Half Life 2 Stuttering Bug Official
sinner0423 writes "Due to recent complaints on several forums, Steampowered announced they are working on a fix to this stuttering problem in Half Life 2. Usually, a game bug isn't news-worthy, but the sporadic nature of this bug makes me wonder - who else has problems with HL2 pausing/skipping? This site outlines the problem certain users are having in a very clear & concise manner, and also includes some stopgap solutions from Erik Johnson & other Valve employees."
And I thought Steam fixed the server issues... Guess I definatly WONT be downloading the HL2 silver but buying it in retail stores. NOw only to see if it will install and authenticate successfully!
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Free 27" Sony WEGA TV
The real problem here is the installation/activation issues.
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Here is an excerpt from a post on the Steam forums that sums it up well:
The premise of the game Half-Life 2 revolves around a big-brother type of government that has little flying cameras to always keep track of where you are, and that controls what you can and can't do.
The premise of Steam revolves around a big-brother type of program that phones home to a central server to always keep track of what you are doing, and controls what you can and can't do.
It all adds up to one heck of a frustrating user experiencing. I have a lot of friends that are military. Suppose someone tries to install this game in the combat relaxation tent in the middle of Iraq so our troops can play. They can't install!
Original Link: http://www.steampowered.com/forums/showthread.php
A lot of people had trouble with this using doom3 on athlon cpus I think the company said it had to do with the 3dnow instruction set. I recompiled my kernel to exclude 3dnow support and it stopped happening
Wow, if US game companies put so much effort and resources into making a GAME work correctly, imagine how much effort and resources they'll put into making the ELECTION work correctly!