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First Mod Chip For GameCube

Cuber writes "The first modification chip for Nintendo's GameCube console has been announced. It will allow users to boot homebrew applications, loaders and BIOS'. Until now hackers where using an exploit in the game Phantasy Star Online and a broadband adapter to be able to load homebrew software like GC-Linux over a network connection but now they'll be able to run code directly from flash memory. The mod chip will require to solder only 4 wires and while the device comes empty it's not impossible to think 3rd party loaders will come that allow you to boot copied games."

34 of 312 comments (clear)

  1. I think... by laughingcoyote · · Score: 5, Funny

    it's not impossible to think 3rd party loaders will come that allow you to boot copied games."

    I believe that you meant "impossible not to think."

    --
    To fight the war on terror, stop being afraid.
  2. what took so long? by npfscayle · · Score: 3, Interesting

    why did it take so long to get one of these to market?
    I mean....there a shitpile of mod chips for X-Box, PS-2, etc......
    Just my 2c

    1. Re:what took so long? by mschoolbus · · Score: 5, Insightful

      there a shitpile of mod chips for X-Box, PS-2, etc.....

      Because xbox was extremely easy to hack being based on x86. Playstation 2 hacking came quick because of demand (look at sales of PS2 vs. GC)

      I cannot wait until the next gen of consoles to see who gets the homebrew hay-day.

    2. Re:what took so long? by Frogbert · · Score: 5, Insightful

      Because Gamecube uses their own disc format, no one can copy the games because consumer level burners aren't available.

      Therefore if no one can copy the games there is no real market to have them. Having said that shouldn't the price of games be going down due to lack of piracy?

    3. Re:what took so long? by FLAGGR · · Score: 4, Insightful

      Easy: Hacker types aren't into the GameCube, its targeted at kids.

      There's nothing kiddy about the CPU and RAM. Unless your talking about people making modchips to pirate games, then the target audience (which you got mostly wrong) doesnt make a shitting differnce.

      My guess? Well the PS2 came out first, so thats an obvious, then the xbox is basically a PC, so that was easy, but also a fun challenge to get past MS's protections. Also, as you said, Nintendo uses proprietary formats.

    4. Re:what took so long? by the+angry+liberal · · Score: 5, Insightful

      I think there is wisdom in your comedy..

      The Xbox, Dreamcast and PS2 have had all their games traded on P2P, usenet, and through other channels. The guys in chinese towns who sell pirated DVDs can't do anything with GC discs, so they aren't able to go to the PC and make copies.

      The Gamecube has not suffered from any of these problems, and since the SPA says piracy costs companies/consumers billions every year, then why has the lack of piracy on the GC not caused them to sell their products for less?

    5. Re:what took so long? by Headcase88 · · Score: 3, Insightful

      Well, even without piracy, they still don't make nearly as many sales as Sony, so they can't lower their prices or they won't make a profit.

      Also, they spent quite a lot of money on minidisk technology to be able to make it pirate-proof. Not to mention they can now demand a higher price since people can't get the games any other way (ie more people would probably pirate PS2 games if they cost more).

      Xbox charges less (I think) but it is losing tons of money (mostly because of the cost to build the console itself). Microsoft is far more concerned in establishing a fan base so they can crush Sony.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    6. Re:what took so long? by RzUpAnmsCwrds · · Score: 5, Informative

      "Yes, you can...
      http://www.megagames.com/dc/dc_backup_faq. shtml#1. 1
      http://www.dvd-supply.com/double-sided-mini-dvd -r. html"

      No, you can't. The Cube discs *aren't* dual-layer DVDs. They are a proprietary optical disc from Matshusta. To my knowledge, there isn't even a GDROM-R, and if there were, you can bet that you wouldn't be able to buy them.

      The "use the broadband adaptor" trick that you linked to changes nothing. The DC also used proprietary discs, and that article says what the grandparent said - you cannot burn Dreamcast games just as you cannot burn Gamecube games.

      Yes, you can use the PSO hack to image and play 'Cube games over the network. Most people won't be doing that, though.

    7. Re:what took so long? by tepples · · Score: 3, Informative

      you cannot burn Dreamcast games just as you cannot burn Gamecube games.

      BS. The Dreamcast could read and boot from CD-R media without a modchip; I've done it with my DC. It took a bit of knowledge to dump the proprietary games from GD-ROM and (for some games) cut out the movies to get them under 700 MB, but once they were on Usenet...

      Now all the pirates need is a way to coax the GameCube's DVD controller into reading 8cm DVD-R media.

    8. Re:what took so long? by the+grace+of+R'hllor · · Score: 3, Funny
      New GC games: $40-$50, normally.
      New PS2 games: $40-$50, normally
      New Xbox games: $40-$50, normally

      I'm sorry, which bizarro world do you live in where something that sells for the exact same price is "usually $5 more expensive" than its counterparts?

      Exactly. They are, in fact, about $40-$50 more expensive than its counterparts.
  3. Thanks... by SpiffyMarc · · Score: 5, Funny

    Well, we could've just quietly assumed that it would be capable of running copied games, and celebrated it for its ability to run homebrewed software and Linux... but no, we had to go and give it that aire of illegitimacy.

    Thanks, poster!

  4. Awfully late... by eeg3 · · Score: 3, Interesting

    But a great tool, nonetheless. Especially with the low prices and great capabilities of the gamecube.

    I'm looking forward to getting the chip for myself. The old method was annoying, and lacked the potential this has.

  5. Phantasy Star Online by Chess_the_cat · · Score: 4, Informative

    Check thebroken.org for a video explaining how to load software onto the GC using the optional ethernet port. It's Episode III.

    --
    Support the First Amendment. Read at -1
  6. Interesting... by jacksonj04 · · Score: 3, Insightful

    People who buy came consoles suddenly feel an irrational need to put new bits of hardware in and install 3rd party software.

    Per.. perso... personal computer?

    Just buy your local PC store's Family Friendly Box with Free Internet and achieve the same effect.

    --
    How many people can read hex if only you and dead people can read hex?
  7. Copied games? by jmcmunn · · Score: 3, Insightful


    I have seen Iso's floating around out there, but how can you burn them to a mini DVD, when as far as I know they use a proprietary media for GameCube games? I know thus far they have been running them over the ethernet port (as mentioned in the post) but with the mod chip the theory is that you could run them right in the console...so how would you burn them? Is hardware modification required to boot from a regular DVD, or does the factory hardware read from regular discs once the mod chip is installed?

    1. Re:Copied games? by stratjakt · · Score: 4, Interesting

      Apparently (I haven't taken mine apart) if you take off the top part, the sled that the laser travels on is full length, and it's been speculated that there could be a case mod that would allow you to use full sized discs.

      It's a regular DVD assembly, just a funny shaped case.

      And the discs do not spin backwards, that I know. How they're written to the disc would be irrelevant if a BIOS hack allowed you to read regular UDF filesystems.

      --
      I don't need no instructions to know how to rock!!!!
  8. Anatomy lesson by alexo · · Score: 4, Funny


    > Never bite the hand that created you

    I don't know about you, but most of us were created by a different body part.

    1. Re:Anatomy lesson by mj_1903 · · Score: 3, Funny

      ...and I wouldn't go around biting that either. :)

  9. Re:Market by Garak · · Score: 4, Insightful

    The main problem is usefullness. The Gamecube dosn't have a harddrive or DVD/CD-ROM drive. So there isn't really a simple way to download games and play them on it.

    Face it, no one is modding an xbox or ps2 to run linux, 99% of mod chips are being used to play games without buying them. Running linux is just an extra feature.

    --
    God, root, what is the difference?
  10. This just goes to show by Punboy · · Score: 5, Funny

    How much more disappointed XBox users were in their console than Gamecube users. Obviously Gamecube owners, until now, were satisfied with they got, whereas XBox users almost immediately started trying to tinker with it and make mods. :-D

    --
    If you like what I've said here, and want to read more, go to http://www.krillrblog.com
  11. Re:I'd like to know by ptlis · · Score: 5, Insightful

    I do, and alot of people I know do; There are many excellent titles available for the GC and it's classification in certain circles as a console for kiddies is unwarrented and frankly incorrect. The majority of people I know who own Gamecubes are 20somethings, partly because as an agegroup we remember the haydays of Sega and Nintendo and partly because we're not drawn to the perception of having a console for 'mature' gamers with 'mature' games; we realise the marketing as such is infact aimed at 13-16 year old boys primerilly. Violence does not make a mature game, silly amounts of needless gore does not make a mature game...

    --
    There's mischief and malarkies but no queers or yids or darkies within this bastard's carnival, this vicious cabaret.
  12. PSO exploits by tepples · · Score: 5, Insightful

    Phantasy Star Online downloads a piece of executable code from Sega's server every time you run it. The PSOLoad program pretends to be Sega's server. I'll take an educated guess that the bug was that PSO didn't check any sort of digital signature on the code.

  13. Let the GC Scene Be! by blueZhift · · Score: 4, Insightful

    Normally if I saw something like this, I'd say let the lawsuits begin! Nintendo is infamous for its fierce protection of its properties. But in this case I don't expect to see that anytime soon. Why? Because of the funky mini dvd format the GC uses, practically speaking, only homebrew software is going to take advantage of the mod chip. So Nintendo will be hard pressed to argue that the mod chip was created to facilitate piracy. By the time anyone comes up with a way to make pirate game GC disks cheap and easy, the GC 2 will be out and no one will care any more.

    That said, I'm sure there's some factory in China pumping out pirate copies of GC games like crazy. But that certainly is not in response to the release of this mod chip.

  14. Nothing new... by Shakey_Jake33 · · Score: 3, Informative

    This really isn't as revolutionary as it sounds.

    What this mod essentially does. is allow you to store DOL files on the modchip itself. DOL files are Gamecube executable files, so it allows you to send small apps across. Not bioses.

    Do you guys remember the old PSO Exploit, where you could send small apps across to your GameCube using a bug in the network connection? From here, you could send across little 'loaders' that could stream the games from your PC...
    This mod really doesn't provide anything that the previous method could not... it just saves you from having to boot up PSO.

    This is a rather cool little mod if you would like your apps to automatically boot up when you turn in your GameCube... GC-Linux anyone? And you can send across the afrorementioned 'loaders' you boot yer Iso's... but this isn't going to help you play games from disc, nor is it going to help you use a hacked bios replacement. Sorry guys.

    The main reason a 'proper' modchip for the GameCube does not exist yet is because it uses proprietory discs, not mini-DVD's as people seem to believe.
    I gather it's theorietically possible to boot a DVDR on the Gamecube... but it would require hacking of the drive controller, as opposed to merely hacking the bios.

  15. Proprietary format combats home copiers. by lordperditor · · Score: 4, Informative

    My understanding is the Gamecube uses a 3" disc which is a proprietary mini DVD format that holds 1.5GB. It cannot be read by the CD or DVD player in your PC meaning you have to invest in some slightly more serious hardware to try and copy these discs, pushing it out of the reach of the average user. A great approach by Nintendo to copy protection, I have heard rumour that the XBox 2 is gonna follow suit and have a proprietary disc format to help combat copying.

  16. Re: Market by Anonymous Coward · · Score: 3, Interesting

    There is no need to mod a gamecube to do these things since it can all be done in software:

    Freeloader, MAXDrive Pro, etc.

    Plus the fact that there was already a mod for the Panasonic Q, which includes gamecube hardware (and works 100% with the above software), but also played DVDs and could read standard CD/DVD media.

    Also, Nintendo's got nothing on Sony for (trying to) shut down mod/emu vendors/users, and even Sega was more proactive about stopping rom pirates. Nintendo's been rattling its sabre over Gameboy roms, but there's not really all to much to be gained from the GC side of things since the losses to piracy are realtively small. Well, have been so far, anyway...

    And lastly, PSO is commonly used for console hacking because it loads executable data from a network source; once the handshaking was worked out, the most complex task left was running a name server so that it thought that your PC was Sega's server.

  17. getting it backwards by n3k5 · · Score: 4, Interesting
    And the discs do not spin backwards, that I know.
    I haven't got a GC myself so I can't verify this, but many sources claim that the spiral of pits and lands on the discs is indeed backwards. It isn't read by spinning the disc backwards, as can be easily verified by opening the lid while it's spinning, but the laser moves from the outer rim inwards. I don't know for sure, but I think this is true; I think this is how that huge "spins backwards" myth was started. I wonder if this could be compensated for with a driver, or if a regular DVD burner could be hacked to write apropriate media with a firmware flash.
    --
    but what do i know, i'm just a model.
    1. Re:getting it backwards by Lehk228 · · Score: 3, Informative

      The outside-to-inside writing of the data was most likely used to improve load and start times, which is also one reason for using tiny media. this was also the reason nintendo was late to move away from cart media.

      --
      Snowden and Manning are heroes.
    2. Re:getting it backwards by valdean · · Score: 4, Funny

      It's not a myth--down here in Australia it spins backwards. Just like the water in the toilets.

  18. Re:I have a computer. by wastingtape · · Score: 3, Informative

    Good for you. Continue to use and enjoy your GameCube. There are a few among us however that feel the need to disassemble things and look at them and attempt to study them, then enjoy tweaking what and how they do it. Irrational? Perhaps. But then again, what is art? Is it necessary? Not everyone's cup of tea, but some people enjoy things like this as a hobby.

  19. Oh Goodie... by Crossfire · · Score: 4, Informative

    I'm glad that this has happened, but not so I can play copied games.

    I'm looking forward to being able to play my imports without using a boot disc (I currently use freeloader). And being able to patch and update it against bugs in such handling (Japanese Namco games are quite well known for having serious problems with freeloader and save cards).

    Homebrew software development also appeals to me, but not as much as the ability to handle those imports.

    And why am I so interested in imports? Well, our local Nintendo office has seen it fit to destroy the gamecube by keeping the prices high, failing to promote the cube sufficently, being slow on the uptake of titles and withholding new accessories for the gamecube from market.

    In Australia, you can't even buy the Official Nintendo 1019 block memory card, whereas I bought one during a visit to the US for the same price that a 251 block memory card costs us here. The broadband adapter was announced at one point, but you certainly can't buy them here.

    Not only that, imported gamecube games cost LESS than their local counterparts, even after shipping in most cases. I bought R: Racing (US) for a whole US$20, whereas it was still priced at AU$90 back home. Given express shipping from Lik-Sang costs around AU$25, we still keep just below the $90-100 line for most games here.

    Now, given the choice, would you give money to that division when you could just buy from overseas, with one of the foreign divisions of that company earning the profits instead?

    As far as I'm concerned, it means I get my games, and I get them cheaper than buying locally, and Nintendo still gets the money they deserve for producing such a good (underrated) platform.

    And, with some luck, I hope that the local branch will get their act together and start giving us prices that are even vaugely competative against their neighbouring branches.

  20. Re:Market by Frogbert · · Score: 4, Insightful

    Whoah there sparky, I'd say Xbox Media Centre is a pretty big feature.

    Of couse people often use it to play copied media so the point is kinda redundant.

    The point still stands though Xbox Media Centre is truely the killer app for the Xbox.

  21. This is not a piracy chip by Megane · · Score: 4, Interesting
    As far as I can tell, this chip doesn't let you do anything but load some code onto it which can be used as a net bootloader. You could try to play ISOs with the help of a PC, but the 10 or 27* megabit speed limit of the Ethernet port means that ripped games will stutter or have to be downsampled to work properly. It doesn't even seem to have the ability to bypass the region lockout.

    But the important thing is that it won't play "silvers" (pressed pirate discs) or burned CD-R/DVD-R discs, not even homebrews. As far as I know, nobody has yet gotten the GC's drive to read any data from a burned disc. Whether it's the reverse spiral or a wrong wavelength laser, proper piracy can't be done without being able to slap in a bootleg disc and hitting the power button. You can use this mod to play ripped game images, but only with a lot of effort, and only with a PC handy. Having to load ISOs over the Ethernet port is only for true die-hards, and is enough of a pain in the arse that you might as well go legit... or mod an X-box instead.

    *The broadband adapter is connected via a 27Mbit serial interface, shared with the memory cards, and probably a few other things. And early attempts to use the 100Mbit mode of the Ethernet port weren't reliable.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  22. Re:PS2 mod chips by the+angry+liberal · · Score: 3, Insightful

    Well John,

    I can only imagine the insecurity you feel. I read through your previous posts on /. and found you never seem to respond to anyone without being an asshole. Some people just aren't gifted with social skills, and I understand this is a problem with many of my fellow geeks. So, you are forgiven for acting like a inciteful little twit.

    Anyway, I did not get sued for a mod chip. I was sued for supposedly pirating DirecTV. The vendor, White Viper (I think), was raided by the authorities about a year and half after one of my credit cards had been run in their system. I had moved several times since this, but they hired private investigators to track down the "culprits" and filed lawsuits on us in small groups. Upon fighting it, you become aware quickly that the cost of legal representation adds up pretty fast and they are happy to out-spend you in order to beat you into submission. After about $3k in to it, they appear to have dropped the suit. Either way, I learned the burn of our legal system and am not a happy camper. I'm an information security professional who was working on novel things to do with smartcards, and unfortunately, got caught in the middle of something nasty.

    Think people with mod chips "can't" be sued, then go to http://www.hackhu.com/ and read up on their premise. It is very close to the approach MS or Sony could take if they wanted to help take care of piracy. I'm not saying it is right, I am just saying they could do it if they wanted to.

    Why aren't they? They could just be waiting around to see how the DTV suits go and start enforcement with the next generation systems if their anti-piracy mechanisms are proved to be useless in the real world. Blindly assuming they will never do anything is dangerous, thousands of people thought the same way about DTV a few years ago and look how that turned out.

    You're an idiot without a cause, and frankly I blame people like you for bringing our counter-culture down.

    I am not part of your "counter-culture". Your need to label and define shows a painful amount of insecurity, or perhaps, a lack of intellect. Trust me, you will not find happiness by defining yourself by your pre-packaged music, movies, food, social setting and threads. Myself, I am just a man making a living and enjoying life on this big, stinky hell hole.

    As a final bit of advice:

    I would really suggest not sitting around on forums and harassing people. It is ugly and there is no way you would walk up to two people conversing in a public place and act like that. Try relaxing and not making terrible crappy accusations at the drop of a hair. It will help you get a friend or two, then life won't be so lonely and you probably won't feel the frustration and unhappiness which fuels your posts.