ATI Distributing Spurious HL2 Benchmarks
BatonRogue writes "Apparently ATI provided a few Half Life 2 benchmarks to the press and some websites are actually using the benchmarks for their Half Life 2 performance reviews. AnandTech and HardOCP seem to be the only reputable sources of Half Life 2 performance data as they both put together their own benchmarks representative of Half Life 2 gameplay. AnandTech apparently went through every Half Life 2 level and put together a list of the 11 most stressful levels and then created 5 demos, while HardOCP put together two long benchmarks for their review. AnandTech and HardOCP's results appear to agree with each other, while the ATI-backed benchmarks show ATI with a huge performance lead in Half Life 2. Apparently (according to the AnandTech article), ATI was allowed to make their demos while at Valve before Half Life 2 was released, while Valve would not let NVIDIA remove any data from their time at Valve until the game was released. Politics at work as usual."
Gabe Newell seems to have something personal against NVIDIA -- he went absolutely batshit towards NVIDIA, as if it was a personal assault that the GeForce FX 5900 didn't run HL2 well. And yeah, the GeForce FX architecture totally sucks with the source engine. The X800 Platinum is the best at running it, but not by the margin ATI is claiming.
Not to say that given the chance, NVIDIA wouldn't post absurdly inflated numbers. I still personally favor NVIDIA, mostly because thier Linux drivers are of such high quality. And although ATI's Win32 drivers have improved greatly over the past 2 years, in my experience, they aren't quite up to the level of NVIDIA's. Maybe another year and they'll get there. My biggest beef is the lack of support for older products -- the new Catalyst drivers are good, but drivers for the original Radeon and All-in-Wonders suck. NVIDIA's detonator drivers support everything they've ever made, other than the craptastic Riva128 ZX. I'm still using my trusty old TNT2 -- plays a mean game of Quake3 under Linux.
Lex orandi, lex credendi.
On a side note, the NVIDIA SLI PR benchmarks were actually fairly close to those done by Anandtech.
I'm not sure you want to compare Halo 2 and HL2. I too was very skeptical of Valve since they have never made their own engine from scratch, and they really only have one solid game they've sold. However, HL2 has sold me. The game really is very good and most likely the best FPS of the year.
Could we have a review for the common man? The one who can't afford to spend his rent check on a $600 video card?
And includes 2 other sub-$200 cards, the 9800 Pro and 6600.
I think what is spurious here are the claims that ATi is releasing false data. The poster specifically states that Anand went through and found the parts of the game with the heaviest load and based their tests on that. If HardOCP's tests give similar results, one could safely assume they did something at least similar.
I don't see ATi's benchmarks as "spurious" simply because they're different than someone who benchmarked only the worst performing parts of the game they could find. >.>
Would it not be more accurate to benchmark the game as a whole?
If anything, I'd consider any results that consist solely of the lowest performing parts of the game to be "spurious".
donut hat
Here's my benchmark for HL2:
It's a lot of fun to play.
Isn't that the only one that really matters?
"Nobody knows the age of the human race, but everybody agrees that it is old enough to know better." - Unknown
Maybe there exist people who don't buy a graphics card every year. Even the worst card gets ~54 FPS which is definitely playable. Past that, it's really academic or else you're looking to the future.
I have a Geforce2 GTS w/64 MB of memory and an Athlon XP 2200+ w/512 MB memory. I can play UT2004 fine with 32 players on any given map without frame loss (lowest detail settings, but the framerate's smooth, which is what's really important). Doom3 is a no-show. Would I have to fork over cash for a new GFX card for this game to play reasonably well or not?
-- Political fascism requires a Fuhrer.
I want to see a benchmark of the newest cards (hey, a GeForce 6800 non-GT is quite affordable) on somewhat older CPUs as well. It's great to see that an Radeon X800 or GeForce 6800GT rock at high resolutions with P4 @ 3.2 GHz, but what about those of us stuck with Athlon XP 1600+ and a motherboard that can't take much more. Can we play HL2 with the latest offerings from ATI and nvidia, or should we just stick to our old Radeon 7200s and play Tuxracer instead? A modern GPU should offload the CPU quite a bit, but it's impossible to tell just how much from the benchmarks Anandtech et al do.
NVIDIA did tell us that honestly their limited time at Valve wasn't solely dictated by Valve. Valve extended an invitation to NVIDIA and things just ended up working out so that NVIDIA only had two (albeit long) days with the final version of the game.
Way to start a spin, Slashdot crew.. Michael Moore would be proud!
Not All Who Wander Are Lost
Just a small quibble - Valve didn't build the engine from scratch - note the splash screen at the start talking about the Havok engine. Also referenced here. And considering the high reliance on physics in the game, its not something to overlook. Now, back to watching the clock until home time and getting back in to HL2 ;-).
Well... if performance is the question - the latest and greatest cards from Nvidia and ATI are both pretty sweet. Sure Nvidia has a lead in some games and ATI in others (see Doom 3 and Far Cry) but I can't see anyone giving either of the cards a bad review. Mostly all they can do is highlight some of the not so good - i.e. 6800 Ultra is power hungry, ATI drivers are a bit wanky.
Reviews for anything other than the top of the line are mostly "bang for buck" reviews and in this generation the numbers from ATI and Nvidia are highly competitive.
As I recall the Nvidia FX series got some well deserved flak but the last set of outright suck video cards has to have been the Cryo series chips - ack.
Sometimes my arms bend back.
Havok isn't an engine; it's the physics system. Source is the engine, and was, in fact, created from scratch. (Painkiller is another game that uses Havok physics, but not as effectively as Half-Life 2.)
ATI's demos may be biased (of course they are), but dont claim HardOCP's are any more dependable. They used an overclocked Nvidia card for example (and Kyle is a well known Nvidia fanboy)
And Anand looking for the most stressing parts of the game? Well it seems to me the slowest parts might just as well be CPU-limited as graphics limited. And [H] benching an entire level? Come on! You have to choose GPU-stressing parts, if you bench an entire level your average scores will be much more even since the cards are good at different things.
"All these little hardware sites"
Sorry, I really can't consider HardOCP or Anandtech to be 'little'. If these are little hardware sites, what is your definition of a big one?
--- "End Of Line" - MCP