In-Game Advertising Moves Towards Testing
Thanks to HomeLAN for the news that Activision and Nielsen will be testing in-game adverts starting at the end of the year. Though we've mentioned this previously, the press release would seem to indicate things are moving into their final stages. "The two companies announced that they are launching a groundbreaking test using the newly-released Activision video game, Tony Hawk's Underground 2 to determine how long and how often players interact with brands. The test will feature Nielsen's watermarking technology that uses audio encoding to uniquely identify when players are exposed to product placements within the game."
Play EA Sports NCAA football 2005 - after each score, they do a "Pontiac Drive summary" like you'd see on TV - and they don't let you skip it.
A fine is a tax you pay for doing wrong and a tax is a fine you pay for doing all right.
if they force me to watch ads or interact with product placements in a game, I'll make a point not to buy those products or give my business to a competing product.
well, Gran Turismo games excepted.
Let's see how the kids interact with in game brands and product placements? I can see it now...
Congratulations, your new weapon is the new Colt(TM) M16A3 Assault Rifle featuring a folding stock, 90 round magazine and a 40mm M203 grenade launcher. A fine American product for fine American gamers. Great for mutant Martians or just shootin' up the neighborhood. Click here for a dealer near you!
I thought we were already doing this.
How many ricers went out and bought TRD and NISMO stickers for their Hyundai's because of Gran Turismo?
"Lawyers are for sucks."
- Doug McKenzie
I picked up the PC version the other day and 99% of the time the camera has been facing the front of my character making the game completely unplayable. Now that I read this article, I finally understand this was simply a feature added so that I can continuously view the jeep logo on his t-shirt.
The parts of the level I have seen are pretty heavily covered in advertising. Even the instruction booklet is half ads.
(In case anyone is wondering, I have tried various configurations of keyboard and gamepad with settings for camera control set to [none] or configured properly. Another bug I have is that I can barely hear the skateboard noise, but all other noises in the vicinity are blaringly loud. The game does seem fun--throwing tomatoes at phil in his underwear, whee--so I hope to get this fixed.)
I also would not play "free" or subsidized games in return for exposure to advertising, but others may find this idea acceptable. How about a choice? $49.99 for ad-free, $19.99 at launch for a internet-enabled ad-full version?
If this was done correctly I think it would greatly enhance the realism of games. Instead of that generic looking soda can on the table it may be a real Pepsi or coke can. bulletin boards would have realistic ads on them rather than just some goofy made up ad. I'll be able to stop at the Circle K on the corner rather than the fast shop or what ever generic named shop is.
Plus in GTA I could blow the crap out of a real Walmart!!!!!
Paying taxes to buy civilization is like paying a hooker to buy love.
This trend is not only frustrating but it's becoming absurd. I'm perfectly willing to accept advertisements for free services (i.e. network television, GMail), but I find it infuriating that my purchases are increasingly subverted into a branding vector.
Perhaps I'm a bit extreme, but I make it a point to not buy products that advertise the brand and if that's impossible I try to purchase products where I can remove the branding as soon as I go home (this can be difficult for things like cars, but surprisingly easy for many clothing items).
I realize I'm a bizarre specimin of an american consumer, but I don't CARE if people know what kind of car I drive as long as it gets me from A to B. I do not find satisfaction and community through my choice of pepsi over coke or vice versa. I am not my Operating System.
Am I the only one that's sick of paying to see a movie and then suffering through "the 20?" I've almost entirely stopped seeing first-run movies just to avoid this advertising, but thanks to product placement they get me anyway.
I bought the product! I've paid your development bills! Shouldn't I be allowed to use it in peace?
People who watch television or listen to radio put up with advertising because the programming is provided at no cost.
If that were really true, I wouldn't have a monthly cable bill. I get 50 channels. Only 2 don't show commercials (both are PBS stations). And yet I have to pay $45 a month for that.
It is bloody despicable they did this. I saw THUG2 running the other day. Very nice game, was debating buying it, but after reading this, I most certainly won't be.
As I stated in a prior post, I'm into racing sims, which by their very nature have logos plastered everywhere. That is the exception I make. If I'm paying $55 for, say, Unreal Tournament 2006, and when I load the game there is an unskippable ad for Sunny Delight... That's the last title I buy from that company. Jarring and offensive is about right Jack!
I like your idea of choice. Though really, they're not going to do that when they can shove them all out at $50 and make fat bank from it.
I've played through a lot of THUG2 by this point, for the PS2; the PC version appears to be what they're targeting this gimmick towards, though.
But isn't it already a walking ad for skateboarding companies (volcom, girl, etc.) and all of their clothing/boards/other gear/skate videos, plus an ad for all of the musicians on the soundtracks... and there's been product placement bits in these games forever. Weren't there Mountain Dew ads in THPS1 or THPS2?
My guess is this will be more about product placement than "sit and wait" ads, anyway. Plus, if you see an ad you don't like, you can hop off your board and go paste your graffiti tags over it!
When did the future switch from being a promise to a threat? -C. Palahniuk
This means the games are going to be free now, right? Since I'm sure as hell not going to pay money to have ads shoved in my face, thank you very much.
I Nielsen is involved it means the games will be phoning home!
They may be placing in-game ads already but there is no live tracking going on as yet. This appears to be a test of the online ad interaction TRACKING service. Which brands get the most attention, what sort of interactivity gets the most attention... how do competing brands fare in-game? Will coke and pepsi see brand loyalty even without a physical product? How about giving out special offers to people who interact with the ads... free music downloads.. or unlocking bonus levels, the possibilities for engaging people and especially kids is 'virtually unlimited'.
A fool throws a stone into a well and a thousand sages can not remove it.
I have noticed that many online servers for CS have in-game ads for server renting and a popular memory brand. They add 3D models of billboards into classic maps (eg. cs_italy, de_dust and de_dust2) via some kind of plugin that integrates with map info already in your game folder. The billboard models are small in filesize so you can download a fresh set of ads if the sponsorship changes. They are non-invasive play-wise but IMAO are rather an eyesore. I won't complain if the ads increase the number of servers already available though....
"Man will never be free until the last king is strangled with the entrails of the last priest." - Denis Diderot
Sorry, it had to be posted.. here
I have seen quite a few people unhappy about the idea of ads in videogames (and especially the monitoring of how these ads are viewed). Now obviously low sales are going to send a message, but it is MUCH better to let them know EXPLICITLY that the reason you are not buying or are not satisfied with a game is because of the ads. Let them know it damages your opinion of the brand (Tony Hawk games), and also your opinion of the publisher. It says in the article that Lionhead's next game "The Movies" will be a continuation of Chrysler's ads in Activision games, and Activision apparently did a study that told them that gamers had a positive opinion of ads in games. Go to Activision's and/or Chrysler's website and fire off an e-mail, or if you can manage to find a mailing address, send them a dead tree complaint or two and let them know different.
"But I trust in the people's capacity for reflection, rage and rebellion." -Oscar Olivera
I dread the day when there is no more "content", and all entertainment is advertising. It can't be too far off now.
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Remember that salesman in the SCUMM(TM)-bar trying to sell you Loom(TM)? :)
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