Wired: Pro-Level, GPL'd Audio Editing For Linux
Sven Hertz writes "For all us music professionals who were longing to a promising music production and creation software on Linux, there is now Wired (screenshots). It supports unlimited Audio/Midi tracks playback and recording, and introduces a Plugin system for instruments and effects (VST support under way too). It can also read AKAI CDs and import 18 different Wave formats. The first test version was released a few days ago and its news made the rounds successfully on OSNews & GnomeDesktop while it was placed "app of the week" over at GnomeFiles."
Awesome... The only reason I still use Windows on my desktop is because the audio software I use is Windows-only...
:)
Let's hope this program will be good enough for me to be able to switch over to Linux full-time
will it run on linux?
Sorry, I had to. But on a serious note, does anyone know of any good free audio editing software for Windows? I don't currently have a sound card in my linux box, but I might throw one in if this is a nice program.
WWJD.... for a Klondike bar?
But that means no more having to find cracks on P2P networks... what a shame!
That seems to be a pretty comprehensive recording package. I'm guessing this is more a mixing / editing / adding MIDI type of program?
"'I pass the test,' she said. 'I will diminish, and go into the West, and remain Galadriel.'"
- JRR Tolkien.
There I was thinking that was a Magazine/Portal that regurgitated 'news' in handy dead tree format...
maybe this audio software might need to be renamed FireWired
hold on, what does that remind me of...? hmmm...
AndyboyH
seeing as they are running short of licenses of another piece of software....
Yes, it is great to welcome another program, aimed at normal production use for common users for working with sound, but I want to point out that it doesn't arrive in the empty place. We have Audacity, Ardour, MuSE, lot of other programms which slowly reach stability and production use. Also I should mention work on ALSA and JACK, which are critical components making Linux a profesional workstation for working with sound.
Of coarse, lot of work should still be done for getting serious for common recording pro's crowd, but we are moving here.
user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
A very important rule in software engineering (especially in OSS) is: A program should have as few dependancies as possible.
- >xgoofy) dependancy on a program who's main function is audio processing?
So this is for gnome. Next week we'll have a similar thing for KDE on qt. And next month another tool based on XUL that runs on all systems....
Why, did't they had to add the GNOME(->pango->freetype->xrenderer->xpat->rederer
They will lose users because at the time the same thing appears with no WM dependancies, users will prefer that. Compare KDE-mail-app, GNOME-mail-app and mutt. Everybody except KDE/GNOME developers uses mutt.
Ardour multi-track sound editor (not MIDI, I think)
Rosegarden Audio and MIDI sequencer
The smaller Audacity A wave/AIFF/MP3/Ogg/etc editor
Misleading titles? Inflammatory blurbs? Keep in mind that Slashdot is a tabloid.
And it's good enough for the amature/prosumer enthusiest definately. If they have a strong computer background already.
/end of qoute.
t -plugi ns/
t utorials/a lsa_jack_ladspa/
Of course nothing will be good enough for the wannabees, which I suspect will come out in droves on this article. (which I hope not)
Linux has gotten very decent at audio production since Alsa drivers became standard. It makes this sort of thing much easier then compared to the old OSS stuff. Now you have stuff like gstreamer being developed, but that's desktop stuff, not audio developement.
There are lots of apps. Lots of information:
Linux audio developer's list
http://www.linuxdj.com/audio/lad/
google will show you the way.
A great app is Ardour, which makes your Linux PC into a audio workstation.
http://ardour.org/
From their website:
Ardour is a digital audio workstation. You can use it to record, edit and mix multi-track audio. Produce your own CD's. Mix video soundtracks. Experiment with new ideas about music and sound. Generate sound installations for 12 speaker gallery shows. Have Fun.
Ardour capabilities include: multichannel recording, non-linear, non-destructive region based editing with unlimited undo/redo, full automation support, a mixer whose capabilities rival high end hardware consoles, lots of plugins to warp, shift and shape your music, and controllable from hardware control surfaces at the same time as it syncs to timecode. If you've been looking for a tool similar to ProTools, Nuendo, Cubase SX or Sequoia, you might have found it.
And before you get all up tight about VST/VSTi plugins you can run many Windows plugins thru Wine
http://www.djcj.org/LAU/quicktoots/toots/vs
And there is ongoing work of getting native plugins developed/ported.
With audio backends like JACK and Linux 2.6's scedualling options you can mix outputs from various different applications and sources with garrenteed latency and quality.
http://www.agnula.org/documentation/dp_
Here is a audio specific distro:
http://www.agnula.org/
Linux audio Guide:
http://www.djcj.org/LAU/guide/index.php
And that's just scratching the surface. If your intellegent and you make sure to select the proper hardware and sound equipment you can setup a very effective Linux-based audio workstation enviroment for relatively low bucks compared to something like OS X or Windows and depending on commercial software.
Unless of course your a Warez'ng pigfucker and don't pay for crap in the first place.
Before you get all up tight about desktop quality or lack of hardware support and how windows kicks ass and such, just stfu. If I was going to do this professionally and I had a lot of money I'd use OS X on Apple hardware. Windows just blows goats for everything except generic desktop usage, unless your willing to just throw pockets full of cash at it.
But Linux is actually fairly decent. Not the greatest, but definately best bang for the buck.
As this is GPL, there is nothing stopping ports to other platforms :)
...you keep using that term. I think it does not mean what you think it means.
My other first post is car post.
Being both Linux and "pro level" I would imagine this would be a no brainer but I don't see it in the documentation...?
||| I still can't believe Parkay's not butter.
You must be new here. This is slashdot, we don't rtfa around here.
don't worry, you'll get the hang of it soon.
Now Microsoft can afford to edit wav files legally.
One can hardly run a studio with only one software, I'll agree that the main required software has finally been made for Linux but there is a host of other software you need to actually run a studio. Librarians/editors, machine control for your automated consolle, track and cue sheet software, archival software (which surely exist on Linux), countless number of utilities; BPM to delay calculators, pitch to loop lenght calculators, you know, little utilities you just can't live without in the end when you get use to their function. You will also need, pitch detectors and a lot of pluggins, from noise reduction to convolution-based reverb and so on.
What I'm trying to say is that, this Wired software looks fun and potentially great but as of now it looks like it's not even on par with Cakewalk (or Sonar if you prefer) which in turn, aren't on par with anything they are the lowest grade wares you might find in a studio (I say might because I never have seen a studio running on Cakewalk or Sonar).
I sincerly hope some LinuxHeadz will be jumping at this and bring us back the good ol' days on the Mac, when the entire audio community was working on one platform making better and better by the day, now the devellopement effort are spread a lot less new wares and a lot more me-too wares are being made, Wired has the potential to change that. The Linux community has the necessary structure to bring this back and make this software evolve and get complete with an incredible assortment of companion wares.
So a first step it might be but it's a great one and the future will tell us if it was a leap...
go Linux!
Music tech has gotten extremely geekified in the past twenty years and its a shame tech sites don't embrace and report on some of the very-high tech stuff out there. Many "geeks" are either musicians or have dabbled in music. Many are also hardcore music fans.
I've found one blog that does this very well and its called MusicThing (I have no relation with the people there, just a fan). I wished slashdot or other high-profile tech sites would also report on pro-audio gear, audio software both free and Free, the digital revolution in music (not just in techno), etc.
I mean, one of the coolest pieces of tech I own has to be my Line6 amp, which models eight tube amps digitally. That's a little revolution in itself.
After reading this article I was wondering if there were open source equivalants or homebrew solutions like build your own analog synth, theremin, microphone, etc.
Well, Wired seems to use wxWidgets. It shouldn't too hard for a skilled person to port it to OSX or even Windows.
Those guys would tend to disagree with you.
u might be surprised. ;-D
Also take a look here:
http://www.linuxmusician.com/index.php
Yo
I've just started to dabble with music creation on the PC. While I was looking for apps to start with, I found this excellent windows app called FruityloopsM (FLStudio now). IMO, it is very polished and excellent to use. And, like a good game, simple to learn and hard to master. I'm not advertising, I'm just blown away by this things quality.
Now, FL is pay software, and I have the 30 day demo (*hangs head in shame*) and it's one of the things keeping me on Windows (the other things being the games :).
I've been looking for a decent app for linux which resembles fruity loops. Does anyone know of one which can hold a candle to FL? I've been informed by various sources that FL is a point and click tracker, a VST interface (whatever that is) and various other scary sounding terms :/.
Besides, if any of you 1337 developer gods out there are interested in making music software, this is one app worth cloning
StrayByte.Net
Comment removed based on user account deletion
Rosegarden has a MIDI sequencer, a music-notation editor, audio, DSSI plugins, etc. For musicians who can read music notation, Rosegarden is probably the best available MIDI software for Linux.
Why oil price increase equals economic trouble (Score: Interesti
There is also advanced drum machine for Linux. It's called Hydrogen.
It looks cool from the screenies, but it has some fairly serious dependency nightmares once you actually try to get it going. I'm no shrinking violet when it comes to compiling these things, and I'm not afraid to start tearing around in the code to make it work, but this is beyond the pale. PortAudio is particularly hellish to deal with. It's only version 0.1, so I'm sure they'll improve things in the future, but I'm giving up until the install and dependency issues become more sane.
It would have been better to use standard UI widgets for a lot of that stuff. When will people learn that rotary knobs do not work well in computer interfaces.
We use rotary knobs on physical devices because they are easy to manipulate by applying friction with our fingers. A far better alternative for a computer-based interface would be a slider combined with a text-entry widget to allow precise values to be entered, thus making the computer interface better than the real-life one, rather than reinventing all of the limitations of the physical interface with the extra pain of figuring out how to manipulate a turning control with a mouse pointer. They'd also have a bit more room to write a decent text label on the control, rather than the unreadable blurs they use now.
None of it goes together, either. If they'd just let the standard UI widgets render in the standard way it would have looked a lot more consistant across different parts of the application, and they'd only have had to implement special behavior for the more specialised widgets such as the waveform viewers and so forth. I suspect that as we reach higher and higher display resolutions that bitmap-based interface will end up tiny and unusable, too.
Avidemux is a replacement closer to VirtualDub
(Both are linear editing tools : i.e.: you process video streams on which you apply filters and codecs).
KDenLive like BroadCast2000, are more like MainActor, ULead, Adobe Premiere, etc...
They are non-linear (you have small clips you assemble together [usually by drag-dropping them on some storyboard-like tracks])
It's easier to do editing with non-linear.
But you can still do some editing with linear tools too. (Usually linear editting tools alow you to work only on a small portion of your stream [and thus, isolating clips]. They also allow you to use a squence of more than 1 file as input stream [and therefor you can assemble your clips into your final movie]. You only lack the nice and userfriendly interface with tracks, but basically you can do the same).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
For those who don't know, VST (Virtual Studio Technology) is a plug-in architecture engineered by Steinberg Media Technologies. VST plug-ins aren't limited simply to sound filters, but allow users to expand their host applications with elaborate third-party instruments that do things like, say, simulate a grand piano. Many regard it as superior to the competing DirectX-based plug-in system.
It's hard to overestimate the importance of VST instrument support in Linux-based audio applications. Many musicians depend heavily on specific VST instruments, and wouldn't dream of migrating without them. Also, VST allows for so many new possibilities with your host application, it would multiply Wired's potential capabilities tremendously, and would be tantamount to porting dozens of applications to Linux.
Since Windows has a long-standing reputation for latency problems in MIDI timing (especially with budget hardware), I can see how a new version of Wired with VST support could compel some Windows users to switch.
This is not a gnome application. I don't really know what it was doing on gnomedesktop.org in the first place, it really has nothing to do with gnome (or at least no more than it has to do with XFCE). It's a GTK2 application which uses wxwindows to abstract most of the GTK2 stuff anyway so it wouldn't be hard to port to another toolkit. You don't have to be running gnome to use it, you don't even need to have gnome installed.
GTK2 which is what it actually uses is a fairly good library to base such an application on. It provides a very nice user interface with only a bit under 5 or so megs of dependancies above the stuff that comes with X. (when everthing is compiled and installed)
Pango is really part of GTK. Freetype is pretty much used by everyone (gnome, KDE, games, most other things), and the rest of the stuff you mention comes with X (the ones that actually exist that is). Personally, I have no idea whatsoever what you are complaing about. Do you expect everyone to use Xaw or make their interface from scratch with raw X calls? Maybe you beleive that all sound editing should be done on the console. You are really putting a stupid expectation on developers and suggesting a course of action that would hold back creating good gui programs for linux for ages.
Personally, I suggest that you just go ahead and install GTK and QT as well as anything else apps you want ask for, as well as their respective dependancies. Then what I suggest you do after that is shut up. This process will only take you half an hour at the most and will allow you to run many more applications without having to complain about it.
When Argumentum ad Hominem falls short, try Argumentum ad Matrem
this app isn't "pro quality". Its tinker grade at best, alot of the bargain bin software at your local music store is better at being amateur grade than this product is.
1) Lack of good low latency options for the MIDI, etc.
2) Where's the vocoder? the pitch matching? the multipass filters? the FFT-based filter? the automatic noise reduction based on a noise sample?
3 examples (of many) of why this isn't *PRO* software. I already saw many posts "WOW! FINALLY ANOTHER REASON I CAN GO 100% TO LINUX!!!!"
This release and any number of previous sound software releases suggest that but I dont see anything from 1 hr of reading on the website about this package that suggests it even competes with Samplitude releases from 1995 or Sound Forge in 1995 in terms of even single channel editing.
Windows and Mac still and always will rule for "pro" sound editing, unless protools, samplitude, propellerheads or any number of other companies port to windows.
--- ask me about nihilism, I will have nothing to tell you.
I think one of the best available WAV editors for Linux is Rezound http://rezound.sf.net/
So how long until they're pressured by Wired News/Magazine to change their name, and then finally settle on Spectrum only to find out that there already exists a company by the name of Software Spectrum forcing them to once again change their name ala Pheofirebirdfox.
We always knew Comcast was corrupt, here's the proof: http://tech.slashdot.org/comments.pl?sid=1909890&cid=34545432
is the bomb. But it is quite expensive, and Mac only, although it will work with any Mac-supported sound card/ input hardware, including ProTools.
Everyone talks about CakeWalk, ProTools (sw), etc. I'm an audio pro, and I work with (literally) Grammy-winning recording engineers and producers, and MOTU's "Digital Performer" is absolutely hand's down by far the best. The others (Windoze issues aside) are somewhere between limited and clunky (ProTools: horribly clunky UI, but has a few really good plugins.)
As a very serious Linux enthusiast and supporter, I'd like to see the community work together and produce one stellar Linux-based (or cross-platform) midi/sound recorder/editor, rather than so many mediocre efforts.
At the very least, use Digital Performer as the basis of how to do the functionality and GUI RIGHT.
And yes, I want to contribute- to a single combined project.
I hate to rain on everyone's parade here, but every time a "great" linux app comes out, it turns out to be a pale mockery of some "great" Windows app. Here's my opinion on this project:
It is (at least to me) obviously mimicking Cubase. Cubase is a serious application, used by serious musicians and audio engineers. I use Cubase, almost daily, and I find it kind of backwards sometimes because it is designed from a musician's point of view, making it look like conventional rack equipment, while I am a code guru and I'd rather have extreme control over everything.
Now we have Wired, which is a virtual studio app built for a coder/hacker's operating system; why are we imitating the rich fool's interface when we could instead be designing one that is better suited to the target demographic ? I'm not saying this app does not belong on Linux, but instead of blindly copying an existing app's look and feel, why not start with a clean slate and build it RIGHT ?
And VST support ? that's a pipe dream if you ask me. Running Win32 video codecs in MPlayer is one thing, running Win32 VST plugs is a whole different ball game. One thing I learned over the years is that most people who are good at music, suck at code, and vice-versa. I am one sexy exception =) What I mean is that the typical VST plugin is kind of rough around the edges.. they look pretty and sound kinky, but under the hood it's grossly inefficient and poorly debugged code. VST plugs tend to crash often, and most likely depend on a few Win32 support DLL's for a handful of stupid non-audio tasks. Lots of nasty stuff to "emulate" if you want it to work good (and fast).
What I think Linux needs is for people to accept a common audio interchange format and protocol. VST is just a standard for software plugins, but it is Steinberg's intellectual property. What if Linux had a license-free standard for audio chains, let's call it LinVST for fun. Write one linux app that takes LinVST Input, does a few nasties then spits out LinVST Output. Then that conformant app can be plugged into any LinVST-aware host.
-Billco, Fnarg.com
the largest 2 apps for midi sequencing with integrated audio support are Cubase and Logic.
...
You can choose between them. Since logic was bought by apple now for x86 there is no choice. Most studios run one of them (together with other, more professional apps). Those are like Photoshop for graphics. And like Gimp never caught up with Photoshop I have yet to see anything remotely similar to Cubase or Logic on Linux.
My friend does Cubase and as soon as something occurs I can install Linux on his comp, but until then
I once had a signature.
LADSPA has been around for a long time. It is not meant to duplicate VST, but it is a simple plugin interface just "good enough" to chain together effects like freeverb, compression, etc. It relies on the host (audio program that uses the plugin) to provide a user interface of the parameters to program the plugin. The plugins tend to come in a bundle, from dedicated plugin developers, such as Steve Harris and Richard Furse, who are experienced in DSP. There is also some kind of XML-based GUI description for LADSPA plugins around, but I'm not on the state of the art affair on that.
I once had a signature.
Almost...
http://bloodshed.net.nyud.net:8090/wired
I prefer a void in conversation to a vacuous one.
On a b/w limited server? Nitpick: at gnomefiles it says "aims to be a professional ..." Also warns this is a beta, and offers the Sourceforge forum as help. For a "pro-level" digital audio app I would expect to be able to pay money for help, GPL or no. Having run thru a mini zoo of daw apps in the past 15 years, we always come back to Digidesign. As an earlier post said, the tight coupling of h/w + s/w means it always works as advertised.
The list of dependencies for Wired is also a bit worrying, but with supreme confidence the ToDo file is empty. The source is available at Sourceforge so I'll try to buld it, and report back if there's anything interesting...
How's that for a dirty-sounding subject line?
...
You're right that on-screen knobs meant to be manipulated with mouse-dragging are lame; however, as another responder has pointed out, knobs also take up far less valuable space, so your channel density can be higher.
That may not be a great tradeoff for everyone -- how many channels are most home recordists really interesting in playing with at once?* -- but it's one that a lot of audio programs' designers seem to think was wise.
The real point I'd like to make though is that while on-screen knobs are lame as a mouse-driven interface tool, they're *not* necessarily bad; for instance; a combination of mouse-over activation and a PowerMate or controlled by an external MIDI control surface, for instance, might be a really nice setup. It's not perfect for on-screen control elements to scream out for off-screen controllers, but not much is. I really wish keyboards could come with a rotary controller standard -- rotation is a nice motion!
timothy
* However, there might be quite a few who *do* want a lot, I'm not denying that
jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
Why read the article when you get to read phrases such as "Sorry, this site is temporary unavailable. [ Daily Bandwidth Limit Exceeded ]" instead?