Hell reported to be experiencing record-breaking temperature lows. Predictions show that Hell will freeze over just about when Duke Nukem Forever goes gold.
Years are just a whole lot of months. I've been waiting for Duke Nukem Forever for weeks now.
-- Game... blouses.
And soon, Vampire: Bloodlines
by
PIPBoy3000
·
· Score: 5, Interesting
For those who haven't heard, Vampire: Bloodlines is a vampire game done by Troika. It also uses the Half-Life 2 engine and looks to be a very interesting game. Reports are that Vampire should ship soon after Half-Life 2.
what are you talking about
by
minus_273
·
· Score: 5, Funny
i've had it downloaded on my HDD for days...havent really played it though;-p
-- The war with islam is a war on the beast
The war on terror is a war for peace
There should be some sort of law against posting headlines like that - my heart went quite aflutter. Sadly, it's not true, and until Valve AND Vivendi issue a press release saying "Gold, and you'll be able to play it on this date" none of these "nearly gold", "almost gold", "so almost gold I can taste it" announcements really mean anything. Mod headline -1.
I remember having read this story before... Damn those editors!
Re:What's it saying...
by
Anonymous Coward
·
· Score: 5, Insightful
Does it reflect our desires or the nature of humanity to any extent?
In my view, yes, to a very small extend it does... but it is an extent many times smaller then the extent of experimental psycological research like the millgram experiments. which far predate DooM and half-life.
Try comparing what these experiments showed about human nature compared to what the often observed but never scientificly proven desire among a group of people for shiny fast cars.... If you are excited about the things that sport car buying behaviour can tell us about ourself then you might just be a psycologist, the same goes for games I guess.
You can speculate on what part of human nature these games expose. Personnaly I like to think they show that there is still a strong will to survive in even the most boring office dwellers. Little else would explain why a dark spacestation filled with creatures that can kill you, just not for real, can be excisting.
Its funny (and perhaps a little telling) how people always talk about how first person shooters are about shooting other humans or creatures totaly ignoring that the player spends hours in an environment filled with entities that fight back, fiercly, and in a way optimized for player fear. Look at which first person shooters are a succes, its not the ones where you can shoot the most creatures (anyone excited for serious sam 3?), its the ones where even very few creatures can hurt you very bad, very fast, when you least expect it. The tactical shooters where getting spotted and hit once pretty much means game over are perhaps the most populair subgenre ever. This to me says something, just not as much as the stanford prison experiments. (Which btw, show some simalairity to the sims, shit, way to smash my own argument)
Well, there goes the GPA!
by
JWJolly
·
· Score: 5, Funny
Professor: James, what's happened? It seems like your studies have become disorganized - and your test scores have taken a turn for the worse. Is there anything I need to know?
Me: I'm having.. trouble sleeping, Professor. It.. it's hardest to watch for.. these.. these headcrabs.. especially at night.
Professor: *leans closer* I know; scary little bastards.
-- // James
Possible leaked press release?
by
teknikk
·
· Score: 5, Informative
Spotted this on a certain messageboard, either an actual leaked press release (in which case it's a kick in the nuts), or it might be a fake.
quote:
---
HALF-LIFE 2(TM) HAS GONE GOLD
LOS ANGELES, Calif. (October 16, 2004) - Vivendi Universal Games announced today that Half-Life 2, the highly anticipated next installment in the best-selling and beloved franchise, has gone gold and will be released December 6th in North America, and December 20th in Europe.
"Half-Life 2 offers an unprecedented gameplay experience," said Michael Rouling, EVP, Vivendi Universal Games. "It features the most advanced AI ever seen in a game, combined with state of the art graphics and sound.".
Developed by Valve, Half-Life 2 is the highly anticipated sequel to the best selling Half-Life title, named "Best PC Game Ever" by PC Gamer. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
Half-Life 2 carries a suggested retail prices of $54.95 and has been rated "M" for Mature by the ESRB with descriptors for blood and intense violence. For additional information please go to www.half-life2.com.
About Valve
Founded in 1996, Valve creates entertainment software titles, including Half-Life®, Counter-StrikeTM, and Team Fortress®. Valve's portfolio accounts for over 12 million retail units sold worldwide, and over 88% of the online action market. More information about Valve is available through the company's Web site at www.valvesoftware.com.
About Vivendi Universal Games
Headquartered in Los Angeles, VU Games is a leading global developer, publisher and distributor of multi-platform interactive entertainment. Its development studios and publishing labels include Blizzard Entertainment, Sierra Entertainment, Fox Interactive and Massive Entertainment. VU Games' library of over 700 titles features multi-million unit selling properties such as Warcraft, StarCraft and Diablo from Blizzard Entertainment; Crash Bandicoot, Spyro The Dragon, Empire Earth, Ground Control, Tribes and Leisure Suit Larry.
---
Hell reported to be experiencing record-breaking temperature lows. Predictions show that Hell will freeze over just about when Duke Nukem Forever goes gold.
perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10);'
...errr, or years.
For those who haven't heard, Vampire: Bloodlines is a vampire game done by Troika. It also uses the Half-Life 2 engine and looks to be a very interesting game. Reports are that Vampire should ship soon after Half-Life 2.
i've had it downloaded on my HDD for days...havent really played it though ;-p
The war with islam is a war on the beast
The war on terror is a war for peace
There should be some sort of law against posting headlines like that - my heart went quite aflutter.
Sadly, it's not true, and until Valve AND Vivendi issue a press release saying "Gold, and you'll be able to play it on this date" none of these "nearly gold", "almost gold", "so almost gold I can taste it" announcements really mean anything.
Mod headline -1.
I remember having read this story before... Damn those editors!
In my view, yes, to a very small extend it does... but it is an extent many times smaller then the extent of experimental psycological research like the millgram experiments. which far predate DooM and half-life.
Try comparing what these experiments showed about human nature compared to what the often observed but never scientificly proven desire among a group of people for shiny fast cars.... If you are excited about the things that sport car buying behaviour can tell us about ourself then you might just be a psycologist, the same goes for games I guess.
You can speculate on what part of human nature these games expose. Personnaly I like to think they show that there is still a strong will to survive in even the most boring office dwellers. Little else would explain why a dark spacestation filled with creatures that can kill you, just not for real, can be excisting.
Its funny (and perhaps a little telling) how people always talk about how first person shooters are about shooting other humans or creatures totaly ignoring that the player spends hours in an environment filled with entities that fight back, fiercly, and in a way optimized for player fear. Look at which first person shooters are a succes, its not the ones where you can shoot the most creatures (anyone excited for serious sam 3?), its the ones where even very few creatures can hurt you very bad, very fast, when you least expect it. The tactical shooters where getting spotted and hit once pretty much means game over are perhaps the most populair subgenre ever. This to me says something, just not as much as the stanford prison experiments. (Which btw, show some simalairity to the sims, shit, way to smash my own argument)
Professor: James, what's happened? It seems like your studies have become disorganized - and your test scores have taken a turn for the worse. Is there anything I need to know?
.. it's hardest to watch for .. these.. these headcrabs.. especially at night.
Me: I'm having.. trouble sleeping, Professor. It
Professor: *leans closer* I know; scary little bastards.
// James
Spotted this on a certain messageboard, either an actual leaked press release (in which case it's a kick in the nuts), or it might be a fake.
quote:
---
HALF-LIFE 2(TM) HAS GONE GOLD
LOS ANGELES, Calif. (October 16, 2004) - Vivendi Universal Games announced today that Half-Life 2, the highly anticipated next installment in the best-selling and beloved franchise, has gone gold and will be released December 6th in North America, and December 20th in Europe.
"Half-Life 2 offers an unprecedented gameplay experience," said Michael Rouling, EVP, Vivendi Universal Games. "It features the most advanced AI ever seen in a game, combined with state of the art graphics and sound.".
Developed by Valve, Half-Life 2 is the highly anticipated sequel to the best selling Half-Life title, named "Best PC Game Ever" by PC Gamer. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
Half-Life 2 carries a suggested retail prices of $54.95 and has been rated "M" for Mature by the ESRB with descriptors for blood and intense violence. For additional information please go to www.half-life2.com.
About Valve
Founded in 1996, Valve creates entertainment software titles, including Half-Life®, Counter-StrikeTM, and Team Fortress®. Valve's portfolio accounts for over 12 million retail units sold worldwide, and over 88% of the online action market. More information about Valve is available through the company's Web site at www.valvesoftware.com.
About Vivendi Universal Games
Headquartered in Los Angeles, VU Games is a leading global developer, publisher and distributor of multi-platform interactive entertainment. Its development studios and publishing labels include Blizzard Entertainment, Sierra Entertainment, Fox Interactive and Massive Entertainment. VU Games' library of over 700 titles features multi-million unit selling properties such as Warcraft, StarCraft and Diablo from Blizzard Entertainment; Crash Bandicoot, Spyro The Dragon, Empire Earth, Ground Control, Tribes and Leisure Suit Larry.
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