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Severe Everquest 2 Downtime Over the Weekend

thebostonblogger wrote in to alert us that Everquest 2 experienced almost 24 hours of downtime this weekend. The development team eventually resorted to hourly updates to keep the players informed and to reduce the number of overturned cars. According to John Smedly's note there will be a period of accelerated xp gain this week to offset the downtime this weekend. Commentary available from usual suspects Terra Nova and Grimwell Online.

4 of 35 comments (clear)

  1. WoW what a tragedy by AS400+Hacker · · Score: 4, Funny

    WoW! 24 hours of downtime?!? That's too much. If only there was another recently released game with that sort of "WoW" factor.

    *hypno powers on* s w i t c h t o w a r c r a f t *hypno powers off*

  2. Re:Accelerated XP Gain? by NNKK · · Score: 4, Informative

    They've already announced that they will be offering free time as well as accellerated experience gain. Why the slashdot summary ignored that is beyond me.

  3. In other news... by fearanddread · · Score: 5, Funny

    Over the weekend there were scattered reports of pale, sunken-eyed zombies wandering around. Witnesses said they appeared to be in some sort of stupor and mostly just spent their time shielding their eyes from the sun and groaning something that sounded like "logginserverdown".

  4. Re:Accelerated XP Gain? by vhold · · Score: 4, Insightful

    What I find so utterly hilarious about the concept is that you are making people happy by rewarding them with not having to play as much.

    Aka, the game is a chore, alleviating some of that chore makes people happy. Being able to pull a situation where people pay for that is pure genius.