Great stuff.. .but:
by
Anonymous Coward
·
· Score: 5, Funny
I have an inherent dislike for glitch art. It instantly brings about feelings of failure and hopelessness (probably due to my NES being old and busted).
Perhaps if he used the glitch art to make something more meaningful, then it would not seem so depressing to me.
Emulator glitch works I've seen are a pale foreshadowing of the real meat of glitch art: Mpeg-4 artifacts. I've got an AVI of the Hong Kong classic movie, Hard Boiled, with just over 3 minutes of continuous multimedia glitchtasia that feels like a 500 ug LSD trip played back at 200x. It's the visual equivalent of the brilliant remix of Space Oddity that resulted from my first buggy fixed-point implementation of MPEG-2 Layer 3 audio for PPC 1.0 a few years ago.
I have an inherent dislike for glitch art. It instantly brings about feelings of failure and hopelessness (probably due to my NES being old and busted).
Perhaps if he used the glitch art to make something more meaningful, then it would not seem so depressing to me.
Hmm there must be some way to make a Microsoft Windows joke in this article.
It reminds me of some really bad Trapper Keeper designs from the 80s.
Indiana Jones: "They belong in a museum!"
Panama Hat Man: "So do you!"
This is the Video Game equvilant of abstract art. It's all downhill from here folks!
Overclock your video card. You get all kinds of neat artifacts on the screen. Or, use a bad video driver.
Way to go, Chim-Chim!
Emulator glitch works I've seen are a pale foreshadowing of the real meat of glitch art: Mpeg-4 artifacts. I've got an AVI of the Hong Kong classic movie, Hard Boiled, with just over 3 minutes of continuous multimedia glitchtasia that feels like a 500 ug LSD trip played back at 200x.
It's the visual equivalent of the brilliant remix of Space Oddity that resulted from my first buggy fixed-point implementation of MPEG-2 Layer 3 audio for PPC 1.0 a few years ago.
-I like my women like I like my tea: green-