Player vs. Player Play Examined
aws910 writes "An interesting story at news.com.com tells of the various efforts employed by various MMOG companies to abate the problem of Griefers." From the article: "Social miscreants can do more than ruin the game for better-behaved competitors. They can hurt game companies' bottom line by driving away customers and burning up support lines. Problems related to grief players often account for 25 percent or more of customer service calls, according to game publishers." Commentary from the old men of MMOGdom available at Broken Toys and Terra Nova.
I would have to say that pvp is part of the game. If you dont like it, dont play games that allow you to die. Dont go offline in unprotected areas, and learn how to defend yourself. Your death is a result of your own stupidity if you are an even match for your attacker, if not then you should have run as soon as you saw red.
Viral software licensing is not freedom, it is in fact GNU/Socialism.