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World of Warcraft Gamespot GOTY 2004

Gamespot's annual awards have drawn to a close, with the Reader's choice awards finishing up tomorrow. Announced on Wednesday, Gamespot's Game of the Year for 2004 is World of Warcraft. Relatedly, there is an interview with the WoW composer at World of Warcraft Guru, and a piece on Wired.com about Virtual Trade and Blizzard's efforts to combat the trend. Finally, Blizzard's annual holiday festivities have resulted in a hilarious holiday mp3 being made available on the official World of Warcraft site.

17 of 211 comments (clear)

  1. oh well. by jokumuu · · Score: 3, Insightful

    I suppose that given the on average quite bland year of games (most being second, third or so on parts of precious games) WOW would have a change. I so hope we could get some orginal and good games on top at some point.

  2. Trade is interesting by useosx · · Score: 3, Interesting

    The Virtual Trading is one of the most interesting aspects of online gaming. I'm sure books have been written about it, but it sort of points to the economic cancer of modern industrial societies. Killing that could kill a large part of the interest people have in it.

  3. Time is Money by ignipotentis · · Score: 3, Insightful
    In its announcement on the World of Warcraft community site, Blizzard stated its policy against the buying or selling of the game's objects for real-world money. Its goal, which many MMO developers share, is keeping the game pure from an inflated economy and from players who buy game attributes rather than earning them. And they often claim that such objects have no real-world economic value.

    The old saying "Time is Money" works well here. These objects cary real-world economic value if they are required to get to the next level, and the individual playing the game doesn't have the time to find them, but would like to "level-up." In this case, the real world price he pays for said item would have to be worth less than the time it would take him to find said item. In some of these games, the time to level starts to expand exponetialy. This is what I think draws the secondary economy to the game.
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    Don't waste time... procrastinate now!
    1. Re:Time is Money by Dachannien · · Score: 4, Insightful

      Well, that quote gives a horrible explanation of why selling items/accounts is bad. Why is it bad?

      One, people who sell items or accounts tend to try to farm them incessantly. This leads to perpetually-camped spawns dominated by one person, along with unfair play tactics against others who want to come in and take their turn. Now, this is much reduced in WoW because of the way loot occurs in the game, but in many other games (EQ, for example) it can be a pretty severe problem.

      Two, there is a great potential for fraud when items/accounts are sold, because there is no secure transaction between the exchange of money and the exchange of the account, and because the seller can usually keep themselves anonymous. Admittedly, this lends some support for these transactions taking place at large sites like eBay or IGE, where their reputation is at stake whenever a fraudulent transaction takes place, but "for-sale-by-owner" accounts are still not uncommon.

      Three, inexperienced players driving experienced characters leads to grief and annoyance within the high-level community. The level and gear of a character are supposed to be a reflection on a person's experience at playing the game, not just some number which affects the character's abilities. Sometimes, eBayed characters stick out like sore thumbs as they ask stupid questions (e.g., 57th level night elf druid yells, 'omg how do i get 2 teh boat in darnasuss!!!'), but in other cases, it takes several bad play experiences for the eBayed character to build up a reputation as being played by an inexperienced player and thus get blacklisted.

      Four, some eBayed characters already *have* a reputation as a bad apple. Somebody with no consideration for other people - but with some skill at the game mechanics - levels up a character, but then can't get a group in the high-level instances to save their life. So, they sell the account and start over, pocketing some money in the process. The problem is, the unsuspecting buyer logs in for the first time and is greeted by rude tells and harassment because the character has a reputation of being a complete ass. What's more, nobody will believe them when they say they bought the character (choosing instead to think it's the original owner trying to lie his way out of the situation), and the admission of being eBayed brings down one's reputation further.

      By the way, there are other reasons related more to fairness that I'm not really going into detail on here (such as the concept that every player should put equivalent effort into the game, or that success should not be based on one's RL means, since this is a game).

  4. Blizzard is known for it's festivity! by ShallowThroat · · Score: 3, Informative

    Blizzard's annual holiday festivities have resulted in a hilarious holiday mp3 being made available

    Not only that, Blizzard has also made avaliable many in-game festivities, such as snowmen and snowballs. Perfect for whiping at the neighbouring horde villages. :)

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    The "Insert Quote Here" line is almost as predictable as inserting an actual quote.
  5. WoW is excellent by grasshoppa · · Score: 3, Interesting

    I am not an avid gamer, by any stretch of the imagination. In fact, I was playing xcom2 right up and to the point I bought WoW.

    It is truly an excellent game. The graphics are very consistent ( instead of blah here, WOW here, blah here ) and look great. On top of that, my old(ish) system can usually push 30-40 fps where ever I am. More than smooth enough for me.

    Beyond the graphics ( which aren't all that important beyond the immersion factor ), the audio is excellent. Very well done score. But what really grabs you and holds you tight is the gameplay. Very addictive. Blizzard must have spent months working on the questing system, which is unbelievably detailed.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  6. Disagree, HL2 was way too disappointing. by Viewsonic · · Score: 3, Insightful
    The enemy and team-mate AI was terrible, and the physics were completely annoying and gimmicky. You got stuck way too much, or were upside down in your vehicals. The graphics were also pretty sub-par compared to games like Doom3 and Far Cry. And the ending was the worst i'd ever experienced in any FPS to date. The level design was pretty lazily done as well .. Ravenholm? I mean, c'mon, it didn't even fit the theme of the game, it's like they went on some dumb horror tangent because they got bored with the Sci-Fi thing. It had its moments, but overall it was way more disppointing than any game out this year, Doom3 included.

    WoW on the otherhand. Great humor, great graphics, more quests than both Everquests combined, and a lot of innovative additions to the MMORPG genre. There is nothing stagnant about it. Perhaps you should try playing it.

  7. Blizzard did it right by Holdstrong · · Score: 5, Interesting

    For years I have been playing MMORPGs.... and I come away from every single one of them (Ultima Online, EQ, and SWG were the ones I played) saying to myself, "jeez, ya know this game would be sooo much better if they just did X, Y, Z." Well, Blizzard actually DID the X, Y, and Z. It is almost like they were eaves dropping on the conversations of all of us gamers over the past 5 years. Everything we have been saying about these massive online games over the years they have addressed in one way or another. They took the bad parts and either dropped them, or made them good. They then went ahead and added all of the obvious features we have all been asking for and wondering why they havent been around. Its a gamers game. One that if I had the ability to make my perfect game... it would have been this. It really is fantastic. Blizzard might not have put out a groundbreaking new genre game here... but they did somethng even better. They took an already existing genre and finally did it right.

  8. Re:IGN and Gamespy GOTY by Pluvius · · Score: 4, Interesting

    Pfft. Gamespot is far less of a corporate whore than either IGN or Gamespy, though I'm still boggled as to how they gave WoW GOTY honors over all of the other great games that came out this holiday season.

    Rob

  9. Doom 3 isn't in the FPS section... by Dreadlord · · Score: 3, Insightful

    ... WTF? I mean why is PainKiller there and Doom 3 is not?

    I can understand having HL2, FarCry, and UT2K4, but PainKiller doesn't really offer the revolutionary gameplay to deserve being there, while Doom 3 doesn't.

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    The IT section color scheme sucks.
  10. Half Life 2 by Castaa · · Score: 4, Insightful

    WoW over Half Life 2? I'm not so sure about that. HL2 is more ground breaking than WoW, IMO. WoW is a very polished MMO. But what is new about it?

    HL2 is breaks new ground of because the environments are more than pretty window dressing. One is constantly challenged to look at the world and think about what is available to allow the objective to be accomplished more efficiently. This in addition to HL2 being a very polished FPS.

    --
    Chew: You Nexus, huh? I design your eyes.
    Roy: Chew, if only you could see what I've seen with your eyes.
    1. Re:Half Life 2 by cowscows · · Score: 4, Insightful

      I'm all for innovation, but really, "breaking new ground" is not the most important part of making a fun game. Not to take away from HL2, cause I know lots of people are having lots of fun playing with it, but even if you think it has more new ideas than WOW, that doesn't mean it has to be a better game.

      I could design an new, innovative racing game that you control with your computer's microphone by yelling TURN LEFT when you want to go left, or BRAKES! BRAKES BRAKES! when you want to stop. I doubt anyone's done that before. Of course, no one's done it before because it's a stupid idea.

      Innovation is vital to the game industry, but gameplay is even more important. And gameplay can sometimes take a lot of iterations to get right. WoW is an impressive example of learning from previous attempts and really getting a lot of it right. And that's what makes a fun game. The word "polish" I don't think helps, because gameplay is more fundamental then all the details.

      --

      One time I threw a brick at a duck.

    2. Re:Half Life 2 by Lord_Dweomer · · Score: 3, Funny
      "I could design an new, innovative racing game that you control with your computer's microphone by yelling TURN LEFT when you want to go left, or BRAKES! BRAKES BRAKES! when you want to stop. I doubt anyone's done that before. Of course, no one's done it before because it's a stupid idea."

      They could call it "Back Seat Driver". My Jewish mother would LOVE it!

      --
      Buy Steampunk Clothing Online!
  11. Not bad, not good, just over-hyped by canofbutter · · Score: 3, Insightful

    Games like HL2 and Doom 3 were not what I would call "bad" games (though, I was really disppointed in Doom 3 especially), the main problem is that they were all overhyped (and this is what I feel is the reason for the disappointment on many people's part). How many years had we been hearing about Doom3 and how revolutionary it would be only to get something that really lacked gameplay and had graphics that (although good) didn't live up to the hype? WoW on the other hand was IMO as good as advertised and deserves this.

  12. Re:WoW by Teckla · · Score: 3, Informative

    As someone who's played WoW religiously (2 lvl16 characters on Shattered Hand), I think it's a truly awesome game. It's gigantic, first off, and it's extendable. I like most of the stuff Blizzard comes out with so that may be a bit of a bias. MMORPG's are fun, some of them...I'm really excited about Matrix Online but this is the same thing that happened when SWG came out...Can we have *one* good Sci-Fi MMORPG please?!?

    You might want to check out Anarchy Online. It's a sci-fi based MMORPG, and they're currently offering a free client download and free year worth of online play. You don't even have to give them a credit card number.

  13. Re:I agree on the drop out part by cowscows · · Score: 3, Funny

    Amen to that. I thank Counter Strike for a lot of my time management skills. Fitting in 3 hours a day of CS while at the same time trying to earn an architecture degree really taught me how to get things done efficiently.

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    One time I threw a brick at a duck.

  14. My Pick by wobedraggled · · Score: 3, Insightful

    Metroid Prime 2: Echoes Great atmosphere, good tough game, and a visual feast to top it off. Too bad hating Nintendo is "cool" right now, and everyone was playing the overhyped peice of junk that is Halo2. Happy holidays anyway, and if your smart you'll pick up this game and a cube if you dont have one. to see what your missing

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    Ubuntu- Linux for human beings.