Tribes Vengeance Playable Demo Available
JimLynch writes "There's a playable demo of Tribes Vengeance available (single and multiplayer)." Gamespot recently took another look at the Vengeance Multiplayer experience, and Tycho has thoughts on playing the demo over at Penny Arcade.
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I loved the opriginal tribes. I never knew what the maps were, I always ended up on some wierd server where you could jump 10 miles high and bullets had the power of s uitcase nuke.
:-) [yes I know what a half life is!]
:-)
On normal server, the pulsing and fearful gameplay really had you hooked, if you didn't play as part of you team, the other would be able to ply thier way into your base, knocking out power and shields.
The flight mechanics were a little novel, but the terrain system was awesome.
My favourite moment was laser sniping from peak to peak, while a large battle of explosions clouded my view of the opposing snipers!
Did't quite beat a good old game of action quake 2 though...
Funny how games such as Halo have completely been unable to capture 10% of how good these games were.
Gameplay folks, I guess it does exist, it seperates the half lifes from the no lifes
Recent games I played: Roller Coaster Tycoon 2, Postal 2.
Postal 2 is just for kicks.
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
I played the open multiplayer beta that they recently had and enjoyed it, though I'm not a big fan of the way they've reworked the vehicles spawns.
Anyway, I kind of wish they would have included more or different maps with the demo instead of the four that they had in the beta. While these maps are fun, they do get old pretty quickly.
"Our opponent is an alien starship packed with atomic bombs. We have a protractor."
For those of you who don't like the default head's-up display, this is moddable, just like the original Tribes. I came across this HUD, which is a lot more like Tribes 1. (I play using the "high-res" version, even though I'm running at medium resolution, because doing so makes the map extra big.)
Can't wait for the full release of the game this week. Hard to believe they started work on it just over 2 years ago.
Having played the closed beta, open beta, and demo extensively, I can really say this is truely a tribes sequel (even though it takes place before t1 and t2). This is probably the most fun i've had playing an online game in quite awhile.
There are still issues though - there are still bugs in the demo, which is the same code as the 'gold' code. When will developers learn that they need to wait to release the product until all known bugs (especially gameplay altering ones) are worked out...if anything, you would have thought they would have learned from the horrible release that tribes 2 had. At least the bugs aren't as bad as the ones tribes 2 had, but still...there is no excuse for this.
Also, it looks like there may not be a linux server (and certainly, no linux port of the game like there was for t2....) I'm not losing any sleep over the no linux client, but I do think it's a shame that there is no linux server. Apparently the problem is they would have to license the havok engine for linux as well - and I guess they didn't want to pony up the money for it...not sure if it would be really worth it in the longrun i guess.
The developers hang out quite a bit over on the Tribalwar forums.
Did I get transported to last week when this was news???
Joseph?
OFN, but go pick this game up this week!
Following up on a spat of /. posts complaining that people should _never_ run XP as Administrator unless performing administerial duties, let me quote the TribesV readme.txt:
* Installing under "Windows XP Limited user account" causes failed installation and non-progression.
* Game cannot be started by user who lacks Administrator access in Windows XP.
I'm not slagging Tribes, but rather emphasizing that running XP without full privs is virtually impossible. How much longer before we can truly separate admin and limited users under XP?
I love the concept of Tribes, and back 1999 I probably would have been hooked, but I played the open beta of Vengence I just couldn't get into it. It seems to me that the FPS genre has progressed beyond rampant dogfighting.
At what point does it work? I mean, I install the demo, double clock the link, the screen goes black (although my mouse is still visible in the bottom right corner) and.... after twenty minutes my computer reboots. Now, I'm no expert, but that seems like a really crappy game.
I like to place meaningful quotes in my sig, so people will know that I know what meaningful quotes are.
I'm asking for help with the demo, and instead of an answer I get a negative moderation. Thats fair.
I like to place meaningful quotes in my sig, so people will know that I know what meaningful quotes are.
I guess this feature explains why it's so hard to port the server to Linux.
(The theory on the TW forums is that it's the cost of another Havok platform license that prevents a port.)