Tribes Vengeance Now Available
nevermore94 writes "After a long wait, Tribes: Vengeance, the latest game in the Tribes series has finally shipped to retail stores in the United States. Reviews are available at
ActionTrip,
GameSpy,
GameZone, and
WarCry .
To thank Jesus for this game.
I'll even thank him twice.
I'm going to run to the mall to snag this game up now.
Not a Twitter sockpuppet... but I wish I was.
The Games section has been pretty slow since its inception, but are we now going to have posts announcing the release of this game or that? I come here for the stuff I can't get on vanilla sites like IGN and GameSpot. We can get "YAYorz, HL2 is finally out, I'm can't wait to go to the mall after school to get it!" posts anywhere.
After playing the multiplayer demo I feel this latest version feels a lot more cartoony then the prior versions; the vehicles feel like they only 2lbs and have no inertia at all. Gameplay is very fast paced (think Quake 3) and the maps feel small. Kinda disappointing.
If you are a true fan of Tribes, you will not buy this pile of crap known as Tribes Vengeance. Tribes 2 classic is still the king of Tribes games. They have gotten rid of the reason to use support classes. Which is the whole reasoning behind the game!!!
I thought sierra really screwed the pooch on Tribes 2 when they canned all the original devs right after they released the game in (what I felt was)Beta for everyone to buy then fixed all the horrible bugs after the next year. The forums were a nightmare for the people left after seirra cleaned house. I felt truely sorry for them.
The game wasn't even playable out of the box and the auto update feature needed to be updated manually.
But after all that, T2 kicked ass and took names. There is NOTHING like a 32v32 CTF game with a bunch of experienced specialized players who do their jobs. It's freakin' great!
Now, if T.V. can hold up to that... I'll be impressed.
I dunno. I know it's a sequel to 2, but it doesn't feel like it's worth $50.
With T2, the gui was rather nice and easy to get around in. With T:V it seems rather cluttered. The only advantage T:V has is the "quick weapon suit switch" on a grid of 3x3 keys. Takes a little getting used to, but it works.
The maps seem to be quite a bit smaller than in T2. With T2 you had to do quite a trek over mountains and such to even see the enemy base. With the maps in T:V it seems like a deathmatch map.
There doesn't seem to be as many weapons, but maybe because it's a demo? The machine gun seems to fire rather slowly and be rather ineffective. The shotgun seems to be moerso there for looks. The shield-boomeraing thing is fun though, yet I have not made a single hit with it. The actual fighting among players seems slow paced.
I used to play T:2 quite a bit back in the day, enjoying the quick download of new maps, and despising major leage shifts-of-gameply mods like the Shifter mod(you spent most of your time figuring out the mods and setting up suits while one person kept capping the flag over and over). With T:V, I don't see myself playing it for hours.
After getting into Unreal Tourney 2004 it seems to be that's what Tribes 2 should have been.
to bad they screwed the pooch with this one Dedicated Servers are impossible to run without a CD. SecuROM sofar has not been able to be bypassed with any Image Mounting tools and since 99% of all the Dedicated Servers are remote no multiplyer untill they fix this problem.