Samsung to use Sub-Pixel VGA Screens
pdawerks writes "Samsung Electronics has developed a new graphics chip that will allow half VGA screens to produce VGA resolution. The novelty is specially aimed at future mobiles with VGA screens that will be less than 2.4 inches. It generates color using an entirely new driving method called sub-pixel unit driving methodology." Not sure if I think it is exactly new or not, but it's nifty.
More details can be found at Deisgntechnica.
Geekzone also has a similar article.
Vote for a Man, Vote for Bush!
Not a liberatarian flipflop hippie.
As usual, Wikipedia has a good article. To quote:
Interlacing is a method of displaying images on a raster-scanned display, such as a cathode ray tube (CRT), that results in less visible flickering than non-interlaced methods. The display draws first the even-numbered lines, then the odd numbered lines of each picture.
An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
Isn't it about time we depricated the use of those silly acronyms we've bastardized to not mean what they originally meant anymore anyway? Wasn't VGA 640x480 at a mere 256 colors? And didn't it imply a particular ISA bus interface as well? Plus, who can keep track of what WUXGA and QWVGA and UHDWMRXGA all mean? Was somebody just leaning on the keyboard, or did they mean to say something anybody could understand like "1600x1200"? Tell us the resolution in a way that doesn't require a lookup in a massive acronym table please. That way it will be easy to compare displays to each other.
The article suggests that they added "White pixels". Additionally, the problem of dark screen due to the increased pixel density on high resolution panels has been solved using 4-color (R-G-B-W) rendering algorithm, improving the brightness of TFT-LCD panels. That's radicaly different than ClearType. ClearType uses the normalized RVB subpixels arrangement to triple the "perceived" resolution. That's because the humain eye is more sensitive to luminance than to chrominance (try to recognize colors in the dark, you can't, but you can still read B&W text). The problem here is not text aesthetics. It's global luminosity, as your backlight often has to battle with sunlignt. They add more "white pixels" to enhance the luminosity. In percentage, the number of "color" pixels are lower in this system. But the eye won't actually see the difference.
Here is a link to the Samsung website about the technology: http://www.samsung.com/Products/TFTLCD/Technology/ 4colorrandering.htm
I wouldn't complain too hard about the confusion in the details. They couldn't even spell 'rendering' right on their own site (4 color randering???).
It also discusses 'physicail' pixels. I dunno about that.
They seem to have created smaller pixels, which are spatially located across a different area than normal.
They then need fewer wires to connect the given number of pixels. Meaning a higher resolution with fewer interconnects. Maybe I'm completely wrong in this 1 minutes evaluation.
The neat thing is the overlap of their 'logical' pixel arrangements. It would seem they are using traditional dithering with a complicated arrangement of pixels. This should do exactly what they state. Ther weird thing is that their sub-pixel seems to have the wrong number of color sub-elements.
One would expect a ratio of 2:1:1 for green:red:blue emitters. They have 4:2:1. Maybe their red emitters are much brighter than the blue, which would make sense.
They mention replacing some rows with white pixels, but their diagrams don't show anything. Maybe the media-relations people just don't know how the technology works, and are making stuff up until someone corrects them.
Because current LCD pixels require six lead lines, and we can't make lead lines small enough to shrink the pixels any further. The article phrases this badly: it's not that pixels can't be made smaller. It's that TFT LCD pixels' lead lines take all of the available current space, and there is no current technique on the horizon to solve this. Other monitor types do not have this particular problem; this is peculiar to LCD and OLED.
StoneCypher is Full of BS