What happens is even if that customer data is only weighted as 0.001% as important as their other metrics, if that customer data is the ONLY data they have for these bogus search terms, this would happen
Or they could say "we're so far below the confidence threshold that we should report no results found"...
I honestly don't understand the hype surrounding The Social Network. It's an OK movie at best. Not bad, but nothing memorable either. Inception should beat it in every category, yet everybody is talking about TSN. WTF?
For years I've wanted to port Dark Sun I and II to modern architectures. Since the games have been released as freeware a few years ago, I don't think there's any good reason to avoid such a port; however, I've been unable to track down someone who can give me access to the source code (and I have good reasons to believe it does exist somewhere).
If anyone happens to know who may be contacted regarding this, please let me know...
No, I was wondering if there was some kind of AS3 to ObjectiveC compiler or something similar. I recently wrote a C++ to AS3 "translator" and the possibilities are interesting.
Hey, I think the Farmville thing *is* significant, because the client is written in Flash... I wonder how do they get it running on the iPhone. A full rewrite is the most obvious possibility, but I wonder if there's a more interesting technology there.
Argh.
My example with triangles was just that, an example. I was talking about "the nature of proof" and the impossibility to prove something doesn't exist suggested by the parent post.
What I said can be expressed as "once you prove P(X) is true for all X, you can trivially prove that an X for which P(X) is false doesn't exist". Let me repeat that : ONCE YOU PROVE. I wasn't discussing whether or not you CAN prove it, or under what conditions you can prove it (I obviously assumed euclidean axioms), for my example that proof is part of the hypothesis.
My example with triangles (which is valid, BTW, because by saying "once you prove" I automatically implied a set of axioms where you *can* prove it) was supposed to make my point easier to understand by lowering the abstraction level at which I was expressing it, but looks like no matter how low the abstraction level goes, some people go to great lengths to NOT understand it:(
Read carefully. I said "once you prove". If you *can* *prove* that, the non-existence proof trivially follows. You can obviously prove it starting from euclidean axioms, but you can't prove it with your set of axioms (euclidian minus the uniqueness of parallel lines?), so your comment doesn't apply to what I said. Who's the troll?
Nature of proofs? Of course you can. Example : once you prove that the internal angles of every triangle add up to 180, you can trivially prove that triangles with angles adding up to, say, 250 don't exist.
You must definitely check Combat Arms. Free to play, microtransaction-based upgrades and customization (not really needed to play though, as you can "steal" weapons for a while)
Not "arena" per se, but ET is lots of fun, class-based. Graphics are a bit outdated (2003ish) but you can't beat the gameplay.
Enemy Territory, no questions. Awesome FPS action with objectives, classes and teams. You can't beat its gameplay! Works on old hardware and looks great. Free as in beer (good enough for me!)
Don't get me wrong, I love raytracers, but what once was their exclusive domain (reflections, shadows,...) has been done in a "fake" but very convincing way since the few latest generations of 3D video cards. What's left? True refraction? True curved surfaces? Is it that important? I tend to side with the "give me gameplay" crowd here.
Realtime caustics and global illumination, on the other hand...
Bad numbers, and certainly worse than it was before. But, sadly, that's Latin America for you.
That's some parts of Latin America for you. In Uruguay I think there are about 300 murders a year, I'm not sure if in all of Uruguay (3.5 million people) or just Montevideo (1.5 million people), that's 8.5/100K or worst case 20/100K. Not all of Latin America is Colombia, Mexico or Bolivia, you know...
Editor - gedit for syntax highlighting
Compiler - gcc
Debugger - gdb
Mem Checker - valgrind
Build - make and a custom build system written in Python
Image processing - ImageMagick
That's it. Spartan, yes, but it forces me to write good code instead of relying in fancy tools:)
Re:LittleBigPlanet vs LittleBigAdventure?
on
LittleBigInterview
·
· Score: 1
Damn, I thought of Twinsen too.
By the way, any ideas about how to contact the current owners of the property? I'd love to port the engine to modern architectures. I did search a while ago but found nobody.
Yep, we're 3rd world, but we don't exactly live in huts and eat each other. In fact, Uruguay already has a very strong software exports sector (in fact I run an indie game dev company) and Internet access is ubiquitous. I guess the über hackers are already wrecking havoc;)
No, really, ask Wikipedia ( http://en.wikipedia.org/wiki/Uruguay ), most people are surprised to learn that Uruguay is very different to the typical first world stereotype of "third world", "south american" and "latin" people.
Somebody dismantled us the bomb :(
Or they could say "we're so far below the confidence threshold that we should report no results found"...
I honestly don't understand the hype surrounding The Social Network. It's an OK movie at best. Not bad, but nothing memorable either. Inception should beat it in every category, yet everybody is talking about TSN. WTF?
For some reason I mixed Sized Living and ended up reading "Closet Lizard". WTF is a lizard doing in the ISS?
Awesome! I look forward to the exact same gameplay and balance ported to a new engine :)
For years I've wanted to port Dark Sun I and II to modern architectures. Since the games have been released as freeware a few years ago, I don't think there's any good reason to avoid such a port; however, I've been unable to track down someone who can give me access to the source code (and I have good reasons to believe it does exist somewhere).
If anyone happens to know who may be contacted regarding this, please let me know...
1. Steal underpants
2. Upgrade them with high-tech devices and sell them to the military at 10x their original cost
3. Profit!!!
No, I was wondering if there was some kind of AS3 to ObjectiveC compiler or something similar. I recently wrote a C++ to AS3 "translator" and the possibilities are interesting.
Hey, I think the Farmville thing *is* significant, because the client is written in Flash... I wonder how do they get it running on the iPhone. A full rewrite is the most obvious possibility, but I wonder if there's a more interesting technology there.
Argh. My example with triangles was just that, an example. I was talking about "the nature of proof" and the impossibility to prove something doesn't exist suggested by the parent post. What I said can be expressed as "once you prove P(X) is true for all X, you can trivially prove that an X for which P(X) is false doesn't exist". Let me repeat that : ONCE YOU PROVE. I wasn't discussing whether or not you CAN prove it, or under what conditions you can prove it (I obviously assumed euclidean axioms), for my example that proof is part of the hypothesis. My example with triangles (which is valid, BTW, because by saying "once you prove" I automatically implied a set of axioms where you *can* prove it) was supposed to make my point easier to understand by lowering the abstraction level at which I was expressing it, but looks like no matter how low the abstraction level goes, some people go to great lengths to NOT understand it :(
Read carefully. I said "once you prove". If you *can* *prove* that, the non-existence proof trivially follows. You can obviously prove it starting from euclidean axioms, but you can't prove it with your set of axioms (euclidian minus the uniqueness of parallel lines?), so your comment doesn't apply to what I said. Who's the troll?
Nature of proofs? Of course you can. Example : once you prove that the internal angles of every triangle add up to 180, you can trivially prove that triangles with angles adding up to, say, 250 don't exist.
Can't possibly be better than Minesweeper : The Movie! http://www.youtube.com/watch?v=LHY8NKj3RKs
You must definitely check Combat Arms. Free to play, microtransaction-based upgrades and customization (not really needed to play though, as you can "steal" weapons for a while)
Not "arena" per se, but ET is lots of fun, class-based. Graphics are a bit outdated (2003ish) but you can't beat the gameplay.
Enemy Territory, no questions. Awesome FPS action with objectives, classes and teams. You can't beat its gameplay! Works on old hardware and looks great. Free as in beer (good enough for me!)
I agree with so that's what you call what I have been doing, but...
"5 steps to normalization? I thought it was one step...look at it and the schema pops up into your head."
Luckily that last part is quite easy to implement as an algorithm, right?
That's exactly it. This is brute force, not AI at all.
I wonder if this is still relevant.
Don't get me wrong, I love raytracers, but what once was their exclusive domain (reflections, shadows,...) has been done in a "fake" but very convincing way since the few latest generations of 3D video cards. What's left? True refraction? True curved surfaces? Is it that important? I tend to side with the "give me gameplay" crowd here.
Realtime caustics and global illumination, on the other hand...
Dude, don't remove your tinfoil hat on the shower. You obviously picked up Slashdot from a nearby wifi.
Bad numbers, and certainly worse than it was before. But, sadly, that's Latin America for you.
That's some parts of Latin America for you. In Uruguay I think there are about 300 murders a year, I'm not sure if in all of Uruguay (3.5 million people) or just Montevideo (1.5 million people), that's 8.5/100K or worst case 20/100K. Not all of Latin America is Colombia, Mexico or Bolivia, you know...
Hmm, yes, I forgot meld to compare and SVN for source control.
Editor - gedit for syntax highlighting
:)
Compiler - gcc
Debugger - gdb
Mem Checker - valgrind
Build - make and a custom build system written in Python
Image processing - ImageMagick
That's it. Spartan, yes, but it forces me to write good code instead of relying in fancy tools
Damn, I thought of Twinsen too.
By the way, any ideas about how to contact the current owners of the property? I'd love to port the engine to modern architectures. I did search a while ago but found nobody.
I used to think so until I visited London for the first time last year :S
Yep, we're 3rd world, but we don't exactly live in huts and eat each other. In fact, Uruguay already has a very strong software exports sector (in fact I run an indie game dev company) and Internet access is ubiquitous. I guess the über hackers are already wrecking havoc ;)
No, really, ask Wikipedia ( http://en.wikipedia.org/wiki/Uruguay ), most people are surprised to learn that Uruguay is very different to the typical first world stereotype of "third world", "south american" and "latin" people.