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The Future of Star Wars Gaming

Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."

18 of 256 comments (clear)

  1. original ideas by timothv · · Score: 4, Insightful

    New and original ideas surrender, film at 11

  2. STEP 1: DITCH SONY by Anonymous Coward · · Score: 3, Insightful

    2. ?????
    3. profit!!!

    I'm serious. SOE is a pox upon the star wars license.

  3. Hopefully by OverlordQ · · Score: 3, Insightful

    They get a good developer for the next SW Game. Battlefront was good . . . for the first ten minutes. Then it just got so repetitive it wasn't funny. Not to mention the fact of the numerous bugs in multiplayer.

    --
    Your hair look like poop, Bob! - Wanker.
  4. KOTOR and KOTOR2 by BWS · · Score: 4, Insightful

    Star Wars games are like Russian Roulette with 5 bullets; You may get a lucky and get a good game, say SW: Knights of the Old Republic or Rogue Squadron; but most of the time you will get the bullet, AKA Star Wars Battlefront or SW: Rebel Assault I and II

    but I have high hopes for KOTOR 2 coming out..

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    -- Note: These Comments are Generated by ME! Not You! ME!
  5. Re:As long as they have some more Jedi Outcast by scoser · · Score: 2, Insightful
    With the exception of Jedi Academy, I think the Jedi Outcast series have been some of the most fun and engaging FPS games around.

    Yes...They had some great action and stories with them. Who doesn't love force pushing enemies off cliffs or otherwise abusing weapons and force powers?

    Unfortunately, while you get your lightsaber right off the bat in Jedi Academy, the story is basically a couple of random fanfics thrown together as missions under a vague and boring overall theme and story. If they do make another sequel, they should bring back a consistent and interesting story like those of the first three games in the series, but still allow you to have your lightsaber right off the bat.

    But right now, I'm busy waiting for KOTOR II for the PC to come out. Once that gets released, I'm sure my grades will be suffering for a week or two while I play through it a few times.

  6. Re:Is Lucas Arts now considered the worst game mak by GFLPraxis · · Score: 4, Insightful

    LucasArts? Worst Game Maker? Huh?
    LucasArts' recent offerings have been improving. Jedi Academy and Jedi Outcast were fine games (though Academy had a marvelously short single player game). Battlefront is an excellent game. Star Wars Episode 3: The Game looks incredible.

    LA is certainly not the worst game maker. Not the best, definitely, but certainly nowhere near worst.

  7. Re:Hit and miss by drinkypoo · · Score: 4, Insightful

    By far the best SW game ever is Tie Fighter. It's still one of the best space combat sims around and it was really an excellent game in general. It's funny that the most fun I've had playing a SW game was playing as one of the bad guys. Flying your way up through the ranks and becoming the emperor's toady was just too exciting to pass up.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  8. Re:Is Lucas Arts now considered the worst game mak by Anonymous Coward · · Score: 3, Insightful

    Actually, I know a lot of people (my friends and myself included) that enjoy the Star Wars games and are not by any stretch Star Wars fans.

    I've always enjoyed Jedi Knight 2 and Jedi Academy, based not only on the fact I get to chop shit up with a lightsabre but also that the game itself isn't too bad.

    Recently my boss and I started to play SW:Battleground. It's basically Battlefield 1942 with SW skins, but we still had a good time with all the different armies you can play as.

    On a personal note, I think EA games churns out the most shit and should be endowed with such a title of Worst Game Maker.

  9. Re:Is Lucas Arts now considered the worst game mak by Golias · · Score: 3, Insightful

    No. Next question.

    Even in its early days, it was pretty good. "Outlaws" was far and away the most fun solo shooter (with the best story behind it) I ever played prior to HALO.

    Jedi Knight was also a blast, and X-Wing vs. Tie Fighter was brilliant.

    I have not bothered with SWG, because it takes a lot to get me excited about a level-treadmil MMORPG these days, but I still regard LA as one of the best game makers out there.

    --

    Information wants to be anthropomorphized.

  10. Take a hint by Oct · · Score: 2, Insightful

    I think Georgy boy should take a hint from the Matrix and the LOTR if he ever chooses to make episodes 7-9 and release them at most 1 year apart, this suspense is killing me here...i wanna know when Anakin knocks up Padme, before or after he becomes Darth....(shit...did i spill the beans?)

  11. X-Wing Series? by MrNiceguy_KS · · Score: 3, Insightful
    Any chance of seeing annother X-Wing series game? Preferably one that doesn't suck?

    TIE Fighter was the first PC game that really pulled me in. I'd have no idea how much time I've spent flying in the Imperial Navy. The real high points were in college when I'd take it into a deserted classroom, plug in my joystick, and play it using the video projector sitting as close to the screen as I possible without blocking the projection.

    X-Wing vs. TIE Fighter was pretty bad. Really had a "Let's see how we can cram in multi-player" feel to it. Followed by a, "Single-player? Who is going to do that?" feel.

    X-Wing Alliance was a bit better, but I get the feeling that many times the designers were thinking, "This mission seems a bit light, not enough to it. I know! Six more waves of enemy fighters! That should do it."

    Rogue Squadron was pretty good, but definitely a lightweight game. No power management, no limit on blaster ammo, no sim elements at all. Of course, it was originally a console game, so that's to be expected. I haven't played Jedi Starfighter, but I'm guessing it's more like Rogue Squadron than X-Wing.

    I'd love to see a decent game in the X-Wing series made. Done right, it would be really good. (Last time I looked, TIE Fighter was still in PCGamer's top 5 all-time greatest.) They could even pull the storyline from the X-Wing book series, which was inspired by the original game. (Some of the only really good Star Wars novels, IMO)

    --
    Redundancy is good And also good.
  12. SWG BLows by dapcook · · Score: 1, Insightful

    THR: "Star Wars Galaxies" has become one of the fastest-growing and most popular massively multiplayer online games in North America since it debuted in June 2003. What titles are your next priorities?

    HAHAHAHAHAHAHAHA

    Someobody needs to give this jokester a clue.. SWG is the laughing stock of MMORPGS cause of SONY! LOL

    I tried out Jump To Light Speed, and you know what, it's no longer a MMORPG, it's a SORPG now..
    SMALL online role playing game... the cities are empty. heck, space was empty at that..

  13. Sam and Max by bludstone · · Score: 4, Insightful

    Since lucasarts abandoned their best genre, adventure games, I see no reason to buy their crap anymore. Most of it is simply rehashed experiences that Ive already played, but now with BETTAR GRAPHIX WOO.

    Give me a break.

    Release Sam and Max 2, or a new Monkey Island, or tie fighter 2 (the first was just so damn good) and maybe MAYBE I'll give you another look.

    Im still bitter about the whole sam and max thing. I was so looking forward to that :(

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    no .sig
  14. Sam and Max by Anonymous Coward · · Score: 1, Insightful

    Lucasarts lost me when they canned Sam and Max Freelance Police. The multitude of emphasis on Star Wars games mentioned here confirms it.

  15. Re:All they have to do is... by fanboy19 · · Score: 3, Insightful

    Ah, but they did have a multiplayer simulator. And it was better than X-Wing and Tie Fighter. It was called X-Wing vs. Tie Fighter and even with my dial up modem there was hardly any lag when playing online. I loved doing 8 player free for alls and killing all my friends in my Tie-Interceptor. Ah, the good old days. The real problem with simulators now days is that the controllers are lame. You can either spend $5-$40 and get a crappy controller, or you can spend $80+ and get a decent one that you'll use for maybe one game. Fix the controllers and the simulators will follow.

  16. Note to Lucas by ceeam · · Score: 2, Insightful

    Oh, please, stop milking that 30 year old cow. Yes, yes, Star Wars was a nice trilogy and all, but can we pretty please have LucasArts adventures back? With the incredible humor and spirit (and volume!) of those classics. It was like a brand new form of art and that was totally cool.

  17. Re:I would like to see.... by tarth · · Score: 2, Insightful

    The AC is right, sabacc was a card game.

    The actual name is Dejarik Holochess.

  18. Re:all I really want... by rsmith-mac · · Score: 2, Insightful

    That's just a repack: it has Alliance, and the Collector's Editions(i.e. the versions upgraded to use the Xwing vs. Tie Fighter engine) of X-Wing, Tie Fighter, and their expansions. It's a shame that if they're not going to push out another game though, that they don't just OSS the whole shebang like Volition did with Freespace. You'd be damned surprised what can happen when the engine can be modified, and a blind-eye is turned towards letting modders release updated versions of cannon craft.