Slashdot Mirror


Grand Theft Auto: San Andreas Launch

The first of this year's AAA titles has launched, and the first reviews are in. Gamespot, IGN, and OPM all have looks at the game, and it sounds great. If you want to keep track of the pool-shooting race track driving everything-under-one-roof extravaganza, the GameRankings page is available as well. When you play the game this week make sure and tune in to WCTR News to catch Anchorman Richard Burns, TV's Wil Wheaton. More seriously, reviews aren't the only thing the developers are looking for. Commentary regarding Take Two Interactive's slipping stock is available on CNN Money's Game Over.

90 of 419 comments (clear)

  1. Awesome! by Anonymous Coward · · Score: 5, Funny

    I'm planning to run out to the store and steal it as soon as soon as I can, even if I don't own a Playstation 2.

    And TV's Wil Wheaton? Excuse me! I think you mean Slashdot's Wil Wheaton! Is he the first Slashdotter to do voicework for GTA?

    1. Re:Awesome! by jr87 · · Score: 2, Funny

      no he meant fark's Wil Wheaton :-P

    2. Re:Awesome! by Anonymous Coward · · Score: 5, Funny

      > > No! Piracy is bad and wrong and sends you to hell. Stealing, however, is just fine.

      > But, but... Piracy IS stealing!!

      Technically yes, but only at sea, and even then only without a commission from a recognized sovereign nation.

    3. Re:Awesome! by Anonymous Coward · · Score: 2, Funny

      But, but... Piracy IS stealing!!

      Yes. But do it like Robin Hood. Steal and give it to the poor (i.e. me) :)

    4. Re:Awesome! by Krypto420 · · Score: 3, Insightful
      I'm planning to run out to the store and steal it as soon as soon as I can, even if I don't own a Playstation 2.

      Why don't you just steal one of those while your at it? Sheesh!

    5. Re:Awesome! by Hatta · · Score: 4, Funny

      When you play the game this week make sure and tune in to WCTR News to catch Anchorman Richard Burns, TV's Wil Wheaton.

      Dick Burns? Maybe Wil's spent too much time, uh, recovering health.

      --
      Give me Classic Slashdot or give me death!
    6. Re:Awesome! by okayplayer · · Score: 2, Informative

      Or how about the other nerd related voice actors, such as Kevin Mitnick or Emmanual Goldstein? Good looks to Lazlo (who is actually still running around the office) for getting them in. The first time I heard those voice, I almost doubted they were real.

      --
      What a horrible thing the ESRB just did to the game industry.
    7. Re:Awesome! by DrEldarion · · Score: 2, Informative

      For those of you not planning on stealing a copy, head over to your local ToysRUs. They're having a buy 2 get 1 free sale on console games right now.

      This has been a public service announcement.

    8. Re:Awesome! by phiz187 · · Score: 4, Informative

      Bernie S. and Emmanuel Goldstein

      Were both voice actors in Grand Theft Auto: Vice City.
      -PHiZ

      --
      Pretend I said something meaningful or insightful here.
    9. Re:Awesome! by cluke · · Score: 2, Informative

      Yeah, GTA3 was definitely influenced by Driver, but it was what Driver *could* have been, had the dev team had some balls.
      I could just see their focus group "you can't have a game where you commit crimes and run over civilians! Let's have the paper thin excuse of him being an undercover cop, and commit the crimes anyway! And oh yeah, make the civvies leap dramatically out of the way unharmed no matter how fast you come at them!" That cop thing was ludicrous. Like when you're 'protecting' the president in the final mission but all the FBI guys are trying to kill you 'cos no-one has clued them in to the fact you're really a cop. Er, guys? That car you just kamikazied into a wall? You do know the president was in there? (If it had've been Bush I suppose...)

      And then GTA3 comes along, and says "Fuck it" and it's a million times the game Driver was, and is so damn successful it destroys the Driver series forever and makes them look like the fence-sitting milque-toasts they are.
      I think GTA3 itself best summed it up, in the mission where you had to kill the rat in your organisation, an undercover cop who was a good 'driver' but 'hopeless out of the car'.

      Driver, you were utterly, utterly owned by GTA3. Time to give up and think of what could have been.

  2. Comment removed by account_deleted · · Score: 3, Funny

    Comment removed based on user account deletion

  3. Which month is it? by SuiteSisterMary · · Score: 5, Interesting

    It's the end of October, and you think that 'GTA 3.2' is the first of the year's AAA titles?

    Meh.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
    1. Re:Which month is it? by SetupWeasel · · Score: 3, Insightful

      Thank god someone else feels this way. If I had mod points, I'd help out your karma. Your post is a valid criticism, and the only troll around is the PS2 Fanboy that modded you down.

      I'm almost as excited about GTA 3.2 as I was about another of those supposed AAA games this year, Wolfenstein 3D 8.

    2. Re:Which month is it? by ChristianBaekkelund · · Score: 3, Insightful

      Yeah, I don't understand this at all.

      Doom3?
      The Sims2?

      These weren't AAA titles???...please...

    3. Re:Which month is it? by 13Echo · · Score: 2, Informative

      I know. The first things that caught my mind... What about Doom 3? What about Tales of Symphonia? What about Paper Mario? What about Pikmin 2? What about MGS: Twin Snakes? Maybe someone should notice that there are some kickass games beyond those on the PS2.

  4. Re:New Features by eln · · Score: 2, Insightful

    Eating food to survive? Did they get a bunch of ex-DIKU mud coders for this one or something?

    At any rate, I've never played a GTA game. Is this one different enough to pay full price for, or would I get substantially the same gaming experience buying GTA3 or Vice City for less money?

  5. Rally Driving? by fembots · · Score: 5, Funny

    catch Anchorman Richard Burns

    So we can finally drive world rally championship cars in GTA?

  6. Study? by Grayden · · Score: 5, Funny

    GTA: San Andreas, Halo 2, and Half-Life 2 all coming out within a short span?

    Man my GPA is screwed.

  7. Australia? by Pan+T.+Hose · · Score: 3, Interesting

    Is it legal to release Grand Theft Auto: San Andreas with its crime and violence apotheosis in Australia? I hope so, but does anyone know any formal decisions and rationale?

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  8. Hmm... by Sheetrock · · Score: 5, Insightful
    Although I'm probably going to be right out there with the rest of you picking this up, am I the only one that's a bit concerned about seeing all the parents buying the game for their kids?

    Supposedly the ESRB stuff is supposed to stop retailers from selling the game to people under 18, but I know that many parents don't have the time or the willpower to look into what media their children consume. And I know this series gets pretty bad, with things like picking up prostitutes, car theft, and massacre being rewarded in what some have termed a "pornography of violence".

    As fun as the game is, maybe this is something that should be hidden behind the counter or maybe only sold in adult venues/online. We all know where to find it, and we're old enough not to be profoundly affected by murder simulations, but apparently there are still a bunch of chuckleheads out there that are completely unable to determine what's appropriate for their kids. And society pays the price.

    I sure can't wait to play it, though.

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




    1. Re:Hmm... by Maestro4k · · Score: 4, Insightful
      • Although I'm probably going to be right out there with the rest of you picking this up, am I the only one that's a bit concerned about seeing all the parents buying the game for their kids?
      No you're not, I've seen the game and even as an adult find the level of language in this one to be disturbing. I'm not easily offended either, but the constant amount of cussing gets old fast. Even a lot of the NPC comments you hear going about the game world are more cuss-filled than in the last two GTA games. Perhaps it's authentic, but this is a case where I'd have liked a less-cussing option myself. I only saw it for a few hours and was already thinking that the mute button looked like a great idea.
      • Supposedly the ESRB stuff is supposed to stop retailers from selling the game to people under 18, but I know that many parents don't have the time or the willpower to look into what media their children consume. And I know this series gets pretty bad, with things like picking up prostitutes, car theft, and massacre being rewarded in what some have termed a "pornography of violence".
      Well the ESRB is working as it should in that case. If parents aren't willing to check into the game before they buy it for the kid, it's certainly not the ESRB or Rockstar's fault. You have to blame the parent there, it doesn't take much time to look at the package and see M (Mature) on it, then flip it over to see the sub warnings (which I'm sure include violence, adult language, adult situations, etc.) I worked at a Wal-mart for a few years in Electronics and I'd always point out that a game was Mature to parents in case they didn't realize it. Some parents didn't know about the ratings system (which is amazing as it's posted on every freaking game case at Wal-mart) and when they asked what it meant and found out they'd put it back and tell the kids they had to pick something else. Some would say "I know, I don't care" and buy the game for their 6yo. (Quite literally I saw someone buy Vice City for their 6yo.)

      But in any case there's a recent article that was in Computer Gaming World or Electronic Gaming Monthly one where they sent a young-looking 15yo kid into several stores to try to buy M rated games to see what happened. (They showed a picture of him, he looked about 12.) Some stores sold him M rated games without even blinking, others refused from the start. Unfortunately a lot of stores and/or employees don't even try to enforce the ESRB, providing fuel to the anti-gaming camp. :(

    2. Re:Hmm... by The+Good+Reverend · · Score: 3, Insightful

      This is exactly how the system should work. This way, parents make the choice about what their kids watch/read/play, and it's up to them to decide how informed a choice this should be. I think plenty of "parenting" is already done by the government and industry in stopping sales to minors, there shouldn't be any regulation on a parent purchasing a game for their child.

    3. Re:Hmm... by NaugaHunter · · Score: 3, Insightful

      No, I'm sure all kinds of conservatives are way overworked about parents letting their kids have this game. But they're also overworked about them telling their kids the truth about drugs, sex, etc., and yet wouldn't have any problem with them allowing their children to see The Godfather or the like.

      If parents do their job passing their values in context and without sugar coating, then they can trust their children to make them, if not 'proud' then at least not ashamed. If parents simply say don't do this or that without addressing why they might want to in the first place, they're just asking for trouble.

      "Behind the Counter" is definitely not the solution - games get the MA rating merely for language in today's world. How is that worse then, say, American Pie's PG-13 completely irresponsible attitude towards teenage sex? At least Fast Times at Ridgemont High showed some negatives. Of course, it had to cut out a frontal shot of a penis to not get an XXX rating. Heaven forbid girls see one before their wedding night!

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    4. Re:Hmm... by Osty · · Score: 3, Insightful
      I know that many parents don't have the time or the willpower to look into what media their children consume.
      As fun as the game is, maybe this is something that should be hidden behind the counter or maybe only sold in adult venues/online.

      Because some parents can't be bothered to take an active role in their childrens' lives, we should increase the nanny state and "hide" items like GTA? I'm sorry, but no. Besides, you said it yourself that parents are buying this, so what would hiding it serve? All the parents know is that little Billy wants "Grand Theft Auto: Something Or Other", and they're just going to ask the store clerk for "that Grand Theft thing". Hidden behind the counter or not, the parent is still going to buy it.

      If you really want to "think of the children," consider mandatory parenting classes for expecting families, free or low-cost birth control and abortions and sterilizations available to all, and incentives for sterilization ("You want an increase on your welfare check/a free country club membership/a large tax cut/a new car? Go get a vasectomy or tubaligation."). It's not my responsibility to parent the children of folks who should never have had kids in the first place, and I should not be punished for their inteptitude either (okay, hiding GTA behind a counter isn't much "punishment", but where do we stop?). That whole crap about taking a village to raise a child is bullshit. It takes two parents that care what their children are doing, and are not afraid to punish them as necessary. Anything less, and those people should never have had children in the first place.

    5. Re:Hmm... by NaugaHunter · · Score: 5, Insightful

      Normally I enjoy reading Slashdot, and your post seemed very insightful at first, but your constant use of "the" disturbed me to no end and I was completely unable to finish reading this thoroughly well thought-out post.

      Sorry, but I just cannot understand how people can be offended by words without considering context at all. Would a rose smell any less sweet if it were called a dingleberry*? Is the value of a thought to be judged by the words that express it?

      Further more, is deploring one's speech for its 'colorful idioms' any better than believing everyone should speak English, or French, or whatever? Both views hold the implication that one doesn't want to hear what one wouldn't say, so is there any distinction whatsoever?

      I would be willing to grant you that it is easier to evoke an emotional response with strong language then with strong arguments, and that with fights over ratings and money it's almost self-propagating between popular culture reflecting and shaping reality. But I prefer to judge a statement for itself and not by the words used to make it. Maybe it's the logical part of my mind asserting itself, but I have hopes that I'm not unique in this respect.

      In regards to GTA:SA, changing the language would be akin to air brushing out George Burns' cigars. The player is essentially role playing a character in an historical environment, and the language is part of it. Editing out specific words from a game with drive-by's, corrupt cops, drugs, etc. seems a little selective to me.

      * - I had a much better word to make my point the 'dingleberrys', but in the interest of a civil discourse I have edited myself.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    6. Re:Hmm... by Ill_Omen · · Score: 3, Insightful

      I'm not trying to flame, I think this is a valid discussion. I'm going to play Devil's Advocate here.

      Why should the EB employees try to prevent their purchase? Is there a law that regulates video game sales?

      A 12-year-old cannot hold a job. Any money that kid gets to purchase video games comes from parents (or friends and relatives on gift-giving occasions). If the parents of these kids don't care where the kids spend their money, why should the clerk at the game store?

      On the other hand, if EB decided to post a policy of not selling M rated games to people under 18, and not selling games rated T to kids under 13, I wouldn't have a problem with it. And if they did have that posted policy, then they should enforce it. I'm guessing there are two reasons they don't do this. First, they make money on kids with lazy parents, and two, they don't want to open themselves up to liability from litigious parents.

    7. Re:Hmm... by NaugaHunter · · Score: 3, Insightful

      You're right! They should have had them speak French! I mean, it's not like they were going for a certain time (mid-90's) or place (Southern California)! And why are they mostly black males and not green, triple breasted alien women? They really cut out the sci-fi fans with that choice!

      Back to my main topic. It's pretty pretentious to judge one solely by their word choice, whether it's if they cuss, if the use mostly monosyllabic vs. polysyllabic words, or if the speak native American English vs. the broken English of a visiting foreigner. It's all elitist and self centered. If you translate, say, Dante's Inferno from his era's Italian to current American English it's one thing to say you captured the story line, and another entirely to believe nothing could have been lost in the process. (Many examples could be made for this, even the Bible's many translations. This just came to mind because it involved his writing in a three sentence rhyming structure that is impossible to do in English in an exact translation, so some of the overall effect is invariably lost. Think, Poe's The Raven into German. It may be good, but I don't think German could possibly pull off the feel of the original.)

      I'm not debating that some (or many) use whatever they think will get them attention and shock value; I'm debating that all words have meaning and they are sometimes part of the statement, not just an addition to it.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    8. Re:Hmm... by Maestro4k · · Score: 2, Interesting
      • In regards to GTA:SA, changing the language would be akin to air brushing out George Burns' cigars. The player is essentially role playing a character in an historical environment, and the language is part of it. Editing out specific words from a game with drive-by's, corrupt cops, drugs, etc. seems a little selective to me.
      You certainly didn't read my post terribly well, I said I wasn't one to be easily offended, in fact I tend to offend sensitive people, I cuss like a sailor. Yet still, parts of San Andreas's language offended me.

      The more I think of it, the more I realize it wasn't the story/mission parts that bothered me. What was getting on my nerves was the constant random shit that you'd hear when walking/running/riding/driving/etc. A lot of it was beyond pointless, and it didn't help to establish a feel for the era/area. I'm quite sure that not all 1990s residents of Los Angelas cussed everytime they opened their mouth. Keep in mind not all the background chatter is caused by you, you'll hear NPCs yelling at each other as well. If it was only triggered by your rude/criminal actions it'd be understandable.

      Basically it feels more like Rockstar went overboard and the cussing has ended up being there for shock value, not authenticity. That alone is pretty offensive. In any case for someone like me who cusses as much, or more, than the game characters do to end up being sick of the constant cussing and want to mute it says a lot about how they've used it in-game. I simply don't get offended easily, and this is the first GTA game to manage to offend me. (Actually it's the first game or movie to offend me.) At this point I'll probably rent it to spend some more time with it and see if the gameplay overcomes what I've felt watching it (admittedly for only a few hours). Maybe I'll get used to it, but I don't know. I came away from that session not terribly interested in the game and I'd been looking forward to it for months and was excited as hell to get to see it the other night.

      And as far as having a less-cussing option, it's not the same. In this case you still get to present the work in its full glory, but for those less inclined to hear the language (or those sick of hearing it constantly) you can give them a break. After all would you rather stay true to your 'vision' or sell more games? Personally I think a game company would want to sell more games, if it tanks they'll lose money on it. (Granted that's not very likely with this series.) Air-brushing out George Burn's cigars would also be acceptable in the right context, say on a DVD that used multiple angles (or just came as a set with two versions) so that those that wanted to see it in its original format could, but those offended by smoking could also enjoy it. It's not censorship when the consumer is left with both options. After all nearly every movie release presents you with a choice of a modified movie (full screen) or one in its full original form (wide screen). Very few releases offer both versions in one package and I don't see many people saying that's a problem.

    9. Re:Hmm... by demi · · Score: 2, Insightful
      hiding GTA behind a counter isn't much "punishment", but where do we stop?

      Slippery slope arguments don't hold water. Where do we stop? We make sure we check with the parents of a child when we're planning on giving them things that are generally accepted to be adults-only. That's it. The idea that this is somehow onerous or restrictive is absurd.

      The fact is, parents aren't perfect. They make mistakes. Time and mental energy are at a premium when you are a parent. I know roughly what' s in the GTA games--and recently explained to a fellow parent, whose child had asked for it as a gift.

      They were going to buy it until I cautioned them otherwise. Guess what? That doesn't mean they "should never have had kids in the first place" or couldn't "be bothered to take an active role in their childrens' lives," it just means there was something they didn't know. Guess what? There's lots of things I don't know about being a parent. And my guess is that there are a lot of things you don't know about being a parent--all of it.

      --
      demi
  9. Best holiday season in gaming history by SilentChris · · Score: 4, Insightful

    This is shaping up to be the best holiday season in gaming history, from a breadth of titles standpoint. Tons of great games for all kinds of systems (some which have been in development forever).

    Halo 2
    Metroid Prime 2
    GTA: San Andreas
    Half-Life 2
    World of Warcraft

    I've been playing for years, and this is the first holiday season I can truely say "Where am I going to find the time/money for all the good games?" Other years we've had one or two blockbusters, but this years there's a ton.

    1. Re:Best holiday season in gaming history by mollace · · Score: 3, Informative

      With the exception of World of Warcraft, these are all sequels. They may all be great games, but where are the original ideas?

  10. First AAA title? by chamblah · · Score: 4, Insightful
    I don't think that GTA:SA is the first AAA title of the year(it is October).

    A few titles immediately come to mind are Doom 3, Unreal Tournament 2004 and even Sims 2.

    If you are meaning fist AAA title to come out for the console, you might be right. I don't follow console releases very closely. But I think that Fable probably fits into that area.

    Please keep in mind that there are games that are released on the PC & Mac as well. Consoles are not the only gaming market out there.

    1. Re:First AAA title? by iabervon · · Score: 2, Funny

      I see what GTA:SA has to do with AAA, and maybe Sims 2, but Doom 3 and Unreal Tournament 2004?

  11. Re:New Features by spoonyfork · · Score: 3, Interesting
    Anti-social behavior aside, GTA3 is one of the best console games I've ever played. Stike that. I think the anti-social content in GTA3 makes it one of the best console games in recent history. It is truly a classic. You owe it to yourself to barrow a copy and drive around for a bit.

    Vice City, while enjoyable, is just a variation on the theme. GTA is the rilla.

    --
    Speak truth to power.
  12. Re:New Features by Anonymous Coward · · Score: 2, Insightful

    What next? Have to run around the corner to pee? What does eating matter to a game like this? Pointless.

  13. yay by ColonBlow · · Score: 4, Insightful

    I got tired boning and killing the same old hookers.

    --
    free online diet tracking.
  14. Not just more of the same by thesandtiger · · Score: 5, Informative
    I've played it, and at first expected it to be just more beating the crap out of random passerby and screaming "Git' out tha car, byotch!" at the screen.

    Fortunately, it isn't - I found the main game much more interesting than the previous two, so it'll probably have a longer play-life for me.

    I have to admit being surprised that they've managed to keep it mostly fresh - it seems like people can't make a sequel without fucking up the mojo these days.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
    1. Re:Not just more of the same by Jagasian · · Score: 2, Interesting
      I have played the GTA series since the original was released for DOS in 1998. Most people don't realize this, but the game has been basically the same thing since the original GTA. The basic formula has not changed at all with one exception (multiplayer), only the presentation has improved.

      The graphics and sound have dramatically improved, multiplayer has been dropped, and the game has been split and sold in separate chunks... yes the first GTA had Liberty City, Vice City, and San Andreas all in one!

      Most people probably never got past Liberty City in the original game, so it was wise to split them up... oh and creating content for the GTA3 series is allot harder than doing so for the GTA1 series.

      It really bothers me how much gamers and critics ignored the first GTA. Critics bagged it as a gimmic and gamers ignored it. Hell, the Gamespot reviewer of GTA3: San Andreas even goes as far as to say


      the concept of a multiplayer mode in GTA is pretty mind-blowing


      when multiplayer has been in GTA since 1998. Just imagine if movie critics were this ignorant of history. "The concept of a non-linear storyline in a movie is pretty mind-blowing"! Yup, they would be laughed at. I guess the game industry still has allot of growing up to do.
  15. Cool! by d_jedi · · Score: 2, Insightful

    Too bad it'll be several months till I'll be able to play it.. damn PS2 only releases!

    --
    I am the maverick of Slashdot
  16. Re:Good indeed by RonnyJ · · Score: 3, Insightful
    And it's already getting rave reviews from customers over here.

    On Amazon, it almost certainly got numerous rave 'reviews' months before the code was actually completed.

  17. Comment removed by account_deleted · · Score: 5, Funny

    Comment removed based on user account deletion

  18. GTA Source by TiggertheMad · · Score: 4, Interesting

    I love the GTA series, and I keep thinking that it could be the next 'doom' if rockstar would open up the .exe source code for modders. Even if it was something older like GTA3, there is no end to what could be done with a game like this by the mod community.

    --

    HA! I just wasted some of your bandwidth with a frivolous sig!
    1. Re:GTA Source by NightWulf · · Score: 3, Interesting

      Well they might, but not for a while. San Andreas is technically GTA 3.2. They use the same GTA 3 engine. Think of Vice City and San Andreas as large expansion packs. Possibly when GTA 4 comes out on the new consoles with a new engine, they might open up the old code, since by then it won't be a big issue.

    2. Re:GTA Source by TykeClone · · Score: 2, Funny

      You could have GTA3:Grand Forks! And you replace the fast cars with tractors and cows! Think about it - you could be a "cattle rustler".

      --
      A fine is a tax you pay for doing wrong and a tax is a fine you pay for doing all right.
    3. Re:GTA Source by okayplayer · · Score: 3, Informative

      Those crazy modder don't need our help...

      Multi-Theft Auto http://www.mtavc.com/

      So go play your online GTA and stop bugging us to change the opus that has been created.

      Actually I've spent a couple of good hours on MTAVC and have enjoyed it... Personally I think the GTA series is what it is because of the stories. They work well with 1 "hero/villan" not with 40,000 of them running around causing chaos.

      --
      What a horrible thing the ESRB just did to the game industry.
    4. Re:GTA Source by okayplayer · · Score: 5, Informative

      And while many are saying that the engine in SA is the same as the one in VC and III, this isn't quite true. The engine has been modified greatly to allow for the much larger, fully streamed (no loading no matter where you travel) huge map.

      For example now a "tree" like system is used for drawing in the various levels of details rather than the linear system that was used in the previous games. Yes, the look of the game is similar, but it is certainly a greatly improved engine to handle the new game's massive size. I mean you wouldn't say that an AMG V8 is the same engine as that honda 4 cyl would you?

      --
      What a horrible thing the ESRB just did to the game industry.
    5. Re:GTA Source by okayplayer · · Score: 2, Insightful

      At the risk of taking the credit away from us and putting it where it belongs... Those guys did the work. And good work they did.

      Sony had nothing to do with it. And even if they tried to give direction to a GTA, do you think Rockstar would listen?

      --
      What a horrible thing the ESRB just did to the game industry.
    6. Re:GTA Source by bleckywelcky · · Score: 2, Informative

      You have been told wrong. The multiplayer capability is completely original to the creators of MTA. The bad thing about MTA is the rampant cheating. I cracked one program back around 1999 just to learn how to do it and haven't really done much since. After an hour or so of research and loading up some utilities, I was able to crack the MTA executable in about 1 hour. From here, you can basically use the normal GTA config files (that you would modify to change how the game works in single player) and modify them for use in MTA. It's really very easy, and too many people have either done it themselves or provided a crack for others to use that can't figure it out - so every other person in MTA is probably cheating with some speed modifications or something.

    7. Re:GTA Source by DeadScreenSky · · Score: 2, Insightful

      GTA3 and up all use the Renderware engine, licensed by Criterion (who is now owned by EA). So Rockstar would need EA's position to release the source...which kind of seems unlikely to me.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  19. don't forget... by MarcoAtWork · · Score: 2, Informative

    Knights of the Old Republic 2 (which, together with San Andreas and Halo 2) is one of the games I've been looking forward the most to.

    I have to say that this year there are way better games coming out for consoles than for PCs, at least from a single player perspective.

    --
    -- the cake is a lie
  20. Started playing last night...best GTA ever! by Flagellan · · Score: 3, Informative

    My local Game Stop started handing out pre-ordered copies last night. Well, I haven't had much sleep but I can lucidly say this game rocks! Huge environment, many many sub-games, really too much to take in overnight...maybe even over a week. Now if Bungie could just hurry up with Halo 2 and Valve with Half-Life 2...my year would be complete. Job...what job?

    --
    Stop pummeling me, it's really painful...
  21. Wake me when the PC version ships... by Anonymous Coward · · Score: 3, Funny

    ZZZzzzz...

  22. Re:New Features by qlippoth · · Score: 2, Informative

    Taken from gamefaqs.com:

    if you eat too much, you get fat. Eat too little, you go gaunt and lose stamina. Work out a lot early in the game to build up some nice guns and just go back every once in a while. Treadmills and the Stationary Bike remove fat and impove stamina, while a bench and dumbells just increase muscle. More muscle, more stamina, and less fat are all very good things. Work out in gyms and in dojos to improve your fighting,running,and biking abilities.

    --
    Mmmm, -funroll-loops
  23. The mall was insane last night... by NightWulf · · Score: 4, Interesting
    Happened to be in the local mall last night to find out GameStop and EBX were going to start selling at 8pm that night. There were roughly 3000 people waiting online between the two stores. I love GTA but yeesh, you think people would have better things to do, considering I walked right in this morning and picked up a copy.

    Wait time for line losers= 5 hours

    Wait time for me=5 minutes

    1. Re:The mall was insane last night... by micromoog · · Score: 3, Interesting

      Perhaps some of the "line losers" remember events like when Super Mario Bros. 2 came out for NES. The wait time for that, after the first run sold out, was more like 5 weeks.

  24. Re:New Features by smclean · · Score: 5, Funny
    In diku muds you don't really die if you don't eat, you just lose the ability to regenerate your hit, movement, and mana points. Same with thirst.

    God, did I really just bother pointing that out?

    --

    "'Yrch!' said Legolas, falling into his own tongue."

  25. Re:New Features by mekkab · · Score: 2, Insightful

    Just wait 6 months. They'll release the $20 version. I can wait to get that one! (besides, despite getting to the end of GTA3, I've barely gotten ANYWHERE in GTA:VC...)

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  26. Goddamn Job! by glowimperial · · Score: 2, Funny

    My roommate is playing this right now. And I am working what may be a 16 hour day. By the time I get home the controller is gonna be stuck to her hand and I won't get to play until she passes out from exhaustion.

    1. Re:Goddamn Job! by kin_korn_karn · · Score: 3, Funny

      ...I won't get to play until she passes out from exhaustion.

      Well that all depends on what you want to play, doesn't it :D

  27. Re:Old news by Holi · · Score: 2, Insightful

    Why shouldn't he report blatant piracy to the copyright owner.

    I believe it's called "civic duty", something that has been long forgotten.

    --
    Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
  28. hard to get excited by kin_korn_karn · · Score: 2, Interesting

    I played GTA3 on the PC and Vice City on the PS2 and loved them (Vice City in particular) but I'm getting a real "been there done that" vibe from this San Andreas. It sounds like they've just added more stuff to do on top of the same old shit and thrown new skins and voices onto the same old graphics engine.

    There's such a thing as too much realism. I mean, who wants to eat and work out and ride a bicycle in a video game? I play games to feel like I'm doing something that I can't do in the real world, and between GTA3 and Vice City I've already done all the crazy shit that I wanted to do.

    Finally, the early 90s L.A. setting isn't what I'd personally call fun. If GTA3 is comparable to The Sopranos and Vice City is like Miami Vice or Scarface, then San Andreas is like the LA gangsta scene and that wasn't fictional. Lots of young people really died in the places that movies like "Boyz in The Hood" were about. Yeah, eventually that gangsta rap stuff got to be cliche and Snoop Dogg is funny and all that but it all comes from a place where innocent people died. You can't say anything about Tony Montana is real other than there were Cuban cokeheads in Miami in the early 1980s.

    The geek part of me says "ooh, shiny new game" but the rational side says "don't believe the hype."

    1. Re:hard to get excited by TiggertheMad · · Score: 2, Insightful

      GTA3 is comparable to The Sopranos and Vice City is like Miami Vice or Scarface, then San Andreas is like the LA gangsta scene and that wasn't fictional.

      Woah, and you think that the Sopranos was based on some totally fictional Itallian crime family? The Mafia was very real. The only reason you probably identify with south central, is I am guessing that you grew up sometime around the 90s. During the 1960 and 1970s, the FBI mounted a massive effort to break up organized crime in the US. During the 1980s, Regan's 'Drug War' tried to stem the flow of drugs from central and south america. You don't think that these were nice people, do you? I'd be willing to bet that the the Mafia and the south American drug cartells have killed a LOT more people than the LA gangs.

      --

      HA! I just wasted some of your bandwidth with a frivolous sig!
  29. Reaching out to Rockstar by DrXym · · Score: 4, Interesting
    When you get around to porting this to the PC, please, please with a cherry on top sort out the frigging pedestrian / car behaviour.


    In the previous two games you could stand still, do a 360 turn and pedestrians / cars who were visible a moment ago have been replaced with other pedestrians / cars. Such behaviour might be unavoidable in the PS2 version, but it's seriously annoying in the PC version.


    There were some very dumb pathing issues too. A common thing in previous games was to stand under a bridge and watch as police etc., jumped straight off it to their deaths to get you. Or they would drive straight into the water etc.


    It's amusing but it screws up some missions too. One mission had you rescuing your buddy from a scrap yard. I did that part and he followed me out. I ran across a bridge and turned around to see him fall straight into the water and drown. The pathing had him make a beeline straight for my character without checking whether he would drown in the process.


    Still, GTA games are excellent, but that AI needs work.

    1. Re:Reaching out to Rockstar by MustardMan · · Score: 3, Funny

      I never noticed any of these issues in the xbox version. I know there was a bug in the ps2 version, where if you completed certain quests to get items to appear at your savepoints, those items wouldn't appear at savepoints you bought after completing the quest. This bug was fixed on the xbox version also. Perhaps it's worth waiting the extra year for the xbox version to be released.

      Note to people who are about to attack me for using an xbox: i software modded it to run linux and play mp3s illegally downloaded off the internet, so im not an MS fanboy. Get off my nuts.

  30. What was removed from the leaked copy? by DroopyStonx · · Score: 2, Interesting

    I heard the retail version of this game is a dual-layer DVD.

    However, the one that was "leaked" last week fits nicely on a plain ol' DVD-R. Odd thing, I've put a ton of hours into it and nothing seems missing. Textures are fine, music sounds great, and all the movies/cutscenes are there.

    Does anyone happen to know exactly what the differences are?

    (oh wait, I admitted to downloading a game, does that mean the moral crusaders are coming after me to mod me down?!)

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:What was removed from the leaked copy? by fr0dicus · · Score: 2, Interesting

      It's not dual layer. It was mentioned in the runup but didn't happen.

  31. Re:PC version release date? by bryhhh · · Score: 2, Informative

    It's expected sometime around May, June or July 2005.

  32. Re:Good indeed by e2d2 · · Score: 2, Funny

    I just read one from "Evil Jesus" which makes me want to buy it:

    "I was a young neoconservative Christian and general admirer of George bush.....until I played this game!"

    COUNT ME IN!

  33. Love to see GTA: WorldWide by thesandtiger · · Score: 2, Interesting
    I'd love to see GTA as an MMO - a game where the whole point is to be as much of an asshole as possible. Kind of like usenet, but you get to run people over.

    It would be a fun change from the FPS's and deathmatches, at the least.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
  34. Innovative! by Thud457 · · Score: 3, Funny
    Just what I want, all the drudgery of real life!

    Oh well, at least I can still beat up and rob hookers, right?

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    1. Re:Innovative! by Anonymous Coward · · Score: 3, Funny

      Better yet: beat up, rob, kill, cook, and eat the hookers. Covers excercise, money, and food all in one clean series of button presses.

  35. Re:New Features by shawn(at)fsu · · Score: 2, Funny

    See this game is actually promoting good health. Almost balances out all the wanton death and destruction...

    --
    500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
  36. Re:New Features by homer_ca · · Score: 3, Insightful

    VC is somewhat more of the same. It's an update built on the same game engine. But aside from the new city and new missions, the big new thing in VC was all the new drivable/flyable vehicles, the helicopter, seaplane, motorcycles. It's no simulation, but all the vehicles have unique handling, and the basic controls on the plane and helicopter are correct.

  37. Re:Come someone explain something to me? by Mononoke · · Score: 2, Insightful
    Now whenever I see his name on Slashdot, I see everyone praising his hipness. Is it because he posts on Slashdot? Has a blog? Is a role model to countless nerd teenagers? I don't get it. Seriously.
    Maybe it's because he's had a blog since long before it was fashionable. Maybe it's because he's a linux user like most slashdotters. Maybe it's because, along the way, he got paid to kiss Ashley Judd.

    Wesley may have been a loser to some, but Wil never was.

    --
    NetInfo connection failed for server 127.0.0.1/local
  38. everyone you knew? by phriedom · · Score: 4, Interesting

    So everyone you knew thought of Wheaton as a loser? Has anyone you know ever met Wil Wheaton? Read his books? Have you ever read his weblog?

    I can tell you why I like Wil, but if you really want to know why people like Wil, you should just go read his writing.

    Now seriously, why is "I don't get it." modded up? Since when was ignorance insightfull?

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  39. Re:New Features by 3terrabyte · · Score: 2, Funny

    heheh. I'll give you 10 xp for that, and a quest point.

    --

    Why are there only 19 people folding@home for slashdot?

  40. Re:New Features by athakur999 · · Score: 2, Funny

    I heard there will be an expansion pack were you not only have to feed your GTA character, you also have to purchase various household items with various stats such as "Hygiene", "Environment", etc. and your GTA character will have several meters showing what his mood is related to each of these values. If your GTA character's mood falls too far, he will simply refuse to pop a cap in someone and instead make a puddle on the floor and/or set himself on fire.

    --
    "People that quote themselves in their signatures bother me" - athakur999
  41. Empowering by prell · · Score: 4, Interesting

    GTA:SA does not fall into the thoughtless exploitation of "the hood," which many people may have expected from a series that sports almost comical violence and detachment from reality. This lack of exploitation is in stark relief when played against the lyrics sung by Snoop about killing cops. Rather than experiencing a bunch of empty-headed black charicatures in a consequence-free environment spurting "ebonix," drinking 40s and shooting each other, there's a definite desperation in this game that you sympathize with immediately, to the point that you almost feel you know how Laurence Fishburne's character felt when he proclaimed that rich white men are infecting the hood with drugs in order to destroy its inhabitants. And the characters are complex, wallowing in the self-destruction that they're so desperate to destroy. And it's obvious the effects that their environment has on them. While GTA had you initially sickened with, and eventually lavishing violence, this game bound my emotions to every kill, every chase, and just about every action. When my mission was to kill a crack dealer in broad daylight, I really felt it; I really wanted him dead.

    1. Re:Empowering by loopback_127001 · · Score: 4, Interesting

      In a similar vein, I've barely begun the game (done perhaps 7 or 8 missions thus far), and I've amassed a total of ... almost $1k.

      Compare that to Vice City, where you were making 1k-5k PER MISSION right from go. Going to the clothing store and buying a new outfit is a hard choice. You go in and the shit costs what feels like 'real' money.

      I'm sure as the game continues, money becomes less of an issue. But I'm very pleased that they did successfully map the relative poverty level of "the hood" so that the player didn't have thousands of dollars to begin with.

      I do have one problem with the game however, and it's a problem that I'm surprised slipped through QA & product evaluation.

      In a very early mission, you take a baseball bat, and you have to fight multiple enemies. The manual does _not_ tell you how to switch targets when in 'lock on' mode. In a mission that happens several missions _after_ that one, you are walked through shooting a gun, locking on targets, and cycling through all available targets.

      -1 : failing to document the target cycle controls in the manual

      -1 : ordering the 'tutorial' missions such that the useful knowledge comes after the mission when you would first need it.

      Still, total score: 98/100.

  42. Confused... by TiggertheMad · · Score: 3, Funny

    I'm a little fuzzy on this. If I commit copyright infringment on the high seas, with a comission from a sovern nation, am I cool or what?

    --

    HA! I just wasted some of your bandwidth with a frivolous sig!
    1. Re:Confused... by vettemph · · Score: 4, Funny

      am I cool or what
      No, you're not cool, just legit. :)
      What he was trying to say is "If you're employed by George W. Bush, you can relieve entire countries of their arms and oil without repercussion.

      --
      The government which is strong enough to protect you from everything is strong enough to take everything from you.
  43. Some interesting game behavior... by Thedalek · · Score: 4, Informative

    I've been playing around with it for a few hours. You can swim now, which makes for an intersting addition. If you try to leave the SA (Yeah, we all know it's really Los Angeles: Check out the Vinewood sign) area, you encounter road construction. So I decided to try to swim under the closed-off bridges. Bad Idea. When you arrive on the opposite shore, you are instantly a super-wanted criminal, four stars.

    Another intersting change is the geography-relevant vehicles. You're not likely to encounter a fancy import car in CJ's home neighborhood, nor will you find any two-tone beaters in the glitzy parts of town. If you drive out into the countryside, you'll encounter 10mph tractors, and on the highways, you might even see some 18-wheelers (although I have yet to see any carrying a trailor: If they are present, it might be another optional mission type, like the vigilante, rescue, and fire missions in other GTAs).

    Also, car surfing is alive and well. You can ride on someone's hood clear around town, and this is a good way to quickly explore the city. It is a bit confusing, however, to see the particular pathways some drivers take. Also, it's interesting to note that since the clock goes at 1 game-minute per real second, several traffic lights take 15-20 minutes. Man, that's awful.

    --
    Happiness is relative, Based upon the way we live.
    1. Re:Some interesting game behavior... by SlashdotOgre · · Score: 2, Funny

      Also, it's interesting to note that since the clock goes at 1 game-minute per real second, several traffic lights take 15-20 minutes. Man, that's awful. Yep, it's definitely LA.

      --
      Sadly, PS/2 was yet another victim of USB, which doesn't care what you plug into it, the electrical slut.
  44. Re:Hey! Don't worry! by PedanticSpellingTrol · · Score: 2, Funny

    if your computer is only 10x as fast as a PS/2, I doubt you'll be able to run it anyway.

  45. Slashdot = intelligent... no really... by ajservo · · Score: 2, Interesting

    After reading some of the posts on here regarding the game's launch, it's readily evident that the people who post here, have at least mastered not using 4aX0R 5p33k in a post. If you don't believe me, go look at the forum for this game on Gamefaqs... You'd never guess that mods sit on that thing.

    There's a variety of posts, including users who don't believe that people get review copies of games, others that believe the game destroys PS2's, and polls asking how late someone will stay up tonight playing it. Really engaging conversations.

    All I was wanting last night was some help on the game, and all I got was a lousy flame.

  46. Is it just me or is Everyone a racist by netsavior · · Score: 2, Interesting

    ok not really, but I have heard record amounts of people say "I dunno, I am gonna buy it but I dont wanna be a gangsta, I wanna be tommy vercetti" I get the distinct impression that people (fellow geeks) are having a hard time adjusting to having a black main character.

    1. Re:Is it just me or is Everyone a racist by drgath159 · · Score: 2, Interesting

      That is rediculous. After playing 3 hours of this game, it's definately the best storyline, most in depth character-wise, most realistic emotional-wise GTA thus far. This is coming from a cracka from Kansas who has only drivin past Compton on the highway twice before. Props to Rockstar for once again going against the grain. Sure, a Gangsta (not Gangster) theme has been a couple times before, but for a game that has so much riding on it, they took a chance and it definately paid off. They've done the mob/gangster before, time for something new. Favorite features so far... - Driving really fast and the screen becomes blurry (I'll call it Fast and the Furious effect), - Being able to swim - How insanely big the map is - Rolling hills Game is amazing so far, probably anticipated Vice City more than SA (actually forgot it came out today until I bought it at about 8PM), but having more fun in the first few hours with this than VC.

  47. Re:New Features by PygmySurfer · · Score: 2, Informative

    Maybe they need to add an arcade in the game which the character can play on when the player is bored of the story line. I heard Dance Dance Revolution is good.

    you laugh, but apparently there IS a DDR-like minigame.

  48. Re:Australia - no censorship by Corty · · Score: 2, Informative

    According to this page at the Australian Goverment Office of Film & Literature Classification GTA:SA will NOT be censored like GTA3 was and we Australians should get the original version like the rest of the world.

    --
    mv /home/corty/sig.file /dev/null
  49. WHERE ARE YOU WIL? by Wraithlyn · · Score: 5, Funny

    "And TV's Wil Wheaton? Excuse me! I think you mean Slashdot's Wil Wheaton!"

    Captain's log, stardate 3.14159265

    Ensign Crusher has been missing for nearly 6 months, which has been confirmed by the lack of entries in his personal log.

    Tomorrow, I will instruct Commander Data to assemble an away team to look for our wayward ensign. He's probably hanging out with that Traveller nut again.

    Still not Admiral. Riker may be sexier than me.

    End log.
    _________

    Seriously though, he's probably staying away from Slashdot because of all the lame Star Trek references.

    --
    "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson