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Linux GPU Performance

CrzyP writes "AnandTech.com has benchmarked the most popular graphics cards from ATI and NVidia on the Linux OS (SuSE 9.1). It is interesting to see that they have also written a custom benchmarking tool which can also be downloaded from the article. Take a look at Kristopher Kubicki's "Linux 3D AGP GPU Roundup" to see how each of the mid to high end cards performed on the Penguin flavored system."

82 of 373 comments (clear)

  1. Kristopher Kubicki by TheReckoning · · Score: 5, Funny

    Get that man on the KDE team IMMEDIATELY! His parents obviously had a grasp of the KDE naming convention long ago.

    It's funny. Laugh.

    1. Re:Kristopher Kubicki by Ford+Prefect · · Score: 2, Interesting

      A man who cares about performance on the KDE team? Well if it works out, the result might be something good.

      They seem to know something about improving performance. Try a recent KDE release, you'll be surprised. :-)

      Heading back to the topic, I've been very impressed with the Nvidia drivers when using SuSE 9.0. Fast, completely stable, and dead easy to install - and that's with the standard Nvidia installer. With 9.1, it's supposed to be even easier...

      --
      Tedious Bloggy Stuff - hooray?
    2. Re:Kristopher Kubicki by Kethinov · · Score: 2, Interesting
      A man who cares about performance on the KDE team? Well if it works out, the result might be something good.
      KDE's performance is fine. What they need is better usability, better defaults, and most importantly, a better looking QT. Even when you theme QT and GTK with Bluecurve to make them look as identical as possible, open konsole then open gnome-terminal and place them side by side. konsole, like all QT apps, has needless bordering everywhere, whereas gnome-terminal, like all GTK apps, is so much cleaner looking.

      This is why many notably amazing Linux apps (GIMP, gaim, evolution, hell even firefox) reject QT in favor of GTK. If QT was made to look cleaner and KDE's defaults/usability was more refined, it would be far more successful.
      --
      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    3. Re:Kristopher Kubicki by fymidos · · Score: 2, Informative

      >open konsole then open gnome-terminal and place
      >them side by side.konsole, like all QT apps, has >needless bordering everywhere,

      funny, i see many more borders is gnome-terminal ?!?!

      >This is why many notably amazing Linux apps
      >(GIMP, gaim, evolution, hell even firefox)
      >reject QT in favor of GTK.

      gimp is the origin of gtk, i would be surprised to see gimp using qt.
      gaim, evolution and firefox (and nautilus and abiword and ..) are using gtk for completely different reasons: qt is gpl'ed *not* lgpl'ed and it's only available in windows under a non-gpl license.

      believe me, if qt was lgpl'ed only gimp would use gtk. qt is just so much easier ...

      --
      Washington bullets will simply be known as the "Bulle
    4. Re:Kristopher Kubicki by kasperd · · Score: 2, Informative

      KDE's performance is fine.
      Really? Every time I have compared KDE and Gnome on a lowend computer (300-500MHz 128-256MB RAM) the result have been the same. Gnome was way faster than KDE.

      What they need is better usability,
      Maybe KDE is not perfect, but I don't know any GUI which is better than KDE.

      better defaults,
      I'm sure most people (including me) will agree with that. But that is all they could agree about. Because everybody want different settings, and no default will satisfy everybody. Better just let each user configure the environment as he preffers.

      open konsole then open gnome-terminal and place them side by side.
      No, I don't want to do that. I don't like any of them. Having both of them side by side would just be too much. I only use them to start an xterm anyway, that is until I get around to replace the launcher icon with one that will launch an xterm.

      This is why many notably amazing Linux apps (GIMP, gaim, evolution, hell even firefox) reject QT in favor of GTK.
      I don't think so. A lot of people rejected QT because of license issues. AFAIK the license is no longer a problem, but there is not really much point in switching from GTK to QT. Switching would require some amount of code to be rewritten, so a very good reason would be needed.

      I don't think the GIMP people ever whined about it. They needed a toolkit, and apparantly none could satisfy their needs, so they wrote one: The GIMP ToolKit.

      --

      Do you care about the security of your wireless mouse?
  2. Except by Anonymous Coward · · Score: 2, Interesting

    Isn't NVidia refusing to allow driver support for recent linux kernels on some of their cards?

    What good is good GPU performance if you have to run an old kernel to run the GPU at all?

    1. Re:Except by jejones · · Score: 3, Informative

      It took nVidia a while to get around to releasing a driver that could deal with 4K stacks, which more recent kernels have switched to from 8K. It was a pain in the posterior for Fedora Core 2 for a while, but no longer. Maybe that's what you're referring to?

  3. Penguin-flavored? by Anonymous Coward · · Score: 4, Funny

    Umm, you're supposed to be putting the Linux CDs into the CD drive, not taste-testing them... ;)

    What does a penguin taste like, anyhow?

    1. Re:Penguin-flavored? by temojen · · Score: 5, Funny

      Herring, probably.

    2. Re:Penguin-flavored? by kfg · · Score: 5, Funny

      What does a penguin taste like, anyhow?

      Fat chicken.

      KFG

    3. Re:Penguin-flavored? by Anonymous Coward · · Score: 2, Funny

      So, Linux is just a little bit fishy... ? :)

  4. ATI vs nVidia by Eeknay · · Score: 5, Insightful

    Wow, this is very surprising. One would expect with similar Windows benchmarks for the X800 to be matching or beating the 6800 Ultra (depending on drivers of course), so these low X800 scores in Linux really are quite a shock.

    1. Re:ATI vs nVidia by Tumbleweed · · Score: 5, Insightful

      If low-performing Linux ATI drivers are a shock to you, you haven't been paying attention for a few years. :(

    2. Re:ATI vs nVidia by Anonymous Coward · · Score: 2, Informative

      They did not use a XT or XTPE, only the Pro. The Pro never beats an Ultra and rarely bests the GT:

      http://anandtech.com/video/showdoc.aspx?i=2044

    3. Re:ATI vs nVidia by tempmpi · · Score: 5, Informative

      Not really, it is common knowledge that Nvidia's linux binary drivers are much better than Ati's. Not only the performance is better in Nvidia's drivers but they are also more compatible. People often had problems getting ATI's binary drivers working, while Nvidia's drivers are working without problem in most configurations and even problems like 4k stacks were fixed withhin a reasonable time.

      --
      Jan
    4. Re:ATI vs nVidia by HadenT · · Score: 2, Informative

      Linux Nvidia drivers perform just as good or even better than in windows.
      There wasn't Quake3 test in this review, but ut2004 was said to run faster. As for Q3, I've tested it myself: runs 5-6% faster.

    5. Re:ATI vs nVidia by stratjakt · · Score: 2, Interesting

      Q3 and UT2004 are both very CPU intensive, so who knows if the speed is due to the drivers or the platform.

      Maybe they're built with super-mega-optimizing flags on linux that they don't use on Windows. Maybe it's the sound or input routines. Both were developed in linux, AFAIK.

      My point is, it's true enough to say that Q3 performs better in linux, but that doesnt necessarily mean the OpenGL drivers for linux are better than Windows. I'd say that, at best, they'd be pretty much the same.

      --
      I don't need no instructions to know how to rock!!!!
    6. Re:ATI vs nVidia by arose · · Score: 2, Interesting

      Who cares about the gamers. Workstation 3D is what Linux needs.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    7. Re:ATI vs nVidia by pdxaaron · · Score: 2, Interesting

      While the Nvidia driver are most likely better, their benchmarks used 64 bit drivers for Nvidia versus 32 bit drivers from ATI. I wish they would have tested 32 bit Nvidia drivers as well to compare Apples to Apples.

    8. Re:ATI vs nVidia by suckmysav · · Score: 2, Insightful

      "The only reason I'm not getting decent drivers from them is because their aren't enough of us gaming on Linux, not because we didn't purchase their expensive video cards."

      Agreed. I have two (primary use) PC's at home. Number one is an XP2400+1Gb+GF4-4200/128 and it runs Windows. Number two is a Dual PIII/933+512Mb+GF4MX400/64 and it runs Linux.

      The first one is obviously the better system for gaming, and in fact that is what I primarily use it for. It is good enough to run Far Cry with most settings on "very high" detail, believe it or not. The second one I use for all internet related stuff, as well as a central file server.

      I'm hoping that one day I won't need to have a Windows machine at all for games, but for this to happen developers will need to start developing for Linux, and for devs to do that people must start buying Linux games.

      My small contribution to the cause is to always buy the linux version of a game if at all possible, even if I intend to run it on Windows initially. I have found so far that the activation keys for most games are interchangable between the linux and windows version. So, once I have purchased my Linux game I can then obtain through more dubious channels the Windows version, and proceed to use my legally obtained key with the Wwindows binaries. I suppose that this is technically illegal, but I don't feel it is in the least bit morally wrong.

      My aim is to gradually build up a collection of Linux games, and as my systems are upgraded over time more and more of those games will become playable natively on any future linux PC I might have. In the meantime I hope I am encouraging developers to release their games natively under linux.

      --
      "You can't fight in here, this is the war room!"
    9. Re:ATI vs nVidia by swv3752 · · Score: 2, Informative

      I think it was either Icculus or Carmack that said the subsystems of Linux (primarily the kernel) were more efficient than Windows and all other things being equal, Linux would out perform Windows.

      --
      Just a Tuna in the Sea of Life
    10. Re:ATI vs nVidia by AstroDrabb · · Score: 2, Informative
      Did you RTFA?
      Another issue that we came across with ATI's was the lack of 64-bit Linux drivers. ATI has no 64-bit drivers for Linux, yet they have 64-bit Windows binaries. Thus, our benchmarks are limited to 32-bit binaries only.
      --
      If Tyranny and Oppression come to this land,
      it will be in the guise of fighting a foreign enemy. -James Madison
    11. Re:ATI vs nVidia by strider44 · · Score: 2, Insightful

      The thing I found amazing when reading the article to the end was the very last paragraph:

      During publication of this review, we received some information from ATI about some upcoming Linux announcements which they are working on. We will keep you informed of the details as we hear them.

      Is it true? Is ATI finally getting it's act together with linux? Can linux finally become a game platform with everyone able to play?

      Looking at past experiences, don't get your hopes up methinks.

  5. ...vs. same cards with Windows? by TrollBridge · · Score: 5, Insightful

    Those numbers are all well and good, but I'd be interested in seeing them side-by-side with the same tests performed (on the same machines, of course) running Windows.

    --
    There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
    1. Re:...vs. same cards with Windows? by DeckerEgo · · Score: 5, Informative
      Here's what they noticed (more of a summary than a benchmarking):
      Although this analysis did draw some pretty strong lines as to where each card stand, we were more interested in how each game performed compared to their Windows counterparts. We drew a lot of conclusions from one of our more recent video card analyses from July. Surprisingly, most of our NVIDIA video cards scaled very similarly. Wine games like Jedi Knight took a 10% to 15% hit in performance compared to the Windows tests that we did just a few weeks ago. Other games like Unreal Tournament 2004 actually showed mild signs of an increase in frame rate on the NVIDIA graphics cards. Wolfenstein: ET generally performed with similar average FPS to our video cards from 2003. However, keep in mind that the drivers used then were almost a year old.
  6. My linux GPUbreakdown from independant tests: by stratjakt · · Score: 5, Funny


    NVidia: Sort-of

    ATI: Kind-of

    --
    I don't need no instructions to know how to rock!!!!
  7. Are you saying by Anonymous Coward · · Score: 3, Funny

    We can run Linux on a GPU now?

  8. Better drivers and licensing please by Handbrewer · · Score: 5, Insightful

    The situation right now is quite frustrating - all distributions should be able to ship the binary drivers for the vendor kernel. It would make it so much easier, than having to get the kernel source and headers before building the module on your own. Thats an unneccesary burden only placed on our shoulders because of some paperwork. 2nd, id like some better drivers please, the ATI drivers are terrible, please stop treating me as a second rank costumer. My money is as good as anybody elses. Thanks so far NVIDIA, now we just need a better license.

    1. Re:Better drivers and licensing please by danheskett · · Score: 4, Insightful

      Your money is not as good as everyone elses.

      90%+ of the market is Windows. To support your 10% slice of the market is vastly more expensive per sale.

      Look at this way. If developing, optimizing, and supporting the drivers for a new line of cards was equally as expensive for Linux as for Windows, at say, $1M USD, and the card was expected to sell 10M units, and 90% of the customers are Windows users or OEMS who sell only Windows, then you are looking at a per-unit cost to develop that Windows driver of about $0.11 USD. For the 10% of Linux users, the cost per unit-sold is $1 USD.

      Those are assuming all things are equal. I'd wager that for any given company, developing the Windows drivers, including packaging, tweaking, etc is much easier. Add in that Microsoft through its Windows Harward Quality Labs (WHQL or whatever they call it now) basically will subsidize your development costs, I'd imagine that the cost ratio is not 1:1 but much leaner in favor of developing Windows drivers.

      So the bottom line is that, in any company, you try to maximize your profitable customers and ditch your unprotifable customers. If the Linux drivers cost only $2 per unit in volume for each sale generated where as the Windows drivers cost only pennies on that dollar, you have a big problem. Over time ATI and nVIDIA sell an awful lot of chips to OEMs and other re-branders who pay very little for hardware. If you are selling chips at $40 (my guess is that this is a high number.. your typical 800-1000 laptop doesn't cost more than 500-600 to build, and most of that goes to Intel/AMD, Micron for RAM and Samsung for LCDs) a unit that $2 cost is suddenely a huge, huge problem.

      Of course these numbers are made-up out of broad cloth. But the ratios are real. Linux drivers would have to cost 10 times less to develop to make you an "equal" customer as a Windows customer.

      In fact, you are lucky to get anything from nVIDIA or ATI.

    2. Re:Better drivers and licensing please by sloanster · · Score: 2, Informative

      The situation right now is quite frustrating - all distributions should be able to ship the binary drivers for the vendor kernel. It would make it so much easier, than having to get the kernel source and headers before building the module on your own.

      I'm not sure what distro you're using, but with suse 9.1, no such contortions are needed. I simply checked the box in yast that says "install nvidia drivers" and a message popped up saying "nvidia drivers will take effect next time X is restarted".

      The article contained some incorrect statements as well - in particular, claiming that the kernel must somehow be "recompiled" to allow the nvidia drivers to be installed. That's never been true, so seeing such a statement is mystifying.

      To recap, with suse 9.1 and nvidia drivers:

      recompile kernel? no
      edit config files? no.
      time to install drivers? about 30 seconds.

    3. Re:Better drivers and licensing please by Handbrewer · · Score: 3, Informative

      Well the NVIDIA driver installer does build a module that matches your kernel. I run Debian, and i had to apt-get the kernel source and headers, not a terrible task to do, but should not be necessary to do, just to get the newest driver. I dident say the kernel need recompilation. And you need to modify the XF86Config-4 file from "nv" to "nvidia" in the driver section and thats about it. 30 seconds is about the time yes, but only after i got the kernel headers and source, some 30-40 mbs of source, not that it matters on 10mbit, but for dialups, that would kinda suck i guess :).

    4. Re:Better drivers and licensing please by stratjakt · · Score: 2, Informative

      You're mostly right about not needing to recompile. But it depends on the distro.

      If you don't have the kernel source that was used to build the kernel you're running, you'll need to either obtain it, or in many cases, obtain the latest kernel source and build a kernel to match it.

      Wasting the space to have the kernel sources around is pretty sucky just to upgrade a video driver. I'm thinking small, set-top or embedded gaming machines, like something jammed into an arcade cabinet.

      But, what the hell, I already waste all that space for portage, just to make installing stuff somewhat less of a headache.

      --
      I don't need no instructions to know how to rock!!!!
    5. Re:Better drivers and licensing please by mrgreen4242 · · Score: 2, Insightful

      Here's a question for you, based on what you've said... do you think that Linux users would be willing to pay $2-4 for a CD with the proper drivers, as well as lifetime updates via the web? Do you thing that would that make it more likely that Linux drivers would be developed?

    6. Re:Better drivers and licensing please by Kiryat+Malachi · · Score: 2, Informative

      No, he was right.

      There is a market. ATI has sold X cards. These cards, hardware wise, can be used identically on Linux or Windows, its only software thats needed to adapt to the system. If 90% of those cards went to Windows users and 10% went to Linux users, here is why the Linux driver is more expensive per unit sold.

      Let's assume driver development costs a fixed number per OS, Y. Let's assume that its equal for Linux and Windows. Thus, every driver ATI develops costs them Y out of their profits.

      The cost-per-card for Windows driver Y/(0.9X). The cost for Linux drivers, similarly, is Y/(0.1X). 0.9X > 0.1X unless X is zero. So, unless ATI sells NO cards at all, its cheaper to develop for the majority of the market-share. I.E. Windows.

      Considering that desktop market share for Linux is around 3%, and Windows comes in around 90%, its significantly more expensive to support Linux than Windows, even if you assume that the ratio of ATI Linux users to Windows users is probably a little bit better (a large portion of those Windows users have cheapie integrated Intel graphics).

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
  9. Linux Gaming, In Summary by TrollBridge · · Score: 4, Insightful
    From TFA:

    "High performance gaming on Linux certainly isn't for everyone. We spent weeks preparing for this analysis and we still ran into problems that we could not correct. So many times, we came to a solution for a problem only to find our Linux distribution had some files in a slightly different place or our file dependency tree was completely broken. These are the things that scare away people from Linux."

    That is the 100% gospel truth. I couldn't have said it better myself. How then will the Linux community and game publishers overcome this (IMHO) enormous obstacle?

    --
    There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
    1. Re:Linux Gaming, In Summary by danheskett · · Score: 4, Insightful

      Part of the problem is the flexibility that Linux affords.

      A highly-componentized system is great for flexibility, but a nightmare for usability and developers.

      Microsoft's big-man has a penchant for screaming "Developers Developers Developers", but's he right. Developing a graphics intensive app on the Microsoft platform is a different ball of wax completely from developing on a *nix machine. DirectX works well enough that the developer is able to focus on developing things that add value to their product. There is a lot of that coming from the SDL camp, but truth be told DirectX is a success in the Windows world because of the underlying architectural differences: DirectX being install is a boolean operation: installed or not. (Well, now actually its actually a matter of versions.. all Windows distros have it.. so its just a matter of what version you want to deal with).

      Windows has a great success at offering games and graphics heavy packages because of the broad hardware support, the straightforward development model for drivers and the resources MS provides for brand-name developers, and the unified relentless promoting and development of DirectX as a platform.

    2. Re:Linux Gaming, In Summary by Nos. · · Score: 2, Interesting

      As someone who keeps a Windows 2000 box around 95% for gaming, its nice to see however, that things have come a long way since I last looked seriously at Linux Gaming. Of course the game I play most (Half Life - well, its mods anyways) has no native support, and it doesn't look like HL2 will either. However, games like UT2004 and Doom 3 are among games that I truly enjoy playing and do have native Linux binaries. Seeing this article that says installing drivers for my Nvidia card are now simple (at least in Suse, I usually run Fedora) makes me think about going dual boot on my gaming machine just to start trying a conversion to Linux gaming.

    3. Re:Linux Gaming, In Summary by TrollBridge · · Score: 2, Interesting
      "A highly-componentized system is great for flexibility, but a nightmare for usability and developers."

      Which is why I believe the "desktop Linux" is doomed to fail, ultimately.

      For servers, you want all of the customizability you can get. You want users who can tweak the most minute of details, because the system's performance and security depends on it.

      On the other hand, that doesn't bode well for desktop applications, which rely on certain system assumptions in order to work properly. Microsoft's OS model makes for weak security, in this, but when you buy an application made for Windows, you can be pretty certain it's going to work out of the box.

      --
      There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
    4. Re:Linux Gaming, In Summary by bersl2 · · Score: 2, Interesting

      How then will the Linux community and game publishers overcome this (IMHO) enormous obstacle?

      Maybe if a site analogous to the Linux Counter were established, to count the number of Linux gamers, recording hardware, games played under Linux, games we wish we were playing under Linux, etc...

      The root of the problem is a lack (though obviously it's not as bad as it was) of communication. So maybe if we could tell more companies that Linux gamers are numerous enough to be worth pleasing, we could get some results.

    5. Re:Linux Gaming, In Summary by tuffy · · Score: 2, Interesting
      Seeing this article that says installing drivers for my Nvidia card are now simple (at least in Suse, I usually run Fedora) makes me think about going dual boot on my gaming machine just to start trying a conversion to Linux gaming.

      I'm running an nVidia card on Fedora 2 (x86-64) and the installation went flawlessly. After a few trivial X11 config changes to let the X server know about the new video card, DVI and accelerated OpenGL worked like a charm.

      --

      Ita erat quando hic adveni.

    6. Re:Linux Gaming, In Summary by Atzanteol · · Score: 3, Informative

      I believe that's what the Linux Standards Base people are trying to fix. I've spoken to them at Linux world. Their goal is to eventually be able to have developers say "This program can run on any distro LSB1.0 compliant."

      --
      "Ignorance more frequently begets confidence than does knowledge"

      - Charles Darwin
    7. Re:Linux Gaming, In Summary by Kethinov · · Score: 3, Insightful

      First off, a wide range of apps already runs on Linux. I don't have a problem using it as my desktop OS, nor does anyone else I know once you factor out the difficulty of installing, which is negligible. In fact, my computer illiterate anti-technology parents don't have a single issue using pre installed Linux. It's all the same to them. Click icon here, browse web. Click icon there, read email. Click icon up there, play solitaire.

      "Oh, but you maintain it for them!"
      Sure I do. But I'd be doing the same damn thing if they ran Windows. Except then I'd be scanning for viruses, removing spyware, etc. There's really no difference.

      As for consistency, that's a mute point. There already is a huge number of statically compiled apps which run in any distro. And apps that aren't are provided by your distro's package manager. Why is consistency even an issue at this point? Because you want a ubiquitous distro? Sure, that'd be nice but the world doesn't work that way atm.

      If you're talking about ease of use and installation, I'll have sympathy for you. But once installed, the Quake3 tastes just as sweet. All it needs is a little popularity and the real world performance materializes nicely. Stuff like that is proof that Linux IS ready for the desktop and that people are just unwilling to change due to some legacy nonported application or just their unwillingness to learn something new.

      To such people I say "what do you really need windows for?" In most cases the answer is nothing except proprietary games. In which case I convince them that games are not as important as running a proper and moral OS (in the sense of free and open as well as unpirated), or I at least encourage them to dual boot. (Even I do that.)

      Besides, Linux gets more games all the time. There are only TWO games left that necessitates my windows install. When I stop playing them or they are ported, I will never maintain a windows install again.

      You say Linux needs consistency to be a successful desktop OS and I say it needs time. I'm switching people. Friends of mine are switching people. Convincing people to drop the MS monopoly like the bad habit it is is a painfully one-person-at-a-time process.

      But each person is worth it.

      --
      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  10. It's all Mesa's fault! by Anonymous Coward · · Score: 4, Interesting

    If it weren't for the spinless Mesa developer for switching away from LGPL licence just to please the incompetent xfree crew, we would have major companies contributing open codes, instead of having them taking stuff and releasing slower, buggy, proprietary drivers.

    Remember ALSA? It sticks its gun to GPL right down to the driver, and Creative actually donate SBLive driver for it, when the company was already crushing everyone else (Aureal included) sound card market! This should be how Mesa license the code, not the lame, bogus, xfree licence.

    1. Re:It's all Mesa's fault! by Tim+C · · Score: 2, Insightful

      we would have major companies contributing open codes, instead of having them taking stuff and releasing slower, buggy, proprietary drivers

      Slower? Please explain to me how you've come to the conclusion that NVidia's closed source drivers are slower than the open source ones, especially given that the open source ones don't support 3D acceleration at all?

  11. "Penguin flavored" by Anonymous Coward · · Score: 2, Funny

    Mmmm.... Penguin flavored. *drool*

  12. Re:Indeed by Anonymous Coward · · Score: 5, Informative

    For Windows users not familiar with the process, the kernel must be completely recompiled for ATI or NVIDIA drivers to work.

    I don't know about the ATI drivers, but this isn't true for the NVIDIA drivers. You can download an installer from NVIDIA that will create a kernel module for you and places it with the other modules. No need to recompile the kernel at all. Just load the module (if the installer doesn't do this for you) and restart your X server.

  13. Lots of good uses for GPUs by temojen · · Score: 3, Interesting

    see gpgpu.org for more information.

  14. No Americas Army? by planckscale · · Score: 3, Informative
    I've only played 2 games on Linux, America's Army and Postal2. Postal2 looked pretty good but torching people gets boring.

    On an nVidia MX 400 card, AA is playable and actually pretty fun online, but shadows are mostly chunks of squares on the ground. Otherwise, rpg's and smoke grenades look fantastic. I wonder why they didn't do comparisons of at least AA? I would think that's one of the first games people download for Linux especially because it's free.

    Oh yeah, I had some original difficulty installing the nvidia drivers on a knoppix hd install with the 2.6 kernel, but I finally got it running well and documented the installation here: http://www.knoppix.net/forum/viewtopic.php?t=10314 &highlight=

    --
    Namaste
  15. What about DRI? by lspd · · Score: 4, Informative

    You can find my benchmarks of DRI compatible cards here. They're a first attempt at benchmarking DRI and still need some tweaking.

    Eric Anholt's benchmarks of DRI on FreeBSD are here.

    Roland Scheidegger's comparison of the three drivers available for the Radeon 9000 (DRI, FGLRX, XIG) is here.

    It's a bit surprising that the Radeon 8500 series is completly absent from this comparison. The 8500 and FireGL 8800 are still remarkable video cards.

  16. Proprietary driver hell by freelunch · · Score: 5, Interesting

    I have an Nforce2 based MB with built-in video..

    For a few months I ran Nvidia's proprietary driver but found that their support was poor. Countless people would report the same problem and Nvidia would basically just shrug and not even reply to the postings on their website. Stuff like "not our problem". They were very slow to support 2.6.

    And as a gentoo user, I hated the binary installation program.

    I finally dumped their stuff and went to the OSS driver. It is much slower, even when just opening new browser windows or xterms. But not having to mess with nvidia installer hell each time I gen a new kernel (which is pretty rare, actually) makes it worth it.

    This was a great article, however, because it shows just how much chance and luck there is in getting these drivers to work. Buying the latest and greatest MB and CPU for use with Linux is still a huge unknown for the novice and experienced Linux user alike. And then there is the very real fear of whether it will work after you upgrade your kernel, etc.

    Sad to see that Nvidia is the most Linux friendly vendor??

    1. Re:Proprietary driver hell by cowbutt · · Score: 3, Insightful
      I still don't understand why people bash Nvidia because of the binary drivers they provide. In spite of Linux being low on the desktop count, Nvidia is nice enought to provide current drivers for all of their latest cards. They were quick to support the 2.6 kernel. If the driver works and works well why does it matter whether it's open or not?

      Oh, little things, like the reassurance of being able to continue to use the hardware I've paid for even if nVidia don't feel like continuing to develop the drivers if-and-when the kernel API changes - like with the recent 4k stacks issue. That, and Free drivers are more stable that proprietary drivers in my experience, and when they aren't, you can look at the code to try to figure out why, rather than crossing your fingers and waiting for a driver update that may never come.

      --

    2. Re:Proprietary driver hell by brunes69 · · Score: 3, Insightful

      Oh, little things, like the reassurance of being able to continue to use the hardware I've paid for even if nVidia don't feel like continuing to develop the drivers if-and-when the kernel API changes

      Yeah. You mean like my Zoran TV tuner card that hasnt worked since the 2.2 series, despite their being public specs and sources for it? Drivers are only maintained as long as the developer is around. And unless you have the skills to write your own drivers (and most of us, including large numbers of application developers, *don't*), the having specs/source or not is irrelevant.

      ...like with the recent 4k stacks issue...

      You mean the "issue" that nvidia had *working drivers* for within weeks after it was *even an option* in the kernel? You mean the "issue" that "open" drivers like *ahem* ATI have and NVidia does not?

      That, and Free drivers are more stable that proprietary drivers in my experience, and when they aren't, you can look at the code to try to figure out why

      Again. you are in the vast minority in being able to do this. So don't bash NVidia for catering to the rest of us.

  17. Standardization by acherrington · · Score: 4, Interesting

    In my opinion this is the best thing to happen to linux in some time. Any time that you can develop standards for an industry, you can finally give a target for competitors to aim at (e.g. each other). This will drive competition and really drive the market forward. I would consider this a first step forward.

    After both ATI and nVidia clobber each other with better framerates and better overall performance, I think that a new competitive advantage will develop... perhaps this may be better graphics quality or easier installs.

    --


    Victory is gained, not in knowing your opponents next move, but in preempting them.
  18. Re:Indeed by prisen · · Score: 3, Informative

    No need to recompile the kernel, true - but you'll have to have your kernel's source installed in order for NVIDIA's installer to compile a custom module on the spot.

    All in all, it does work really well...until you upgrade or replace your kernel, and then X of course won't work. Many times you can run the installer again, though. Simple enough!

  19. Re:Indeed by poohsuntzu · · Score: 2, Informative

    Anytime you upgrade or replace the kernel, just run the binary again before loading X (you aren't booting straight into x, are you?). Nvidia updates the module, reinstalls the new module while removing the old one, and bam. Now boot up X.

    --
    "We're breaking out the ramen noodles. . . "
    "Really? Is it someone's birthday?"
  20. Re:Odd by BillyBlaze · · Score: 2, Informative

    Well, that's the game's problem, not Linux's. And at least UT2004 has absolutely no problem - just run the GUI installer.

  21. The real question is by IceFox · · Score: 4, Interesting

    Planning to plunk down some money soon and what I want to know is: What is the best video card you can get that works in Linux that *doesn't* require binary drivers? I don't perticularly care to be locked into one kernel if given the option. -Benjamin Meyer

    --
    Do you changes clothes while making the "chee-chee-cha-cha-choh" transformation sound?
    1. Re:The real question is by Anonymous Coward · · Score: 3, Informative

      OEM Radeon 8500 based cards are cheap and are among the fastest cards with open source 3D drivers.

    2. Re:The real question is by glitchvern · · Score: 2, Informative

      As others have mentioned, the best cards with open drivers are based on ATI's R200 chipset. These cards include the Radeon 8500 and 9100, and FireGL 8700 and 8800. While the FireGL 8800 is probably fastest, it is also crazy expensive. The 9100 is a rebadged 8500 with different core and memory clock speeds. I have been told the 8500 should be faster, but have never seen any benchmark proving one to be faster than the other.

      I am not sure how fast the ViaCLE266 is, but it does not matter since it is a chipset for motherboards, and I do not think it is available as a card. I read a review somewhere claiming it was decent, which given the time since the 8500's release may mean it is the roughly the same, worse, or better. It has totally open drivers.

      S3's DeltaChrome (S4/S8) is suppose to get an open source driver released from S3. Also it has been claimed people who are not S3 have received the specs necessary to write drivers for the card. Via is S3's parent corporation, and these announcements were made at approximately the same time Via opensourced the CLE266 driver and the driver for their hardware mpeg decoder. DeltaChrome cards are not yet available in the United States. They were suppose to be available quite awhile back. They are available in Asia and Europe and have been for a few months now. Any DeltaChrome card (even the budget S4) would smoke an anceint Radeon 8500, but I do not know that I would wait forever for DeltaChrome boards and linux drivers to appear.

  22. ATI multi-monitor support a shocker by hgiddens · · Score: 2, Informative

    Even with my shiny new (-ish) Radeon 9800, I can only get around 80 fps in glxgears - because ATI's drivers don't support Xinerama, I'm stuck with the functional, but much slower, open-source drivers. The framerates AnandTech are be getting single-headed are a dream for me.
    However, having read the article, ATI claim to have some Linux announcements in the pipeline - with any luck, maybe these drivers will allow me to use both my monitors with some decent 3d acceleration.
    Anyway, to anyone thinking of getting an ATI card for use with multiple monitors under linux: caveat emptor.

    1. Re:ATI multi-monitor support a shocker by cowbutt · · Score: 2, Informative
      Even with my shiny new (-ish) Radeon 9800, I can only get around 80 fps in glxgears - because ATI's drivers don't support Xinerama, I'm stuck with the functional, but much slower, open-source drivers.

      That's still poor; I'm using the Free ATI drivers from the 2.4 kernel and XFree86 4.3.0, and I get about 800fps with glxgears (lousy benchmark, BTW). On my two year old P4 2.4 and Radeon 7500.

      --

  23. What's the beef with rebooting? by poohsuntzu · · Score: 3, Insightful

    I don't get why some users complain about rebooting, linux and windows alike. In a company/mission critical server type situation I could see it, but for home use? My Windows XP machine takes a total of 20 seconds to shut down, pass BIOS, reboot, and hit the desktop ready to work. In that twenty seconds (which mind you, isn't very long to begin with) I can actually do that thing we forget to do, and stretch my legs and arms. Grab a cup of water, hell.. even look out the window.

    The same with my slackware machine. About 25-30 seconds for a reboot. None of that bothers me because I -know- 30 seconds on my home machine doesn't mean a damn thing. I'll enjoy that time to rub my eyes, refresh myself with maybe spending that 30 seconds taking all the dishes out of the room back up to the kitchen.

    Don't treat 30 seconds as a long and unbearable time unless you want to start complaining about having a manually flushing toliet in your home, followed by hands that can't wash themselves.

    --
    "We're breaking out the ramen noodles. . . "
    "Really? Is it someone's birthday?"
    1. Re:What's the beef with rebooting? by mark1348 · · Score: 2, Funny

      30 seconds!! Time enough to flame another windoze user group!!!

    2. Re:What's the beef with rebooting? by JoScherl · · Score: 2, Interesting

      It's not only the booting process, it's stopping and starting the applications,too. Closing my web-brwoser including every application and if you testdifferent settings these 30 seconds sumup plus you need timeto reopen the wizard...

    3. Re:What's the beef with rebooting? by Hobadee · · Score: 2, Insightful

      It's not the length of the reboot time that has me (and I think lots of people) up in arms. It's the fact that you have to reboot period. Except for updating VERY central things (such as the kernel), you should never have to reboot. Period, end of story. Programmers like those at Microsoft have made people content with constantly rebooting thier machine because it either crashed, or they installed a new program.

      --
      ...Had this been an actual emergency, we would have fled in terror, and you would not have been informed.
    4. Re:What's the beef with rebooting? by JoScherl · · Score: 2, Insightful

      First I'm using Linux not Windows but to the point: I wrote bout thefact that it isn't just the time for booting, if you change your display settings you either want to test it, so you test different settings and reboot many times or you want to run a special application so you set the display settings (which takes some time any way you're doingthis), wait 30 seconds, start the special application, work close it, (these three steps need to be done anyways) wait30 seconds and open you're usual workdesktop (browser, maillcient, ...) if you have to do this more often it's really annoying.

    5. Re:What's the beef with rebooting? by Taladar · · Score: 2, Informative

      I don't know about you but I tend to do several things in parallel on my PC most of the time which accounts for several open webpages in my browser, an open MP3-Player, open Movie-Player, SSH-Sessions to other machines, IRC-Client, ICQ-Client,...
      Now why the hell should I have to close all that and open it again (which takes at least several minutes) for some minor change like installing new Software?

  24. Why Linux sucks by Animats · · Score: 4, Insightful
    Enabling 3D acceleration (DRI) still needs to be done manually by editing the /etc/X11/XF86Config file after running the SaX2 utility. Enabling FSAA must be done by editing the XF86Config file by hand as well (see our AA/AF section for details). After a little more than 8 hours of playing with configurations, we hit paydirt.

    Any questions?

    This binary driver thing has got to go. As Linux gains desktop market share, pressure will increase to open up the hardware interface to the driver. It's not like hooking OpenGL to the card involves any technology that isn't well known in the industry.

  25. We need... by SaDan · · Score: 2, Insightful

    A dedicated distro for gaming on Linux. End of story.

    Until EVERYONE adheres to some sort of guidelines (HA! Yeah, RIGHT!), people are going to be dealing with oddball dependancies, kernel/driver issues, and filesystem layout annoyances.

    Documentation all around needs to improve too, for both the Linux distros and the game makers.

  26. nvidia by poohsuntzu · · Score: 3, Informative

    There are OpenSource drivers for Nvidia video cards, however they are no where near as fast as the official binaries and can't preform 3d worth a damn.

    You have to realise what you are asking here. The binary drivers that you are mentioning (which, by the way, never lock you to a certain kernel) are using the code made by ATI/NVIDIA to take advantage of their hardware's features. PixelShading, 3d processing. Each have their own way for their hardware to preform 3d functioning. This is not something they are going to disclose (they are a buisness too, remember?) and thus the open source drivers for video cards are always going to be horrid compared to the avalaible binaries.

    Seriously though. Get a card that works great on linux despite the binary packaging. And I still don't see how it locks you into one kernel? Could you explain further in depth what you mean for me? Because upgrading nvidia (which must be done each time you update/replace your kernel) is as simple as shutting down the X server, rerunning the nvidia binary, and then rebooting the X server.

    --
    "We're breaking out the ramen noodles. . . "
    "Really? Is it someone's birthday?"
    1. Re:nvidia by erikharrison · · Score: 4, Informative

      Have you tried to run multiple kernels with the Nvidia drivers? Everytime I booted into a different kernel, I had to uninstall and reinstall the driver. And what about 4k stacks?

      Besides, you didn't answer his question - he said "What's a good card with solid open source drivers?" You said "Nvidia has open source drivers but they suck, you shouldn't care about the binary only drivers."

      I'd still advocate a Nvidia or ATI card. ATI makes regular code drops to the DRI and Mesa projects, and the open source drivers are of reasonable quality, and the nv drivers are high profile, with lots of work going into them. These cards are the most likely to see solid render acceleration in the future as XAA is replaced with a new acceleration architecture, so even with the Open Source drivers you'll see best performance with stuff like Composite (the basis of much of the X11 6.8.0 eye candy) with these cards.

      Of the two, ATI and Nvidia, the open source drivers seem to be of roughly the same quality in my experience, but the Nvidia binary driver is far superiour to the ATI binary driver. ATI has got more bang for your buck, the GATOS project is working to support a lot of ATI's extra features, and ATI seems minimally more involved in the community with an eye to becoming moreso.

      I think that pushes things solidly in ATI's favor if you're absolutely commited to the open source driver. If you're willing to use the binary driver, things become more even - it's ATI's price versus Nvidia's better support for the card under Linux/BSD

    2. Re:nvidia by poohsuntzu · · Score: 2, Informative

      >>Have you tried to run multiple kernels with the Nvidia drivers? Everytime I booted into a different kernel, I had to uninstall and reinstall the driver.

      Correct, as it should apply to any kernel specific module. This isn't something to whine about, as each nvidia vinary wants to use your latest kernel headers or configurations. That shouldn't be a big deal, especially when the binary process takes about ten seconds.

      >>And what about 4k stacks?

      This was already fixed, oh a few months ago. About two weeks after this problem was brought up, Nvidia released newer drivers to solve the incompatability.

      --
      "We're breaking out the ramen noodles. . . "
      "Really? Is it someone's birthday?"
  27. Re:Odd by O · · Score: 2, Insightful

    Ha! Try to get your mother to open up a computer and install a new video card first....

    --

    1, 1, 2, 3, 5, 8, 13, 21 -- Mathematics is the Language of Nature.
  28. Not quite. by temojen · · Score: 3, Informative

    DRI lets X communicate with the hardware faster. X acceleration works without it, but not as well.

    The Direct Rendering Infrastructure (dri.sourceforge.net), also known as the DRI, is a framework for allowing direct access to graphics hardware in a safe and efficient manner. It includes changes to the X server, to several client libraries and to the kernel. The first major use for the DRI is to create fast OpenGL implementations.

    from Gentoo Hardware 3D Acceleration Guide.

  29. Little quirks by tempfile · · Score: 2, Informative

    My 9500 Pro still doesn't work and just crashes the system hard when 3D acceleration is enabled. Nobody knows this problem and nobody can explain. :(

  30. Re:Odd by Synn · · Score: 3, Informative

    That's the difference between a vendors that supports you and one that doesn't.

    NVidia isn't a problem under Linux because they actually put out decent drivers for it. But ATI support is horrid, because the company barely puts any effort into Linux drivers.

  31. Re:Odd by russint · · Score: 2, Insightful

    What? My (very non-technical) mother managed to install both a cd-writer and a video card the first time she opened up a computer

    Thats what manuals and common sense are for.

    --
    ^^
  32. No... by Greyfox · · Score: 2, Insightful

    That's why ATI's crappy drivers suck. That entire page seems to be bitching exclusively about ATI's drivers. Apparently the commentary on the Nvidia drivers was on the previous page and went something like "We told it to install in yast and went init 3 and it worked." I paraphrase. In fact, only a paragraph or two on the previous page talk about Nvidia's driver, in glowing terms. The rest of it is complaining about ATI driver configuration. Then the next page (Where you got that quote) is talking about ATI driver configuration.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  33. Chip Spec's would be better by johnjones · · Score: 2, Insightful

    frankly its a joke

    nvidia has always fscked around trying to get mangled source into XFree

    ATI where unable to understand what this linux thing was but people who ati trusted wrote drivers...

    solution - provide the chip spec's
    frankly with CG and other GPU compilers the hardware should be patented if not then what harm is there ?

    giving out spec with COPYRIGHT stamped all over it only supports you

    for example those XGI people could capture the market by opens sourceing the drivers (they failed under SIS because of the drivers so let people hunt bugs WITH you for a better product and respect...)

    regards

    John Jones

  34. Re:plea for help.... by plcurechax · · Score: 3, Informative


    I played around with the xfree86.conf (I think that's the name) file, switching "nv" with "nvidia" and back again.


    The binary driver is called nvidia. So switch it to that, and leave it.

    Read the log file (/var/log/XFree86.0.log), look for lines with (WW) and (EE). This will go a long way to track down your problems.


    the DVI output on my card wouldn't work.


    Do you mean a second video port? Under Linux the second port (video output) is independent of the first in the XFree86 configuration, so you have to configure it to use it explicitly. Something like 'Screen 1' or 'Option "ConnectedMonitor" "DFP" ' in the Section 'Device' should do it.

  35. The ATI drivers are bad, but not *that* bad by gotan · · Score: 3, Informative

    I gathered some experience with the ATI drivers on Suse 9.1 recently and i too think that they're bad, but it got a little better lately.

    While there *is* an "auto-installing" driver-package from ATI you'd better avoid that (unless they fixed a good number of bugs). Just running the package resulted in an error for me, googling around i found some hints and managed to install them: run the package in extract-mode, make manually, ignore error, make install accompanied by some messing with /usr/src/linux/.config.

    there is also (for Suse 9.1) an rpm-package. Following the README in that path closely will get the video driver installed. Like nvidia ATIs driver combo too consists of a kernel driver and a n X-driver, and as usual the kernel-driver is a little fiddly to install. There is *no* (longer?) need to compile a custom kernel, you need to install the kernel source though (and really, read the README!).

    Be careful though when configuring the XF86config. fglrxconfig is *not* a good idea since it asks you about mouse settings, monitor modes and whatnot, things that are running perfectly well and shouldn't be touched anyway. NVIDIA does a much better job just telling you the few lines you have to change in the config, fglrxconfig produces an XF86config-4 that is mostly useless and contains heaps of garbage.

    To make the kernelmodule load automatically add two lines to the "modprobe.conf.local" (i think the first is unnecessary):

    install fglrx /sbin/modprobe --ignore-install fglrx && { /sbin /modprobe nvidia_agp; /bin/true; } alias char-major-226-0 fglrx

    In XF86config load "glx" and "dri" in the Modules sections and put
    Driver "fglrx"
    Option "UseInternalAGPGART" "no"
    in the device section. If you've got access problems put:

    Section "DRI"
    Group "video"
    Mode 0666
    EndSection

    After restarting the X-server (twice to be sure, and check if the kernel module loaded) "fglrxinfo" should tell you something about ATI (and not Mesa), if that works do a "sync" for good measure and try tuxracer.

    In my experience the nvidia-drivers are definitely easier to install, but it's really not impossible to get the ATI-stuff running.

    --
    "By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
  36. Open your wallet by anti-NAT · · Score: 4, Insightful

    You mean like my Zoran TV tuner card that hasnt worked since the 2.2 series, despite their being public specs and sources for it? Drivers are only maintained as long as the developer is around. And unless you have the skills to write your own drivers (and most of us, including large numbers of application developers, *don't*), the having specs/source or not is irrelevant.

    Why not offer to pay an open source developer to update it ? At least you have that option, independent of the manufacturer's support for doing so.

    You going to have the same problem with Linux kernel version 4.0, when Nvidia don't provide a driver for their XYZ card in 2010. Problem is, at that time, you won't have access to the specs, so you won't even have the option of paying an open source developer to update the driver for you.

    --
    The Internet's nature is peer to peer - 20050301_cs_profs.pdf