Simply teaching that would be a big help.

    1. Re:Leadership vs Management by Lifewish · · Score: 1

      What *is* the difference? In your view, I mean? I'm still a student; I'm guessing that this is the sort of thing that's useful to know before going out into the big bad world.

      --
      For the love of God, please learn to spell "ridiculous"!!!
    2. Re:Leadership vs Management by gr8_phk · · Score: 1
      In the simplest possible terms, Management is reactionary and Leadership is proactive.

      A manager keeps the sheep in line doing what the upper manager or the customer (or the market or the investors) asked them to do. One big problem is that the customer generally doesn't know what they want. Customers have problems they want solved - they don't know what a good solution looks like although they may have some suggestions. If they have solid specifications your really doing contract work not product development. Never tell a manager he's wrong - there's nothing you can do.

      A leader has a real vision of where the product is going and what it's going to look like. This differs from solid visions of profit or growth based on nebulous product ideas (CEOs are particularly stricken with this idea of "vision"). Good leaders may not always be correct. However, they can be convinced to change direction - they don't change with the wind or based on stock prices. They change direction because they solidly believe there is a better way to go. As long as they aren't an egotistical A$$ these people can be great to work for. Don't tell a leader he's wrong either, convince him there is a better path and he may change direction.

      The old term "design by committee" comes from people who work under a manager. You get a bunch of people kicking around ideas and politics determines what gets implemented rather than solid rational decisions and an idea what the thing should look like when it's done. When it's finnished and it sucks, it's really hard to point to someone. The manager will claim he "managed" the developers just fine and this is what came out of that process.

      Large corporations are often full of managers. Startups often have leaders. Large corporations are fairly consistent but not real innovative - that's what managing a bunch of people doing the same thing (hence requiring no big decisions) gets you. Startups innovate and break new ground - that's what vision and leadership get you. Startups can fail if the vision is not really something the market wants. Large corporations can fail if more of the same old thing is not what the market wants.

      I'm really starting to ramble now. Go to business school to be a manager. Join the military to learn leadership. Get experience in a field to form a sensible vision. And by all means, read Dilbert - Scott Adams doesn't just make that $hit up.

  8. Chris Crawford... by th1ckasabr1ck · · Score: 4, Interesting
    ... the legendary game designer suggests that the future of learning is through playing. This is an exerpt from his game development "retirement" speach, and I think he makes a good point:

    "If you really want to understand this concept, just watch two kittens at play. One kitten wanders off, following a bug. The other crouches low and folds his ears back, and creeps up on the other kitten until he's close enough, then he pounces on the kitten. The two kittens bite and claw and kick, and they roll around on the floor. We all laugh and say that kittens are so much fun, that they have nothing better to do all day than play - but we would be wrong.

    These kittens are not wasting their time in idle entertainment. They are engaged in serious business. They are learning the skills of adult cathood. They are learning how to hunt. For what does an adult cat do when he sees prey? He crouches low, folds his ears back, and creeps up on the prey until he's close enough, then he pounces on the prey and bites and claws and kicks.

    We don't see kittens lined up in neat rows as an old geezer of a cat stands a chalkboard lecturing about mouse anatomy and approach angles and attack vectors. That's not how they do it! They learn by doing, by playing."

    1. Re:Chris Crawford... by Otter · · Score: 1

      Yes, but who keeps whom as a pet?

    2. Re:Chris Crawford... by centauri · · Score: 1

      Humans learn by doing and playing as well. After that old geezer talks for a while, he lets the kids try what it was he was talking about. Those who are intrigued by the subject (unlike cats humans have numerous options that might or might not engage them) will also practice it in their spare time. They'll seek out situations in which they can use it, and people whom they can emulate.

      --
      Don't blame me, I voted for Durga.
    3. Re:Chris Crawford... by Kehvarl · · Score: 1

      The answer to that depends on if you ask a cat, a cat owner, or anyone else. unfortunately for everyone else, the vote is 2 to 1 against them.

    4. Re:Chris Crawford... by pipingguy · · Score: 1


      ... the legendary game designer suggests that the future of learning is through playing.

      I think he is right. If you can make (supposedly) boring things interesting via computers, you will have been successful. Great teachers have been able to do this without software, but not all teachers are great.

    5. Re:Chris Crawford... by Boronx · · Score: 1

      True, but that's subjective. Objectively, very few people have been sterilized or euthanized by housecats.

    6. Re:Chris Crawford... by Kehvarl · · Score: 1

      That's just what the cats want you to think.

    7. Re:Chris Crawford... by ccp · · Score: 1

      We don't see kittens lined up in neat rows as an old geezer of a cat stands a chalkboard lecturing about mouse anatomy and approach angles and attack vectors. That's not how they do it! They learn by doing, by playing.

      And the point he seems to miss is that, if cats could learn by thinking they would be the dominant species in the planet.

      If this would be good or bad, is opinable.

      Cheers,

  9. Everything I know... by Anonymous Coward · · Score: 1, Funny

    I learned from Sim Ant. Social structure, the distinction of color, the need for food, and the fact that for some certain types of ants, y'aint never EVER gonna score.

    Oh, and spiders suck.

    1. Re:Everything I know... by NoMoreNicksLeft · · Score: 1

      Really? I learned to gather pebbles and entomb the the enemy ant holes so that they would starve and die off.

    2. Re:Everything I know... by Boronx · · Score: 1

      I learned that you could win the entire game without manipulating anything. Darned game played itself.

  10. Re:I promise... Not offtopic by Anonymous Coward · · Score: 0

    Not offtopic at all. I have came to realize the need for change as a result of demodereated, offtopicized stimulations, endured and suffered over countless posts as Anonymous Coward, but I have learnt.. I want to change.

    Where are my Karma points, you heartless, discriminating bastard?

  11. Learning and "Engagement" by Schezar · · Score: 3, Insightful

    This seems like a good idea. I submit to you that I have a great working knowledge of Fricana, a fictional world in which Quest for Glory, a game I played when I was in middle school, took place. I can tell you all the politics and geography and history and so forth related to this world, and were it real I could probably find my way around it farily easily.

    Avid Everquest/SWG/Realm/etc.. players know loads about their respective worlds. Hell, I'd wager some of them have a greater understanding of these virtual civilizations than they do of the real world in which they live!

    The key is engagement. Listening to a professor lecture is largely one-way communication, and all interaction occurrs at a meta level. I'm not participating in the French Revolution, I'm asking someone about it and listening to their answers. Watching a documentary is entirely one-way, and again it doesn't engage me directly.

    Playing a game wherein I manage the affairs of a noble in France on the eve of the revolution, or a general under Napolean during the European Wars, I am directly engaged. My concerns are no longer retaining information for information's sake, but instead using information to achieve a direct goal.

    Engagement forces you to learn, for otherwise you cannot be successful therein. It strips away the layers of abstraction and awakens the deeply-rooted survival mechanisms of the human mind. We're keyed to learn quickly when need be, but if that need is not immediate, it takes much greater discipline to put forth the effort.

    --
    GeekNights!
    Late Night Radio for Geeks!
    1. Re:Learning and "Engagement" by Anonymous Coward · · Score: 0

      I played QFG3 also. It sucked. You have a great working knowledge of "Fricana" because it comprised an amazing three cities, only one of which had any politics at all. The others were just full of pathetic stereotyped "bush-men" with a semi-African patois that was just painful.

      Really, has it occurred to you that these simulations give you a full understanding of a ridiculously shallow and meaningless model? There's more information (regarding political and social systems, I mean) in 10 pages of Toynbee than in the whole of any of the games you mention.

    2. Re:Learning and "Engagement" by Anonymous Coward · · Score: 0

      Having been a officer in about 7 different guild over the years I have played MMORPGS, a raid leader in every game, leading several firsts in both everquest, I disagree. SWG and EQ (more swg) are very apt descriptions of the world if you look at player interaction. It takes real strategy to kill the highend stuff in Everquest, and it takes real strategy to lead 70+ people against a equal enemy force in swg. Throw in several+ 70 person guilds and this is NOT a shallow model. Let me clue you in. IT is NOT a easy task to manage large guilds and raids. It is every bit as hard as in real life. Do you think that guilds evolve in a void? No. They write historys just as real and complex as the real world. Something tells me you haven't ever played at the elite level in a mmorpg, or you would change your tune.

    3. Re:Learning and "Engagement" by Anonymous Coward · · Score: 0

      Well, I can get into history without clicking 800,000 times on Orc icons. That's a plus. And it pertains to real, complex human structures as opposed to selling off my excess plat on eBay.

      And I have, sadly, read some of the blogs of these "accomplishments". So far, I'm not impressed. If you think you're a special case, reply with a link.

    4. Re:Learning and "Engagement" by f00zy · · Score: 1

      I agree whole-heartedly with one exception. Simulations, especially those involving the soft-sciences, are bound by the assumptions of the designer. If the designer is in fact "GOD"--as in your example-- there is no problem. If the designer is trying to mimic reality, however, there may be some problems in depicting all the factors and interactions involved. Nonetheless, simulation and gaming have the potential to be a powerful educational tool.

  12. Simulated Leadership? by sheepab · · Score: 3, Funny

    Heh, yeah, does that go with simulated productivity? Cause I'm REAL good at that....

    1. Re:Simulated Leadership? by Anonymous Coward · · Score: 0

      Fuck you and your flatscreen spam.

    2. Re:Simulated Leadership? by BorgCopyeditor · · Score: 1

      Me, too. My Runescape character is at level 38 in mining.

      --
      Shop as usual. And avoid panic buying.
  13. I made one too by Doesn't_Comment_Code · · Score: 1, Funny

    I made a leadership simulator once. It replayed some situations in order to judge your response.

    Some example situations are:

    Hey, that's a great idea! It doesn't sound very good when you explain it though. So I'll present it at the meeting like I thought of it.

    Here are four things I need you to do. Each one of them is your first priority.

    Even though you have extensive education in your field and I'm barely qualified to be a manager, I'll be making some changes to your project to see if I can improve it. Let me know what you think.

    This meeting is for you to review your superiors. Tell is what you think of us... honestly.


    To my knowledge, no one has even succesfully completed my simulator. I'm not even sure if I could get someone to sit through this if I paid them $60,000 a year.

    --

    Slashdot Syndrome: the sudden, extreme urge to correct someone in order to validate one's self.
    1. Re:I made one too by drinkypoo · · Score: 1

      If you come up with a spare $60,000/year, let me know. If all I have to do is put up with management's stupidity, and not do any work, that's fine. The problem is when you have to work AND deal with management.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  14. Oy vey by RCulpepper · · Score: 4, Interesting

    The reason there are so many more readers of management books than there are good managers is that a huge part of being a good manager is understanding and empathizing with people, whether those people are above or below you hierarchically. These simulations may teach good business strategy, but they certainly cannot teach good interpersonal relations, which for the forseeable future is going to be a humans-only endeavor.

    Ultimately I think this is like writing classes --you can teach someone to write grammatically, but it is a much tougher thing to teach him to write well, and an impossible thing to teach him to be creative or inspired. Either you've got the spark or you don't.

    --
    Always a godfather; never a god. -Gore Vidal
    1. Re:Oy vey by maxpublic · · Score: 1

      Either you've got the spark or you don't.

      And if American management is our measure of leadership, we probably don't even have a hundred points of light, much less a thousand.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    2. Re:Oy vey by code_rage · · Score: 2, Interesting

      I agree at least 90%. If you reach your 20s and don't have the ethical framework and basic understanding of human nature to become a leader, this won't get you there and no artifact will.

      Leadership is about taking a stand in the face of risk. You can read about it ("Profiles in Courage"), you can watch movies about it ("To Kill a Mockingbird"), and you can observe it in the actions of those around you. But you only learn what it means when you have a stake in the outcome.

      The reviewer mentions that Aldrich says the military teaches leadership in simulations. I wonder if this means war games or computer sims. In the case of war games, there is something real at stake even though people are only simulating death and wounds: one's evaluations are at stake, which probably has a big effect on one's career. Does Capt So-and-so accept responsibility for his decisions, or does he blame the weather, equipment failures, or worst of all, his men? How the commander behaves after the fact speaks volumes about his leadership, perhaps is almost as important as during the action. (I'm speculating here -- any military types care to comment?)

      Can this sort of thing be taught in a simulator? Can those who have some leadership skills be improved this way? Or even identified this way? I doubt it.

    3. Re:Oy vey by rts008 · · Score: 0

      How about computer sims of war games! Seriously, The commanders in training are eval'd partially from their actions (be it wargames(training excersises) or sims), partially from the presentation&info of their debriefing, and partially from the REASONS GIVEN for their command/tactical decisions made in the excesise/sim. The scenarios presented (usually sprung by surprise) to these commanders is brain busting at timmes...from a Major Power's overwhelming invasion to quelling a riot started over a small innocent action that gets misinterpreted by the "natives" or the US Forces. The scenarios are real current with global happenings.

      --
      Down With Slashdot BETA!!! I've been around the corner and seen the oliphant; you can only abuse me from your perspecti
  15. Catch-22 by rsrsharma · · Score: 1

    Ob. quote: those who can't do, teach.

    Wait a sec, leadership? How does that work? Teacher!

    1. Re:Catch-22 by sv0f · · Score: 1

      Ob. quote: those who can't do, teach.

      Those who can't do, teach.

      Those who can't teach, teach gym.

  16. simulating leadership by Anonymous Coward · · Score: 0, Funny

    > The sheer chutzpah of trying to simulate 'Leadership' may stagger you, 'but it
    > means there's plenty of room for interest here.

    Of course. Wouldn't it be much easier to replace Bush with a small shell script written against requirements provided by Karl Rove, David Frum, Dick Cheney, Rush Limbaugh and the tape backup made of Ronald Reagan's brain in 1982?

    1. Re:simulating leadership by Anonymous Coward · · Score: 0

      P.S. Ronald Reagan was a primitive android: Cyberdyne model #1984.

    2. Re:simulating leadership by Anonymous Coward · · Score: 0

      P.P.S. - "Tribal sovereignty means that, it's sovereign." -- George W. Bush, operating independently of his handlers. Connection to the mothership had been temporarily interrupted by solar flare activity.

      Bush failed the Turing test. Computer scientists of the world, we CAN make a more perfect leader!

  17. I have 418 Slashdot "fans" by orthogonal · · Score: 3, Funny

    The sheer chutzpah of trying to simulate 'Leadership' may stagger you

    I have 437 Slashdot "fans" -- now that's completely simulated leadership -- and purely generated by my chutzpah in publicly posting my ill-informed rants for others to rate.

    (If it was real leadership, they'd send me money or women, right? Or, ok, it's Slashdot, mobos and Star wars figurines. ;) )

    1. Re:I have 418 Slashdot "fans" by mcmonkey · · Score: 1
      If it was real leadership, they'd send me money or women, right?


      First you get the sugar, then you get the power, then you get the women.

    2. Re:I have 418 Slashdot "fans" by Anonymous Coward · · Score: 0

      Chutzpah. I don't like that word. It stands out like a sore thumb. There are several English equivalents, why weren't they used instead of encouraging corruption our language with these filthy words.

  18. Blackboard by Anonymous Coward · · Score: 0

    The only thing worse than the state of learning when the teacher uses is Blackboard is how much Blackboard costs to use. Hint, think tens of thousands for "LEASED" software use.

  19. Simulated Job Experience by Dareth · · Score: 1

    It is a damn shame that we need "simulated job experience".

    How about getting a real honest job and learning skills and a trade?

    Managers would do good to give some people who seems promising, but lack the "required skills" a chance.

    I interview people for positions and I like to see then try. As for claimed skills, I do routinely test them. I once gave a person who claimed to type 90 wpm a typing test. Turns out he was a little rusty, since he only scored 3 and 6 wpm in his two tries.

    Maybe he needs some "Simulated Job Experience". I hope it includes plenty of typing and stresses the importance of honesty!

    --

    I only look human.
    My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
  20. Rote memorization is often a waste by ShatteredDream · · Score: 1

    In the real world, you get to look stuff up most of the time. Maybe it's just my experience, but most of the exams I've had in college have tested my memory more than my understanding. A friend of mine used to get pissed because there was a guy in his biology classes who would memorize everything before an exam and then ace it, but outside of the exams he didn't know much at all about biology. He just crammed, got the B/A and got mostly Bs in his bio classes it seems.

    1. Re:Rote memorization is often a waste by Oligonicella · · Score: 1

      Really? How'd he do that on essays and lab work?

    2. Re:Rote memorization is often a waste by f00zy · · Score: 1

      That evens out in the long run. A 4.0 in college is useless if you can't use the resources around you to make good decisions when you're 35.

  21. I've always avoided leadership training by WormholeFiend · · Score: 1

    I don't like the pointy-hair look.

  22. Full Quote by Anonymous Coward · · Score: 0

    Don't know the original source, but the full quote as I heard it went like so.

    Those who can Do.
    Those who can't teach.
    Those who can't teach, teach others to teach.

  23. making up spellings for words they can't spell by mcmonkey · · Score: 1

    I presume you are refering to Barock

    1. Re:making up spellings for words they can't spell by Telcontar · · Score: 1

      Funny that "desparetely" and "disfunctional" went unnoticed compard to the glaringly misspelled "Barock" :-) Maybe those two are already in the /. dictionary ;-)

  24. simulation is good, the real thing is better by brre · · Score: 1

    Leadership is best learned by leading.

    Simulation is better than nothing, better than books or lectures -- but not as good as doing. Why not the real thing?

    Many groups offer leadership opportunities.

    One group with an emphasis on learning leadership by leading: the Boy Scouts.

    Simulation is great when the real thing is expensive or lethal. Leading needn't be either.

  25. I don't understand your sig by phyruxus · · Score: 0, Flamebait
    Why would terrorists want Bush gone? He turned down the taliban's offer to turn over Osama. He turned world opinion against the US. He's overextended our military. He's turned Iraq into a terrorist playground and shooting gallery (and we're the ducks). He called our actions in the middle east a "crusade". He frames the war on terror in religious terms.

    Terrorists love Bush. He's their best gaurantee they'll get more recruits forever and have ever more reasons to hate america and attack us.

    So, I'll ask you outright: Are you implying that to differ with the republican party is to be an enemy of the state? 'Cause it sure sounds like it. And if that's the case I think you're a god damn nazi. But I'm listening in case you can explain it to me.

    --
    "A witty saying proves nothing." ~Voltaire
    "d'Oh!" ~Homer
    1. Re:I don't understand your sig by Doesn't_Comment_Code · · Score: 1

      So, I'll ask you outright: Are you implying that to differ with the republican party is to be an enemy of the state? 'Cause it sure sounds like it.

      No, I didn't imply that. You came up with that on your own.

      --

      Slashdot Syndrome: the sudden, extreme urge to correct someone in order to validate one's self.
    2. Re:I don't understand your sig by phyruxus · · Score: 0, Flamebait

      Burn any good books lately, nazi?

      --
      "A witty saying proves nothing." ~Voltaire
      "d'Oh!" ~Homer
    3. Re:I don't understand your sig by Anonymous Coward · · Score: 0

      why do republicans hate democracy?

  26. run oldMeme by benjamin264 · · Score: 1

    I for one welcome our new simulated leaders...

  27. Decision Point DEC LaserDisc by jpellino · · Score: 3, Interesting

    We did some work with DEC in the late 80s when they were trying not to laugh at our PDP11/35 and get us to buy some newer stuff. One of their showcases was a laserdisc / computer system that did training simulations. The corporate one was called "Decision Point", where you had to train as an exec and make decisions and reap the rewards or suffer the consequences. Full motion video, great camera work and angles, in one clip you were at a meeting and the camera turned to the guy next to you who would lean in an give you some gossip, etc. You would be walking thru the hall when some other worker would confront you and bother you about that raise she'd talked to you about weeks ago - you would at each point have four choices - decide yes, decide no, get more information, or put off the decision. The twenty minutes later, the raise decision would come back to bite you, or something like that. Great production values. And I remember people going thru this and getting flop sweat after a certain amount of that - I took that as a sign of realism...

    I remember my ed tech grad students hearing the Oregon Trail sounds when we did SW evals, and their eyes opening wide from memories of the apple II days and recounting in excruciating detail what they had to do when to get the supplies, survive, etc...

    When it's good it works - when it's bad, it's not even worth ignoring.

    --
    "Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
  28. wait by holderofthering · · Score: 1
    if you can build a simulator to train your ceo, then couldn't you just build somthign to just do his job too?

    honestly all that intuition is just "random guesses' any way, start off with a random choice picker, and then build a retartedly basic neral net.

  29. The promise of e-Learning by Mr_Ust · · Score: 4, Informative

    This is very timely. I was just reading a report yesterday which seeks to answer why e-Learning never got off the ground. The report has quite a bit of meat to it and is in PDF format...

    http://www.thelearningalliance.info/WeatherStation .html

  30. Learning by Outline... by SkippyTPE · · Score: 3, Insightful

    I'm currently on a committee tasked with evaluating synchronous distance learning software and with very few exceptions, they all seem to have the same failings as Blackboard, but promote them as features.

    I've been floored by how many of the products are based on the PowerPoint model (if not on PowerPoint itself). This sort of reductive epistemology may be OK for conducting corporate training seminars, but I can't imagine teaching Shakespeare by bullet-pointing Hamlet.

    We as a society have seemed to accept over the last few years that "learning" means being able to recite a Cliff's Notes version of a given set of facts. If this is how we are going to continue to define education, then perhaps we don't need better tools. If not, I'm not sure this guy has a better solution, but at least he appears to be trying something different.

    1. Re:Learning by Outline... by Idarubicin · · Score: 1
      ... but I can't imagine teaching Shakespeare by bullet-pointing Hamlet.

      Then again, twenty years ago, your English teacher never thought that "bullet point" would show up as a verb.

      "Verbing weirds language." -Bill Watterson

      --
      ~Idarubicin
  31. And, of course, all this has to be simple ... by foobsr · · Score: 2, Funny

    ... enough for a computerphobe to use.

    So people who suffer from "computerphobia" should be eligible for "leadership role playing" in today's world without having some therapy beforehand?

    CC.

    --
    TaijiQuan (Huang, 5 loosenings)
  32. Clarification: Education vs. Business learning by aduthie · · Score: 1

    The Learning Alliance is specific to higher education, so when that report says "e-learning," they are speaking about attempts to replace college classrooms with synchronous and asynchronous teaching. For example: web conferencing software for a classroom, email lists for professors' office hours, and instant messaging instead of study sessions in the hallway.

    I suspect companies like the University of Phoenix would also argue against The Learning Alliance's report, but I haven't really studied how the private, nationwide colleges like U of Phoenix are doing. (And even they offer both Internet-based and traditional class models.)

    When Clark Aldrich says "e-learning," he's almost always talking about asynchronous, self-paced business training. For example: his own (sort of freaky) Virtual Leader situational simulators, off-the-shelf Word and Excel courses (CD-ROM or Internet based makes no difference), canned videos with PowerPoint slides, etc. (The canned video/PowerPoints are typically pretty awful, but they're cheap to develop, so you see a lot of them.)

    E-learning for business applications is a huge, growing market. Its acceptance rate is also growing, to the point that any large company not already offering some sort of e-learning is seriously behind the curve. At a minimum, they can replace expensive, traditional classroom-based courses and reduce travel budgets. Where it's applicable, e-learning also saves employee time by letting them finish the course at their own pace. E-learning can't replace all classroom training, by any means, but anyone who's sat through the misery of an 8-hour class on how to use the latest version of Big Co.'s proprietary management software knows those classes are a waste of time for all but the slowest learners. Since e-learning can save boatloads of money in some cases (especially by saving otherwise unproductive employee hours), it's here to stay, at least in the business world.

    If you want something better to read, try Multimedia Learning by Richard E. Mayer, which actually proves through various studies why multimedia-based e-learning is actually much more effective than straight PowerPoint-type e-learning or, worse yet, e-learning where the voiceover just reads to you the text on the screen.

    (Mild disclaimer: We're one of the companies creating custom e-learning courses for corporations who need and can afford it.)

  33. One year in a different culture by shonagon53 · · Score: 1

    It's a classic: go to a different culture and stay there for at least one year.

    In this age of anti-political correctness and anti-multicul, I dare to hold a plea for the "foreign culture experience". It teaches you who you really are, what you're really good at, and it opens you up to your hidden qualities. It may boost self-confidence for the long term.

    I don't believe in simulation when it comes to learning "life skills" (like leadership). Simulation is good for learning how to drive a car - for simple, technical things. And I'm sure most of us would not like to be treated like cars by technocrats without real skills.

    Leadership has a lot more to do with instinct, affect, and charisma; it's not something you learn consciously, it's something you acquire subconsciously.

    Anyway, I firmly believe that the future of learning will be one away from simulation and virtual environments, back to exploring 'phenomenological' contexts much deeper. Maybe both are not mutually exclusive anyways.

  34. Dating?!? by El · · Score: 3, Funny

    How exactly is a simulation going to improve your dating skills? Which simulation are you using? And, more importantly, what do you do when your wife catches you running a dating simulator?

    --

    "Freedom means freedom for everybody" -- Dick Cheney

  35. Additional comments by aduthie · · Score: 1

    Having read beyond the three "most troubling assumptions" on page iii of the "Thwarted Innovation" article, I see that it does touch on corporate as well as educational e-learning. Perhaps their initial detractors were right when they said, "The ink will be hardly dry on your report when it will be out of date!" It seems that they are still writing in 1999-2000, when the promise of e-learning was in line with the promise of e- everything else -- i.e., grandiose and starry-eyed as a result of the Internet bubble in the stock market.

    I honestly think that here and now, in 2004, expectations of corporate e-learning are entirely appropriate, as are the budgets spent on it.

    The chapter devopted to Corporate e-Learning is almost laughable, unfortunately. It appears that all they were able to do was look at e-learning providers' websites to see what their specialties were, then keep checking the sites to see what changed. No kidding. So the entire section just covers movement in the provider community to provide whatever the monied corporations needed. Nothing on the quality of the content developed, time saved by LMS's in proving mandated courses were taken, or anything that would require looking at the real output of all those e-learning providers.

    For more timely insights on e-learning, I'd recommend following someone like Elliott Masie. I'd be curious to hear what he has to say about "Thwarted Innovation."

  36. The Logic of Failure by RonBurk · · Score: 2, Interesting
    For some lessons learned from management simulations (years ago) that you can use right this minute, try reading "The Logic of Failure", by Dietrich Dorner. The simulations discussed included trying to keep meat from spoiling in a freezer with a simulated broken part (but you didn't know what part it was), as well as much more complex simulations in which you have to manage a small African ecosystem.

    These simulations clearly expose general situations that humans are stunningly bad at unless they are trained to recognize them and behave against their natural inclination.

    For example, the freezer simulation showed that humans have great trouble grasping any situation in which there is a delayed response to their actions (the temperature of the freezer responds to your changing the thermostat, but only after the fact, and it may overshoot). How does that apply to your world? I bet if your company has 100 people and needs to reduce the headcount to 90 people, they would lay off 10 people. The problem? The delayed effect that layoffs have in causing people who aren't layed off to look for work elsewhere. If you want to get rid of 10% of your people, you probably better only lay off perhaps 7% or 8%.

    In recent years, I watched a local company go through no fewer than seven layoffs. Every single layoff was followed within a matter of weeks by hirebacks, as additional people departed in response to the layoffs and the company had to hire to fill essential positions. After seven iterations, the managers still had not grasped they were overcontrolling a system that had a response delay built into it.

    It's hard to believe that such incompetence persists in the software business, where managers receive a level of thorough and professional training that... oh.

  37. George W Bush leadership simulator by paulikoira · · Score: 1

    Actually, there is already a John F Kerry swift boat simulator. http://news.bbc.co.uk/2/hi/americas/3698186.stm

    But I think they should come out with the W version. You could dodge the draft, find various beurocratic tricks to avoid active duty and then convince daddy to ensure you still have an honorable discharge several months after you have already left the state.

  38. late, of course: Precision Teaching and Charting by arete · · Score: 1

    of course no one's going to read this now, but maybe someone will benefit. In my opinion as an engineer, there is one obviously better teaching method that's actually been used in classrooms in the US - Precision Teaching. They have a lot of data that demonstrates that tracking how well you're learning inherently causes you to learn more, and that doing something faster improves retention and the ability to learn the next-step skills.

    Nothing I've seen yet is as AMBITIOUS as the book mentioned, but they're getting more ambitious all the time.
    http://www.celeration.org more about PT
    http://www.aimchart.com PT charting online
    http://www.headsprout.com PT developed online early reading program. If you have a child who can't read yet, you should check this out.

    Disclaimer: I'm currently rewriting the aimchart functionality, but I have no formal link to the other two sites.

    --
    Looking for freelance Actionscript (Flash/Flex) or ColdFusion work and/or freelance developers. Email me, put Slashdot