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Halo 2 Ready to Ship

Thanks to pdawerks who alerted us to the post on the Bungie site stating that Halo 2 is ready to ship. It's filled with typical Bungie humor. "If you create a clan, do it because you intend to use it, and enjoy the camaraderie that Clan membership brings. We have systems in place to deal with "dead" or unused Clans. Unpleasant, pointy systems that reek of rust and blood and horror. Think Silent Hill meets Autocomplete."

8 of 280 comments (clear)

  1. Another FPS?! by bludstone · · Score: 0, Flamebait

    Oh boy!

    I mean, this genre hasnt been filled to the brim with clones. In this one, you shoot aliens. I think.

    No, I'm not a halo fan. I played it a few times and I just didnt see it. Perhaps I was missing something, but it felt like just about every other FPS out there, and was nothing very special to me.

    I mean, yeah, it was pretty and had good animation, but that alone doesnt make a good game.

    So whats the deal? Why all the fandom surrounding what, to me, seems like just another FPS clone?

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  2. Overhyped by wobedraggled · · Score: 0, Flamebait

    Just like Fable, hopefully Halo2 will ast a little longer...

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  3. Re:Halo, over rated to the extreme. by bludstone · · Score: 0, Flamebait

    When, exactly, did this "fun" come into play?

    Was it before or after the 20 rooms in a row that looked the same? I mean, yeah it was pretty.. but I _still_ didnt find halo much fun.

    To me it just felt like another FPS with some extra, obviously unfinished polishing on it.

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  4. Re:Halo, over rated to the extreme. by bludstone · · Score: 0, Flamebait

    I played the multiplayer. (4x, 42inch tv) Felt slow and boring.

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  5. I don't get all the excitement by Jakhel · · Score: 0, Flamebait

    When this is released on PC, how will it be any different than Unreal Tournament 2k4 (particularly onslought mode)? UT2k4's multiplayer is ridiculously fun, AND supports up to 32 people (depending on the server and game type) in some cases. It has vehicles, tons of maps, is easily modded.. It must be a console gamer thing, because as far as FPS is concerned, PC gamers have been there and done that many times over already.

  6. Re:Hope it comes to Mac/PC by stratjakt · · Score: 0, Flamebait

    until Bungie sold out to MS, in the ultimate act of treason for many Mac users :)

    And the ultimate act of sound business practices for Bungie.

    Face facts, the Mac "gaming community" is dwarfed only by that of Linux and BSD. It's just the way it is.

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  7. Re:Halo, over rated to the extreme. by Jagasian · · Score: 0, Flamebait

    The majority of Halo fans are console gamers. People that hadn't ever seen a real multiplayer FPS game before. Meanwhile PC gamers had 64 player deathmatch back in early 1997 with Quakeworld, and 16 player deathmatch in 1996 with Quake. Rewinding even earlier the PC gamer crowd was doing Doom multiplayer deathmatches back in 1994.

    So when PC gamers express a less than steller attitude towards Halo, it is most likely because they have "been there and done that" for a long time now. FPS games have been a big selling point for PC gaming for a long time.

    Halo doesn't show PC gamers anything that haven't already seen before.

  8. Re:M'eh. by festers · · Score: 0, Flamebait

    "Bungie demonstrated that they can create a living, breathing world and an intense story, plop you down in the middle of it, and marvel at what transpires."

    No, Bungie demonstrated that they can be bought out by Microsoft and turn a great-looking PC game into a mediocre, overhyped console game, and then turn that back into an ultra-delayed craptacular PC port. I salute you Bungie!

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