2004 Indie Games of the Year
cyrus_zuo writes "For all those who think that the best games that came out this year were all sequels Game Tunnel presents a different angle on things with their 2004 Independent Game of the Year awards. For those who believe that the best game this year was that badly named expansion pack that they have the nerve to call Halo 2, check out the awards for a different side of gaming than you are used to."
DID YOUR MOM SERVE YOU AN EXTRA HELPING OF DUMB TONIGHT?
The server is just crawling after just one comment.
I think the mirrordot mirror will work better.
If anything, it shows the power of marketing : these all appear to be good, original and fun games (except for the 3-4 rehashes of old games such as Marbles and Arkanoid), but I NEVER heard of them ANYWHERE. Which doesn't help me to buy them... which doesn't help the independant programmers of these gems... which doesn't help them to pay for marketing I guess. Vicious circle indeed.
I managed to get to the end of the list before a complete Slashdot (happened while I downloaded a top10 game... BreakQuest. Irony?). GISH, the Tarball adventure game is first, and it deserve it. Fun, VERY original gameplay and VERY challenging. Free demo available too.
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Halo 2 had more hype than any other game there was no way it would live up to the hype so I just ignored all the hype. The game was brilliant, heaps better than the first one. There was almost vehicles in every level. There were a few too many ghosts but that was a good thing I got to hijack lots of people. It is playable online with a ping of 300 to a US server and it also has awesome LAN play. I don't see how that could let anyone down!
Have you metaroderated recently?
For those who believe that the best game this year was that badly named expansion pack that they have the nerve to call Halo 2...
Oh for god's sake. Halo 2 had revamped graphics, sound, a completely new single player campaign and XBOX Live support. What is your definition of a sequel anyways?
Some of us like big-budget games made by major studios (*cough* World of Warcraft *cough*) because the artwork, sense of "success" and even gameplay is plain old better. Same reason why we flock to New Line's version of Lord of the Rings instead of watching the old hobbit cartoon -- it's just higher quality.
We usually mean "self-funded", in essence. This more or less captures the "indie" spirit in that publishers don't control you or impose creative limitations, which is what most people complain about the retail industry.
This definition is somewhat problematic, because you don't usually think of Id Software as an indie developer, although it is, according to this definition. For most indies the definition is accurate though.
My website
10. I of the Enemy
9. Revolved
8. Smugglers 3
7. Global Defense Network
6. Anito: Defend a Land Endangered
5. BreakQuest
4. Outpost Kaloki
3. Hamsterball
2. Wik & The Fable of Souls
1. Gish (by the fantastic Chronic Logic)
That's the REAL list. Gish is the only one I've heard of, though some of those look interesting (and many have GREAT graphics). The one game I wish was on there is N by metanet software. I was addicted to that game for weeks. Very cool little game - "play as a ninja trapped in a world of well-meaning, inadvertantly homicidal robots. " Give it a try!
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
At the forum for the warez .NFO site I frequent, the developer of that game actually asked people for their opinions about it. I'm not sure if he realized that everyone there was a software pirate, but either way he managed to guilt-trip a few people out of downloading his game. Brilliant idea, far better than most copy protection.
Rob
And my stance is I refuse to get opinions or advice on what is appropriate behaviour from anyone named "Pussyjuice". Or who uses the expression "is The Suck", for that matter.
You, sir, need to get out of the basement.
Spine World