Halo 2 Ready to Ship
Thanks to pdawerks who alerted us to the post on the Bungie site stating that Halo 2 is ready to ship. It's filled with typical Bungie humor. "If you create a clan, do it because you intend to use it, and enjoy the camaraderie that Clan membership brings. We have systems in place to deal with "dead" or unused Clans. Unpleasant, pointy systems that reek of rust and blood and horror. Think Silent Hill meets Autocomplete."
about the team behind Halo 2
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http://www.wired.com/wired/archive/12.10/halo.htm
It's a good read if you're into the game!
-- james
That's retarded. While there was a rumor that Halo 2 may be out in Spring of 04 (Or this year...), it was just that, a rumor. Bungie never said anything one way or the other about the rumor. It was back at the e3 2004 Convention that they stated it would release on November 9th: And for the love of bees, it looks like that's what's gonna happen! Be sure of your facts before dissing something, dude.
There has been fan-talk on Bungie.net about Halo 2 on the PC, and, to a lesser extent, Mac. Nothing confirmed either way by Bungie, but I would say that it would be reasonable to expect Halo 2 ported to the PC in about a year: I, for one, would be an eager buyer. I don't want to fork out money for Xbox Live when I already have a PC that can play online with my already-necessary broadband connection.
That said, I will be playing Halo 2 over at my friends houses quite a bit.
Will a Red vs Blue series foolow?
Rooster Teeth Productions already announced that they've started working on RvB season 3. I mean, it's called RvB: The Blood Gulch Chronicles, and the action is taking place largely on Blood Gulch when it left off. Thus, the next RvB season is probably not using Halo 2. Even if they weren't limited to Blood Gulch (not that they haven't used other maps), they still probably have to figure out all the nuances of Halo 2 that weren't the same in Halo 1 before making movies with it.
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Bungie is actually still quite intact. The orginal founder you mentioned did leave and start his own game company, which will be using and licensing a modified version of the original Halo engine, but the rest of them, for the most part, are still there. Heck, they started working on Halo 2 immediately after they finished the first game. Bungie is still very much it's own development studio, and not just a name. You might want to check out bungie.net.
Umm. No. Jason Jones was and is the main guy behind Bungie and he's still there. He's the driving force behind the story of many (all?) of thier games. Most the original Bungie guys are still there. I can think of one high-profile dude that left to form his own company, but don't feel like digging up the details right now. Should be easy enough to find.
You may not like MS, but don't take it out on Bungie, they are some damn good developers.
They were in a compromising spot some years back where they just could not effectively develop AND publish AND distribute their games -- too many big publishers were doing a better job than they ever could because they had the name recognition and the people and infastructure in place to do so. Bungie was too small. So they decided to merge with a big developer/publisher so they could focus on development instead of having to worry about calling up EB and Gamespot and the rest and trying to convince them to carry their games.
"Hello, this is Bungie and we've got an awesome new game we'd like you to sell."
"Who?"
"Bungie."
"Who?"
compared to
"Hello, this is Microsoft and we have an awesome new game that you will sell. May I put you down for a million copies?"
"Yes, sir! May I have another!"
Gearbox took 2 years to port Halo to the PC so even if it may not take much ... don't expect it to see Halo 2 PC too soon.
Marathon still is playable, also for Windows and Linux:
http://source.bungie.org
Heh... unfortunately, tommorrow that link will no longer work. Here's one that lasts
Yes, Halo is not only developed by the same people that did the Marathon series, but also shares many plot devices in common, particulary in relation to the AI. This is why many people believe that Cortana will go 'rampant' in Halo 2, and also why the ilovebees site has a lot of references to an AI. Technically, I believe it's even possible that the Halo plot could be directly related to the Marathon games, and not just similar.
The lack of co-op multiplayer mode on the PC port stinks.
At least Doom 3 didn't let us down...oh wait
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The graphics looked horrific on all but the best cards, and simple things like finding a game online were screwed up (sync errors, anyone)?
Huh? The graphics looked great to me, on my old Ti4200. I never had anyproblems finding games online, although at first there was alot of lag, but they patched that pretty quickly.
The PC controls are also suprior, plus the extra vehicals made the game well worth it for me.
Halo Xbox suffered from crappy controls (especially the smaller ones, and the fact that while you can look left and right faster, the setting did nothing for up and down..), and bugs, like the rocket jump bug. Those 'features' were not missed by me.
I have a couple friends who worked at Bungie in the beginning and a smaller number who are still up there working for MS.
Don't kid yourself, it was the money.
Bungie wasn't in great financial shape, Take Two already had a partial financial interest (I guess you could call it partial ownership) due to the money they plowed in to make Oni. If MS hadn't bought Bungie, Take Two would likely own them right now.
Games are expensive now, and Bungie simply couldn't make the kind of games they wanted to without more capital. And filling their own pockets didn't hurt either.
SourceForge needs that feature. Most SourceForge projects are empty. Projects that have neither activity nor code should be archived, just to declutter the open source world.
I wonder how many people on /. played Pathways into Darkness...
For those who don't know (and who would moderate as offtopic) Pathways into Darkness was one of the FIRST Bungie games, and considered by some to be the forerunner of an underlying mythos that ties all of the Bungie games together (with possible exception of Oni, although some argue about that too.)
You know you've delved too deeply into Bungie's games when you see se7ens and pfors everywhere...
Just a minor correction that I'm sure no one will even read or care to read: Halo is not set in the Marathon universe. In early drafts of the story is was, but it is clearly a very distinct world now, and Bungie has said as much.
-Forrest Cameranesi, Geek of all Trades
"I am Sam. Sam I am. I do not like trolls, flames, or spam."